diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2016-08-16 00:51:33 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2016-08-16 00:51:33 -0300 |
| commit | fbc521084cdd57d8e33071961aa3100e0fab2596 (patch) | |
| tree | 38e9aa865d574a7d7558dd144861fce3d03ebe7a /src | |
| parent | 9cdbf903e28fca303c580b096016e26c402a6a7f (diff) | |
Core/Battlegrounds: Properly readd player to Battleground containers after a login.
Closes #16141
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Battlegrounds/Battleground.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 2e66c587e15..59f40af5240 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -1129,7 +1129,7 @@ void Battleground::EventPlayerLoggedIn(Player* player) } } m_Players[guid].OfflineRemoveTime = 0; - PlayerAddedToBGCheckIfBGIsRunning(player); + AddPlayer(player); // if battleground is starting, then add preparation aura // we don't have to do that, because preparation aura isn't removed when player logs out } |
