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-rw-r--r--src/server/game/CMakeLists.txt10
-rw-r--r--src/server/scripts/CMakeLists.txt16
-rw-r--r--src/server/scripts/PrecompiledHeaders/ScriptPCH.cpp (renamed from src/server/game/PrecompiledHeaders/ScriptPCH.cpp)0
-rw-r--r--src/server/scripts/PrecompiledHeaders/ScriptPCH.h (renamed from src/server/game/PrecompiledHeaders/ScriptPCH.h)0
-rw-r--r--src/server/shared/CMakeLists.txt9
5 files changed, 13 insertions, 22 deletions
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt
index 64828b7a09e..9eaa359b6c2 100644
--- a/src/server/game/CMakeLists.txt
+++ b/src/server/game/CMakeLists.txt
@@ -90,14 +90,11 @@ set(game_STAT_SRCS
${sources_World}
)
-if( MSVC )
- set(sources_PrecompiledHeaders
- PrecompiledHeaders/gamePCH.cpp
- PrecompiledHeaders/gamePCH.h
- )
+if(MSVC)
set(game_STAT_SRCS
${game_STAT_SRCS}
- ${sources_PrecompiledHeaders}
+ PrecompiledHeaders/gamePCH.cpp
+ PrecompiledHeaders/gamePCH.h
)
endif()
@@ -190,6 +187,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/Tools
${CMAKE_SOURCE_DIR}/src/server/game/Weather
${CMAKE_SOURCE_DIR}/src/server/game/World
+ ${CMAKE_SOURCE_DIR}/src/server/scripts/PrecompiledHeaders
)
add_library(game STATIC ${game_STAT_SRCS})
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index 951a4c7b52e..7d3de01f02b 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -40,6 +40,14 @@ set(scripts_STAT_SRCS
../game/AI/ScriptedAI/ScriptedSimpleAI.cpp
)
+if(MSVC)
+ set(scripts_STAT_SRCS
+ ${scripts_STAT_SRCS}
+ PrecompiledHeaders/scriptPCH.cpp
+ PrecompiledHeaders/scriptPCH.h
+ )
+endif()
+
message("-- Added Script Library to SCRIPTS lib")
include_directories(
@@ -125,16 +133,10 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/Tools
${CMAKE_SOURCE_DIR}/src/server/game/Weather
${CMAKE_SOURCE_DIR}/src/server/game/World
+ ${CMAKE_SOURCE_DIR}/src/server/scripts/PrecompiledHeaders
${MYSQL_INCLUDE_DIR}
)
-# Add ScriptPCH.cpp to project on Windows
-if(MSVC)
-set(scripts_STAT_SRCS
- ../game/PrecompiledHeaders/ScriptPCH.cpp
- ${scripts_STAT_SRCS})
-endif()
-
add_library(scripts STATIC ${scripts_STAT_SRCS})
# Generate precompiled header
diff --git a/src/server/game/PrecompiledHeaders/ScriptPCH.cpp b/src/server/scripts/PrecompiledHeaders/ScriptPCH.cpp
index 41fecf3c60d..41fecf3c60d 100644
--- a/src/server/game/PrecompiledHeaders/ScriptPCH.cpp
+++ b/src/server/scripts/PrecompiledHeaders/ScriptPCH.cpp
diff --git a/src/server/game/PrecompiledHeaders/ScriptPCH.h b/src/server/scripts/PrecompiledHeaders/ScriptPCH.h
index 227a5de15ae..227a5de15ae 100644
--- a/src/server/game/PrecompiledHeaders/ScriptPCH.h
+++ b/src/server/scripts/PrecompiledHeaders/ScriptPCH.h
diff --git a/src/server/shared/CMakeLists.txt b/src/server/shared/CMakeLists.txt
index b5a23b1b7d4..85d8c1a971b 100644
--- a/src/server/shared/CMakeLists.txt
+++ b/src/server/shared/CMakeLists.txt
@@ -39,15 +39,6 @@ set(shared_STAT_SRCS
${sources_localdir}
)
-# Windows specific files
-if(WIN32)
- set(shared_STAT_SRCS
- ${shared_STAT_SRCS}
- Debugging/WheatyExceptionReport.cpp
- Utilities/ServiceWin32.cpp
- )
-endif()
-
include_directories(
${ACE_INCLUDE_DIR}
${MYSQL_INCLUDE_DIR}