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-rw-r--r--src/game/SpellAuraDefines.h2
-rw-r--r--src/game/SpellAuras.cpp4
-rw-r--r--src/game/SpellMgr.cpp57
-rw-r--r--src/game/SpellMgr.h25
-rw-r--r--src/game/Unit.cpp4
5 files changed, 61 insertions, 31 deletions
diff --git a/src/game/SpellAuraDefines.h b/src/game/SpellAuraDefines.h
index 0822b95db94..ffcbdacda34 100644
--- a/src/game/SpellAuraDefines.h
+++ b/src/game/SpellAuraDefines.h
@@ -66,7 +66,7 @@ enum AuraType
SPELL_AURA_MOD_INVISIBILITY = 18,
SPELL_AURA_MOD_INVISIBILITY_DETECTION = 19,
SPELL_AURA_OBS_MOD_HEALTH = 20, //20,21 unofficial
- SPELL_AURA_OBS_MOD_ENERGY = 21,
+ SPELL_AURA_OBS_MOD_POWER = 21,
SPELL_AURA_MOD_RESISTANCE = 22,
SPELL_AURA_PERIODIC_TRIGGER_SPELL = 23,
SPELL_AURA_PERIODIC_ENERGIZE = 24,
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 344dd7f733a..54464b521f7 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -74,7 +74,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleInvisibility, // 18 SPELL_AURA_MOD_INVISIBILITY
&Aura::HandleInvisibilityDetect, // 19 SPELL_AURA_MOD_INVISIBILITY_DETECTION
&Aura::HandleAuraModTotalHealthPercentRegen, // 20 SPELL_AURA_OBS_MOD_HEALTH
- &Aura::HandleAuraModTotalEnergyPercentRegen, // 21 SPELL_AURA_OBS_MOD_ENERGY
+ &Aura::HandleAuraModTotalEnergyPercentRegen, // 21 SPELL_AURA_OBS_MOD_POWER
&Aura::HandleAuraModResistance, // 22 SPELL_AURA_MOD_RESISTANCE
&Aura::HandlePeriodicTriggerSpell, // 23 SPELL_AURA_PERIODIC_TRIGGER_SPELL
&Aura::HandlePeriodicEnergize, // 24 SPELL_AURA_PERIODIC_ENERGIZE
@@ -6081,7 +6081,7 @@ void AuraEffect::PeriodicTick()
}
break;
}
- case SPELL_AURA_OBS_MOD_ENERGY:
+ case SPELL_AURA_OBS_MOD_POWER:
{
if(GetMiscValue() < 0)
return;
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index d9a5aec6529..373459f4015 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -469,20 +469,40 @@ SpellSpecific GetSpellSpecific(uint32 spellId)
{
case SPELLFAMILY_GENERIC:
{
- //food/drink
- if (spellInfo->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED)
+ // Food / Drinks (mostly)
+ if(spellInfo->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED)
{
+ bool food = false;
+ bool drink = false;
for(int i = 0; i < 3; ++i)
- if( spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_POWER_REGEN
- || spellInfo->EffectApplyAuraName[i] == SPELL_AURA_OBS_MOD_ENERGY)
- return SPELL_DRINK;
- else if ( spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_REGEN
- || spellInfo->EffectApplyAuraName[i] == SPELL_AURA_OBS_MOD_HEALTH)
- return SPELL_FOOD;
+ {
+ switch(spellInfo->EffectApplyAuraName[i])
+ {
+ // Food
+ case SPELL_AURA_MOD_REGEN:
+ case SPELL_AURA_OBS_MOD_HEALTH:
+ food = true;
+ break;
+ // Drink
+ case SPELL_AURA_MOD_POWER_REGEN:
+ case SPELL_AURA_OBS_MOD_POWER:
+ drink = true;
+ break;
+ default:
+ break;
+ }
+ }
+
+ if(food && drink)
+ return SPELL_FOOD_AND_DRINK;
+ else if(food)
+ return SPELL_FOOD;
+ else if(drink)
+ return SPELL_DRINK;
}
// Well Fed buffs (must be exclusive with Food / Drink replenishment effects, or else Well Fed will cause them to be removed)
// SpellIcon 2560 is Spell 46687, does not have this flag
- else if (spellInfo->AttributesEx2 & SPELL_ATTR_EX2_FOOD_BUFF || spellInfo->SpellIconID == 2560)
+ else if ((spellInfo->AttributesEx2 & SPELL_ATTR_EX2_FOOD_BUFF) || spellInfo->SpellIconID == 2560)
return SPELL_WELL_FED;
// this may be a hack
//else if((spellInfo->AttributesEx2 & SPELL_ATTR_EX2_FOOD_BUFF)
@@ -639,7 +659,8 @@ SpellSpecific GetSpellSpecific(uint32 spellId)
return SPELL_NORMAL;
}
-bool IsSingleFromSpellSpecificPerCaster(uint32 spellSpec1,uint32 spellSpec2)
+// target not allow have more one spell specific from same caster
+bool IsSingleFromSpellSpecificPerCaster(SpellSpecific spellSpec1,SpellSpecific spellSpec2)
{
switch(spellSpec1)
{
