diff options
-rw-r--r-- | sql/updates/world/master/2018_01_05_03_world.sql | 2 | ||||
-rw-r--r-- | src/server/database/Database/Implementation/WorldDatabase.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/CreatureData.h | 1 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 125 | ||||
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 2 |
5 files changed, 68 insertions, 64 deletions
diff --git a/sql/updates/world/master/2018_01_05_03_world.sql b/sql/updates/world/master/2018_01_05_03_world.sql new file mode 100644 index 00000000000..8b57600068c --- /dev/null +++ b/sql/updates/world/master/2018_01_05_03_world.sql @@ -0,0 +1,2 @@ +ALTER TABLE `creature_template` + ADD COLUMN `TitleAlt` CHAR(200) NULL AFTER `subname`; diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp index 924b2026a37..9082daab43e 100644 --- a/src/server/database/Database/Implementation/WorldDatabase.cpp +++ b/src/server/database/Database/Implementation/WorldDatabase.cpp @@ -77,7 +77,7 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, permission, help FROM command", CONNECTION_SYNCH); - PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, femaleName, subname, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); + PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_GAMEOBJECT_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM gameobject WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? ORDER BY order_", CONNECTION_SYNCH); diff --git a/src/server/game/Entities/Creature/CreatureData.h b/src/server/game/Entities/Creature/CreatureData.h index 272f616ae84..b8923c6ac8a 100644 --- a/src/server/game/Entities/Creature/CreatureData.h +++ b/src/server/game/Entities/Creature/CreatureData.h @@ -312,6 +312,7 @@ struct TC_GAME_API CreatureTemplate std::string Name; std::string FemaleName; std::string SubName; + std::string TitleAlt; std::string IconName; uint32 GossipMenuId; int16 minlevel; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 06208276a9b..d2a97e2cd16 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -410,19 +410,19 @@ void ObjectMgr::LoadCreatureTemplates() // 0 1 2 3 4 5 6 7 8 QueryResult result = WorldDatabase.Query("SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, " - // 9 10 11 12 13 14 15 16 17 18 19 - "modelid4, name, femaleName, subname, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, " - // 20 21 22 23 24 25 26 27 28 29 30 + // 9 10 11 12 13 14 15 16 17 18 19 20 + "modelid4, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, " + // 21 22 23 24 25 26 27 28 29 30 31 "faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, " - // 31 32 33 34 35 36 37 38 + // 32 33 34 35 36 37 38 39 "unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, " - // 39 40 41 42 43 44 45 46 47 48 49 + // 40 41 42 43 44 45 46 47 48 49 50 "type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, " - // 50 51 52 53 54 55 56 57 58 59 60 61 62 + // 51 52 53 54 55 56 57 58 59 60 61 62 63 "spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, " - // 63 64 65 66 67 68 69 70 71 + // 64 65 66 67 68 69 70 71 72 "InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, " - // 72 73 74 75 76 77 + // 73 74 75 76 77 78 "RacialLeader, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template"); if (!result) @@ -467,64 +467,65 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields) creatureTemplate.Name = fields[10].GetString(); creatureTemplate.FemaleName = fields[11].GetString(); creatureTemplate.SubName = fields[12].GetString(); - creatureTemplate.IconName = fields[13].GetString(); - creatureTemplate.GossipMenuId = fields[14].GetUInt32(); - creatureTemplate.minlevel = fields[15].GetInt16(); - creatureTemplate.maxlevel = fields[16].GetInt16(); - creatureTemplate.HealthScalingExpansion = fields[17].GetInt32(); - creatureTemplate.RequiredExpansion = fields[18].GetUInt32(); - creatureTemplate.VignetteID = fields[19].GetUInt32(); - creatureTemplate.faction = fields[20].GetUInt16(); - creatureTemplate.npcflag = fields[21].GetUInt64(); - creatureTemplate.speed_walk = fields[22].GetFloat(); - creatureTemplate.speed_run = fields[23].GetFloat(); - creatureTemplate.scale = fields[24].GetFloat(); - creatureTemplate.rank = uint32(fields[25].GetUInt8()); - creatureTemplate.dmgschool = uint32(fields[26].GetInt8()); - creatureTemplate.BaseAttackTime = fields[27].GetUInt32(); - creatureTemplate.RangeAttackTime = fields[28].GetUInt32(); - creatureTemplate.BaseVariance = fields[29].GetFloat(); - creatureTemplate.RangeVariance = fields[30].GetFloat(); - creatureTemplate.unit_class = uint32(fields[31].GetUInt8()); - creatureTemplate.unit_flags = fields[32].GetUInt32(); - creatureTemplate.unit_flags2 = fields[33].GetUInt32(); - creatureTemplate.unit_flags3 = fields[34].GetUInt32(); - creatureTemplate.dynamicflags = fields[35].GetUInt32(); - creatureTemplate.family = CreatureFamily(fields[36].GetUInt8()); - creatureTemplate.trainer_class = uint32(fields[37].GetUInt8()); - creatureTemplate.type = uint32(fields[38].GetUInt8()); - creatureTemplate.type_flags = fields[39].GetUInt32(); - creatureTemplate.type_flags2 = fields[40].GetUInt32(); - creatureTemplate.lootid = fields[41].GetUInt32(); - creatureTemplate.pickpocketLootId = fields[42].GetUInt32(); - creatureTemplate.SkinLootId = fields[43].GetUInt32(); + creatureTemplate.TitleAlt = fields[13].GetString(); + creatureTemplate.IconName = fields[14].GetString(); + creatureTemplate.GossipMenuId = fields[15].GetUInt32(); + creatureTemplate.minlevel = fields[16].GetInt16(); + creatureTemplate.maxlevel = fields[17].GetInt16(); + creatureTemplate.HealthScalingExpansion = fields[18].GetInt32(); + creatureTemplate.RequiredExpansion = fields[19].GetUInt32(); + creatureTemplate.VignetteID = fields[20].GetUInt32(); + creatureTemplate.faction = fields[21].GetUInt16(); + creatureTemplate.npcflag = fields[22].GetUInt64(); + creatureTemplate.speed_walk = fields[23].GetFloat(); + creatureTemplate.speed_run = fields[24].GetFloat(); + creatureTemplate.scale = fields[25].GetFloat(); + creatureTemplate.rank = uint32(fields[26].GetUInt8()); + creatureTemplate.dmgschool = uint32(fields[27].GetInt8()); + creatureTemplate.BaseAttackTime = fields[28].GetUInt32(); + creatureTemplate.RangeAttackTime = fields[29].GetUInt32(); + creatureTemplate.BaseVariance = fields[30].GetFloat(); + creatureTemplate.RangeVariance = fields[31].GetFloat(); + creatureTemplate.unit_class = uint32(fields[32].GetUInt8()); + creatureTemplate.unit_flags = fields[33].GetUInt32(); + creatureTemplate.unit_flags2 = fields[34].GetUInt32(); + creatureTemplate.unit_flags3 = fields[35].GetUInt32(); + creatureTemplate.dynamicflags = fields[36].GetUInt32(); + creatureTemplate.family = CreatureFamily(fields[37].GetUInt8()); + creatureTemplate.trainer_class = uint32(fields[38].GetUInt8()); + creatureTemplate.type = uint32(fields[39].GetUInt8()); + creatureTemplate.type_flags = fields[40].GetUInt32(); + creatureTemplate.type_flags2 = fields[41].GetUInt32(); + creatureTemplate.lootid = fields[42].GetUInt32(); + creatureTemplate.pickpocketLootId = fields[43].GetUInt32(); + creatureTemplate.SkinLootId = fields[44].GetUInt32(); for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) - creatureTemplate.resistance[i] = fields[44 + i - 1].GetInt16(); + creatureTemplate.resistance[i] = fields[45 + i - 1].GetInt16(); for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i) - creatureTemplate.spells[i] = fields[50 + i].GetUInt32(); - - creatureTemplate.VehicleId = fields[58].GetUInt32(); - creatureTemplate.mingold = fields[59].GetUInt32(); - creatureTemplate.maxgold = fields[60].GetUInt32(); - creatureTemplate.AIName = fields[61].GetString(); - creatureTemplate.MovementType = uint32(fields[62].GetUInt8()); - creatureTemplate.InhabitType = uint32(fields[63].GetUInt8()); - creatureTemplate.HoverHeight = fields[64].GetFloat(); - creatureTemplate.ModHealth = fields[65].GetFloat(); - creatureTemplate.ModHealthExtra = fields[66].GetFloat(); - creatureTemplate.ModMana = fields[67].GetFloat(); - creatureTemplate.ModManaExtra = fields[68].GetFloat(); - creatureTemplate.ModArmor = fields[69].GetFloat(); - creatureTemplate.ModDamage = fields[70].GetFloat(); - creatureTemplate.ModExperience = fields[71].GetFloat(); - creatureTemplate.RacialLeader = fields[72].GetBool(); - creatureTemplate.movementId = fields[73].GetUInt32(); - creatureTemplate.RegenHealth = fields[74].GetBool(); - creatureTemplate.MechanicImmuneMask = fields[75].GetUInt32(); - creatureTemplate.flags_extra = fields[76].GetUInt32(); - creatureTemplate.ScriptID = GetScriptId(fields[77].GetString()); + creatureTemplate.spells[i] = fields[51 + i].GetUInt32(); + + creatureTemplate.VehicleId = fields[59].GetUInt32(); + creatureTemplate.mingold = fields[60].GetUInt32(); + creatureTemplate.maxgold = fields[61].GetUInt32(); + creatureTemplate.AIName = fields[62].GetString(); + creatureTemplate.MovementType = uint32(fields[63].GetUInt8()); + creatureTemplate.InhabitType = uint32(fields[64].GetUInt8()); + creatureTemplate.HoverHeight = fields[65].GetFloat(); + creatureTemplate.ModHealth = fields[66].GetFloat(); + creatureTemplate.ModHealthExtra = fields[67].GetFloat(); + creatureTemplate.ModMana = fields[68].GetFloat(); + creatureTemplate.ModManaExtra = fields[69].GetFloat(); + creatureTemplate.ModArmor = fields[70].GetFloat(); + creatureTemplate.ModDamage = fields[71].GetFloat(); + creatureTemplate.ModExperience = fields[72].GetFloat(); + creatureTemplate.RacialLeader = fields[73].GetBool(); + creatureTemplate.movementId = fields[74].GetUInt32(); + creatureTemplate.RegenHealth = fields[75].GetBool(); + creatureTemplate.MechanicImmuneMask = fields[76].GetUInt32(); + creatureTemplate.flags_extra = fields[77].GetUInt32(); + creatureTemplate.ScriptID = GetScriptId(fields[78].GetString()); } void ObjectMgr::LoadCreatureTemplateAddons() diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 458fe7a4e3a..079f2b8fd13 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -109,7 +109,7 @@ void WorldSession::HandleCreatureQuery(WorldPackets::Query::QueryCreature& packe stats.VignetteID = creatureInfo->VignetteID; stats.Title = creatureInfo->SubName; - //stats.TitleAlt = ; + stats.TitleAlt = creatureInfo->TitleAlt; stats.CursorName = creatureInfo->IconName; if (std::vector<uint32> const* items = sObjectMgr->GetCreatureQuestItemList(packet.CreatureID)) |