diff options
author | Souler <soulerhyd@gmail.com> | 2012-02-01 16:02:58 +0100 |
---|---|---|
committer | kaelima <kaelima@live.se> | 2012-02-01 16:02:58 +0100 |
commit | eef0c61bbf287574ceba1e404ce897fc30ccc36e (patch) | |
tree | d1f68e6049f3200f1e965caccfa7a0876f57ed00 /src | |
parent | 9b524b43fae3521c0fc0c606b19af80cc12e39a1 (diff) |
Script/Spells: Solve problems with argent tournament spells
- Including cleanup in spell_generic
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 5 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 426 | ||||
-rwxr-xr-x | src/server/scripts/World/achievement_scripts.cpp | 19 |
3 files changed, 228 insertions, 222 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e02331e00e7..289a600e88a 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -775,7 +775,10 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam ASSERT(he->duel); - he->SetHealth(1); + if (duel_wasMounted) // In this case victim==mount + victim->SetHealth(1); + else + he->SetHealth(1); he->duel->opponent->CombatStopWithPets(true); he->CombatStopWithPets(true); diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 96d259817c0..3d552901295 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -342,11 +342,8 @@ class spell_gen_remove_flight_auras : public SpellScriptLoader PrepareSpellScript(spell_gen_remove_flight_auras_SpellScript); void HandleScript(SpellEffIndex /*effIndex*/) { - Unit* target = GetHitUnit(); - if (!target) - return; - target->RemoveAurasByType(SPELL_AURA_FLY); - target->RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED); + GetHitUnit()->RemoveAurasByType(SPELL_AURA_FLY); + GetHitUnit()->RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED); } void Register() @@ -448,25 +445,22 @@ class spell_gen_elune_candle : public SpellScriptLoader void HandleScript(SpellEffIndex /*effIndex*/) { - if (Unit* target = GetHitUnit()) - { - uint32 spellId = 0; + uint32 spellId = 0; - if (target->GetEntry() == NPC_OMEN) + if (GetHitUnit()->GetEntry() == NPC_OMEN) + { + switch (urand(0, 3)) { - switch (urand(0, 3)) - { - case 0: spellId = SPELL_ELUNE_CANDLE_OMEN_HEAD; break; - case 1: spellId = SPELL_ELUNE_CANDLE_OMEN_CHEST; break; - case 2: spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_R; break; - case 3: spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_L; break; - } + case 0: spellId = SPELL_ELUNE_CANDLE_OMEN_HEAD; break; + case 1: spellId = SPELL_ELUNE_CANDLE_OMEN_CHEST; break; + case 2: spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_R; break; + case 3: spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_L; break; } - else - spellId = SPELL_ELUNE_CANDLE_NORMAL; - - GetCaster()->CastSpell(target, spellId, true, NULL); } + else + spellId = SPELL_ELUNE_CANDLE_NORMAL; + + GetCaster()->CastSpell(GetHitUnit(), spellId, true, NULL); } void Register() @@ -947,11 +941,8 @@ class spell_generic_clone : public SpellScriptLoader void HandleScriptEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); - Unit* caster = GetCaster(); uint32 spellId = uint32(GetSpellInfo()->Effects[effIndex].CalcValue()); - - if (Unit* target = GetHitUnit()) - target->CastSpell(caster, spellId, true); + GetHitUnit()->CastSpell(GetCaster(), spellId, true); } void Register() @@ -1591,7 +1582,6 @@ class spell_gen_dalaran_disguise : public SpellScriptLoader void HandleScript(SpellEffIndex /*effIndex*/) { - if (Player* player = GetHitPlayer()) { uint8 gender = player->getGender(); @@ -1661,66 +1651,74 @@ enum BreakShieldSpells class spell_gen_break_shield: public SpellScriptLoader { -public: - spell_gen_break_shield() : SpellScriptLoader("spell_gen_break_shield") { } - - class spell_gen_break_shield_SpellScript : public SpellScript - { - PrepareSpellScript(spell_gen_break_shield_SpellScript) + public: + spell_gen_break_shield() : SpellScriptLoader("spell_gen_break_shield") { } - void HandleScriptEffect(SpellEffIndex effIndex) + class spell_gen_break_shield_SpellScript : public SpellScript { - Unit* caster = GetCaster(); - Unit* target = GetTargetUnit(); - - if (!caster || !target) - return; + PrepareSpellScript(spell_gen_break_shield_SpellScript) - switch (effIndex) + void HandleScriptEffect(SpellEffIndex effIndex) { - case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual) - uint32 spellId; - switch (GetSpellInfo()->Id) + Unit* target = GetHitUnit(); + + switch (effIndex) + { + case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual) { - case SPELL_BREAK_SHIELD_TRIGGER_UNK: - case SPELL_BREAK_SHIELD_TRIGGER_CAMPAING_WARHORSE: - spellId = SPELL_BREAK_SHIELD_DAMAGE_10K; - break; - case SPELL_BREAK_SHIELD_TRIGGER_FACTION_MOUNTS: - spellId = SPELL_BREAK_SHIELD_DAMAGE_2K; - break; - default: - return; - } + uint32 spellId; - if (Unit* rider = caster->GetCharmer()) - rider->CastSpell(target, spellId, false); - else - caster->CastSpell(target, spellId, false); - break; - case EFFECT_1: // On damaging spells, for removing the a defend layer - Unit::AuraApplicationMap const& auras = target->GetAppliedAuras(); - for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) + switch (GetSpellInfo()->Id) + { + case SPELL_BREAK_SHIELD_TRIGGER_UNK: + case SPELL_BREAK_SHIELD_TRIGGER_CAMPAING_WARHORSE: + spellId = SPELL_BREAK_SHIELD_DAMAGE_10K; + break; + case SPELL_BREAK_SHIELD_TRIGGER_FACTION_MOUNTS: + spellId = SPELL_BREAK_SHIELD_DAMAGE_2K; + break; + default: + return; + } + + if (Unit* rider = GetCaster()->GetCharmer()) + rider->CastSpell(target, spellId, false); + else + GetCaster()->CastSpell(target, spellId, false); + break; + } + case EFFECT_1: // On damaging spells, for removing a defend layer { - Aura* aura = itr->second->GetBase(); - SpellInfo const* auraInfo = aura->GetSpellInfo(); - if (aura && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)) - aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + Unit::AuraApplicationMap const& auras = target->GetAppliedAuras(); + for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) + { + Aura* aura = itr->second->GetBase(); + SpellInfo const* auraInfo = aura->GetSpellInfo(); + if (aura && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)) + { + aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + // Remove dummys from rider (Necessary for updating visual shields) + if (Unit* rider = target->GetCharmer()) + if (Aura* defend = rider->GetAura(aura->GetId())) + defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + break; + } + } + break; } - break; + } } - } - void Register() + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_break_shield_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const { - OnEffectHit += SpellEffectFn(spell_gen_break_shield_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT); + return new spell_gen_break_shield_SpellScript(); } - }; - - SpellScript* GetSpellScript() const - { - return new spell_gen_break_shield_SpellScript(); - } }; /* DOCUMENTATION: Charge spells @@ -1775,109 +1773,110 @@ enum ChargeSpells class spell_gen_mounted_charge: public SpellScriptLoader { -public: - spell_gen_mounted_charge() : SpellScriptLoader("spell_gen_mounted_charge") { } - - class spell_gen_mounted_charge_SpellScript : public SpellScript - { - PrepareSpellScript(spell_gen_mounted_charge_SpellScript) + public: + spell_gen_mounted_charge() : SpellScriptLoader("spell_gen_mounted_charge") { } - void HandleScriptEffect(SpellEffIndex effIndex) + class spell_gen_mounted_charge_SpellScript : public SpellScript { - Unit* caster = GetCaster(); - Unit* target = GetTargetUnit(); + PrepareSpellScript(spell_gen_mounted_charge_SpellScript) - if (!caster || !target) - return; - - switch (effIndex) + void HandleScriptEffect(SpellEffIndex effIndex) { - case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual) - uint32 spellId; + Unit* target = GetHitUnit(); - switch (GetSpellInfo()->Id) + switch (effIndex) + { + case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual) { - case SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION: - spellId = SPELL_CHARGE_CHARGING_EFFECT_20K_1; - case