diff options
-rw-r--r-- | src/server/game/Entities/Object/Object.h | 4 | ||||
-rw-r--r-- | src/server/game/Grids/Notifiers/GridNotifiers.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index f406b354293..5c8a84453c3 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -550,8 +550,8 @@ class TC_GAME_API WorldObject : public Object, public WorldLocation GameObject* FindNearestGameObject(uint32 entry, float range) const; GameObject* FindNearestGameObjectOfType(GameobjectTypes type, float range) const; - void GetGameObjectListWithEntryInGrid(std::list<GameObject*>& lList, uint32 uiEntry, float fMaxSearchRange) const; - void GetCreatureListWithEntryInGrid(std::list<Creature*>& lList, uint32 uiEntry, float fMaxSearchRange) const; + void GetGameObjectListWithEntryInGrid(std::list<GameObject*>& lList, uint32 uiEntry = 0, float fMaxSearchRange = 250.0f) const; + void GetCreatureListWithEntryInGrid(std::list<Creature*>& lList, uint32 uiEntry = 0, float fMaxSearchRange = 250.0f) const; void GetPlayerListInGrid(std::list<Player*>& lList, float fMaxSearchRange) const; void DestroyForNearbyPlayers(); diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index 84aa29f96b7..1d2b0bd33cf 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -1237,7 +1237,7 @@ namespace Trinity AllGameObjectsWithEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) { } bool operator() (GameObject* go) { - if (go->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(go, m_fRange, false)) + if ((!m_uiEntry || go->GetEntry() == m_uiEntry) && m_pObject->IsWithinDist(go, m_fRange, false)) return true; return false; @@ -1254,7 +1254,7 @@ namespace Trinity AllCreaturesOfEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) { } bool operator() (Unit* unit) { - if (unit->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(unit, m_fRange, false)) + if ((!m_uiEntry || unit->GetEntry() == m_uiEntry) && m_pObject->IsWithinDist(unit, m_fRange, false)) return true; return false; |