diff options
author | Vincent-Michael <vincent_michael@gmx.de> | 2016-08-13 21:55:39 +0200 |
---|---|---|
committer | Vincent-Michael <vincent_michael@gmx.de> | 2016-08-13 21:55:39 +0200 |
commit | f94339271ee34977c8156a6253caa7b6291fff9f (patch) | |
tree | c304d6d589a383cd277984e2c2e4ce6b4f783d07 /src | |
parent | e6ddb9f2220b045d76e1c3b796fc06b55d6abf4b (diff) |
Core/Creatures:
- Renamed creature_template.exp_unk to RequiredExpansion
- Added creature_template.HealthScalingExpansion
- Added creature_template.VignetteID
Diffstat (limited to 'src')
-rw-r--r-- | src/server/database/Database/Implementation/WorldDatabase.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.h | 4 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 161 | ||||
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Server/Packets/QueryPackets.h | 2 |
5 files changed, 93 insertions, 80 deletions
diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp index 7c7962744de..e6ec7b0619c 100644 --- a/src/server/database/Database/Implementation/WorldDatabase.cpp +++ b/src/server/database/Database/Implementation/WorldDatabase.cpp @@ -76,7 +76,7 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, permission, help FROM command", CONNECTION_SYNCH); - PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, femaleName, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, exp_unk, faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_class, trainer_race, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); + PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, femaleName, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_class, trainer_race, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_GAMEOBJECT_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM gameobject WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? ORDER BY order_", CONNECTION_SYNCH); diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index a69f8edda04..ae04354d434 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -92,7 +92,9 @@ struct TC_GAME_API CreatureTemplate int16 minlevel; int16 maxlevel; int32 expansion; - uint32 expansionUnknown; // either 0 or 3, sent to the client / wdb + uint32 HealthScalingExpansion; + uint32 RequiredExpansion; + uint32 VignetteID; /// @todo Read Vignette.db2 uint32 faction; uint64 npcflag; float speed_walk; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 3b731ef2519..d2bae6f7959 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -413,19 +413,19 @@ void ObjectMgr::LoadCreatureTemplates() // 0 1 2 3 4 5 6 7 8 QueryResult result = WorldDatabase.Query("SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, " - // 9 10 11 12 13 14 15 16 17 18 19 20 21 22 - "modelid4, name, femaleName, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, exp_unk, faction, npcflag, speed_walk, speed_run, " - // 23 24 25 26 27 28 29 30 31 32 - "scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, " - // 33 34 35 36 37 38 - "dynamicflags, family, trainer_type, trainer_class, trainer_race, type, " - // 39 40 41 42 43 44 45 46 47 48 49 + // 9 10 11 12 13 14 15 16 17 18 19 20 + "modelid4, name, femaleName, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, HealthScalingExpansion, RequiredExpansion, VignetteID, " + // 21 22 23 24 25 26 27 28 29 30 31 + "faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, " + // 32 33 34 35 36 37 38 39 40 + "unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_class, trainer_race, type, " + // 41 42 43 44 45 46 47 48 49 50 51 "type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, " - // 50 51 52 53 54 55 56 57 58 59 60 61 62 + // 52 53 54 55 56 57 58 59 60 61 62 63 64 "spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, " - // 63 64 65 66 67 68 69 70 71 + // 65 66 67 68 69 70 71 72 73 "InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, " - // 72 73 74 75 76 77 + // 74 75 76 77 78 79 "RacialLeader, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template"); if (!result) @@ -463,74 +463,75 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields) creatureTemplate.DifficultyEntry[i] = fields[1 + i].GetUInt32(); for (uint8 i = 0; i < MAX_KILL_CREDIT; ++i) - creatureTemplate.KillCredit[i] = fields[4 + i].GetUInt32(); - - creatureTemplate.Modelid1 = fields[6].GetUInt32(); - creatureTemplate.Modelid2 = fields[7].GetUInt32(); - creatureTemplate.Modelid3 = fields[8].GetUInt32(); - creatureTemplate.Modelid4 = fields[9].GetUInt32(); - creatureTemplate.Name = fields[10].GetString(); - creatureTemplate.FemaleName = fields[11].GetString(); - creatureTemplate.SubName = fields[12].GetString(); - creatureTemplate.IconName = fields[13].GetString(); - creatureTemplate.GossipMenuId = fields[14].GetUInt32(); - creatureTemplate.minlevel = fields[15].GetInt16(); - creatureTemplate.maxlevel = fields[16].GetInt16(); - creatureTemplate.expansion = fields[17].GetInt16(); - creatureTemplate.expansionUnknown = fields[18].GetUInt16(); - creatureTemplate.faction = fields[19].GetUInt16(); - creatureTemplate.npcflag = fields[20].GetUInt64(); - creatureTemplate.speed_walk = fields[21].GetFloat(); - creatureTemplate.speed_run = fields[22].GetFloat(); - creatureTemplate.scale = fields[23].GetFloat(); - creatureTemplate.rank = uint32(fields[24].GetUInt8()); - creatureTemplate.dmgschool = uint32(fields[25].GetInt8()); - creatureTemplate.BaseAttackTime = fields[26].GetUInt32(); - creatureTemplate.RangeAttackTime = fields[27].GetUInt32(); - creatureTemplate.BaseVariance = fields[28].GetFloat(); - creatureTemplate.RangeVariance = fields[29].GetFloat(); - creatureTemplate.unit_class = uint32(fields[30].GetUInt8()); - creatureTemplate.unit_flags = fields[31].GetUInt32(); - creatureTemplate.unit_flags2 = fields[32].GetUInt32(); - creatureTemplate.dynamicflags = fields[33].GetUInt32(); - creatureTemplate.family = uint32(fields[34].GetUInt8()); - creatureTemplate.trainer_type = uint32(fields[35].GetUInt8()); - creatureTemplate.trainer_class = uint32(fields[36].GetUInt8()); - creatureTemplate.trainer_race = uint32(fields[37].GetUInt8()); - creatureTemplate.type = uint32(fields[38].GetUInt8()); - creatureTemplate.type_flags = fields[39].GetUInt32(); - creatureTemplate.type_flags2 = fields[40].GetUInt32(); - creatureTemplate.lootid = fields[41].GetUInt32(); - creatureTemplate.pickpocketLootId = fields[42].GetUInt32(); - creatureTemplate.SkinLootId = fields[43].GetUInt32(); + creatureTemplate.KillCredit[i] = fields[4 + i].GetUInt32(); + + creatureTemplate.Modelid1 = fields[6].GetUInt32(); + creatureTemplate.Modelid2 = fields[7].GetUInt32(); + creatureTemplate.Modelid3 = fields[8].GetUInt32(); + creatureTemplate.Modelid4 = fields[9].GetUInt32(); + creatureTemplate.Name = fields[10].GetString(); + creatureTemplate.FemaleName = fields[11].GetString(); + creatureTemplate.SubName = fields[12].GetString(); + creatureTemplate.IconName = fields[13].GetString(); + creatureTemplate.GossipMenuId = fields[14].GetUInt32(); + creatureTemplate.minlevel = fields[15].GetInt16(); + creatureTemplate.maxlevel = fields[16].GetInt16(); + creatureTemplate.expansion = fields[17].GetInt16(); + creatureTemplate.HealthScalingExpansion = fields[18].GetUInt32(); + creatureTemplate.RequiredExpansion = fields[19].GetUInt32(); + creatureTemplate.VignetteID = fields[20].GetUInt32(); + creatureTemplate.faction = fields[21].GetUInt16(); + creatureTemplate.npcflag = fields[22].GetUInt64(); + creatureTemplate.speed_walk = fields[23].GetFloat(); + creatureTemplate.speed_run = fields[24].GetFloat(); + creatureTemplate.scale = fields[25].GetFloat(); + creatureTemplate.rank = uint32(fields[26].GetUInt8()); + creatureTemplate.dmgschool = uint32(fields[27].GetInt8()); + creatureTemplate.BaseAttackTime = fields[28].GetUInt32(); + creatureTemplate.RangeAttackTime = fields[29].GetUInt32(); + creatureTemplate.BaseVariance = fields[30].GetFloat(); + creatureTemplate.RangeVariance = fields[31].GetFloat(); + creatureTemplate.unit_class = uint32(fields[32].GetUInt8()); + creatureTemplate.unit_flags = fields[33].GetUInt32(); + creatureTemplate.unit_flags2 = fields[34].GetUInt32(); + creatureTemplate.dynamicflags = fields[35].GetUInt32(); + creatureTemplate.family = uint32(fields[36].GetUInt8()); + creatureTemplate.trainer_type = uint32(fields[37].GetUInt8()); + creatureTemplate.trainer_class = uint32(fields[38].GetUInt8()); + creatureTemplate.trainer_race = uint32(fields[39].GetUInt8()); + creatureTemplate.type = uint32(fields[40].GetUInt8()); + creatureTemplate.type_flags = fields[42].GetUInt32(); + creatureTemplate.type_flags2 = fields[43].GetUInt32(); + creatureTemplate.lootid = fields[44].GetUInt32(); + creatureTemplate.pickpocketLootId = fields[45].GetUInt32(); + creatureTemplate.SkinLootId = fields[46].GetUInt32(); for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) - creatureTemplate.resistance[i] = fields[44 + i - 1].GetInt16(); + creatureTemplate.resistance[i] = fields[47 + i - 1].GetInt16(); for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i) - creatureTemplate.spells[i] = fields[50 + i].GetUInt32(); - - creatureTemplate.VehicleId = fields[58].GetUInt32(); - creatureTemplate.mingold = fields[59].GetUInt32(); - creatureTemplate.maxgold = fields[60].GetUInt32(); - creatureTemplate.AIName = fields[61].GetString(); - creatureTemplate.MovementType = uint32(fields[62].GetUInt8()); - creatureTemplate.InhabitType = uint32(fields[63].GetUInt8()); - creatureTemplate.HoverHeight = fields[64].GetFloat(); - creatureTemplate.ModHealth = fields[65].GetFloat(); - creatureTemplate.ModHealthExtra = fields[66].GetFloat(); - creatureTemplate.ModMana = fields[67].GetFloat(); - creatureTemplate.ModManaExtra = fields[68].GetFloat(); - creatureTemplate.ModArmor = fields[69].GetFloat(); - creatureTemplate.ModDamage = fields[70].GetFloat(); - creatureTemplate.ModExperience = fields[71].GetFloat(); - creatureTemplate.RacialLeader = fields[72].GetBool(); - - creatureTemplate.movementId = fields[73].GetUInt32(); - creatureTemplate.RegenHealth = fields[74].GetBool(); - creatureTemplate.MechanicImmuneMask = fields[75].GetUInt32(); - creatureTemplate.flags_extra = fields[76].GetUInt32(); - creatureTemplate.ScriptID = GetScriptId(fields[77].GetString()); + creatureTemplate.spells[i] = fields[52 + i].GetUInt32(); + + creatureTemplate.VehicleId = fields[60].GetUInt32(); + creatureTemplate.mingold = fields[61].GetUInt32(); + creatureTemplate.maxgold = fields[62].GetUInt32(); + creatureTemplate.AIName = fields[63].GetString(); + creatureTemplate.MovementType = uint32(fields[64].GetUInt8()); + creatureTemplate.InhabitType = uint32(fields[65].GetUInt8()); + creatureTemplate.HoverHeight = fields[66].GetFloat(); + creatureTemplate.ModHealth = fields[67].GetFloat(); + creatureTemplate.ModHealthExtra = fields[68].GetFloat(); + creatureTemplate.ModMana = fields[69].GetFloat(); + creatureTemplate.ModManaExtra = fields[70].GetFloat(); + creatureTemplate.ModArmor = fields[71].GetFloat(); + creatureTemplate.ModDamage = fields[72].GetFloat(); + creatureTemplate.ModExperience = fields[73].GetFloat(); + creatureTemplate.RacialLeader = fields[74].GetBool(); + creatureTemplate.movementId = fields[75].GetUInt32(); + creatureTemplate.RegenHealth = fields[76].GetBool(); + creatureTemplate.MechanicImmuneMask = fields[77].GetUInt32(); + creatureTemplate.flags_extra = fields[78].GetUInt32(); + creatureTemplate.ScriptID = GetScriptId(fields[79].GetString()); } void ObjectMgr::LoadCreatureTemplateAddons() @@ -947,10 +948,16 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->expansion = 0; } - if (cInfo->expansionUnknown > MAX_EXPANSIONS) + if (cInfo->HealthScalingExpansion > MAX_EXPANSIONS) { - TC_LOG_ERROR("sql.sql", "Table `creature_template` lists creature (Entry: %u) with `exp_unk` %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansionUnknown); - const_cast<CreatureTemplate*>(cInfo)->expansionUnknown = 0; + TC_LOG_ERROR("sql.sql", "Table `creature_template` lists creature (Entry: %u) with `HealthScalingExpansion` %u. Ignored and set to 0.", cInfo->Entry, cInfo->RequiredExpansion); + const_cast<CreatureTemplate*>(cInfo)->RequiredExpansion = 0; + } + + if (cInfo->RequiredExpansion > MAX_EXPANSIONS) + { + TC_LOG_ERROR("sql.sql", "Table `creature_template` lists creature (Entry: %u) with `RequiredExpansion` %u. Ignored and set to 0.", cInfo->Entry, cInfo->RequiredExpansion); + const_cast<CreatureTemplate*>(cInfo)->RequiredExpansion = 0; } if (uint32 badFlags = (cInfo->flags_extra & ~CREATURE_FLAG_EXTRA_DB_ALLOWED)) diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index ab377060563..b9ef98fc3f5 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -99,7 +99,9 @@ void WorldSession::HandleCreatureQuery(WorldPackets::Query::QueryCreature& packe stats.EnergyMulti = creatureInfo->ModMana; stats.CreatureMovementInfoID = creatureInfo->movementId; - stats.RequiredExpansion = creatureInfo->expansionUnknown; + stats.RequiredExpansion = creatureInfo->RequiredExpansion; + stats.RequiredExpansion = creatureInfo->HealthScalingExpansion; + stats.VignetteID = creatureInfo->VignetteID; stats.Title = creatureInfo->SubName; //stats.TitleAlt = ; diff --git a/src/server/game/Server/Packets/QueryPackets.h b/src/server/game/Server/Packets/QueryPackets.h index 5527d4648eb..c0e79b88a6f 100644 --- a/src/server/game/Server/Packets/QueryPackets.h +++ b/src/server/game/Server/Packets/QueryPackets.h @@ -53,7 +53,9 @@ namespace WorldPackets bool Leader = false; std::vector<int32> QuestItems; uint32 CreatureMovementInfoID = 0; + uint32 HealthScalingExpansion = 0; uint32 RequiredExpansion = 0; + uint32 VignetteID = 0; uint32 Flags[2]; uint32 ProxyCreatureID[MAX_KILL_CREDIT]; uint32 CreatureDisplayID[MAX_CREATURE_MODELS]; |