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authormegamage <none@none>2008-11-21 23:26:16 -0600
committermegamage <none@none>2008-11-21 23:26:16 -0600
commitf905c21dd2c048930edee1e277930f1dceae55a7 (patch)
tree08902f849b76d76c4267a48999df0fca4a5db219 /src
parent063208485700904ebb6a3a77803b9c91d692daf8 (diff)
*Also search worldobjectlist for active creature when spell target is target_entry.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Spell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 9f2a0cd33e0..3d15278bcb8 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1280,7 +1280,7 @@ void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, const u
Trinity::SpellNotifierCreatureAndPlayer notifier(*this, TagUnitMap, radius, type, TargetType, entry);
- if(TargetType != SPELL_TARGETS_ENTRY)
+ //if(TargetType != SPELL_TARGETS_ENTRY)
{
TypeContainerVisitor<Trinity::SpellNotifierCreatureAndPlayer, WorldTypeMapContainer > world_object_notifier(notifier);
cell_lock->Visit(cell_lock, world_object_notifier, *MapManager::Instance().GetMap(m_caster->GetMapId(), m_caster));