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authormegamage <none@none>2009-03-27 22:47:28 -0600
committermegamage <none@none>2009-03-27 22:47:28 -0600
commitff83e4a9b13594be4a682da535c9522c9f9de186 (patch)
treeb948e5d4508f23b9c99335d4a92475d9d1f6aea1 /src
parentd0a58f705f34a6831a242977b0059a03dba8b5a6 (diff)
*Fix some bugs of pet.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/BattleGround.cpp2
-rw-r--r--src/game/Level2.cpp4
-rw-r--r--src/game/Level3.cpp7
-rw-r--r--src/game/Map.cpp2
-rw-r--r--src/game/Object.cpp2
-rw-r--r--src/game/Pet.cpp56
-rw-r--r--src/game/Pet.h3
-rw-r--r--src/game/PetHandler.cpp8
-rw-r--r--src/game/Player.cpp25
-rw-r--r--src/game/Player.h1
-rw-r--r--src/game/Spell.cpp25
-rw-r--r--src/game/SpellAuras.cpp21
-rw-r--r--src/game/SpellEffects.cpp26
-rw-r--r--src/game/SpellHandler.cpp9
-rw-r--r--src/game/TemporarySummon.cpp25
-rw-r--r--src/game/Totem.cpp6
-rw-r--r--src/game/Unit.cpp200
-rw-r--r--src/game/Unit.h20
18 files changed, 260 insertions, 182 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp
index 004a3bfd730..4dbd1ae5a3b 100644
--- a/src/game/BattleGround.cpp
+++ b/src/game/BattleGround.cpp
@@ -955,7 +955,7 @@ void BattleGround::RemovePlayerAtLeave(uint64 guid, bool Transport, bool SendPac
bgTypeId=BATTLEGROUND_AA; // set the bg type to all arenas (it will be used for queue refreshing)
// summon old pet if there was one and there isn't a current pet
- if(!plr->GetPet() && plr->GetTemporaryUnsummonedPetNumber())
+ if(!plr->GetGuardianPet() && plr->GetTemporaryUnsummonedPetNumber())
{
Pet* NewPet = new Pet(plr);
if(!NewPet->LoadPetFromDB(plr, 0, (plr)->GetTemporaryUnsummonedPetNumber(), true))
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index c4a716c951e..a6aca23f80c 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -1839,7 +1839,7 @@ bool ChatHandler::HandleNpcTameCommand(const char* /*args*/)
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level);
// caster have pet now
- player->SetPet(pet, true);
+ player->SetGuardian(pet, true);
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
player->PetSpellInitialize();
@@ -4377,7 +4377,7 @@ bool ChatHandler::HandleCreatePetCommand(const char* args)
// visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel());
- player->SetPet(pet, true);
+ player->SetGuardian(pet, true);
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
player->PetSpellInitialize();
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 4677610927a..d3aa1d1a070 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -5081,11 +5081,12 @@ bool ChatHandler::HandleResetLevelCommand(const char * args)
player->SetUInt32Value(PLAYER_XP,0);
// reset level to summoned pet
- Pet* pet = player->GetPet();
- if(pet && pet->getPetType()==SUMMON_PET)
+ Guardian* pet = player->GetGuardianPet();
+ if(pet)
{
pet->InitStatsForLevel(1);
- pet->InitTalentForLevel();
+ if(pet->isPet())
+ ((Pet*)pet)->InitTalentForLevel();
}
return true;
}
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index 0d31be8aa98..6a8bc788e55 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -488,7 +488,7 @@ Map::Add(T *obj)
DEBUG_LOG("Object %u enters grid[%u,%u]", GUID_LOPART(obj->GetGUID()), cell.GridX(), cell.GridY());
- UpdateObjectVisibility(obj,cell,p);
+ //UpdateObjectVisibility(obj,cell,p);
AddNotifier(obj);
}
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 20b2cf9eb12..b1523072548 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -1831,7 +1831,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
pet->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
pet->InitStatsForLevel(getLevel());
- SetPet(pet, true);
+ SetGuardian(pet, true);
switch(petType)
{
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 91630eda9a4..13dc8d8342a 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -42,7 +42,7 @@ char const* petTypeSuffix[MAX_PET_TYPE] =
Pet::Pet(Player *owner, PetType type) : Guardian(NULL, owner),
m_petType(type), m_removed(false), m_happinessTimer(7500), m_duration(0),
m_resetTalentsCost(0), m_resetTalentsTime(0), m_usedTalentCount(0), m_auraRaidUpdateMask(0), m_loading(false),
-m_declinedname(NULL)
+m_declinedname(NULL), m_owner(owner)
{
m_summonMask |= SUMMON_MASK_PET;
m_name = "Pet";
@@ -184,6 +184,10 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
SetUInt32Value(UNIT_NPC_FLAGS, 0);
SetName(fields[9].GetString());
+ AIM_Initialize();
+ map->Add((Creature*)this);
+ owner->SetGuardian(this, true);
+
switch(getPetType())
{
case SUMMON_PET:
@@ -209,8 +213,6 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
sLog.outError("Pet have incorrect type (%u) for pet loading.", getPetType());
}
- owner->SetPet(this, true);
-
InitStatsForLevel(petlevel);
SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL));
SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, fields[5].GetUInt32());
