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-rw-r--r--sql/base/auth_database.sql6
-rw-r--r--sql/updates/auth/2015_03_26_00_auth.sql4
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp2
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp4
-rw-r--r--src/server/game/Server/Packets/AuthenticationPackets.cpp442
-rw-r--r--src/server/game/Server/Packets/SystemPackets.cpp13
-rw-r--r--src/server/game/Server/Packets/SystemPackets.h12
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp600
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h1747
-rw-r--r--src/server/game/Server/Protocol/PacketLog.cpp2
10 files changed, 1429 insertions, 1403 deletions
diff --git a/sql/base/auth_database.sql b/sql/base/auth_database.sql
index 61bd761133b..076fe87130b 100644
--- a/sql/base/auth_database.sql
+++ b/sql/base/auth_database.sql
@@ -252,7 +252,7 @@ CREATE TABLE `battlenet_components` (
LOCK TABLES `battlenet_components` WRITE;
/*!40000 ALTER TABLE `battlenet_components` DISABLE KEYS */;
-INSERT INTO `battlenet_components` VALUES ('Bnet','Mc64',37165),('Bnet','Win',37165),('Bnet','Wn64',37165),('WoW','base',19634),('WoW','deDE',0),('WoW','enCN',0),('WoW','enGB',0),('WoW','enTW',0),('WoW','enUS',0),('WoW','esES',0),('WoW','esMX',0),('WoW','frFR',0),('WoW','itIT',0),('WoW','koKR',0),('WoW','Mc64',19702),('WoW','ptBR',0),('WoW','ptPT',0),('WoW','ruRU',0),('WoW','Win',19702),('WoW','Wn64',19702),('WoW','zhCN',0),('WoW','zhTW',0);
+INSERT INTO `battlenet_components` VALUES ('Bnet','Mc64',37165),('Bnet','Win',37165),('Bnet','Wn64',37165),('WoW','base',19793),('WoW','deDE',0),('WoW','enCN',0),('WoW','enGB',0),('WoW','enTW',0),('WoW','enUS',0),('WoW','esES',0),('WoW','esMX',0),('WoW','frFR',0),('WoW','itIT',0),('WoW','koKR',0),('WoW','Mc64',19802),('WoW','ptBR',0),('WoW','ptPT',0),('WoW','ruRU',0),('WoW','Win',19802),('WoW','Wn64',19802),('WoW','zhCN',0),('WoW','zhTW',0);
/*!40000 ALTER TABLE `battlenet_components` ENABLE KEYS */;
UNLOCK TABLES;
@@ -568,7 +568,7 @@ CREATE TABLE `realmlist` (
`timezone` tinyint(3) unsigned NOT NULL DEFAULT '0',
`allowedSecurityLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`population` float unsigned NOT NULL DEFAULT '0',
- `gamebuild` int(10) unsigned NOT NULL DEFAULT '19634',
+ `gamebuild` int(10) unsigned NOT NULL DEFAULT '19793',
`Region` tinyint(3) unsigned NOT NULL DEFAULT '2',
`Battlegroup` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`id`),
@@ -582,7 +582,7 @@ CREATE TABLE `realmlist` (
LOCK TABLES `realmlist` WRITE;
/*!40000 ALTER TABLE `realmlist` DISABLE KEYS */;
-INSERT INTO `realmlist` VALUES (1,'Trinity','127.0.0.1','127.0.0.1','255.255.255.0',8085,0,0,1,0,0,19634,2,1);
+INSERT INTO `realmlist` VALUES (1,'Trinity','127.0.0.1','127.0.0.1','255.255.255.0',8085,0,0,1,0,0,19793,2,1);
/*!40000 ALTER TABLE `realmlist` ENABLE KEYS */;
UNLOCK TABLES;
diff --git a/sql/updates/auth/2015_03_26_00_auth.sql b/sql/updates/auth/2015_03_26_00_auth.sql
new file mode 100644
index 00000000000..af1ffba9a0b
--- /dev/null
+++ b/sql/updates/auth/2015_03_26_00_auth.sql
@@ -0,0 +1,4 @@
+UPDATE `realmlist` SET `gamebuild`=19793 WHERE `id`=1;
+
+UPDATE `battlenet_components` SET `Build`=19793 WHERE `Program`='WoW' AND `Platform`='base' AND `Build`=19634;
+UPDATE `battlenet_components` SET `Build`=19802 WHERE `Program`='WoW' AND `Platform` IN ('Win','Wn64','Mc64') AND `Build`=19702;
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 34c50cac180..da9a784b133 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -1089,7 +1089,7 @@ void WorldSession::SendFeatureSystemStatus()
features.ScrollOfResurrectionRequestsRemaining = 1;
features.ScrollOfResurrectionMaxRequestsPerDay = 1;
features.UnkInt27 = 60;
- features.UnkInt29 = 20;
+ features.TwitterMsTillCanPost = 20;
features.CfgRealmID = 2;
features.CfgRealmRecID = 0;
features.VoiceEnabled = false;
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 4818d428db9..80377b6f1a5 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -378,7 +378,7 @@ void WorldSession::HandleChatAddonMessageOpcode(WorldPackets::Chat::ChatAddonMes
