diff options
author | megamage <none@none> | 2008-11-22 13:59:45 -0600 |
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committer | megamage <none@none> | 2008-11-22 13:59:45 -0600 |
commit | f064caa5cb66cb712dc4a971c7632f253cd7a748 (patch) | |
tree | 7ab1124c98d8830f83238540a2cfbc911a1047f7 /src | |
parent | d6066ce58590f746156075e4077596790f0039c8 (diff) |
*Send correct spell damage log to client (damage should include resist, do not know if should include absorb).
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 0498c8d3711..83ad2b51b1c 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1475,7 +1475,7 @@ uint32 Unit::SpellNonMeleeDamageLog(Unit *pVictim, uint32 spellID, uint32 damage GetGUIDLow(), GetTypeId(), pVictim->GetGUIDLow(), pVictim->GetTypeId(), damage, spellID, absorb,resist); // Actual log sent to client - SendSpellNonMeleeDamageLog(pVictim, spellID, damage, GetSpellSchoolMask(spellInfo), absorb, resist, false, 0, crit); + SendSpellNonMeleeDamageLog(pVictim, spellID, damage + resist, GetSpellSchoolMask(spellInfo), absorb, resist, false, 0, crit); // Procflags uint32 procAttacker = PROC_FLAG_HIT_SPELL; |