diff options
-rw-r--r-- | sql/updates/world/2013_08_14_00_world_gameobject_loot_template.sql | 246 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Entities/Pet/Pet.cpp | 10 | ||||
-rw-r--r-- | src/server/game/Entities/Totem/Totem.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 16 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 8 | ||||
-rw-r--r-- | src/server/game/Handlers/PetHandler.cpp | 38 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 58 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.h | 3 | ||||
-rw-r--r-- | src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp | 12 |
10 files changed, 313 insertions, 83 deletions
diff --git a/sql/updates/world/2013_08_14_00_world_gameobject_loot_template.sql b/sql/updates/world/2013_08_14_00_world_gameobject_loot_template.sql new file mode 100644 index 00000000000..db3d6659ba5 --- /dev/null +++ b/sql/updates/world/2013_08_14_00_world_gameobject_loot_template.sql @@ -0,0 +1,246 @@ +SET @FrostLotus := 12009; + +DELETE FROM `reference_loot_template` WHERE `entry` = @FrostLotus; +INSERT INTO `reference_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +(@FrostLotus,36908,100,1,0,1,1); -- Frost Lotus (trick) + +DELETE FROM `gameobject_loot_template` WHERE `entry` IN (1414,1415,1416,1417,1418,1419,1420,1421,1424,1730,1731,1423,1732,1733,1734,2292,2512,2511,2513,2514,2515,2516,6142,6150,6151,6152,6312,6313,13945,13946,13947,13948,13949,13950,13965,13966,13967,13968,13969,13970,17201,17200,17204,17202,17203,18009,18111,18112,18113,18114,18115,18116,18117,18118,18119,19627,19628,19629,19630,22071,24093,24224,24225,24226,24227,25094,25096,25095,24228,25093,25089,34868); +INSERT INTO `gameobject_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- ------------------- +-- -- Classic Zones -- +-- ------------------- +-- Peacebloom +(1415,2447,100,1,0,1,3), -- Peacebloom +(2512,2447,100,1,0,2,2), -- Peacebloom +-- Silverleaf +(1414, 765,100,1,0,1,3), -- Silverleaf +(1414,5056,-40,1,0,1,1), -- Root Sample (Quest Item) +(2511,765,100,1,0,2,2), -- Silverleaf +-- Earthroot +(1416,2449,100,1,0,1,3), -- Earthroot +(2513,2449,100,1,0,2,2), -- Earthroot +-- Mageroyal +(1417,785,100,1,0,1,3), -- Mageroyal +(1417,2452,20,1,0,1,2), -- Swiftthistle +(2514,785,100,1,0,2,2), -- Mageroyal +-- Briarthorn +(1418,2450,100,1,0,1,3), -- Briarthorn +(1418,2452,40,1,0,1,2), -- Swiftthistle +(2515,2450,100,1,0,2,2), -- Briarthorn +-- Bruiseweed +(1419,2453,100,1,0,1,3), -- Bruiseweed +(2516,2453,100,1,0,2,2), -- Bruiseweed +-- Strangekelp +(1733,3820,100,1,0,1,3), -- Strangekelp +-- Grave Moss +(1424,3369,100,1,0,1,3), -- Grave Moss +-- Wild Steelbloom +(1420,3355,100,1,0,1,3), -- Wild Steelbloom +-- Kingsblood +(1421,3356,100,1,0,1,3), -- Kingsblood +-- Liferoot +(1730,3357,100,1,0,1,3), -- Liferoot +-- Fadeleaf +(1731,3818,100,1,0,1,3), -- Fadeleaf +-- Goldthorn +(1734,3821,100,1,0,1,3), -- Goldthorn +-- Khadgar's Whisker +(1423,3358,100,1,0,1,3), -- Khadgar's Whisker +-- Dragon's Teeth (WINTERSBITE rename only, ids are same) +(1732,3819,100,1,0,1,3), -- Dragon's Teeth +-- Firebloom +(2292,4625,100,1,0,1,3), -- Firebloom +-- Purple Lotus +(6142,8831,100,1,0,1,3), -- Purple