@@ -659,7 +680,7 @@ bool IsSingleFromSpellSpecificPerCaster(uint32 spellSpec1,uint32 spellSpec2)
}
}
-bool IsSingleFromSpellSpecificPerTarget(uint32 spellSpec1,uint32 spellSpec2)
+bool IsSingleFromSpellSpecificPerTarget(SpellSpecific spellSpec1, SpellSpecific spellSpec2)
{
switch(spellSpec1)
{
@@ -671,14 +692,22 @@ bool IsSingleFromSpellSpecificPerTarget(uint32 spellSpec1,uint32 spellSpec2)
case SPELL_MAGE_POLYMORPH:
case SPELL_PRESENCE:
case SPELL_WELL_FED:
- case SPELL_DRINK:
- case SPELL_FOOD:
case SPELL_CHARM:
case SPELL_SCROLL:
case SPELL_WARRIOR_ENRAGE:
case SPELL_MAGE_ARCANE_BRILLANCE:
case SPELL_PRIEST_DIVINE_SPIRIT:
return spellSpec1==spellSpec2;
+ case SPELL_FOOD:
+ return spellSpec2==SPELL_FOOD
+ || spellSpec2==SPELL_FOOD_AND_DRINK;
+ case SPELL_DRINK:
+ return spellSpec2==SPELL_DRINK
+ || spellSpec2==SPELL_FOOD_AND_DRINK;
+ case SPELL_FOOD_AND_DRINK:
+ return spellSpec2==SPELL_FOOD
+ || spellSpec2==SPELL_DRINK
+ || spellSpec2==SPELL_FOOD_AND_DRINK;
case SPELL_BATTLE_ELIXIR:
return spellSpec2==SPELL_BATTLE_ELIXIR
|| spellSpec2==SPELL_FLASK_ELIXIR;
@@ -3054,7 +3083,7 @@ bool SpellMgr::CanAurasStack(SpellEntry const *spellInfo_1, SpellEntry const *sp
case SPELL_AURA_PERIODIC_MANA_LEECH:
case SPELL_AURA_PERIODIC_LEECH:
case SPELL_AURA_POWER_BURN_MANA:
- case SPELL_AURA_OBS_MOD_ENERGY:
+ case SPELL_AURA_OBS_MOD_POWER:
case SPELL_AURA_OBS_MOD_HEALTH:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE:
return true;
diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h
index 4b5de9287ac..934f63a1684 100644
--- a/src/game/SpellMgr.h
+++ b/src/game/SpellMgr.h
@@ -116,16 +116,17 @@ enum SpellSpecific
SPELL_FLASK_ELIXIR = 16,
SPELL_WARLOCK_CORRUPTION= 17,
SPELL_WELL_FED = 18,
- SPELL_DRINK = 19,
- SPELL_FOOD = 20,
- SPELL_PRESENCE = 21,
- SPELL_CHARM = 22,
- SPELL_SCROLL = 23,
- SPELL_MAGE_ARCANE_BRILLANCE = 24,
- SPELL_WARRIOR_ENRAGE = 25,
- SPELL_PRIEST_DIVINE_SPIRIT = 26,
- SPELL_HAND = 27,
- SPELL_PHASE = 28,
+ SPELL_FOOD = 19,
+ SPELL_DRINK = 20,
+ SPELL_FOOD_AND_DRINK = 21,
+ SPELL_PRESENCE = 22,
+ SPELL_CHARM = 23,
+ SPELL_SCROLL = 24,
+ SPELL_MAGE_ARCANE_BRILLANCE = 25,
+ SPELL_WARRIOR_ENRAGE = 26,
+ SPELL_PRIEST_DIVINE_SPIRIT = 27,
+ SPELL_HAND = 28,
+ SPELL_PHASE = 29,
};
#define SPELL_LINKED_MAX_SPELLS 200000
@@ -251,8 +252,8 @@ inline bool IsLootCraftingSpell(SpellEntry const *spellInfo)
}
bool IsHigherHankOfSpell(uint32 spellId_1,uint32 spellId_2);
-bool IsSingleFromSpellSpecificPerCaster(uint32 spellSpec1, uint32 spellSpec2);
-bool IsSingleFromSpellSpecificPerTarget(uint32 spellSpec1, uint32 spellSpec2);
+bool IsSingleFromSpellSpecificPerCaster(SpellSpecific spellSpec1, SpellSpecific spellSpec2);
+bool IsSingleFromSpellSpecificPerTarget(SpellSpecific spellSpec1, SpellSpecific spellSpec2);
bool IsPassiveSpell(uint32 spellId);
bool IsAutocastableSpell(uint32 spellId);
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index d5c2068ea6c..7ad3dc983dd 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -4652,7 +4652,7 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo *pInfo)
data << uint32(pInfo->overDamage); // overheal?
data << uint8(pInfo->critical); // new 3.1.2 critical tick
break;
- case SPELL_AURA_OBS_MOD_ENERGY:
+ case SPELL_AURA_OBS_MOD_POWER:
case SPELL_AURA_PERIODIC_ENERGIZE:
data << uint32(aura->GetMiscValue()); // power type
data << uint32(pInfo->damage); // damage
@@ -12818,7 +12818,7 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
}
break;
}
- case SPELL_AURA_OBS_MOD_ENERGY:
+ case SPELL_AURA_OBS_MOD_POWER:
sLog.outDebug("ProcDamageAndSpell: casting spell id %u (triggered by %s aura of spell %u)", spellInfo->Id,(isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId());
if (HandleObsModEnergyAuraProc(pTarget, damage, triggeredByAura, procSpell, procFlag, procExtra, cooldown))
{