@@ -281,19 +283,6 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
//load spells/cooldowns/auras
SetCanModifyStats(true);
- _LoadAuras(timediff);
-
- //init AB
- if(is_temporary_summoned)
- {
- // Temporary summoned pets always have initial spell list at load
- InitPetCreateSpells();
- }
- else
- {
- LearnPetPassives();
- CastPetAuras(current);
- }
if(getPetType() == SUMMON_PET && !current) //all (?) summon pets come with full health when called, but not when they are current
{
@@ -307,22 +296,19 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
}
// Spells should be loaded after pet is added to map, because in CheckCast is check on it
+ _LoadAuras(timediff);
_LoadSpells();
_LoadSpellCooldowns();
+ LearnPetPassives();
+ CastPetAuras(current);
sLog.outDebug("New Pet has guid %u", GetGUIDLow());
- AIM_Initialize();
- map->Add((Creature*)this);
-
- if(owner->GetTypeId() == TYPEID_PLAYER)
- {
- ((Player*)owner)->PetSpellInitialize();
- if(((Player*)owner)->GetGroup())
- ((Player*)owner)->SetGroupUpdateFlag(GROUP_UPDATE_PET);
- }
+ owner->PetSpellInitialize();
+ if(owner->GetGroup())
+ owner->SetGroupUpdateFlag(GROUP_UPDATE_PET);
- if(owner->GetTypeId() == TYPEID_PLAYER && getPetType() == HUNTER_PET)
+ if(getPetType() == HUNTER_PET)
{
result = CharacterDatabase.PQuery("SELECT genitive, dative, accusative, instrumental, prepositional FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'", owner->GetGUIDLow(), GetCharmInfo()->GetPetNumber());
@@ -511,7 +497,7 @@ void Pet::Update(uint32 diff)
case ALIVE:
{
// unsummon pet that lost owner
- Unit* owner = GetOwner();
+ Player* owner = GetOwner();
if(!owner || (!IsWithinDistInMap(owner, OWNER_MAX_DISTANCE) && !isPossessed()) || isControlled() && !owner->GetPetGUID())
//if(!owner || (!IsWithinDistInMap(owner, OWNER_MAX_DISTANCE) && (owner->GetCharmGUID() && (owner->GetCharmGUID() != GetGUID()))) || (isControlled() && !owner->GetPetGUID()))
{
@@ -523,6 +509,7 @@ void Pet::Update(uint32 diff)
{
if( owner->GetPetGUID() != GetGUID() )
{
+ sLog.outError("Pet %u is not pet of owner %u, removed", GetEntry(), m_owner->GetName());
Remove(getPetType()==HUNTER_PET?PET_SAVE_AS_DELETED:PET_SAVE_NOT_IN_SLOT);
return;
}
@@ -644,20 +631,7 @@ bool Pet::CanTakeMoreActiveSpells(uint32 spellid)
void Pet::Remove(PetSaveMode mode, bool returnreagent)
{
- if(Unit* owner = GetOwner())
- {
- if(owner->GetTypeId()==TYPEID_PLAYER)
- {
- ((Player*)owner)->RemovePet(this,mode,returnreagent);
- return;
- }
-
- owner->SetPet(this, false);
- }
-
- CleanupsBeforeDelete();
- AddObjectToRemoveList();
- m_removed = true;
+ m_owner->RemovePet(this,mode,returnreagent);
}
void Pet::GivePetXP(uint32 xp)
diff --git a/src/game/Pet.h b/src/game/Pet.h
index 184584979f1..845ac089b71 100644
--- a/src/game/Pet.h
+++ b/src/game/Pet.h
@@ -218,7 +218,10 @@ class Pet : public Guardian
DeclinedName const* GetDeclinedNames() const { return m_declinedname; }
bool m_removed; // prevent overwrite pet state in DB at next Pet::Update if pet already removed(saved)
+
+ Player *GetOwner() { return m_owner; }
protected:
+ Player *m_owner;
uint32 m_happinessTimer;
PetType m_petType;
int32 m_duration; // time until unsummon (used mostly for summoned guardians and not used for controlled pets)
diff --git a/src/game/PetHandler.cpp b/src/game/PetHandler.cpp
index ae12bce690b..79788d7a234 100644
--- a/src/game/PetHandler.cpp
+++ b/src/game/PetHandler.cpp
@@ -545,7 +545,7 @@ void WorldSession::HandlePetSpellAutocastOpcode( WorldPacket& recvPacket )
uint8 state; //1 for on, 0 for off
recvPacket >> guid >> spellid >> spellid2 >> state;
- if(!_player->GetPet() && !_player->GetCharm())
+ if(!_player->GetGuardianPet() && !_player->GetCharm())
return;
if(ObjectAccessor::FindPlayer(guid))
@@ -553,7 +553,7 @@ void WorldSession::HandlePetSpellAutocastOpcode( WorldPacket& recvPacket )
Creature* pet=ObjectAccessor::GetCreatureOrPetOrVehicle(*_player,guid);
- if(!pet || (pet != _player->GetPet() && pet != _player->GetCharm()))
+ if(!pet || (pet != _player->GetGuardianPet() && pet != _player->GetCharm()))
{
sLog.outError( "HandlePetSpellAutocastOpcode.Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)),GetPlayer()->GetName() );
return;
@@ -598,12 +598,12 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket )
sLog.outDebug("WORLD: CMSG_PET_CAST_SPELL, cast_count: %u, spellid %u, unk_flags %u", cast_count, spellid, unk_flags);
// This opcode is also sent from charmed and possessed units (players and creatures)
- if(!_player->GetPet() && !_player->GetCharm())
+ if(!_player->GetGuardianPet() && !_player->GetCharm())
return;
Unit* caster = ObjectAccessor::GetUnit(*_player, guid);
- if(!caster || (caster != _player->GetPet() && caster != _player->GetCharm()))
+ if(!caster || (caster != _player->GetGuardianPet() && caster != _player->GetCharm()))
{
sLog.outError( "HandlePetCastSpellOpcode: Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)),GetPlayer()->GetName() );
