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authorPeter Keresztes Schmidt <carbenium@outlook.com>2020-08-22 17:47:51 +0200
committerGitHub <noreply@github.com>2020-08-22 17:47:51 +0200
commitf17b9b20f10ed8e14cdddef395ff467053068d35 (patch)
tree248d785a754be10cecd19c98b0782bfa1f5d64c5 /src
parent617a769d6f8dc51d049296fbccca724713916ed4 (diff)
Scripts/Commands: Convert argument parsing of message commands to new system (#25305)
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Commands/cs_message.cpp114
1 files changed, 56 insertions, 58 deletions
diff --git a/src/server/scripts/Commands/cs_message.cpp b/src/server/scripts/Commands/cs_message.cpp
index b57cb5fcae0..2c6affbdc2e 100644
--- a/src/server/scripts/Commands/cs_message.cpp
+++ b/src/server/scripts/Commands/cs_message.cpp
@@ -36,6 +36,8 @@ EndScriptData */
#include "World.h"
#include "WorldSession.h"
+using namespace Trinity::ChatCommands;
+
class message_commandscript : public CommandScript
{
public:
@@ -65,16 +67,8 @@ public:
return commandTable;
}
- static bool HandleChannelSetOwnership(ChatHandler* handler, char const* args)
+ static bool HandleChannelSetOwnership(ChatHandler* handler, std::string channelName, bool grantOwnership)
{
- if (!*args)
- return false;
- char const* channelStr = strtok((char*)args, " ");
- char const* argStr = strtok(nullptr, "");
-
- if (!channelStr || !argStr)
- return false;
-
uint32 channelId = 0;
for (uint32 i = 0; i < sChatChannelsStore.GetNumRows(); ++i)
{
@@ -82,7 +76,7 @@ public:
if (!entry)
continue;
- if (strstr(entry->Name[handler->GetSessionDbcLocale()], channelStr))
+ if (StringContainsStringI(entry->Name[handler->GetSessionDbcLocale()], channelName))
{
channelId = i;
break;
@@ -96,7 +90,7 @@ public:
if (!entry)
continue;
- if (strstr(entry->AreaName[handler->GetSessionDbcLocale()], channelStr))
+ if (StringContainsStringI(entry->AreaName[handler->GetSessionDbcLocale()], channelName))
{
zoneEntry = entry;
break;
@@ -107,35 +101,33 @@ public:
Channel* channel = nullptr;
if (ChannelMgr* cMgr = ChannelMgr::forTeam(player->GetTeam()))
- channel = cMgr->GetChannel(channelId, channelStr, player, false, zoneEntry);
+ channel = cMgr->GetChannel(channelId, channelName, player, false, zoneEntry);
- if (strcmp(argStr, "on") == 0)
+ if (grantOwnership)
{
if (channel)
channel->SetOwnership(true);
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP);
stmt->setUInt8 (0, 1);
- stmt->setString(1, channelStr);
+ stmt->setString(1, channelName);
CharacterDatabase.Execute(stmt);
- handler->PSendSysMessage(LANG_CHANNEL_ENABLE_OWNERSHIP, channelStr);
+ handler->PSendSysMessage(LANG_CHANNEL_ENABLE_OWNERSHIP, channelName.c_str());
}
- else if (strcmp(argStr, "off") == 0)
+ else
{
if (channel)
channel->SetOwnership(false);
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP);
stmt->setUInt8 (0, 0);
- stmt->setString(1, channelStr);
+ stmt->setString(1, channelName);
CharacterDatabase.Execute(stmt);
- handler->PSendSysMessage(LANG_CHANNEL_DISABLE_OWNERSHIP, channelStr);
+ handler->PSendSysMessage(LANG_CHANNEL_DISABLE_OWNERSHIP, channelName.c_str());
}
- else
- return false;
return true;
}
- static bool HandleNameAnnounceCommand(ChatHandler* handler, char const* args)
+ static bool HandleNameAnnounceCommand(ChatHandler* handler, CommandArgs* args)
{
if (!*args)
return false;
@@ -144,11 +136,11 @@ public:
if (WorldSession* session = handler->GetSession())
name = session->GetPlayer()->GetName();
- sWorld->SendWorldText(LANG_ANNOUNCE_COLOR, name.c_str(), args);
+ sWorld->SendWorldText(LANG_ANNOUNCE_COLOR, name.c_str(), args->GetFullArgs());
return true;
}
- static bool HandleGMNameAnnounceCommand(ChatHandler* handler, char const* args)
+ static bool HandleGMNameAnnounceCommand(ChatHandler* handler, CommandArgs* args)
{
if (!*args)
return false;
@@ -157,9 +149,10 @@ public:
if (WorldSession* session = handler->GetSession())
name = session->GetPlayer()->GetName();
- sWorld->SendGMText(LANG_GM_ANNOUNCE_COLOR, name.c_str(), args);
+ sWorld->SendGMText(LANG_GM_ANNOUNCE_COLOR, name.c_str(), args->GetFullArgs());
return true;
}
+
// global announce
static bool HandleAnnounceCommand(ChatHandler* handler, char const* args)
