diff options
-rw-r--r-- | src/server/game/Groups/GroupMgr.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/server/game/Groups/GroupMgr.cpp b/src/server/game/Groups/GroupMgr.cpp index 9c5f31155cc..dd64db81873 100644 --- a/src/server/game/Groups/GroupMgr.cpp +++ b/src/server/game/Groups/GroupMgr.cpp @@ -201,10 +201,13 @@ void GroupMgr::LoadGroups() TC_LOG_INFO("server.loading", "Loading Group instance saves..."); { uint32 oldMSTime = getMSTime(); - // 0 1 2 3 4 5 6 - QueryResult result = CharacterDatabase.Query("SELECT gi.guid, i.map, gi.instance, gi.permanent, i.difficulty, i.resettime, COUNT(g.guid) " - "FROM group_instance gi INNER JOIN instance i ON gi.instance = i.id " - "LEFT JOIN character_instance ci LEFT JOIN groups g ON g.leaderGuid = ci.guid ON ci.instance = gi.instance AND ci.permanent = 1 GROUP BY gi.instance ORDER BY gi.guid"); + + // 0 1 2 3 4 5 + QueryResult result = CharacterDatabase.Query("SELECT gi.guid, i.map, gi.instance, gi.permanent, i.difficulty, i.resettime, " + // 6 + "(SELECT COUNT(1) FROM character_instance ci LEFT JOIN groups g ON ci.guid = g.leaderGuid WHERE ci.instance = gi.instance AND ci.permanent = 1 LIMIT 1) " + "FROM group_instance gi LEFT JOIN instance i ON gi.instance = i.id ORDER BY guid"); + if (!result) { TC_LOG_INFO("server.loading", ">> Loaded 0 group-instance saves. DB table `group_instance` is empty!"); |