return;
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 20fc71d08bb..cb63810fbd3 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -16478,11 +16478,31 @@ void Player::UpdateDuelFlag(time_t currTime)
duel->opponent->duel->startTime = currTime;
}
+Pet* Player::GetPet() const
+{
+ if(uint64 pet_guid = GetPetGUID())
+ {
+ if(!IS_PET_GUID(pet_guid))
+ return NULL;
+
+ if(Pet* pet = ObjectAccessor::GetPet(pet_guid))
+ return pet;
+
+ sLog.outError("Player::GetPet: Pet %u not exist.",GUID_LOPART(pet_guid));
+ const_cast<Player*>(this)->SetPetGUID(0);
+ }
+
+ return NULL;
+}
+
void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent)
{
if(!pet)
pet = GetPet();
+ if(pet)
+ sLog.outDebug("RemovePet %u, %u, %u", pet->GetEntry(), mode, returnreagent);
+
if(returnreagent && (pet || m_temporaryUnsummonedPetNumber))
{
//returning of reagents only for players, so best done here
@@ -16536,7 +16556,7 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent)
case POSSESSED_PET:
pet->RemoveCharmedOrPossessedBy(NULL);
default:
- SetPet(pet, false);
+ SetGuardian(pet, false);
break;
}
@@ -19731,6 +19751,9 @@ void Player::InitGlyphsForLevel()
void Player::EnterVehicle(Vehicle *vehicle)
{
+ if(vehicle->GetCharmerGUID())
+ return;
+
VehicleEntry const *ve = sVehicleStore.LookupEntry(vehicle->GetVehicleId());
if(!ve)
return;
diff --git a/src/game/Player.h b/src/game/Player.h
index 5a3d943b797..74389247a9f 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -957,6 +957,7 @@ class TRINITY_DLL_SPEC Player : public Unit
int GetTimeInnEnter() const { return time_inn_enter; };
void UpdateInnerTime (int time) { time_inn_enter = time; };
+ Pet* GetPet() const;
Pet* SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, uint32 despwtime);
void RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent = false);
uint32 GetPhaseMaskForSpawn() const; // used for proper set phase for DB at GM-mode creature/GO spawn
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index fd362f56200..04589a759c5 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -573,7 +573,7 @@ void Spell::FillTargetMap()
tmpUnitMap.push_back(m_caster);
break;
case SPELL_EFFECT_LEARN_PET_SPELL:
- if(Pet* pet = m_caster->GetPet())
+ if(Guardian* pet = m_caster->GetGuardianPet())
tmpUnitMap.push_back(pet);
break;
/*case SPELL_EFFECT_ENCHANT_ITEM:
@@ -1539,7 +1539,7 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
TagUnitMap.push_back(owner);
break;
case TARGET_UNIT_PET:
- if(Pet* pet = m_caster->GetPet())
+ if(Guardian* pet = m_caster->GetGuardianPet())
TagUnitMap.push_back(pet);
break;
case TARGET_UNIT_PARTY_CASTER:
@@ -1566,7 +1566,7 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
switch(cur)
{
case TARGET_UNIT_MINIPET:
- if(target->GetGUID() == m_caster->m_TotemSlot[4])
+ if(target->GetGUID() == m_caster->m_SummonSlot[4])
TagUnitMap.push_back(target);
break;
case TARGET_UNIT_TARGET_ALLY:
@@ -2040,7 +2040,7 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
ownerOrSelf->getPowerType() == POWER_MANA)
TagUnitMap.push_back(ownerOrSelf);
- if(Pet* pet = ownerOrSelf->GetPet())
+ if(Pet* pet = ownerOrSelf->GetGuardianPet())
if( m_caster->IsWithinDistInMap(pet, radius) && pet->getPowerType() == POWER_MANA )
TagUnitMap.push_back(pet);
}
@@ -3690,7 +3690,7 @@ SpellCastResult Spell::CheckCast(bool strict)
{
if(m_spellInfo->EffectImplicitTargetA[j] == TARGET_PET)
{
- target = m_caster->GetPet();
+ target = m_caster->GetGuardianPet();
if(!target)
{
if(m_triggeredByAuraSpell) // not report pet not existence for triggered spells
@@ -3998,10 +3998,13 @@ SpellCastResult Spell::CheckCast(bool strict)
}
case SPELL_EFFECT_LEARN_SPELL:
{
+ if (m_caster->GetTypeId() != TYPEID_PLAYER)
+ return SPELL_FAILED_BAD_TARGETS;
+
if(m_spellInfo->EffectImplicitTargetA[i] != TARGET_PET)
break;
- Pet* pet = m_caster->GetPet();
+ Pet* pet = ((Player*)m_caster)->GetPet();
if(!pet)
return SPELL_FAILED_NO_PET;
@@ -4018,8 +4021,10 @@ SpellCastResult Spell::CheckCast(bool strict)
}
case SPELL_EFFECT_LEARN_PET_SPELL:
{
- Pet* pet = m_caster->GetPet();
+ if (m_caster->GetTypeId() != TYPEID_PLAYER)
+ return SPELL_FAILED_BAD_TARGETS;
+ Pet* pet = ((Player*)m_caster)->GetPet();
if(!pet)
return SPELL_FAILED_NO_PET;
@@ -4042,7 +4047,7 @@ SpellCastResult Spell::CheckCast(bool strict)
if(!foodItem)
return SPELL_FAILED_BAD_TARGETS;
- Pet* pet = m_caster->GetPet();
+ Pet* pet = ((Player*)m_caster)->GetPet();
if(!pet)
return SPELL_FAILED_NO_PET;
@@ -4155,7 +4160,7 @@ SpellCastResult Spell::CheckCast(bool strict)
}
case SPELL_EFFECT_SUMMON_DEAD_PET:
{
- Creature *pet = m_caster->GetPet();
+ Creature *pet = m_caster->GetGuardianPet();
if(!pet)
return SPELL_FAILED_NO_PET;
@@ -4215,7 +4220,7 @@ SpellCastResult Spell::CheckCast(bool strict)
if (m_caster->GetTypeId()==TYPEID_PLAYER && m_caster->getClass()==CLASS_WARLOCK)
