diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-02-10 22:47:51 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-02-10 22:47:51 +0100 |
| commit | f1cde4cdacd85051baf1c88edc8ca730a0fcb898 (patch) | |
| tree | 98234983d06e71a55e4df5b8e0b421e854ecb2a6 /src | |
| parent | d92f25478a3550c1e40f7e792ebfc6c50572ba97 (diff) | |
Core/Players: Don't load spell overrides for inactive specializations
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 407cfc9cb46..7a2065c3c84 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2730,7 +2730,7 @@ bool Player::AddTalent(TalentEntry const* talent, uint8 spec, bool learning) return false; } - if (talent->OverridesSpellID) + if (spec == GetActiveTalentGroup() && talent->OverridesSpellID) AddOverrideSpell(talent->OverridesSpellID, talent->SpellID); PlayerTalentMap::iterator itr = GetTalentMap(spec)->find(talent->ID); |
