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-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/CombatHandler.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp b/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp
index 562e7a8c37c..31a09e830ff 100755
--- a/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp
@@ -35,11 +35,6 @@ void WorldSession::HandleAttackSwingOpcode(WorldPacket & recv_data)
if (!pEnemy)
{
- if (!IS_UNIT_GUID(guid))
- sLog->outError("WORLD: Object %u (TypeID: %u) isn't player, pet or creature", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid)));
- else
- sLog->outError("WORLD: Enemy %s %u not found", GetLogNameForGuid(guid), GUID_LOPART(guid));
-
// stop attack state at client
SendAttackStop(NULL);
return;