{
if (strict) //starting cast, trigger pet stun (cast by pet so it doesn't attack player)
- if(Pet* pet = m_caster->GetPet())
+ if(Pet* pet = ((Player*)m_caster)->GetPet())
pet->CastSpell(pet, 32752, true, NULL, NULL, pet->GetGUID());
}
else
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 54c05ce10a5..018d72a265a 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -1825,9 +1825,9 @@ void Aura::TriggerSpell()
case 38443:
{
bool all = true;
- for(int i = 0; i < MAX_TOTEM; ++i)
+ for(int i = SUMMON_SLOT_TOTEM; i < MAX_TOTEM_SLOT; ++i)
{
- if(!caster->m_TotemSlot[i])
+ if(!caster->m_SummonSlot[i])
{
all = false;
break;
@@ -1963,7 +1963,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
return;
case 34026: // kill command
{
- Unit * pet = m_target->GetPet();
+ Unit * pet = m_target->GetGuardianPet();
if (!pet)
return;
@@ -2388,7 +2388,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
{
if (apply)
{
- uint64 guid = caster->m_TotemSlot[3];
+ uint64 guid = caster->m_SummonSlot[3];
if (guid)
{
Creature *totem = ObjectAccessor::GetCreature(*caster, guid);
@@ -3122,7 +3122,7 @@ void Aura::HandleModPossessPet(bool apply, bool Real)
if(!caster || caster->GetTypeId() != TYPEID_PLAYER)
return;
- Pet *pet = caster->GetPet();
+ Pet *pet = caster->GetGuardianPet();
if(!pet || pet != m_target)
return;
@@ -3154,8 +3154,11 @@ void Aura::HandleAuraModPetTalentsPoints(bool Apply, bool Real)
if(!Real)
return;
+ if(m_target->GetTypeId() != TYPEID_PLAYER)
+ return;
+
// Recalculate pet tlaent points
- if (Pet *pet=m_target->GetPet())
+ if (Pet *pet = ((Player*)m_target)->GetPet())
pet->InitTalentForLevel();
}
@@ -4886,7 +4889,7 @@ void Aura::HandleModDamageDone(bool apply, bool Real)
m_target->ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+i,m_modifier.m_amount,apply);
}
}
- Pet* pet = m_target->GetPet();
+ Pet* pet = ((Player*)m_target)->GetPet();
if(pet)
pet->UpdateAttackPowerAndDamage();
}
@@ -6494,7 +6497,7 @@ void Aura::HandleAuraControlVehicle(bool apply, bool Real)
if(m_target->GetTypeId() != TYPEID_PLAYER)
return;
- if(Pet *pet = m_target->GetPet())
+ if(Pet *pet = ((Player*)m_target)->GetPet())
pet->Remove(PET_SAVE_AS_CURRENT);
//WorldPacket data(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, 0);
@@ -6625,7 +6628,7 @@ void Aura::HandleModPossessPet(bool apply, bool Real)
if(apply)
{
- if(caster->GetPet() != m_target)
+ if(caster->GetGuardianPet() != m_target)
return;
m_target->SetCharmedOrPossessedBy(caster, true);
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 7ffe629b26a..bf9a9d261fe 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -2098,7 +2098,7 @@ void Spell::EffectTriggerSpell(uint32 i)
// Priest Shadowfiend (34433) need apply mana gain trigger aura on pet
case 41967:
{
- if (Unit *pet = m_caster->GetPet())
+ if (Unit *pet = m_caster->GetGuardianPet())
pet->CastSpell(pet, 28305, true);
return;
}
@@ -3946,7 +3946,7 @@ void Spell::EffectTameCreature(uint32 /*i*/)
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level);
// caster have pet now
- m_caster->SetPet(pet, true);
+ m_caster->SetGuardian(pet, true);
if(m_caster->GetTypeId() == TYPEID_PLAYER)
{
@@ -5442,7 +5442,7 @@ void Spell::EffectDismissPet(uint32 /*i*/)
if(m_caster->GetTypeId() != TYPEID_PLAYER)
return;
- Pet* pet = m_caster->GetPet();
+ Pet* pet = ((Player*)m_caster)->GetPet();
// not let dismiss dead pet
if(!pet||!pet->isAlive())
@@ -5948,12 +5948,12 @@ void Spell::EffectSummonDeadPet(uint32 /*i*/)
void Spell::EffectDestroyAllTotems(uint32 /*i*/)
{
float mana = 0;
- for(int slot = 0; slot < MAX_TOTEM; ++slot)
+ for(int slot = SUMMON_SLOT_TOTEM; slot < MAX_TOTEM_SLOT; ++slot)
{
- if(!m_caster->m_TotemSlot[slot])
+ if(!m_caster->m_SummonSlot[slot])
continue;
- Creature* totem = ObjectAccessor::GetCreature(*m_caster,m_caster->m_TotemSlot[slot]);
+ Creature* totem = ObjectAccessor::GetCreature(*m_caster,m_caster->m_SummonSlot[slot]);
if(totem && totem->isTotem())
{
uint32 spell_id = totem->GetUInt32Value(UNIT_CREATED_BY_SPELL);
@@ -6401,11 +6401,11 @@ void Spell::EffectRedirectThreat(uint32 /*i*/)
void Spell::SummonTotem(uint32 entry, SummonPropertiesEntry const *properties)
{
- int8 slot = (int8)properties->Slot - 1;
+ int8 slot = (int8)properties->Slot;
- if(slot >= 0 && slot < MAX_TOTEM)
+ if(slot >= SUMMON_SLOT_TOTEM && slot < MAX_TOTEM_SLOT)
{
- uint64 guid = m_caster->m_TotemSlot[slot];
+ uint64 guid = m_caster->m_SummonSlot[slot];
if(guid != 0)
{
Creature *OldTotem = ObjectAccessor::GetCreature(*m_caster, guid);
@@ -6436,8 +6436,8 @@ void Spell::SummonTotem(uint32 entry, SummonPropertiesEntry const *properties)
pTotem->Relocate(x, y, z, m_caster->GetOrientation());
- if(slot >= 0 && slot < MAX_TOTEM)
- m_caster->m_TotemSlot[slot] = pTotem->GetGUID();
+ if(slot >= SUMMON_SLOT_TOTEM && slot < MAX_TOTEM_SLOT)
+ m_caster->m_SummonSlot[slot] = pTotem->GetGUID();