Lotus +(6142,8153, 10,1,0,1,1), -- Wildvine +-- Arthas' Tears +(6150,8836,100,1,0,1,3), -- Arthas' Tears +-- Sungrass +(6151,8838,100,1,0,1,3), -- Sungrass +-- Blindweed +(6152,8839,100,1,0,1,3), -- Blindweed +-- Ghost Mushroom +(6312,8845,100,1,0,1,3), -- Ghost Mushroom +-- Gromsblood +(6313,8846,100,1,0,1,3), -- Gromsblood (Default) +-- Golden Sansam +(13945,13464,100,1,0,1,3), -- Golden Sansam (Default) +-- Dreamfoil +(13946,13463,100,1,0,1,3), -- Dreamfoil (Default) +-- Mountain Silversage +(13947,13465,100,1,0,1,3), -- Mountain Silversage (Default) +-- Sorrowmoss (Plaguebloom) +(13948,13466,100,1,0,1,3), -- Sorrowmoss +-- Black Lotus +(13950,13468,100,1,0,1,3), -- Black Lotus +-- Icecap +(13949,13467,100,1,0,1,3), -- Icecap +-- ------------------------- +-- -- The Burning Crusade -- +-- ------------------------- +-- Bloodthistle +(18009,22710,100,1,0,1,3), -- Bloodthistle +-- Felweed +(18111,22785,100,1,0,1,3), -- Felweed +(18111,22575, 15,1,0,1,2), -- Mote of life +(18111,22794, 2,1,0,1,1), -- Fel Lotus +-- Dreaming Glory +(18112,22786,100,1,0,1,3), -- Dreaming Glory +(18112,22575, 15,1,0,1,3), -- Mote of life +(18112,22794, 2,1,0,1,1), -- Fel Lotus +-- Ragveil +(18113,22787,100,1,0,1,3), -- Ragveil +(18113,22575, 15,1,0,1,3), -- Mote of life +(18113,22794, 2,1,0,1,1), -- Fel Lotus +-- Flame Cap +(18114,22788,100,1,0,1,3), -- Flame Cap +(18114,22794, 2,1,0,1,1), -- Fel Lotus +(18114,35229,-25,1,0,1,1), -- Nether Residue (Questitem) +-- Terocone +(18115,22789,100,1,0,1,3), -- Terocone +(18115,22575, 15,1,0,1,3), -- Mote of life +(18115,22794, 3,1,0,1,1), -- Fel Lotus +(18115,35229,-25,1,0,1,1), -- Nether Residue (Questitem) +-- Ancient Lichen +(18116,22790,100,1,0,1,3), -- Ancient Lichen +(18116,22794, 2,1,0,1,1), -- Fel Lotus +(18116,35229,-25,1,0,1,1), -- Nether Residue (Questitem) +-- Netherbloom +(18117,22791,100,1,0,1,3), -- Netherbloom +(18117,22576, 15,1,0,1,3), -- Mote of mana +(18117,22794, 3,1,0,1,1), -- Fel Lotus +(18117,35229,-25,1,0,1,1), -- Nether Residue (Questitem) +-- Nightmare Vine +(18118,22792,100,1,0,1,3), -- Nightmare Vine +(18118,22575, 10,1,0,1,3), -- Nightmare Seed +(18118,22794, 3,1,0,1,1), -- Fel Lotus +(18118,35229,-25,1,0,1,1), -- Nether Residue (Questitem) +-- Mana Thistle +(18119,22793,100,1,0,1,3), -- Mana Thistle +(18119,22575, 15,1,0,1,3), -- Mote of life +(18119,22794, 3,1,0,1,1), -- Fel Lotus +(18119,35229,-25,1,0,1,1), -- Nether Residue (Questitem) +-- Netherdust Bush +(22071,32468,100,1,0,1,3), -- Netherdust Pollen +(22071,22576,15,1,0,1,3), -- Mote of Mana +(22071,22794, 2,1,0,1,1), -- Fel Lotus +(22071,32506, 1,1,0,1,1), -- Netherwing Egg +-- ---------------------------------- +-- -- Wrath of the Lich King Zones -- +-- ---------------------------------- +-- Goldclover +(24093,36901,100,1,0,1,3), -- GoldClover +(24093,37921, 35,1,0,1,3), -- Deadnettle +(24093,37704, 20,1,0,1,3), -- Crystallized Life +(24093,36908, 5,1,0,1,1), -- Frost Lotus +-- Firethorn +(25089,39969,50,1,1,2,3), -- Fire Seed +(25089,39970,50,1,1,2,3), -- Fire Leaf +(25089,37704,25,1,0,1,3), -- Crystallized Life +(25089,36908, 5,1,0,1,1), -- Frost Lotus +-- Tiger Lily +(24224,36904,100,1,0,1,3), -- Tiger Lily +(24224,37921, 35,1,0,1,3), -- Deadnettle +(24224,37704, 20,1,0,1,3), -- Crystallized Life +(24224,36908, 5,1,0,1,1), -- Frost Lotus +-- Talandra's Rose +(24225,36907,100,1,0,1,3), -- Talandra's +(24225,37921, 35,1,0,1,3), -- Deadnettle +(24225,37704, 20,1,0,1,3), -- Crystallized Life +(24225,36908, 5,1,0,1,1), -- Frost LotusRose +-- Frozen Herb +-- Dragonblight +(25094,36901,60,1,1,1,3), -- Goldclover +(25094,36904,20,1,1,1,3), -- Tiger Lily +(25094,36907,20,1,1,1,3), -- Talandra's Rose +-- Zul Drak & Wintergrasp +(25095,36901,60,1,1,1,4), -- Goldclover +(25095,36904,20,1,1,1,4), -- Tiger Lily +(25095,36907,20,1,1,1,4), -- Talandra's Rose +-- The Nexus +(25096,36901,60,1,1,2,6), -- Goldclover +(25096,36904,20,1,1,2,6), -- Tiger Lily +(25096,36907,20,1,1,2,6), -- Talandra's Rose +-- Adder's Tongue +(25093,36903,100,1,0,1,3), -- Adder's Tongue +(25093,37704, 25,1,0,1,3), -- Crystallized Life +(25093,36908, 5,1,0,1,1), -- Frost Lotus +-- Lichbloom +(24226,36905,100,1,0,1,3), -- Lichbloom +(24226,37704, 25,1,0,1,3), -- Crystallized Life +(24226,36908, 5,1,0,1,1), -- Frost Lotus +-- Icethorn +(24227,36906,100,1,0,1,3), -- Icethorn +(24227,37704, 25,1,0,1,3), -- Crystallized Life +(24227,36908, 5,1,0,1,3), -- Frost Lotus +-- Frost Lotus +(24228,36908,95,1,1,1,1), -- Frost Lotus (95% for 1) +(24228,1, 5,1,1,-@FrostLotus,1), -- Frost Lotus (5% for 2) +(24228,37921, 35,1,0,1,3), -- Deadnettle +(24228,37704, 25,1,0,1,3), -- Crystallized Life +-- -------------------------------- +-- -- Felwood Fel Creep Specials -- +-- -------------------------------- +-- Sungrass +(13965, 8838,100,1,0,1,3), -- Sungrass +(13965,11514, 50,1,0,1,2), -- Fel Creep +-- Gromsblood +(13966, 8846,100,1,0,1,3), -- Gromsblood +(13966,11514, 50,1,0,1,2), -- Fel Creep +-- Golden Sansam +(13967,13464,100,1,0,1,3), -- Golden Sansam +(13967,11514, 50,1,0,1,2), -- Fel Creep +-- Dreamfoil +(13968,13463,100,1,0,1,3), -- Dreamfoil +(13968,11514, 50,1,0,1,2), -- Fel Creep +-- Mountain Silversage +(13969,13465,100,1,0,1,3), -- Mountain Silversage +(13969,11514, 10,1,0,1,2), -- Fel Creep +-- Arthas'Tears +(13970, 8836,100,1,0,1,3), -- Arthas' Tears +(13970,11514, 50,1,0,1,3), -- Fel Creep +-- ---------------------------------- +-- -- Zul Gurub Bloodvine Specials -- +-- ---------------------------------- +-- Purple Lotus +(17200,8831,100,1,0,1,3), -- Purple Lotus +(17200, 8153, 10,1,0,1,1), -- Wildvine +(17200,19726,15,1,0,1,3), -- Bloodvine +-- Sungrass +(17201,8838,100,1,0,1,3), -- Sungrass +(17201,19726,15,1,0,1,3), -- Bloodvine +-- Golden Sansam +(17202,13464,100,1,0,1,3), -- Golden Sansam +(17202,19726, 15,1,0,1,3), -- Bloodvine +-- Dreamfoil +(17203,13463,100,1,0,1,3), -- Dreamfoil +(17203,19726, 15,1,0,1,3), -- Bloodvine +-- Mountain Silversage +(17204,13465,100,1,0,1,3), -- Mountain Silversage +(17204,19726, 15,1,0,1,3), -- Bloodvine +-- -------------------------- +-- -- Zangermarsh Specials -- +-- -------------------------- +-- Ragveil +(19627,22787,100,1,0,1,3), -- Ragveil +(19627,22575, 15,1,0,1,3), -- Mote of life +(19627,22794, 2,1,0,1,1), -- Fel Lotus +(19627,24401, 10,1,0,1,3), -- Unidentified Plant Parts +-- Felweed +(19628,22785,100,1,0,1,3), -- Felweed +(19628,22575, 15,1,0,1,2), -- Mote of life +(19628,22794, 2,1,0,1,1), -- Fel Lotus +(19628,24401, 10,1,0,1,3), -- Unidentified Plant Parts +-- Dreaming Glory +(19629,22786,100,1,0,1,3), -- Dreaming Glory +(19629,22575, 15,1,0,1,3), -- Mote of life +(19629,22794, 2,1,0,1,1), -- Fel Lotus +(19629,24401, 10,1,0,1,3), -- Unidentified Plant Parts +-- Blindweed (Zangermarsh) +(19630, 8839,100,1,0,1,3), -- Blindweed +(19630,24401, 10,1,0,1,3); -- Unidentified Plant Parts + +-- Cleanups +DELETE FROM `reference_loot_template` WHERE `entry` IN (12010,12011,12012,12013,12014,12015,12016,12017); +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`= 4 AND `SourceGroup` IN (6150,6313,13948) AND `SourceEntry`=11514; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=10 AND `SourceGroup` IN (12010,12012,12013,12014) AND `SourceEntry`=11514;
\ No newline at end of file diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index f43a7f91f32..c5b5cd5dfef 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -433,11 +433,12 @@ void SmartAI::MovementInform(uint32 MovementType, uint32 Data) void SmartAI::RemoveAuras() { + /// @fixme: duplicated logic in CreatureAI::_EnterEvadeMode (could use RemoveAllAurasExceptType) Unit::AuraApplicationMap& appliedAuras = me->GetAppliedAuras(); for (Unit::AuraApplicationMap::iterator iter = appliedAuras.begin(); iter != appliedAuras.end();) { Aura const* aura = iter->second->GetBase(); - if (!aura->IsPassive() && !aura->HasEffectType(SPELL_AURA_CONTROL_VEHICLE) && aura->GetCasterGUID() != me->GetGUID()) + if (!aura->IsPassive() && !aura->HasEffectType(SPELL_AURA_CONTROL_VEHICLE) && !aura->HasEffectType(SPELL_AURA_CLONE_CASTER) && aura->GetCasterGUID() != me->GetGUID()) me->RemoveAura(iter); else ++iter; diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 4fa02decdf8..088098275e9 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -1506,16 +1506,16 @@ void Pet::InitLevelupSpellsForLevel() { for (uint8 i = 0; i < MAX_CREATURE_SPELL_DATA_SLOT; ++i) { - SpellInfo const* spellEntry = sSpellMgr->GetSpellInfo(defSpells->spellid[i]); - if (!spellEntry) + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(defSpells->spellid[i]); + if (!spellInfo) continue; // will called first if level down - if (spellEntry->SpellLevel > level) - unlearnSpell(spellEntry->Id, true); + if (spellInfo->SpellLevel > level) + unlearnSpell(spellInfo->Id, true); // will called if level up else - learnSpell(spellEntry->Id); + learnSpell(spellInfo->Id); } } } diff --git a/src/server/game/Entities/Totem/Totem.cpp b/src/server/game/Entities/Totem/Totem.cpp index efdf386f80e..9784f6194ee 100644 --- a/src/server/game/Entities/Totem/Totem.cpp +++ b/src/server/game/Entities/Totem/Totem.cpp @@ -107,7 +107,7 @@ void Totem::UnSummon(uint32 msTime) RemoveAurasDueToSpell(GetSpell(), GetGUID()); // clear owner's totem slot - for (int i = SUMMON_SLOT_TOTEM; i < MAX_TOTEM_SLOT; ++i) + for (uint8 i = SUMMON_SLOT_TOTEM; i < MAX_TOTEM_SLOT; ++i) { if (GetOwner()->m_SummonSlot[i] == GetGUID()) { diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 8f7c26e3ab6..27e8453cfc3 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -162,7 +162,7 @@ ProcEventInfo::ProcEventInfo(Unit* actor, Unit* actionTarget, Unit* procTarget, #endif Unit::Unit(bool isWorldObject) : WorldObject(isWorldObject), m_movedPlayer(NULL), m_lastSanctuaryTime(0), - m_TempSpeed(0.0f), IsAIEnabled(false), NeedChangeAI(false), + IsAIEnabled(false), NeedChangeAI(false), m_ControlledByPlayer(false), movespline(new Movement::MoveSpline()), i_AI(NULL), i_disabledAI(NULL), m_AutoRepeatFirstCast(false), m_procDeep(0), m_removedAurasCount(0), i_motionMaster(this), m_ThreatManager(this), @@ -195,8 +195,6 @@ Unit::Unit(bool isWorldObject) : for (uint8 i = 0; i < CURRENT_MAX_SPELL; ++i) m_currentSpells[i] = NULL; - m_addDmgOnce = 0; - for (uint8 i = 0; i < MAX_SUMMON_SLOT; ++i) m_SummonSlot[i] = 0; @@ -12631,18 +12629,6 @@ Player* Unit::GetSpellModOwner() const } ///----------Pet responses methods----------------- -void Unit::SendPetCastFail(uint8 castCount, SpellInfo const* spellInfo, SpellCastResult result) -{ - if (result == SPELL_CAST_OK) - return; - - Unit* owner = GetCharmerOrOwner(); - if (!owner || owner->GetTypeId() != TYPEID_PLAYER) - return; - - Spell::SendCastResult(owner->ToPlayer(), spellInfo, castCount, result, SPELL_CUSTOM_ERROR_NONE, SMSG_PET_CAST_FAILED); -} - void Unit::SendPetActionFeedback(uint8 msg) { Unit* owner = GetOwner(); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index c51be5d460e..9aade75a536 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -967,7 +967,8 @@ struct CalcDamageInfo }; // Spell damage info structure based on structure sending in SMSG_SPELLNONMELEEDAMAGELOG opcode -struct SpellNonMeleeDamage{ +struct SpellNonMeleeDamage +{ SpellNonMeleeDamage(Unit* _attacker, Unit* _target, uint32 _SpellID, uint32 _schoolMask) : target(_target), attacker(_attacker), SpellID(_SpellID), damage(0), overkill(0), schoolMask(_schoolMask), absorb(0), resist(0), physicalLog(false), unused(false), blocked(0), HitInfo(0), cleanDamage(0) @@ -1851,7 +1852,6 @@ class Unit : public WorldObject Spell* FindCurrentSpellBySpellId(uint32 spell_id) const; int32 GetCurrentSpellCastTime(uint32 spell_id) const; - uint32 m_addDmgOnce; uint64 m_SummonSlot[MAX_SUMMON_SLOT]; uint64 m_ObjectSlot[MAX_GAMEOBJECT_SLOT]; @@ -2004,9 +2004,6 @@ class Unit : public WorldObject float GetSpeed(UnitMoveType mtype) const; float GetSpeedRate(UnitMoveType mtype) const { return m_speed_rate[mtype]; } void SetSpeed(UnitMoveType mtype, float rate, bool forced = false); - float m_TempSpeed; - - bool isHover() const { return HasAuraType(SPELL_AURA_HOVER); } float ApplyEffectModifiers(SpellInfo const* spellProto, uint8 effect_index, float value) const; int32 CalculateSpellDamage(Unit const* target, SpellInfo const* spellProto, uint8 effect_index, int32 const* basePoints = NULL) const; @@ -2049,7 +2046,6 @@ class Unit : public WorldObject void ClearComboPointHolders(); ///----------Pet responses methods----------------- - void SendPetCastFail(uint8 castCount, SpellInfo const* spellInfo, SpellCastResult result); void SendPetActionFeedback (uint8 msg); void SendPetTalk (uint32 pettalk); void SendPetAIReaction(uint64 guid); diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index a608eb500c7..2e7ca070924 