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authorNeo2003 <none@none>2008-10-02 16:23:55 -0500
committerNeo2003 <none@none>2008-10-02 16:23:55 -0500
commit9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch)
treeb5d1ba94a656e6679f8737f9ea6bed1239b73b14 /win/VC80/game.vcproj
[svn] * Proper SVN structureinit
--HG-- branch : trunk
Diffstat (limited to 'win/VC80/game.vcproj')
-rw-r--r--win/VC80/game.vcproj1321
1 files changed, 1321 insertions, 0 deletions
diff --git a/win/VC80/game.vcproj b/win/VC80/game.vcproj
new file mode 100644
index 00000000000..7eb6daad0ec
--- /dev/null
+++ b/win/VC80/game.vcproj
@@ -0,0 +1,1321 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8,00"
+ Name="game"
+ ProjectGUID="{1DC6C4DA-A028-41F3-877D-D5400C594F88}"
+ RootNamespace="game"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap"
+ PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;"
+ StringPooling="false"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ FloatingPointModel="2"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
+ AssemblerListingLocation=".\game__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\game__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\game__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ AdditionalDependencies=".\shared__$(PlatformName)_$(ConfigurationName)\shared.lib"
+ OutputFile=".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="3"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap"
+ PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;"
+ StringPooling="false"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ FloatingPointModel="2"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
+ AssemblerListingLocation=".\game__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\game__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\game__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ AdditionalDependencies=".\shared__$(PlatformName)_$(ConfigurationName)\shared.lib"
+ OutputFile=".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ EnableEnhancedInstructionSet="1"
+ FloatingPointModel="2"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
+ AssemblerListingLocation=".\game__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\game__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\game__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ AdditionalDependencies=".\shared__$(PlatformName)_$(ConfigurationName)\shared.lib"
+ OutputFile=".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="3"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ EnableEnhancedInstructionSet="0"
+ FloatingPointModel="2"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
+ AssemblerListingLocation=".\game__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\game__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\game__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ AdditionalDependencies=".\shared__$(PlatformName)_$(ConfigurationName)\shared.lib"
+ OutputFile=".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="World/Handlers"
+ >
+ <File
+ RelativePath="..\..\src\game\AccountMgr.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\AccountMgr.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\AddonHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\AddonHandler.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\ArenaTeamHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\AuctionHouse.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGround.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGround.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundAA.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundAA.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundAB.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundAB.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundAV.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundAV.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundBE.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundBE.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundEY.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundEY.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundMgr.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundMgr.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundNA.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundNA.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundRL.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundRL.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundWS.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\BattleGroundWS.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Cell.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CellImpl.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Channel.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Channel.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\ChannelHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\ChannelMgr.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CharacterHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Chat.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Chat.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\ChatHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CombatHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\DuelHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GameEvent.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GameEvent.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GossipDef.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GossipDef.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GridDefines.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GridNotifiers.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GridNotifiers.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GridNotifiersImpl.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GridStates.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GridStates.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Group.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Group.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GroupHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GuildHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\InstanceData.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\InstanceData.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\InstanceSaveMgr.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\InstanceSaveMgr.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\ItemHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\LFGHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\LootHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Mail.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Mail.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Map.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Map.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\MapInstanced.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\MapInstanced.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\MapManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\MapManager.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\MiscHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\MovementHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\NPCHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\NPCHandler.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\ObjectGridLoader.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\ObjectGridLoader.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Path.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\PetHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\PetitionsHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\QueryHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\QuestDef.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\QuestDef.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\QuestHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\ScriptCalls.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\ScriptCalls.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\SkillDiscovery.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\SkillDiscovery.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\SkillExtraItems.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\SkillExtraItems.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\SkillHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Spell.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Spell.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\SpellAuraDefines.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\SpellAuras.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\SpellAuras.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\SpellEffects.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\SpellHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\TaxiHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\TradeHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Transports.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Transports.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\UpdateData.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\UpdateData.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\VoiceChatHandler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\WaypointManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\WaypointManager.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Weather.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Weather.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\World.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\World.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Object"
+ >
+ <File
+ RelativePath="..\..\src\game\AggressorAI.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\AggressorAI.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\AnimalRandomMovementGenerator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\ArenaTeam.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\ArenaTeam.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\AuctionHouseObject.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Bag.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Bag.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\ConfusedMovementGenerator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\ConfusedMovementGenerator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Corpse.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Corpse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Creature.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Creature.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureAI.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureAI.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureAIImpl.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureAIRegistry.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureAIRegistry.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureAISelector.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureAISelector.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\DestinationHolder.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\DestinationHolder.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\DestinationHolderImp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\DynamicObject.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\DynamicObject.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\FleeingMovementGenerator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\FleeingMovementGenerator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\Formulas.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GameObject.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GameObject.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GuardAI.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\GuardAI.h"
+ >
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