diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index f607e7930a6..29b3fe0383a 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3149,7 +3149,7 @@ Aura* Unit::_TryStackingOrRefreshingExistingAura(SpellInfo const* newAura, uint8 ASSERT(casterGUID || caster); // Check if these can stack anyway - if (!casterGUID && (newAura->IsChanneled() || newAura->AttributesEx3 & SPELL_ATTR3_STACK_FOR_DIFF_CASTERS)) + if (!casterGUID && !newAura->IsStackableOnOneSlotWithDifferentCasters()) casterGUID = caster->GetGUID(); // passive and Incanter's Absorption and auras with different type can stack with themselves any number of times |