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authormegamage <none@none>2009-03-18 15:28:19 -0600
committermegamage <none@none>2009-03-18 15:28:19 -0600
commitf11d41b9ceb0fabe8055b2e798a31aac019ba3c7 (patch)
treedbc35e93d90e73b03e4dc2ed77f8a126623b1ddb /src
parente440f13402ff379794616cb29c11d5dc17025511 (diff)
*Do not always add target to aoe map with target number limit.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Spell.cpp12
1 files changed, 2 insertions, 10 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 04310f2c6c8..a0b6b79a15b 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1990,14 +1990,10 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
break;
}
- if(unMaxTargets && TagUnitMap.size() > 1)
+ if(unMaxTargets && !EffectChainTarget && TagUnitMap.size() > 1)
{
- if(m_targets.getUnitTarget())
- {
+ if(m_spellInfo->Id == 5246) //Intimidating Shout
TagUnitMap.remove(m_targets.getUnitTarget());
- if(m_spellInfo->Id != 5246) //Intimidating Shout
- --unMaxTargets;
- }
// remove random units from the map
std::list<Unit*>::iterator itr;
@@ -2007,10 +2003,6 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
advance(itr, urand(0, TagUnitMap.size() - 1));
TagUnitMap.erase(itr);
}
-
- // the player's target will always be added to the map
- if(m_targets.getUnitTarget() && m_spellInfo->Id != 5246)
- TagUnitMap.push_back(m_targets.getUnitTarget());
}
}