pTotem->SetOwner(m_caster->GetGUID());
pTotem->SetTypeBySummonSpell(m_spellInfo); // must be after Create call where m_spells initilized
@@ -6460,10 +6460,10 @@ void Spell::SummonTotem(uint32 entry, SummonPropertiesEntry const *properties)
pTotem->Summon(m_caster);
- if(slot >= 0 && slot < MAX_TOTEM && m_caster->GetTypeId() == TYPEID_PLAYER)
+ if(slot >= SUMMON_SLOT_TOTEM && slot < MAX_TOTEM_SLOT && m_caster->GetTypeId() == TYPEID_PLAYER)
{
WorldPacket data(SMSG_TOTEM_CREATED, 1+8+4+4);
- data << uint8(slot);
+ data << uint8(slot-1);
data << uint64(pTotem->GetGUID());
data << uint32(duration);
data << uint32(m_spellInfo->Id);
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp
index 2fd5384d03e..c43bd1c45c9 100644
--- a/src/game/SpellHandler.cpp
+++ b/src/game/SpellHandler.cpp
@@ -369,7 +369,7 @@ void WorldSession::HandlePetCancelAuraOpcode( WorldPacket& recvPacket)
return;
}
- if(pet != GetPlayer()->GetPet() && pet != GetPlayer()->GetCharm())
+ if(pet != GetPlayer()->GetGuardianPet() && pet != GetPlayer()->GetCharm())
{
sLog.outError( "HandlePetCancelAura.Pet %u isn't pet of player %s", uint32(GUID_LOPART(guid)),GetPlayer()->GetName() );
return;
@@ -417,13 +417,14 @@ void WorldSession::HandleTotemDestroy( WorldPacket& recvPacket)
recvPacket >> slotId;
- if (slotId >= MAX_TOTEM)
+ ++slotId;
+ if (slotId >= MAX_TOTEM_SLOT)
return;
- if(!_player->m_TotemSlot[slotId])
+ if(!_player->m_SummonSlot[slotId])
return;
- Creature* totem = ObjectAccessor::GetCreature(*_player,_player->m_TotemSlot[slotId]);
+ Creature* totem = ObjectAccessor::GetCreature(*_player,_player->m_SummonSlot[slotId]);
// Don't unsummon sentry totem
if(totem && totem->isTotem() && totem->GetEntry() != SENTRY_TOTEM_ENTRY)
((Totem*)totem)->UnSummon();
diff --git a/src/game/TemporarySummon.cpp b/src/game/TemporarySummon.cpp
index 06dfea5a25a..fde2f4d7d84 100644
--- a/src/game/TemporarySummon.cpp
+++ b/src/game/TemporarySummon.cpp
@@ -182,16 +182,15 @@ void TempSummon::InitSummon(uint32 duration)
Unit* owner = GetSummoner();
if(uint32 slot = m_Properties->Slot)
{
- --slot;
if(owner)
{
- if(owner->m_TotemSlot[slot] && owner->m_TotemSlot[slot] != GetGUID())
+ if(owner->m_SummonSlot[slot] && owner->m_SummonSlot[slot] != GetGUID())
{
- Creature *OldTotem = ObjectAccessor::GetCreature(*this, owner->m_TotemSlot[slot]);
+ Creature *OldTotem = ObjectAccessor::GetCreature(*this, owner->m_SummonSlot[slot]);
if(OldTotem && OldTotem->isSummon())
((TempSummon*)OldTotem)->UnSummon();
}
- owner->m_TotemSlot[slot] = GetGUID();
+ owner->m_SummonSlot[slot] = GetGUID();
}
}
@@ -206,6 +205,8 @@ void TempSummon::SetTempSummonType(TempSummonType type)
void TempSummon::UnSummon()
{
+ assert(!isPet());
+
Unit* owner = GetSummoner();
if(owner && owner->GetTypeId() == TYPEID_UNIT && ((Creature*)owner)->IsAIEnabled)
((Creature*)owner)->AI()->SummonedCreatureDespawn(this);
@@ -225,12 +226,15 @@ void TempSummon::RemoveFromWorld()
{
if(Unit* owner = GetSummoner())
{
- --slot;
- if(owner->m_TotemSlot[slot] = GetGUID())
- owner->m_TotemSlot[slot] = 0;
+ if(owner->m_SummonSlot[slot] = GetGUID())
+ owner->m_SummonSlot[slot] = 0;
}
}
}
+
+ if(GetOwnerGUID())
+ sLog.outError("Unit %u has owner guid when removed from world", GetEntry());
+
Creature::RemoveFromWorld();
}
@@ -253,13 +257,14 @@ void Guardian::InitSummon(uint32 duration)
SetCreatorGUID(m_owner->GetGUID());
setFaction(m_owner->getFaction());
- m_owner->SetPet(this, true);
if(m_owner->GetTypeId() == TYPEID_PLAYER)
{
m_charmInfo->InitCharmCreateSpells();
- ((Player*)m_owner)->CharmSpellInitialize();
+ //((Player*)m_owner)->CharmSpellInitialize();
}
+
+ m_owner->SetGuardian(this, true);
}
void Guardian::RemoveFromWorld()
@@ -267,7 +272,7 @@ void Guardian::RemoveFromWorld()
if(!IsInWorld())
return;
- m_owner->SetPet(this, false);
+ m_owner->SetGuardian(this, false);
TempSummon::RemoveFromWorld();
}
diff --git a/src/game/Totem.cpp b/src/game/Totem.cpp
index 266fe476012..df6c55dae82 100644
--- a/src/game/Totem.cpp
+++ b/src/game/Totem.cpp
@@ -111,11 +111,11 @@ void Totem::UnSummon()
if (owner)
{
// clear owenr's totem slot
- for(int i = 0; i < MAX_TOTEM; ++i)
+ for(int i = SUMMON_SLOT_TOTEM; i < MAX_TOTEM_SLOT; ++i)
{
- if(owner->m_TotemSlot[i]==GetGUID())
+ if(owner->m_SummonSlot[i]==GetGUID())
{
- owner->m_TotemSlot[i] = 0;
+ owner->m_SummonSlot[i] = 0;
break;
}
}
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index c7a5d45d285..53ee72a121e 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -107,7 +107,7 @@ Unit::Unit()
m_addDmgOnce = 0;
for(int i = 0; i < MAX_SUMMON_SLOT; ++i)
- m_TotemSlot[i] = 0;
+ m_SummonSlot[i] = 0;
m_ObjectSlot[0] = m_ObjectSlot[1] = m_ObjectSlot[2] = m_ObjectSlot[3] = 0;
//m_Aura = NULL;
@@ -5685,7 +5685,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
// Fel Synergy
if (dummySpell->SpellIconID == 3222)
{
- target = GetPet();
