diff options
-rw-r--r-- | src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp index 34a8ecad38d..f251b88d812 100644 --- a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp +++ b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp @@ -132,7 +132,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathanAI : public BossAI if (me->getThreatManager().isThreatListEmpty()) // This is wrong, Flame Leviathan isn't even supposed to have a threat list, he just "switches to another Siege Engine/Demolisher every 30 seconds" { - me->EnterEvadeMode(); + EnterEvadeMode(); me->SetHealth(me->GetMaxHealth()); // EnterEvadeMode(); does not work against vehicles return; } |