{
@@ -169,87 +162,92 @@ public:
sWorld->SendServerMessage(SERVER_MSG_STRING, Trinity::StringFormat(handler->GetTrinityString(LANG_SYSTEMMESSAGE), args).c_str());
return true;
}
+
// announce to logged in GMs
- static bool HandleGMAnnounceCommand(ChatHandler* /*handler*/, char const* args)
+ static bool HandleGMAnnounceCommand(ChatHandler* /*handler*/, CommandArgs* args)
{
if (!*args)
return false;
- sWorld->SendGMText(LANG_GM_BROADCAST, args);
+ sWorld->SendGMText(LANG_GM_BROADCAST, args->GetFullArgs());
return true;
}
- // notification player at the screen
- static bool HandleNotifyCommand(ChatHandler* handler, char const* args)
+
+ // send on-screen notification to players
+ static bool HandleNotifyCommand(ChatHandler* handler, CommandArgs* args)
{
if (!*args)
return false;
std::string str = handler->GetTrinityString(LANG_GLOBAL_NOTIFY);
- str += args;
+ str += args->GetFullArgs();
- WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
+ WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
data << str;
sWorld->SendGlobalMessage(&data);
return true;
}
- // notification GM at the screen
- static bool HandleGMNotifyCommand(ChatHandler* handler, char const* args)
+
+ // send on-screen notification to GMs
+ static bool HandleGMNotifyCommand(ChatHandler* handler, CommandArgs* args)
{
if (!*args)
return false;
std::string str = handler->GetTrinityString(LANG_GM_NOTIFY);
- str += args;
+ str += args->GetFullArgs();
- WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
+ WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
data << str;
sWorld->SendGlobalGMMessage(&data);
return true;
}
- // Enable\Dissable accept whispers (for GM)
- static bool HandleWhispersCommand(ChatHandler* handler, char const* args)
+
+ // Enable/Disable accepting whispers (for GM)
+ static bool HandleWhispersCommand(ChatHandler* handler, Optional<Variant<bool, ExactSequence<'r', 'e', 'm', 'o', 'v', 'e'>>> operationArg, Optional<std::string> playerNameArg)
{
- if (!*args)
+ if (!operationArg)
{
handler->PSendSysMessage(LANG_COMMAND_WHISPERACCEPTING, handler->GetSession()->GetPlayer()->isAcceptWhispers() ? handler->GetTrinityString(LANG_ON) : handler->GetTrinityString(LANG_OFF));
return true;
}
- std::string argStr = strtok((char*)args, " ");
- // whisper on
- if (argStr == "on")
+ if (operationArg->holds_alternative<bool>())
{
- handler->GetSession()->GetPlayer()->SetAcceptWhispers(true);
- handler->SendSysMessage(LANG_COMMAND_WHISPERON);
- return true;
+ if (operationArg->get<bool>())
+ {
+ handler->GetSession()->GetPlayer()->SetAcceptWhispers(true);
+ handler->SendSysMessage(LANG_COMMAND_WHISPERON);
+ return true;
+ }
+ else
+ {
+ // Remove all players from the Gamemaster's whisper whitelist
+ handler->GetSession()->GetPlayer()->ClearWhisperWhiteList();
+ handler->GetSession()->GetPlayer()->SetAcceptWhispers(false);
+ handler->SendSysMessage(LANG_COMMAND_WHISPEROFF);
+ return true;
+ }
}
- // whisper off
- if (argStr == "off")
+ if (operationArg->holds_alternative<ExactSequence<'r', 'e', 'm', 'o', 'v', 'e'>>())
{
- // Remove all players from the Gamemaster's whisper whitelist
- handler->GetSession()->GetPlayer()->ClearWhisperWhiteList();
- handler->GetSession()->GetPlayer()->SetAcceptWhispers(false);
- handler->SendSysMessage(LANG_COMMAND_WHISPEROFF);
- return true;
- }
+ if (!playerNameArg)
+ return false;
- if (argStr == "remove")
- {
- std::string name = strtok(nullptr, " ");
- if (normalizePlayerName(name))
+ if (normalizePlayerName(*playerNameArg))
{
- if (Player* player = ObjectAccessor::FindPlayerByName(name))
+ if (Player* player = ObjectAccessor::FindPlayerByName(*playerNameArg))
{
handler->GetSession()->GetPlayer()->RemoveFromWhisperWhiteList(player->GetGUID());
- handler->PSendSysMessage(LANG_COMMAND_WHISPEROFFPLAYER, name.c_str());
+ handler->PSendSysMessage(LANG_COMMAND_WHISPEROFFPLAYER, playerNameArg->c_str());
return true;
}
else
{
- handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND, name.c_str());
+ handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND, playerNameArg->c_str());
handler->SetSentErrorMessage(true);
return false;
}