+ target = GetGuardianPet();
if (!target)
return false;
triggered_spell_id = 54181;
@@ -5714,7 +5714,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
if ((*i)->GetId()==54117 || (*i)->GetId()==54118)
{
basepoints0 = int32((*i)->GetModifier()->m_amount);
- if (target = GetPet())
+ if (target = GetGuardianPet())
{
// regen mana for pet
CastCustomSpell(target,54607,&basepoints0,NULL,NULL,true,castItem,triggeredByAura);
@@ -5755,7 +5755,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
// Pet Healing (Corruptor Raiment or Rift Stalker Armor)
case 37381:
{
- target = GetPet();
+ target = GetGuardianPet();
if(!target)
return false;
@@ -8187,23 +8187,15 @@ bool Unit::isAttackingPlayer() const
if(hasUnitState(UNIT_STAT_ATTACK_PLAYER))
return true;
- Pet* pet = GetPet();
- if(pet && pet->isAttackingPlayer())
- return true;
-
- Unit* charmed = GetCharm();
- if(charmed && charmed->isAttackingPlayer())
- return true;
+ for(ControlList::const_iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
+ if((*itr)->isAttackingPlayer())
+ return true;
- for (int8 i = 0; i < MAX_SUMMON_SLOT; ++i)
- {
- if(m_TotemSlot[i])
- {
- Creature *totem = ObjectAccessor::GetCreature(*this, m_TotemSlot[i]);
- if(totem && totem->isAttackingPlayer())
- return true;
- }
- }
+ for(int8 i = 0; i < MAX_SUMMON_SLOT; ++i)
+ if(m_SummonSlot[i])
+ if(Creature *summon = ObjectAccessor::GetCreature(*this, m_SummonSlot[i]))
+ if(summon->isAttackingPlayer())
+ return true;
return false;
}
@@ -8262,18 +8254,16 @@ Player* Unit::GetCharmerOrOwnerPlayerOrPlayerItself() const
return GetTypeId()==TYPEID_PLAYER ? (Player*)this : NULL;
}
-Pet* Unit::GetPet() const
+Guardian* Unit::GetGuardianPet() const
{
if(uint64 pet_guid = GetPetGUID())
{
- if(!IS_PET_GUID(pet_guid))
- return NULL;
-
- if(Pet* pet = ObjectAccessor::GetPet(pet_guid))
- return pet;
+ if(Creature* pet = ObjectAccessor::GetCreature(*this, pet_guid))
+ if(pet->HasSummonMask(SUMMON_MASK_GUARDIAN))
+ return (Guardian*)pet;
- sLog.outError("Unit::GetPet: Pet %u not exist.",GUID_LOPART(pet_guid));
- //const_cast<Unit*>(this)->SetUInt64Value(UNIT_FIELD_SUMMON, 0);
+ sLog.outError("Player::GetPet: Pet %u not exist.",GUID_LOPART(pet_guid));
+ const_cast<Unit*>(this)->SetPetGUID(0);
}
return NULL;
@@ -8293,42 +8283,91 @@ Unit* Unit::GetCharm() const
return NULL;
}
-void Unit::SetPet(Creature* pet, bool apply)
+void Unit::SetGuardian(Guardian* guardian, bool apply)
{
+ sLog.outDebug("SetGuardian %u for %u, apply %u", guardian->GetEntry(), GetEntry(), apply);
+
if(apply)
{
- if(!pet->AddUInt64Value(UNIT_FIELD_SUMMONEDBY, GetGUID()))
+ if(!guardian->AddUInt64Value(UNIT_FIELD_SUMMONEDBY, GetGUID()))
{
- sLog.outCrash("Pet %u is summoned by %u but it already has a owner", pet->GetEntry(), GetEntry());
+ sLog.outCrash("Guardian %u is summoned by %u but it already has a owner", guardian->GetEntry(), GetEntry());
return;
}
- AddUInt64Value(UNIT_FIELD_SUMMON, pet->GetGUID());
- m_Controlled.insert(pet);
+
+ m_Controlled.insert(guardian);
+
+ if(guardian->isPet() || guardian->m_Properties && guardian->m_Properties->Category == SUMMON_CATEGORY_PET)
+ {
+ if(Guardian* oldPet = GetGuardianPet())
+ {
+ if(oldPet != guardian && (oldPet->isPet() || guardian->isPet() || oldPet->GetEntry() != guardian->GetEntry()))
+ {
+ // remove existing guardian pet
+ if(oldPet->isPet())
+ ((Pet*)oldPet)->Remove(PET_SAVE_AS_CURRENT);
+ else
+ oldPet->UnSummon();
+ SetPetGUID(guardian->GetGUID());
+ SetGuardianGUID(0);
+ }
+ }
+ else
+ {
+ SetPetGUID(guardian->GetGUID());
+ SetGuardianGUID(0);
+ }
+ }
+
+ if(AddUInt64Value(UNIT_FIELD_SUMMON, guardian->GetGUID()))
+ {
+ if(GetTypeId() == TYPEID_PLAYER)
+ {
+ if(guardian->isPet())
+ ((Player*)this)->PetSpellInitialize();
+ else
+ ((Player*)this)->CharmSpellInitialize();
+ }
+ }
// FIXME: hack, speed must be set only at follow
- if(GetTypeId() == TYPEID_PLAYER && pet->HasSummonMask(SUMMON_MASK_PET))
+ if(GetTypeId() == TYPEID_PLAYER && guardian->HasSummonMask(SUMMON_MASK_PET))
for(int i = 0; i < MAX_MOVE_TYPE; ++i)
- pet->SetSpeed(UnitMoveType(i), m_speed_rate[i], true);
+ guardian->SetSpeed(UnitMoveType(i), m_speed_rate[i], true);
}
else
{
- if(!pet->RemoveUInt64Value(UNIT_FIELD_SUMMONEDBY, GetGUID()))
+ if(!guardian->RemoveUInt64Value(UNIT_FIELD_SUMMONEDBY, GetGUID()))
{
- sLog.outCrash("Pet %u is unsummoned by %u but it has another owner", pet->GetEntry(), GetEntry());
+ sLog.outCrash("Pet %u is unsummoned by %u but it has another owner", guardian->GetEntry(), GetEntry());
return;
}
- m_Controlled.erase(pet);
- if(RemoveUInt64Value(UNIT_FIELD_SUMMON, pet->GetGUID()))
+ m_Controlled.erase(guardian);
+
+ if(guardian->isPet() || guardian->m_Properties && guardian->m_Properties->Category == SUMMON_CATEGORY_PET)
{
- //Check if there is other pet (guardian actually)
+ if(GetPetGUID() == guardian->GetGUID())
+ SetPetGUID(0);
+ }
+
