diff options
author | jackpoz <giacomopoz@gmail.com> | 2017-06-08 19:07:13 +0200 |
---|---|---|
committer | jackpoz <giacomopoz@gmail.com> | 2017-06-08 19:07:13 +0200 |
commit | f9cfc202e90ded24fe0dcf5d06035d2aab2cf6af (patch) | |
tree | 46e93b543378e959e463d27100cddef987a96f88 /src | |
parent | f5fd0b5ef329bd464e797abc1a1b25be72b1ba40 (diff) |
Core/Scripts: Simplify code
Partially revert 753e7074d84b5a2e8d3c3e92d25c54bb25ba477e and 12c680f9b1f1068099c3b19443d93d456690ac56 to simplify the code and to only remove GMs from the target list.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index 0a1ffa55007..7012845d22c 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -1087,8 +1087,11 @@ class spell_sindragosa_s_fury : public SpellScriptLoader { targets.remove_if([](WorldObject* obj) -> bool { - // SPELL_ATTR3_ONLY_TARGET_PLAYERS present on the spell, we can safely cast to Player if not corpse - return obj->GetTypeId() == TYPEID_CORPSE || ASSERT_NOTNULL(obj->ToPlayer())->IsGameMaster(); + // remove GMs + if (Player* player = obj->ToPlayer()) + return player->IsGameMaster(); + + return false; }); _targetCount = targets.size(); |