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authorjackpoz <giacomopoz@gmail.com>2017-06-08 19:07:13 +0200
committerjackpoz <giacomopoz@gmail.com>2017-06-08 19:07:13 +0200
commitf9cfc202e90ded24fe0dcf5d06035d2aab2cf6af (patch)
tree46e93b543378e959e463d27100cddef987a96f88 /src
parentf5fd0b5ef329bd464e797abc1a1b25be72b1ba40 (diff)
Core/Scripts: Simplify code
Partially revert 753e7074d84b5a2e8d3c3e92d25c54bb25ba477e and 12c680f9b1f1068099c3b19443d93d456690ac56 to simplify the code and to only remove GMs from the target list.
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 0a1ffa55007..7012845d22c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -1087,8 +1087,11 @@ class spell_sindragosa_s_fury : public SpellScriptLoader
{
targets.remove_if([](WorldObject* obj) -> bool
{
- // SPELL_ATTR3_ONLY_TARGET_PLAYERS present on the spell, we can safely cast to Player if not corpse
- return obj->GetTypeId() == TYPEID_CORPSE || ASSERT_NOTNULL(obj->ToPlayer())->IsGameMaster();
+ // remove GMs
+ if (Player* player = obj->ToPlayer())
+ return player->IsGameMaster();
+
+ return false;
});
_targetCount = targets.size();