diff options
author | ariel- <ariel-@users.noreply.github.com> | 2017-12-16 18:00:02 -0300 |
---|---|---|
committer | funjoker <funjoker109@gmail.com> | 2021-03-15 20:17:31 +0100 |
commit | f199eac72c23da4be1178af03329496b53d1ae86 (patch) | |
tree | 05c606af3d0574f6d2cfc3d45758b3c49b6c6f72 /src | |
parent | 320a9e38264faf775e65ac42d81d0d5f0d50cd89 (diff) |
Core/GameObject: refactor dismounting on use
(cherry picked from commit 98236dfa8846aeea2643deaab5ca86b803e3aee7)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 43 | ||||
-rw-r--r-- | src/server/game/Entities/GameObject/GameObjectData.h | 30 |
2 files changed, 3 insertions, 70 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 18963e9b646..5d7174c4790 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -48,47 +48,6 @@ #include <G3D/Quat.h> #include <sstream> -// dumped from client -std::vector<uint32> const GameObjectTemplate::_goTypeProperties[MAX_GAMEOBJECT_TYPE] = -{ - { 0x01, 0x04, 0x03, 0x39, 0x59, 0x5A, 0x75, 0x55 }, - { 0x01, 0x04, 0x03, 0x1E, 0x39, 0x30, 0x59, 0x5A, 0x37, 0x55 }, - { 0x04, 0x05, 0x11, 0x26, 0x16, 0x39, 0x59, 0x37, 0x5B, 0x30, 0x55 }, - { 0x04, 0x06, 0x07, 0x08, 0x19, 0x1A, 0x0D, 0x1E, 0x14, 0x1F, 0x37, 0x38, 0x3E, 0x42, 0x59, 0x5C, 0x13, 0x55 }, - { }, - { 0x13, 0x12, 0x25, 0x30, 0x3F, 0x14, 0x55 }, - { 0x04, 0x1F, 0x18, 0x0A, 0x09, 0x17, 0x03, 0x20, 0x25, 0x41, 0x30, 0x3A, 0x59, 0x5A, 0x7B, 0x55 }, - { 0x0B, 0x0C, 0x5E, 0x0D, 0x55 }, - { 0x0E, 0x18, 0x1E, 0x25, 0x14, 0x30, 0x13, 0x3F, 0x55 }, - { 0x0F, 0x10, 0x11, 0x5B, 0x55 }, - { 0x04, 0x14, 0x15, 0x03, 0x16, 0x08, 0x17, 0x0F, 0x10, 0x11, 0x0A, 0x39, 0x1E, 0x30, 0x59, 0x5A, 0x37, 0x5B, 0x13, 0x26, 0x7F, 0x3F, 0x55 }, - { 0x5D, 0x01, 0x03, 0x7D, 0x7E, 0x57 }, - { 0x04, 0x18, 0x1B, 0x1C, 0x1D, 0x03, 0x59, 0x5A }, - { 0x04, 0x21, 0x15, 0x59, 0x55 }, - { }, - { 0x23, 0x24, 0x2B, 0x2C, 0x2D, 0x63, 0x57, 0x43, 0x80 }, - { }, - { }, - { 0x22, 0x0A, 0x27, 0x28, 0x31, 0x32, 0x36, 0x2E, 0x55 }, - { 0x55 }, - { }, - { 0x2A, 0x09 }, - { 0x0A, 0x09, 0x2F, 0x5B, 0x30, 0x55 }, - { 0x33, 0x34, 0x35 }, - { 0x04, 0x3B, 0x18, 0x3C, 0x3D, 0x39, 0x59, 0x37, 0x55 }, - { 0x18, 0x06, 0x19, 0x1A, 0x04 }, - { 0x04, 0x15, 0x3B, 0x39, 0x59 }, - { 0x40 }, - { }, - { 0x18, 0x0A, 0x43, 0x44, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x45, 0x4F, 0x50, 0x51, 0x52, 0x30, 0x12, 0x76, 0x77 }, - { 0x01, 0x18, 0x53, 0x55, 0x54, 0x56, 0x25 }, - { 0x57, 0x58 }, - { 0x0C, 0x79 }, - { 0x5F, 0x61, 0x67, 0x6D, 0x67, 0x60, 0x67, 0x67, 0x67, 0x6E, 0x67, 0x67, 0x67, 0x67, 0x6F, 0x67, 0x70, 0x67, 0x7C, 0x72, 0x67, 0x67, 0x78, 0x67 }, - { 0x55 }, - { 0x5D, 0x01, 0x03 } -}; - void GameObjectTemplate::InitializeQueryData() { WorldPacket queryTemp; @@ -1511,7 +1470,7 @@ void GameObject::Use(Unit* user) if (Player* playerUser = user->ToPlayer()) { - if (m_goInfo->DismountOnUse()) + if (!m_goInfo->IsUsableMounted()) playerUser->Dismount(); playerUser->PlayerTalkClass->ClearMenus(); diff --git a/src/server/game/Entities/GameObject/GameObjectData.h b/src/server/game/Entities/GameObject/GameObjectData.h index 29d50bf991f..5876ca13855 100644 --- a/src/server/game/Entities/GameObject/GameObjectData.h +++ b/src/server/game/Entities/GameObject/GameObjectData.h @@ -824,6 +824,8 @@ struct GameObjectTemplate { switch (type) { + case GAMEOBJECT_TYPE_MAILBOX: return true; + case GAMEOBJECT_TYPE_BARBER_CHAIR: return false; case GAMEOBJECT_TYPE_QUESTGIVER: return questgiver.allowMounted != 0; case GAMEOBJECT_TYPE_TEXT: return text.allowMounted != 0; case GAMEOBJECT_TYPE_GOOBER: return goober.allowMounted != 0; @@ -833,20 +835,6 @@ struct GameObjectTemplate } } - bool DismountOnUse() const - { - switch (type) - { - case GAMEOBJECT_TYPE_MAILBOX: return false; - case GAMEOBJECT_TYPE_BARBER_CHAIR: return true; - default: - { - // this part not implemented properly, missing an internal check - return (GetPropNum(0x5B) >= uint32(0x18)); - } - } - } - uint32 GetLockId() const { switch (type) @@ -1050,20 +1038,6 @@ struct GameObjectTemplate void InitializeQueryData(); WorldPacket BuildQueryData(LocaleConstant loc) const; - -private: - static std::vector<uint32> const _goTypeProperties[MAX_GAMEOBJECT_TYPE]; - - uint32 GetPropNum(int32 propNum) const - { - if (type >= MAX_GAMEOBJECT_TYPE || propNum >= 0x81) - return uint32(-1); - - auto itr = std::find(_goTypeProperties[type].begin(), _goTypeProperties[type].end(), propNum); - if (itr == _goTypeProperties[type].end()) - return uint32(-1); - return uint32(std::distance(_goTypeProperties[type].begin(), itr)); - } }; // From `gameobject_template_addon` |