+ if(RemoveUInt64Value(UNIT_FIELD_SUMMON, guardian->GetGUID()))
+ {
+ //Check if there is another guardian
for(ControlList::iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
{
- if((*itr)->GetOwnerGUID() == GetGUID())
+ assert((*itr)->GetOwnerGUID() == GetGUID());
+ if(AddUInt64Value(UNIT_FIELD_SUMMON, (*itr)->GetGUID()))
{
- AddUInt64Value(UNIT_FIELD_SUMMON, (*itr)->GetGUID());
- break;
+ if(GetTypeId() == TYPEID_PLAYER)
+ {
+ if(guardian->isPet())
+ ((Player*)this)->PetSpellInitialize();
+ else
+ ((Player*)this)->CharmSpellInitialize();
+ }
}
+ break;
}
}
}
@@ -8366,10 +8405,11 @@ void Unit::SetCharm(Unit* charm, bool apply)
Unit* Unit::GetFirstControlled() const
{
+ //Sequence: charmed, pet, other guardians
Unit *unit = GetCharm();
if(!unit)
{
- if(uint64 guid = GetPetGUID())
+ if(uint64 guid = GetUInt64Value(UNIT_FIELD_SUMMON))
unit = ObjectAccessor::GetUnit(*this, guid);
}
return unit;
@@ -8386,20 +8426,20 @@ void Unit::RemoveAllControlled()
//TODO: possessed and vehicle
target->RemoveCharmAuras();
}
- else if(target->GetOwnerGUID() == GetGUID())
+ else if(target->GetOwnerGUID() == GetGUID()
+ && target->GetTypeId() == TYPEID_UNIT
+ && ((Creature*)target)->HasSummonMask(SUMMON_MASK_SUMMON))
{
- if(target->GetTypeId() == TYPEID_UNIT)
- {
- if(((Creature*)target)->HasSummonMask(SUMMON_MASK_SUMMON))
- ((TempSummon*)target)->UnSummon();
- }
+
+ if(!((TempSummon*)target)->isPet())
+ ((TempSummon*)target)->UnSummon();
}
else
{
sLog.outError("Unit %u is trying to release unit %u which is neither charmed nor owned by it", GetEntry(), target->GetEntry());
}
}
- if(GetPetGUID())
+ if(GetPetGUID() != GetUInt64Value(UNIT_FIELD_SUMMON))
sLog.outCrash("Unit %u is not able to release its summon %u", GetEntry(), GetPetGUID());
if(GetCharmGUID())
sLog.outCrash("Unit %u is not able to release its charm %u", GetEntry(), GetCharmGUID());
@@ -8423,7 +8463,7 @@ Unit* Unit::GetNextRandomRaidMemberOrPet(float radius)
// We are pet now, return owner
if(player!=this)
return IsWithinDistInMap(player, radius) ? player : NULL;
- Unit * pet = GetPet();
+ Unit * pet = GetGuardianPet();
//No pet, no group, nothing to return
if (!pet)
return NULL;
@@ -8445,7 +8485,7 @@ Unit* Unit::GetNextRandomRaidMemberOrPet(float radius)
nearMembers.push_back(Target);
// Push player's pet to vector
- Unit * pet = Target->GetPet();
+ Unit * pet = Target->GetGuardianPet();
if (pet && pet !=this && pet->isAlive() && IsWithinDistInMap(pet, radius) &&
!IsHostileTo(pet) )
nearMembers.push_back(pet);
@@ -8496,10 +8536,10 @@ void Unit::UnsummonAllTotems()
{
for (int8 i = 0; i < MAX_SUMMON_SLOT; ++i)
{
- if(!m_TotemSlot[i])
+ if(!m_SummonSlot[i])
continue;
- Creature *OldTotem = ObjectAccessor::GetCreature(*this, m_TotemSlot[i]);
+ Creature *OldTotem = ObjectAccessor::GetCreature(*this, m_SummonSlot[i]);
if(OldTotem && OldTotem->isSummon())
((TempSummon*)OldTotem)->UnSummon();
}
@@ -9720,7 +9760,7 @@ void Unit::Mount(uint32 mount)
// unsummon pet
if(GetTypeId() == TYPEID_PLAYER)
{
- Pet* pet = GetPet();
+ Pet* pet = ((Player*)this)->GetPet();
if(pet)
{
if(pet->isControlled())
@@ -10250,6 +10290,10 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced)
// register forced speed changes for WorldSession::HandleForceSpeedChangeAck
// and do it only for real sent packets and use run for run/mounted as client expected
++((Player*)this)->m_forced_speed_changes[mtype];
+
+ if(!isInCombat())
+ if(Pet* pet = ((Player*)this)->GetPet())
+ pet->SetSpeed(mtype, m_speed_rate[mtype], forced);
}
switch(mtype)
@@ -10292,9 +10336,6 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced)
data << float(GetSpeed(mtype));
SendMessageToSet( &data, true );
}
- if(GetPetGUID() && !isInCombat())
- if(Pet* pet = GetPet())
- pet->SetSpeed(mtype, m_speed_rate[mtype], forced);
}
void Unit::SetHover(bool on)
@@ -11282,11 +11323,10 @@ void Unit::RemoveFromWorld()
RemoveCharmAuras();
RemoveBindSightAuras();
RemoveNotOwnSingleTargetAuras();
- // if it has charmer or owner, it must be in someone's controllist and server will crash
- /*if(GetCharmerGUID())
- sLog.outError("Unit %u has charmer guid when removed from world", GetEntry());
- if(GetOwnerGUID());
- sLog.outError("Unit %u has owner guid when removed from world", GetEntry());*/
+
+ if(GetCharmerGUID())
+ sLog.outCrash("Unit %u has charmer guid when removed from world", GetEntry());
+
WorldObject::RemoveFromWorld();
}
}
@@ -12446,15 +12486,21 @@ void Unit::SetContestedPvP(Player *attackedPlayer)
void Unit::AddPetAura(PetAura const* petSpell)
{
+ if(GetTypeId() != TYPEID_PLAYER)
+ return;
+
m_petAuras.insert(petSpell);
- if(Pet* pet = GetPet())
+ if(Pet* pet = ((Player*)this)->GetPet())
pet->CastPetAura(petSpell);
}
void Unit::RemovePetAura(PetAura const* petSpell)
{
+ if(GetTypeId() != TYPEID_PLAYER)
+ return;
+
m_petAuras.erase(petSpell);
- if(Pet* pet = GetPet())
+ if(Pet* pet = ((Player*)this)->GetPet())
