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authorPeter Keresztes Schmidt <carbenium@outlook.com>2020-07-14 20:19:42 +0200
committerShauren <shauren.trinity@gmail.com>2022-01-23 15:49:09 +0100
commitef5f874ceabdab86306820478ef106e4689068d2 (patch)
treecde459abf1c635c168f974a39e8ba61f58121b9a /src
parent65e1b79547bddf41f53186bb3e2f8c5e4e4a98d7 (diff)
Scripts/Naxxramas: Use std::chrono::duration overloads of EventMap (#25032)
Contributes to #25012 (cherry picked from commit 6eec0bc50f40892275934ae91d410b63ecbe2dfd)
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index 8d3186510a8..5723be96215 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -517,7 +517,7 @@ class boss_gothik : public CreatureScript
_lastTeleportDead = !_lastTeleportDead;
events.CancelEvent(EVENT_BOLT);
- events.ScheduleEvent(EVENT_RESUME_ATTACK, 2 * IN_MILLISECONDS, 0, PHASE_TWO);
+ events.ScheduleEvent(EVENT_RESUME_ATTACK, 2s, 0, PHASE_TWO);
events.Repeat(Seconds(20));
}
break;