SPELL_CHARGE_TRIGGER_FACTION_MOUNTS: - spellId = SPELL_CHARGE_CHARGING_EFFECT_8K5; - break; - default: - return; - } + uint32 spellId; - if (Unit* vehicle = caster->GetVehicleBase()) - vehicle->CastSpell(target, spellId, false); - else - caster->CastSpell(target, spellId, false); - break; - case EFFECT_1: // On damaging spells, for removing the a defend layer - case EFFECT_2: - Unit::AuraApplicationMap const& auras = target->GetAppliedAuras(); - for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) + switch (GetSpellInfo()->Id) + { + case SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION: + spellId = SPELL_CHARGE_CHARGING_EFFECT_20K_1; + case SPELL_CHARGE_TRIGGER_FACTION_MOUNTS: + spellId = SPELL_CHARGE_CHARGING_EFFECT_8K5; + break; + default: + return; + } + + // If target isn't a training dummy there's a chance of failing the charge + if (!target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f)) + spellId = SPELL_CHARGE_MISS_EFFECT; + + if (Unit* vehicle = GetCaster()->GetVehicleBase()) + vehicle->CastSpell(target, spellId, false); + else + GetCaster()->CastSpell(target, spellId, false); + break; + } + case EFFECT_1: // On damaging spells, for removing a defend layer + case EFFECT_2: { - Aura* aura = itr->second->GetBase(); - SpellInfo const* auraInfo = aura->GetSpellInfo(); - if (aura && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)) - aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + Unit::AuraApplicationMap const& auras = target->GetAppliedAuras(); + for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) + { + Aura* aura = itr->second->GetBase(); + SpellInfo const* auraInfo = aura->GetSpellInfo(); + if (aura && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)) + { + aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + // Remove dummys from rider (Necessary for updating visual shields) + if (Unit* rider = target->GetCharmer()) + if (Aura* defend = rider->GetAura(aura->GetId())) + defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + break; + } + } + break; } - break; + } } - } - void HandleChargeEffect(SpellEffIndex effIndex) - { - Unit* caster = GetCaster(); - Unit* target = GetTargetUnit(); + void HandleChargeEffect(SpellEffIndex effIndex) + { + uint32 spellId; - if (!caster || !target) - return; + switch (GetSpellInfo()->Id) + { + case SPELL_CHARGE_CHARGING_EFFECT_8K5: + spellId = SPELL_CHARGE_DAMAGE_8K5; + break; + case SPELL_CHARGE_CHARGING_EFFECT_20K_1: + case SPELL_CHARGE_CHARGING_EFFECT_20K_2: + spellId = SPELL_CHARGE_DAMAGE_20K; + break; + case SPELL_CHARGE_CHARGING_EFFECT_45K_1: + case SPELL_CHARGE_CHARGING_EFFECT_45K_2: + spellId = SPELL_CHARGE_DAMAGE_45K; + break; + default: + return; + } - uint32 spellId; - - switch (GetSpellInfo()->Id) - { - case SPELL_CHARGE_CHARGING_EFFECT_8K5: - spellId = SPELL_CHARGE_DAMAGE_8K5; - break; - case SPELL_CHARGE_CHARGING_EFFECT_20K_1: - case SPELL_CHARGE_CHARGING_EFFECT_20K_2: - spellId = SPELL_CHARGE_DAMAGE_20K; - break; - case SPELL_CHARGE_CHARGING_EFFECT_45K_1: - case SPELL_CHARGE_CHARGING_EFFECT_45K_2: - spellId = SPELL_CHARGE_DAMAGE_45K; - break; - default: - return; + if (Unit* rider = GetCaster()->GetCharmer()) + rider->CastSpell(GetHitUnit(), spellId, false); + else + GetCaster()->CastSpell(GetHitUnit(), spellId, false); } - // If target isn't a training dummy there's a chance of failing the charge - if (!target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE) && urand(0,7) == 0) - spellId = SPELL_CHARGE_MISS_EFFECT; - - if (Unit* rider = caster->GetCharmer()) - rider->CastSpell(target, spellId, false); - else - caster->CastSpell(target, spellId, false); - } + void Register() + { + SpellInfo const* spell = sSpellMgr->GetSpellInfo(m_scriptSpellId); - void Register() - { - SpellInfo const* spell = sSpellMgr->GetSpellInfo(m_scriptSpellId); + if (spell->HasEffect(SPELL_EFFECT_SCRIPT_EFFECT)) + OnEffectHitTarget += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT); - if (spell->HasEffect(SPELL_EFFECT_SCRIPT_EFFECT)) - OnEffectHit += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT); + if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE) + OnEffectHitTarget += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleChargeEffect, EFFECT_0, SPELL_EFFECT_CHARGE); + } + }; - if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE) - OnEffectHit += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleChargeEffect, EFFECT_0, SPELL_EFFECT_CHARGE); + SpellScript* GetSpellScript() const + { + return new spell_gen_mounted_charge_SpellScript(); } - }; - - SpellScript* GetSpellScript() const - { - return new spell_gen_mounted_charge_SpellScript(); - } }; enum DefendVisuals @@ -1907,44 +1906,33 @@ class spell_gen_defend : public SpellScriptLoader return true; } - void RefreshVisualShields(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + void RefreshVisualShields(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { - Unit* caster = GetCaster(); - Unit* target = GetTarget(); - - if(!target) - return; - - if (!caster) + if (Unit* caster = GetCaster()) { - target->RemoveAurasDueToSpell(GetId()); - return; - } + Unit* target = GetTarget(); - for (uint8 i = 0; i < GetSpellInfo()->StackAmount; ++i) - target->RemoveAurasDueToSpell(SPELL_VISUAL_SHIELD_1 + i); + for (uint8 i = 0; i < GetSpellInfo()->StackAmount; ++i) + target->RemoveAurasDueToSpell(SPELL_VISUAL_SHIELD_1 + i); - target->CastSpell(target, SPELL_VISUAL_SHIELD_1 + GetAura()->GetStackAmount() - 1); + target->CastSpell(target, SPELL_VISUAL_SHIELD_1 + GetAura()->GetStackAmount() - 1, true, NULL, aurEff); + } + else + GetTarget()->RemoveAurasDueToSpell(GetId()); } void RemoveVisualShields(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - Unit* target = GetTarget(); - - if(!target) - return; - for (uint8 i = 0; i < GetSpellInfo()->StackAmount; ++i) - target->RemoveAurasDueToSpell(SPELL_VISUAL_SHIELD_1 + i); + GetTarget()->RemoveAurasDueToSpell(SPELL_VISUAL_SHIELD_1 + i); } void RemoveDummyFromDriver(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - Unit* caster = GetCaster(); - - if (caster && caster->ToTempSummon()) - if (Unit* rider = caster->ToTempSummon()->GetSummoner()) - rider->RemoveAurasDueToSpell(GetId()); + if (Unit* caster = GetCaster()) + if (TempSummon* vehicle = caster->ToTempSummon()) + if (Unit* rider = vehicle->GetSummoner()) + rider->RemoveAurasDueToSpell(GetId()); } void Register() @@ -1955,7 +1943,7 @@ class spell_gen_defend : public SpellScriptLoader if (spell->Effects[EFFECT_0].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN) { AfterEffectApply += AuraEffectApplyFn(spell_gen_defendAuraScript::RefreshVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); - OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL); + OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); } // Remove Defend spell from player when he dismounts @@ -1966,7 +1954,7 @@ class spell_gen_defend : public SpellScriptLoader if (spell->Effects[EFFECT_1].ApplyAuraName == SPELL_AURA_DUMMY) { AfterEffectApply += AuraEffectApplyFn(spell_gen_defendAuraScript::RefreshVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); - OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); } } }; @@ -2003,33 +1991,24 @@ class spell_gen_tournament_duel : public SpellScriptLoader void HandleScriptEffect(SpellEffIndex effIndex) { - Unit* caster = GetCaster(); - Unit* target = GetTargetUnit(); - Unit* player = GetCaster()->GetCharmer(); - - if (!caster || !target || !player) - return; - - if (target->GetTypeId() == TYPEID_PLAYER) - { - - if (!target->HasAura(SPELL_ON_TOURNAMENT_MOUNT) || !target->GetVehicleBase()) - return; - - player->CastSpell(target, SPELL_MOUNTED_DUEL, true); - } - else if (target->GetTypeId() == TYPEID_UNIT) + if (Unit* rider = GetCaster()->GetCharmer()) { - if (!target->GetCharmer() || target->GetCharmer()->GetTypeId() != TYPEID_PLAYER || !target->GetCharmer()->HasAura(SPELL_ON_TOURNAMENT_MOUNT)) - return; - - player->CastSpell(target->GetCharmer(), SPELL_MOUNTED_DUEL, true); + if (Player* plrTarget = GetHitPlayer()) + { + if (plrTarget->HasAura(SPELL_ON_TOURNAMENT_MOUNT) && plrTarget->GetVehicleBase()) + rider->CastSpell(plrTarget, SPELL_MOUNTED_DUEL, true); + } + else if (Unit* unitTarget = GetHitUnit()) + { + if (unitTarget->GetCharmer() && unitTarget->GetCharmer()->GetTypeId() == TYPEID_PLAYER && unitTarget->GetCharmer()->HasAura(SPELL_ON_TOURNAMENT_MOUNT)) + rider->CastSpell(unitTarget->GetCharmer(), SPELL_MOUNTED_DUEL, true); + } } } void Register() { - OnEffectHit += SpellEffectFn(spell_gen_tournament_duel_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + OnEffectHitTarget += SpellEffectFn(spell_gen_tournament_duel_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; @@ -2062,9 +2041,13 @@ class spell_gen_summon_tournament_mount : public SpellScriptLoader SpellCastResult CheckIfLanceEquiped() { - Unit* caster = GetCaster(); + if (GetCaster()->HasAuraType(SPELL_AURA_MOD_SHAPESHIFT)) + { + SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_CANT_MOUNT_WITH_SHAPESHIFT); + return SPELL_FAILED_CUSTOM_ERROR; + } - if (!caster->HasAura(SPELL_LANCE_EQUIPPED)) + if (!GetCaster()->HasAura(SPELL_LANCE_EQUIPPED)) { SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_HAVE_LANCE_EQUIPPED); return SPELL_FAILED_CUSTOM_ERROR; @@ -2194,25 +2177,24 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader bool Load() { _pennantSpellId = 0; - return (GetCaster()->GetTypeId() == TYPEID_PLAYER); + return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - Unit* caster = GetCaster(); - - if (caster && caster->GetVehicleBase()) + if (Unit* caster = GetCaster()) { - _pennantSpellId = GetPennatSpellId(caster->ToPlayer(), caster->GetVehicleBase()); - caster->CastSpell(caster, _pennantSpellId,true); + if (Unit* vehicle = caster->GetVehicleBase()) + { + _pennantSpellId = GetPennatSpellId(caster->ToPlayer(), vehicle); + caster->CastSpell(caster, _pennantSpellId, true); + } } } void HandleRemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - Unit* caster = GetCaster(); - - if (caster) + if (Unit* caster = GetCaster()) caster->RemoveAurasDueToSpell(_pennantSpellId); } @@ -2348,12 +2330,16 @@ class spell_gen_tournament_pennant : public SpellScriptLoader { PrepareAuraScript(spell_gen_tournament_pennantAuraScript); - void HandleApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + bool Load() { - Unit* caster = GetCaster(); + return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER; + } - if (caster && caster->GetTypeId() == TYPEID_PLAYER && !caster->GetVehicleBase()) - caster->RemoveAurasDueToSpell(GetId()); + void HandleApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + if (!caster->GetVehicleBase()) + caster->RemoveAurasDueToSpell(GetId()); } void Register() diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp index 135f22e0a01..9bcf450b3aa 100755 --- a/src/server/scripts/World/achievement_scripts.cpp +++ b/src/server/scripts/World/achievement_scripts.cpp @@ -285,6 +285,16 @@ class achievement_bg_sa_defense_of_ancients : public AchievementCriteriaScript } }; +enum ArgentTournamentAreas +{ + AREA_ARGENT_TOURNAMENT_FIELDS = 4658, + AREA_RING_OF_ASPIRANTS = 4670, + AREA_RING_OF_ARGENT_VALIANTS = 4671, + AREA_RING_OF_ALLIANCE_VALIANTS = 4672, + AREA_RING_OF_HORDE_VALIANTS = 4673, + AREA_RING_OF_CHAMPIONS = 4669, +}; + class achievement_tilted : public AchievementCriteriaScript { public: @@ -292,7 +302,14 @@ class achievement_tilted : public AchievementCriteriaScript bool OnCheck(Player* player, Unit* /*target*/) { - return player && player->duel && player->duel->isMounted; + bool checkArea = player->GetAreaId() == AREA_ARGENT_TOURNAMENT_FIELDS || + player->GetAreaId() == AREA_RING_OF_ASPIRANTS || + player->GetAreaId() == AREA_RING_OF_ARGENT_VALIANTS || + player->GetAreaId() == AREA_RING_OF_ALLIANCE_VALIANTS || + player->GetAreaId() == AREA_RING_OF_HORDE_VALIANTS || + player->GetAreaId() == AREA_RING_OF_CHAMPIONS; + + return player && checkArea && player->duel && player->duel->isMounted; } }; |