diff options
-rw-r--r-- | src/game/Spell.cpp | 4 | ||||
-rw-r--r-- | src/game/SpellMgr.cpp | 5 |
2 files changed, 7 insertions, 2 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index e861635281e..ebb3a355a95 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1020,7 +1020,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target) //Spells with this flag cannot trigger if effect is casted on self // Slice and Dice, relentless strikes, eviscerate - bool canEffectTrigger = m_canTrigger && (m_spellInfo->AttributesEx4 & (SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST | SPELL_ATTR_EX4_UNK4) ? m_caster!=unitTarget : true); + bool canEffectTrigger = m_canTrigger && (m_spellInfo->AttributesEx4 & (SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST) ? m_caster!=unitTarget : true); Unit * spellHitTarget = NULL; if (missInfo==SPELL_MISS_NONE) // In case spell hit target, do all effect on that target @@ -1340,7 +1340,7 @@ void Spell::DoTriggersOnSpellHit(Unit *unit) } // spells with this flag can trigger only if not selfcast (eviscerate for example) - if (m_ChanceTriggerSpells.size() && (!((m_spellInfo->AttributesEx4 & SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST | SPELL_ATTR_EX4_UNK4) && unit==m_caster))) + if (m_ChanceTriggerSpells.size() && (!((m_spellInfo->AttributesEx4 & SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST) && unit==m_caster))) { int _duration=0; for(ChanceTriggerSpells::const_iterator i = m_ChanceTriggerSpells.begin(); i != m_ChanceTriggerSpells.end(); ++i) diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index bfd2e44f497..71857f802d3 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -3448,6 +3448,11 @@ void SpellMgr::LoadSpellCustomAttr() else if(spellInfo->SpellFamilyFlags[0] & 0x8) mSpellCustomAttr[i] |= SPELL_ATTR_CU_AURA_CC; break; + // Do not allow Deadly throw and Slice and Dice to proc twice + case SPELLFAMILY_ROGUE: + if(spellInfo->SpellFamilyFlags[1] & 0x1 || spellInfo->SpellFamilyFlags[0] & 0x40000) + spellInfo->AttributesEx4 |= SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST; + break; } } |