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-rw-r--r--src/game/AnimalRandomMovementGenerator.h31
-rw-r--r--src/game/CMakeLists.txt1
2 files changed, 32 insertions, 0 deletions
diff --git a/src/game/AnimalRandomMovementGenerator.h b/src/game/AnimalRandomMovementGenerator.h
new file mode 100644
index 00000000000..9c64edcaa44
--- /dev/null
+++ b/src/game/AnimalRandomMovementGenerator.h
@@ -0,0 +1,31 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef TRINITY_ANIMAL_RANDOMMOVEMENTGENERATOR_H
+#define TRINITY_ANIMAL_RANDOMMOVEMENTGENERATOR_H
+
+/** AnimalRandomMovementGenerator follows the research on
+ * quantifying scale-dependant effects of animal movement
+ * with simple per-location models (R.H. Gardner, R.V. O'Neil,
+ * M.G: Turner and V.H. Dale). It is specifically used on
+ * animal creatures.
+ */
+#endif
+
diff --git a/src/game/CMakeLists.txt b/src/game/CMakeLists.txt
index 18f0fb9e442..07f3d285b06 100644
--- a/src/game/CMakeLists.txt
+++ b/src/game/CMakeLists.txt
@@ -10,6 +10,7 @@ SET(game_STAT_SRCS
AddonHandler.h
CombatAI.cpp
CombatAI.h
+ AnimalRandomMovementGenerator.h
ArenaTeam.cpp
ArenaTeam.h
ArenaTeamHandler.cpp