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authormegamage <none@none>2009-05-31 18:31:43 -0500
committermegamage <none@none>2009-05-31 18:31:43 -0500
commitf979c23820ca205293e7a55b97fc8e2fe6648b61 (patch)
tree0fbbea3e44009f02057303a285899b7195acd6cd /src
parent1c5d306fbdf362d589c1b74d9a359c491d9c3228 (diff)
*Fix the bug that healing pvp target does not make players enter pvp.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Spell.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index d04d4ab58fd..54d138a5e6a 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1201,7 +1201,8 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask)
if(unit->hasUnitState(UNIT_STAT_ATTACK_PLAYER))
{
m_caster->SetContestedPvP();
- //m_caster->UpdatePvP(true);
+ if(m_caster->GetTypeId() == TYPEID_PLAYER)
+ ((Player*)m_caster)->UpdatePvP(true);
}
if( unit->isInCombat() && !(m_spellInfo->AttributesEx & SPELL_ATTR_EX_NO_INITIAL_AGGRO) )
{