diff options
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 318c41196ed..75a671feff6 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -20656,7 +20656,7 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent) if (!pet) { - if (mode == PET_SAVE_NOT_IN_SLOT && m_petStable->CurrentPet) + if (mode == PET_SAVE_NOT_IN_SLOT && m_petStable && m_petStable->CurrentPet) { // Handle removing pet while it is in "temporarily unsummoned" state, for example on mount CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_PET_SLOT_BY_ID); |