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authorSpp <none@none>2010-04-28 08:55:07 +0200
committerSpp <none@none>2010-04-28 08:55:07 +0200
commitf9650d4a36080ea2a4d4e0daabb4710631c9dc27 (patch)
tree9fa38b3b2355642ce81b164316e2cdaebe7e8e01 /src
parente719bd32a37152ed7ff978e18e4f5f610472d81e (diff)
Fix SMSG_AUTH_RESPONSE when queue is full.
Patch by Gian --HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/WorldSession.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp
index 5ebfabb9e6b..30688b7e915 100644
--- a/src/game/WorldSession.cpp
+++ b/src/game/WorldSession.cpp
@@ -550,9 +550,10 @@ void WorldSession::SendAuthWaitQue(uint32 position)
}
else
{
- WorldPacket packet(SMSG_AUTH_RESPONSE, 5);
+ WorldPacket packet(SMSG_AUTH_RESPONSE, 6);
packet << uint8(AUTH_WAIT_QUEUE);
- packet << uint32 (position);
+ packet << uint32(position);
+ packet << uint8(0); // unk
SendPacket(&packet);
}
}