aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2020-09-06 19:44:47 +0200
committerShauren <shauren.trinity@gmail.com>2022-02-05 13:31:50 +0100
commitfc094509e9df59e055840936ba3389504fba87df (patch)
tree930edf43db9b8694228d43a21ff99bc1ee71d598 /src
parentc2d2df96dbe8e31e27283f73bad576ab42a3d579 (diff)
Core/Scripts: Remove now-unused WaypointPathStarted hook. WaypointStarted does everything it used to do, anyway. b3694bf follow-up.
(cherry picked from commit c9356190b7891deb7878bc30064eaf1c81857c2c)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/CreatureAI.h1
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp6
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.h1
-rw-r--r--src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp4
4 files changed, 0 insertions, 12 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index 984cbab6da8..bca8f5ed9d0 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -212,7 +212,6 @@ class TC_GAME_API CreatureAI : public UnitAI
/// == Waypoints system =============================
- virtual void WaypointPathStarted(uint32 /*pathId*/) { }
virtual void WaypointStarted(uint32 /*nodeId*/, uint32 /*pathId*/) { }
virtual void WaypointReached(uint32 /*nodeId*/, uint32 /*pathId*/) { }
virtual void WaypointPathEnded(uint32 /*nodeId*/, uint32 /*pathId*/) { }
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index e4a4d953535..9ae1c3fcd22 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -342,12 +342,6 @@ bool SmartAI::IsEscortInvokerInRange()
return true;
}
-///@todo move escort related logic
-void SmartAI::WaypointPathStarted(uint32 pathId)
-{
- // SmartAI::WaypointStarted() already handles the case of starting the 1st waypoint
-}
-
void SmartAI::WaypointStarted(uint32 nodeId, uint32 pathId)
{
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_START, nullptr, nodeId, pathId);
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h
index 7cd0e7d800a..d8949aa6e3e 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.h
+++ b/src/server/game/AI/SmartScripts/SmartAI.h
@@ -66,7 +66,6 @@ class TC_GAME_API SmartAI : public CreatureAI
void StopFollow(bool complete);
bool IsEscortInvokerInRange();
- void WaypointPathStarted(uint32 pathId) override;
void WaypointStarted(uint32 nodeId, uint32 pathId) override;
void WaypointReached(uint32 nodeId, uint32 pathId) override;
void WaypointPathEnded(uint32 nodeId, uint32 pathId) override;
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
index 4278acc1841..c24f207db6e 100644
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
@@ -119,10 +119,6 @@ void WaypointMovementGenerator<Creature>::DoInitialize(Creature* owner)
owner->StopMoving();
_nextMoveTime.Reset(1000);
-
- // inform AI
- if (CreatureAI* AI = owner->AI())
- AI->WaypointPathStarted(_path->id);
}
void WaypointMovementGenerator<Creature>::DoReset(Creature* owner)