diff options
author | lineagedr <lordlo0kk@gmail.com> | 2024-11-14 19:41:29 +0200 |
---|---|---|
committer | Ovahlord <dreadkiller@gmx.de> | 2025-04-06 18:34:05 +0200 |
commit | fe9afc655617a459b6f7bd5513dd4fdc3ae5295b (patch) | |
tree | 16f6767ad2522d385cea2ac40b3362b63cd72a25 /src | |
parent | c460d2e76d27bbd9d911948bceee388341e2a046 (diff) |
Core/Handlers: Fix logic error in HandleAuctionRemoveItem (#30440)
(cherry picked from commit 1d1c260209eb2409a9772ee7b20ea7ff3f78129b)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 15149fd7f53..bea51adb4f6 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -508,7 +508,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPackets::AuctionHouse::AuctionRe CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); if (auction && auction->Owner == player->GetGUID()) { - if (auction->Bidder.IsEmpty()) // If we have a bidder, we have to send him the money he paid + if (!auction->Bidder.IsEmpty()) // If we have a bidder, we have to send him the money he paid { uint64 cancelCost = CalculatePct(auction->BidAmount, 5u); if (!player->HasEnoughMoney(cancelCost)) //player doesn't have enough money |