diff options
| -rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index ca0529cadd0..9d57c5801bc 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -3011,6 +3011,10 @@ void Creature::FocusTarget(Spell const* focusSpell, WorldObject const* target) if (m_focusSpell) return; + // Prevent dead creatures from setting a focus target, so they won't turn + if (!IsAlive()) + return; + // some spells shouldn't track targets if (focusSpell->IsFocusDisabled()) return; |