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -312,10 +312,6 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint32 spellid return; } - if (spellInfo->StartRecoveryCategory > 0) - if (pet->GetCharmInfo() && pet->GetCharmInfo()->GetGlobalCooldownMgr().HasGlobalCooldown(spellInfo)) - return; - for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i) { if (spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_SRC_AREA_ENEMY || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_DEST_AREA_ENEMY || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_DEST_DYNOBJ_ENEMY) @@ -395,10 +391,10 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint32 spellid } else { - if (pet->isPossessed() || pet->IsVehicle()) + if (pet->isPossessed() || pet->IsVehicle()) /// @todo: confirm this check Spell::SendCastResult(GetPlayer(), spellInfo, 0, result); else - pet->SendPetCastFail(0, spellInfo, result); + spell->SendPetCastResult(result); if (!pet->ToCreature()->HasSpellCooldown(spellid)) GetPlayer()->SendClearCooldown(spellid, pet); @@ -780,13 +776,6 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket) return; } - if (spellInfo->StartRecoveryCategory > 0) // Check if spell is affected by GCD - if (caster->GetTypeId() == TYPEID_UNIT && caster->GetCharmInfo() && caster->GetCharmInfo()->GetGlobalCooldownMgr().HasGlobalCooldown(spellInfo)) - { - caster->SendPetCastFail(castCount, spellInfo, SPELL_FAILED_NOT_READY); - return; - } - // do not cast not learned spells if (!caster->HasSpell(spellId) || spellInfo->IsPassive()) return; @@ -801,25 +790,19 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket) spell->m_cast_count = castCount; // probably pending spell cast spell->m_targets = targets; - /// @todo need to check victim? - SpellCastResult result; - if (caster->m_movedPlayer) - result = spell->CheckPetCast(caster->m_movedPlayer->GetSelectedUnit()); - else - result = spell->CheckPetCast(NULL); + SpellCastResult result = spell->CheckPetCast(NULL); + if (result == SPELL_CAST_OK) { - if (caster->GetTypeId() == TYPEID_UNIT) + if (Creature* creature = caster->ToCreature()) { - Creature* pet = caster->ToCreature(); - pet->AddCreatureSpellCooldown(spellId); - if (pet->IsPet()) + creature->AddCreatureSpellCooldown(spellId); + if (Pet* pet = creature->ToPet()) { - Pet* p = (Pet*)pet; // 10% chance to play special pet attack talk, else growl // actually this only seems to happen on special spells, fire shield for imp, torment for voidwalker, but it's stupid to check every spell - if (p->getPetType() == SUMMON_PET && (urand(0, 100) < 10)) - pet->SendPetTalk((uint32)PET_TALK_SPECIAL_SPELL); + if (pet->getPetType() == SUMMON_PET && (urand(0, 100) < 10)) + pet->SendPetTalk(PET_TALK_SPECIAL_SPELL); else pet->SendPetAIReaction(guid); } @@ -829,7 +812,8 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket) } else { - caster->SendPetCastFail(castCount, spellInfo, result); + spell->SendPetCastResult(result); + if (caster->GetTypeId() == TYPEID_PLAYER) { if (!caster->ToPlayer()->HasSpellCooldown(spellId)) diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 4bffd35af38..7b30c3e6634 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2025,6 +2025,15 @@ void Spell::SearchChainTargets(std::list<WorldObject*>& targets, uint32 chainTar } } +GameObject* Spell::SearchSpellFocus() +{ + GameObject* focus = NULL; + Trinity::GameObjectFocusCheck check(m_caster, m_spellInfo->RequiresSpellFocus); + Trinity::GameObjectSearcher<Trinity::GameObjectFocusCheck> searcher(m_caster, focus, check); + SearchTargets<Trinity::GameObjectSearcher<Trinity::GameObjectFocusCheck> > (searcher, GRID_MAP_TYPE_MASK_GAMEOBJECT, m_caster, m_caster, m_caster->GetVisibilityRange()); + return focus; +} + void Spell::prepareDataForTriggerSystem(AuraEffect const* /*triggeredByAura*/) { //========================================================================================== @@ -3777,13 +3786,25 @@ void Spell::SendCastResult(SpellCastResult result) SendCastResult(m_caster->ToPlayer(), m_spellInfo, m_cast_count, result, m_customError); } +void Spell::SendPetCastResult(SpellCastResult result) +{ + if (result == SPELL_CAST_OK) + return; + + Unit* owner = m_caster->GetCharmerOrOwner(); + if (!owner || owner->GetTypeId() != TYPEID_PLAYER) + return; + + SendCastResult(owner->ToPlayer(), m_spellInfo, m_cast_count, result, SPELL_CUSTOM_ERROR_NONE, SMSG_PET_CAST_FAILED); +} + void Spell::SendCastResult(Player* caster, SpellInfo const* spellInfo, uint8 cast_count, SpellCastResult result, SpellCustomErrors customError /*= SPELL_CUSTOM_ERROR_NONE*/, Opcodes opcode /*= SMSG_CAST_FAILED*/) { if (result == SPELL_CAST_OK) return; WorldPacket data(opcode, (4+1+1)); - data << uint8(cast_count); // single cast or multi 2.3 (0/1) + data << uint8(cast_count); data << uint32(spellInfo->Id); data << uint8(result); // problem switch (result) @@ -5053,9 +5074,17 @@ SpellCastResult Spell::CheckCast(bool strict) return SPELL_FAILED_NOT_MOUNTED; } + // check spell focus object + if (m_spellInfo->RequiresSpellFocus) + { + focusObject = SearchSpellFocus(); + if (!focusObject) + return SPELL_FAILED_REQUIRES_SPELL_FOCUS; + } + SpellCastResult castResult = SPELL_CAST_OK; - // always (except passive spells) check items (focus object can be required for any type casts) + // always (except passive spells) check items (only player related checks) if (!m_spellInfo->IsPassive()) { castResult = CheckItems(); @@ -5655,6 +5684,11 @@ SpellCastResult Spell::CheckPetCast(Unit* target) if (creatureCaster->HasSpellCooldown(m_spellInfo->Id)) return SPELL_FAILED_NOT_READY; + // Check if spell is affected by GCD + if (m_spellInfo->StartRecoveryCategory > 0) + if (m_caster->GetCharmInfo() && m_caster->GetCharmInfo()->GetGlobalCooldownMgr().HasGlobalCooldown(m_spellInfo)) + return SPELL_FAILED_NOT_READY; + return CheckCast(true); } @@ -6049,26 +6083,6 @@ SpellCastResult Spell::CheckItems() return SPELL_FAILED_EQUIPPED_ITEM_CLASS; } - // check spell focus object - if (m_spellInfo->RequiresSpellFocus) - { - CellCoord p(Trinity::ComputeCellCoord(m_caster->GetPositionX(), m_caster->GetPositionY())); - Cell cell(p); - - GameObject* ok = NULL; - Trinity::GameObjectFocusCheck go_check(m_caster, m_spellInfo->RequiresSpellFocus); - Trinity::GameObjectSearcher<Trinity::GameObjectFocusCheck> checker(m_caster, ok, go_check); - - TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectFocusCheck>, GridTypeMapContainer > object_checker(checker); - Map& map = *m_caster->GetMap(); - cell.Visit(p, object_checker, map, *m_caster, m_caster->GetVisibilityRange()); - - if (!ok) - return SPELL_FAILED_REQUIRES_SPELL_FOCUS; - - focusObject = ok; // game object found in range - } - // do not take reagents for these item casts if (!