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authorw1sht0l1v3 <w1sht0l1v3@gmail.com>2013-06-16 12:26:44 +0300
committerw1sht0l1v3 <w1sht0l1v3@gmail.com>2013-06-16 12:26:44 +0300
commitf0cc3b13909f0f717449a235146b9a774abdd18c (patch)
tree83ace6127dae9f49a23af1061aecc53bf212b723 /src
parente5dbf68897a2e923b544e1df27182ceb810e141a (diff)
Fix sql naming on previous files.
Correct faction template for Nexus Drake Hatchling and initialize a variable in script.
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index 0e59f1d517a..a4572f43563 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -812,7 +812,10 @@ public:
struct npc_nexus_drake_hatchlingAI : public FollowerAI //The spell who makes the npc follow the player is missing, also we can use FollowerAI!
{
- npc_nexus_drake_hatchlingAI(Creature* creature) : FollowerAI(creature) {}
+ npc_nexus_drake_hatchlingAI(Creature* creature) : FollowerAI(creature)
+ {
+ HarpoonerGUID = 0;
+ }
uint64 HarpoonerGUID;
bool WithRedDragonBlood;