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-rw-r--r--src/game/SpellMgr.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index ca01f4422b7..c353bc9fa6d 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -954,17 +954,23 @@ bool SpellMgr::_isPositiveEffect(uint32 spellId, uint32 effIndex, bool deep) con
bool IsPositiveSpell(uint32 spellId)
{
- return !(spellmgr.GetSpellCustomAttr(spellId) & SPELL_ATTR_CU_NEGATIVE);
+ uint32 attr = spellmgr.GetSpellCustomAttr(spellId); // non-existing spells such as 61988 (Forbearance)
+ if(!attr)
+ return false;
+ return !(attr & SPELL_ATTR_CU_NEGATIVE);
}
bool IsPositiveEffect(uint32 spellId, uint32 effIndex)
{
+ uint32 attr = spellmgr.GetSpellCustomAttr(spellId);
+ if(!attr)
+ return false;
switch(effIndex)
{
default:
- case 0: return !(spellmgr.GetSpellCustomAttr(spellId) & SPELL_ATTR_CU_NEGATIVE_EFF0);
- case 1: return !(spellmgr.GetSpellCustomAttr(spellId) & SPELL_ATTR_CU_NEGATIVE_EFF1);
- case 2: return !(spellmgr.GetSpellCustomAttr(spellId) & SPELL_ATTR_CU_NEGATIVE_EFF2);
+ case 0: return !(attr & SPELL_ATTR_CU_NEGATIVE_EFF0);
+ case 1: return !(attr & SPELL_ATTR_CU_NEGATIVE_EFF1);
+ case 2: return !(attr & SPELL_ATTR_CU_NEGATIVE_EFF2);
}
}