pet->RemoveAurasDueToSpell(petSpell->GetAura(pet->GetEntry()));
}
@@ -13324,7 +13370,7 @@ void Unit::GetRaidMember(std::list<Unit*> &nearMembers, float radius)
if(Target->isAlive() && IsWithinDistInMap(Target, radius) )
nearMembers.push_back(Target);
- if(Pet* pet = Target->GetPet())
+ if(Guardian* pet = Target->GetGuardianPet())
if(pet->isAlive() && IsWithinDistInMap(pet, radius) )
nearMembers.push_back(pet);
}
@@ -13334,7 +13380,7 @@ void Unit::GetRaidMember(std::list<Unit*> &nearMembers, float radius)
{
if(owner->isAlive() && (owner == this || IsWithinDistInMap(owner, radius)))
nearMembers.push_back(owner);
- if(Pet* pet = owner->GetPet())
+ if(Guardian* pet = owner->GetGuardianPet())
if(pet->isAlive() && (pet == this && IsWithinDistInMap(pet, radius)))
nearMembers.push_back(pet);
}
@@ -13361,7 +13407,7 @@ void Unit::GetPartyMember(std::list<Unit*> &TagUnitMap, float radius)
if(Target->isAlive() && IsWithinDistInMap(Target, radius) )
TagUnitMap.push_back(Target);
- if(Pet* pet = Target->GetPet())
+ if(Guardian* pet = Target->GetGuardianPet())
if(pet->isAlive() && IsWithinDistInMap(pet, radius) )
TagUnitMap.push_back(pet);
}
@@ -13371,7 +13417,7 @@ void Unit::GetPartyMember(std::list<Unit*> &TagUnitMap, float radius)
{
if(owner->isAlive() && (owner == this || IsWithinDistInMap(owner, radius)))
TagUnitMap.push_back(owner);
- if(Pet* pet = owner->GetPet())
+ if(Guardian* pet = owner->GetGuardianPet())
if(pet->isAlive() && (pet == this && IsWithinDistInMap(pet, radius)))
TagUnitMap.push_back(pet);
}
@@ -13524,9 +13570,17 @@ void Unit::SetPhaseMask(uint32 newPhaseMask, bool update)
{
WorldObject::SetPhaseMask(newPhaseMask,update);
- if(IsInWorld())
- if(Pet* pet = GetPet())
- pet->SetPhaseMask(newPhaseMask,true);
+ if(!IsInWorld())
+ return;
+
+ for(ControlList::const_iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
+ if((*itr)->GetOwnerGUID() == GetGUID())
+ (*itr)->SetPhaseMask(newPhaseMask,true);
+
+ for(int8 i = 0; i < MAX_SUMMON_SLOT; ++i)
+ if(m_SummonSlot[i])
+ if(Creature *summon = ObjectAccessor::GetCreature(*this, m_SummonSlot[i]))
+ summon->SetPhaseMask(newPhaseMask,true);
}
void Unit::NearTeleportTo( float x, float y, float z, float orientation, bool casting /*= false*/ )
diff --git a/src/game/Unit.h b/src/game/Unit.h
index b8d58110352..e2952647b6e 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -294,6 +294,7 @@ class Item;
class Pet;
class Path;
class PetAura;
+class Guardian;
struct SpellImmune
{
@@ -826,8 +827,12 @@ enum ReactiveType
};
#define MAX_REACTIVE 3
-#define MAX_TOTEM 4
-#define MAX_SUMMON_SLOT 6
+#define SUMMON_SLOT_PET 0
+#define SUMMON_SLOT_TOTEM 1
+#define MAX_TOTEM_SLOT 5
+#define SUMMON_SLOT_MINIPET 5
+#define SUMMON_SLOT_QUEST 6
+#define MAX_SUMMON_SLOT 7
struct AuraSlotEntry
{
@@ -1171,10 +1176,13 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void SetOwnerGUID(uint64 owner) { SetUInt64Value(UNIT_FIELD_SUMMONEDBY, owner); }
uint64 GetCreatorGUID() const { return GetUInt64Value(UNIT_FIELD_CREATEDBY); }
void SetCreatorGUID(uint64 creator) { SetUInt64Value(UNIT_FIELD_CREATEDBY, creator); }
- uint64 GetPetGUID() const { return GetUInt64Value(UNIT_FIELD_SUMMON); }
+ uint64 GetGuardianGUID() const { return GetUInt64Value(UNIT_FIELD_SUMMON); }
+ void SetGuardianGUID(uint64 guid) { SetUInt64Value(UNIT_FIELD_SUMMON, guid); }
uint64 GetCharmerGUID() const { return GetUInt64Value(UNIT_FIELD_CHARMEDBY); }
void SetCharmerGUID(uint64 owner) { SetUInt64Value(UNIT_FIELD_CHARMEDBY, owner); }
uint64 GetCharmGUID() const { return GetUInt64Value(UNIT_FIELD_CHARM); }
+ void SetPetGUID(uint64 guid) { m_SummonSlot[SUMMON_SLOT_PET] = guid; }
+ uint64 GetPetGUID() const { return m_SummonSlot[SUMMON_SLOT_PET]; }
uint64 GetCharmerOrOwnerGUID() const { return GetCharmerGUID() ? GetCharmerGUID() : GetOwnerGUID(); }
uint64 GetCharmerOrOwnerOrOwnGUID() const
@@ -1188,7 +1196,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
Player* GetSpellModOwner() const;
Unit* GetOwner() const;
- Pet* GetPet() const;
+ Guardian *GetGuardianPet() const;
Unit* GetCharmer() const;
Unit* GetCharm() const;
Unit* GetCharmerOrOwner() const { return GetCharmerGUID() ? GetCharmer() : GetOwner(); }
@@ -1201,7 +1209,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
}
Player* GetCharmerOrOwnerPlayerOrPlayerItself() const;
- void SetPet(Creature* target, bool apply);
+ void SetGuardian(Guardian* target, bool apply);
void SetCharm(Unit* target, bool apply);
Unit* GetNextRandomRaidMemberOrPet(float radius);
void SetCharmedOrPossessedBy(Unit* charmer, bool possess);
@@ -1313,7 +1321,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
Spell* m_currentSpells[CURRENT_MAX_SPELL];
uint32 m_addDmgOnce;
- uint64 m_TotemSlot[MAX_SUMMON_SLOT];
+ uint64 m_SummonSlot[MAX_SUMMON_SLOT];
uint64 m_ObjectSlot[4];
uint32 m_detectInvisibilityMask;
uint32 m_invisibilityMask;