diff options
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 5359409d8e2..c67780b8575 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -368,13 +368,13 @@ bool Creature::InitEntry(uint32 entry, CreatureData const* data /*= nullptr*/) SetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_GENDER, minfo->gender); // Load creature equipment - if (data && data->equipmentId != 0) + if (!data || data->equipmentId == 0) + LoadEquipment(); // use default equipment (if available) + else if (data && data->equipmentId != 0) // override, 0 means no equipment { m_originalEquipmentId = data->equipmentId; LoadEquipment(data->equipmentId); } - else - LoadEquipment(0, true); SetName(normalInfo->Name); // at normal entry always |