diff options
author | treeston <treeston.mmoc@gmail.com> | 2016-01-30 00:48:47 +0100 |
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committer | treeston <treeston.mmoc@gmail.com> | 2016-01-30 00:48:47 +0100 |
commit | f0b9ee157bf459f34d5b069046a17f39cb318fb8 (patch) | |
tree | 12b03b0377dd88885c7364862791de161efebc9e /src | |
parent | d795bd8040f1f5fa91dd94f715db8fddd28fcf81 (diff) |
Fix warning.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e1305bcbb37..3aed5fde7b3 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1692,7 +1692,7 @@ void Unit::CalcAbsorbResist(Unit* victim, SpellSchoolMask schoolMask, DamageEffe RoundToInterval(auraAbsorbMod, 0.0f, 100.0f); - uint32 absorbIgnoringDamage = CalculatePct(dmgInfo.GetDamage(), auraAbsorbMod); + int32 absorbIgnoringDamage = CalculatePct(dmgInfo.GetDamage(), auraAbsorbMod); dmgInfo.ModifyDamage(-absorbIgnoringDamage); // We're going to call functions which can modify content of the list during iteration over it's elements |