(m_CastItem && m_CastItem->GetTemplate()->Flags & ITEM_PROTO_FLAG_TRIGGERED_CAST)) { diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 244615c848a..37316e1d6bb 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -375,6 +375,8 @@ class Spell void SearchAreaTargets(std::list<WorldObject*>& targets, float range, Position const* position, Unit* referer, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectionType, ConditionList* condList); void SearchChainTargets(std::list<WorldObject*>& targets, uint32 chainTargets, WorldObject* target, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectType, ConditionList* condList, bool isChainHeal); + GameObject* SearchSpellFocus(); + void prepare(SpellCastTargets const* targets, AuraEffect const* triggeredByAura = NULL); void cancel(); void update(uint32 difftime); @@ -422,6 +424,7 @@ class Spell static void SendCastResult(Player* caster, SpellInfo const* spellInfo, uint8 cast_count, SpellCastResult result, SpellCustomErrors customError = SPELL_CUSTOM_ERROR_NONE, Opcodes opcode = SMSG_CAST_FAILED); void SendCastResult(SpellCastResult result); + void SendPetCastResult(SpellCastResult result); void SendSpellStart(); void SendSpellGo(); void SendSpellCooldown(); diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp index 678bd884cb7..9876da73004 100644 --- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp +++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp @@ -23,9 +23,9 @@ enum Spells { SPELL_SEARING_SHADOWS = 96913, - SPEll_FOCUSED_FIRE_FIRST_DAMAGE = 97212, - SPEll_FOCUSED_FIRE_TRIGGER = 96872, - SPEll_FOCUSED_FIRE_VISUAL = 96886, + SPELL_FOCUSED_FIRE_FIRST_DAMAGE = 97212, + SPELL_FOCUSED_FIRE_TRIGGER = 96872, + SPELL_FOCUSED_FIRE_VISUAL = 96886, SPELL_FOCUSED_FIRE = 96884, SPELL_EYES_OF_OCCUTHAR = 96920, SPELL_GAZE_OF_OCCUTHAR = 96942, @@ -95,7 +95,7 @@ class boss_occuthar : public CreatureScript for (uint8 i = 0; i < MAX_OCCUTHAR_VEHICLE_SEATS; ++i) { if (Unit* vehicle = _vehicle->GetPassenger(i)) - vehicle->CastSpell(summon, SPEll_FOCUSED_FIRE_VISUAL); + vehicle->CastSpell(summon, SPELL_FOCUSED_FIRE_VISUAL); } } } @@ -119,7 +119,7 @@ class boss_occuthar : public CreatureScript events.ScheduleEvent(EVENT_SEARING_SHADOWS, 25 * IN_MILLISECONDS); break; case EVENT_FOCUSED_FIRE: - DoCastAOE(SPEll_FOCUSED_FIRE_TRIGGER, true); + DoCastAOE(SPELL_FOCUSED_FIRE_TRIGGER, true); events.ScheduleEvent(EVENT_FOCUSED_FIRE, 15 * IN_MILLISECONDS); break; case EVENT_EYES_OF_OCCUTHAR: @@ -180,7 +180,7 @@ class npc_eyestalk : public CreatureScript if (_events.ExecuteEvent() == EVENT_FOCUSED_FIRE_FIRST_DAMAGE) { - DoCastAOE(SPEll_FOCUSED_FIRE_FIRST_DAMAGE); + DoCastAOE(SPELL_FOCUSED_FIRE_FIRST_DAMAGE); if (++_damageCount < 2) _events.ScheduleEvent(EVENT_FOCUSED_FIRE_FIRST_DAMAGE, 1 * IN_MILLISECONDS); } |