switch (packet.GetOpcode())
{
- case CMSG_MESSAGECHAT_ADDON_GUILD:
+ /* case CMSG_MESSAGECHAT_ADDON_GUILD:
type = CHAT_MSG_GUILD;
break;
case CMSG_MESSAGECHAT_ADDON_OFFICER:
@@ -389,7 +389,7 @@ void WorldSession::HandleChatAddonMessageOpcode(WorldPackets::Chat::ChatAddonMes
break;
case CMSG_MESSAGECHAT_ADDON_RAID:
type = CHAT_MSG_RAID;
- break;
+ break;*/
default:
TC_LOG_ERROR("network", "HandleChatAddonMessageOpcode: Unknown addon chat opcode (%u)", packet.GetOpcode());
return;
diff --git a/src/server/game/Server/Packets/AuthenticationPackets.cpp b/src/server/game/Server/Packets/AuthenticationPackets.cpp
index 4ea824dcb81..5646a0f33f7 100644
--- a/src/server/game/Server/Packets/AuthenticationPackets.cpp
+++ b/src/server/game/Server/Packets/AuthenticationPackets.cpp
@@ -314,258 +314,258 @@ WorldPacket const* WorldPackets::Auth::ConnectTo::Write()
uint8* hmac = hmacHash.GetDigest();
- payload << uint8(PiDigits[41]);
- payload << uint8(Haiku[23]);
- payload << uint8(PiDigits[11]);
- payload << uint8(PiDigits[43]);
- payload << uint8(Payload.PanamaKey[13]);
- payload << uint8(Haiku[57]);
- payload << uint8(Haiku[21]);
- payload << uint8(Payload.PanamaKey[25]);
- payload << uint8(PiDigits[23]);
- payload << uint8(Payload.PanamaKey[31]);
- payload << uint8(PiDigits[97]);
- payload << uint8(PiDigits[25]);
- payload << uint8(PiDigits[9]);
- payload << uint8(Haiku[9]);
- payload << uint8(Haiku[26]);
- payload << uint8(Haiku[62]);
- payload << uint8(Haiku[68]);
- payload << uint8(Haiku[24]);
- payload << uint8(Haiku[41]);
- payload << uint8(PiDigits[89]);
- payload << uint8(PiDigits[40]);
- payload << uint8(Haiku[43]);
- payload << uint8(Haiku[50]);
- payload << uint8(PiDigits[3]);
- payload << uint8(PiDigits[76]);
- payload << uint8(address[3]);
- payload << uint8(Payload.PanamaKey[28]);
- payload << uint8(addressType);
- payload << uint8(PiDigits[79]);
- payload << uint8(PiDigits[69]);
- payload << uint8(PiDigits[24]);
- payload << uint8(Haiku[60]);
- payload << uint8(PiDigits[21]);
- payload << uint8(PiDigits[1]);
- payload << uint8(PiDigits[55]);
- payload << uint8(PiDigits[27]);
- payload << uint8(PiDigits[81]);
- payload << uint8(hmac[7]);
- payload << uint8(Haiku[13]);
- payload << uint8(PiDigits[82]);
- payload << uint8(PiDigits[102]);
- payload << uint8(PiDigits[77]);
- payload << uint8(PiDigits[35]);
- payload << uint8(Haiku[19]);
- payload << uint8(PiDigits[33]);
- payload << uint8(PiDigits[5]);
- payload << uint8(Haiku[45]);
- payload << uint8(hmac[12]);
- payload << uint8(hmac[9]);
- payload << uint8(Haiku[1]);
- payload << uint8(Haiku[17]);
- payload << uint8(PiDigits[85]);
- payload << uint8(address[14]);
- payload << uint8(Payload.PanamaKey[5]);
- payload << uint8(hmac[1]);
- payload << uint8(PiDigits[73]);
- payload << uint8(PiDigits[46]);
- payload << uint8(address[1]);
- payload << uint8(PiDigits[95]);
payload << uint8((port >> 8) & 0xFF);
- payload << uint8(address[15]);
- payload << uint8(Payload.PanamaKey[14]);
- payload << uint8(Haiku[0]);
- payload << uint8(Haiku[36]);
- payload << uint8(PiDigits[34]);
- payload << uint8(Haiku[6]);
- payload << uint8(hmac[18]);
- payload << uint8(Payload.PanamaKey[24]);
- payload << uint8(Haiku[37]);
- payload << uint8(Payload.PanamaKey[1]);
- payload << uint8(Haiku[39]);
- payload << uint8(Haiku[27]);
- payload << uint8(Haiku[12]);
- payload << uint8(Haiku[35]);
- payload << uint8(PiDigits[57]);
- payload << uint8(PiDigits[50]);
- payload << uint8(PiDigits[99]);
- payload << uint8(PiDigits[60]);
- payload << uint8(PiDigits[54]);
- payload << uint8(Payload.PanamaKey[26]);
- payload << uint8(hmac[14]);
- payload << uint8(PiDigits[106]);
- payload << uint8(Payload.PanamaKey[4]);
+ payload << uint8(PiDigits[59]);
+ payload << uint8(address[4]);
payload << uint8(PiDigits[18]);
- payload << uint8(PiDigits[20]);
- payload << uint8(Haiku[46]);
- payload << uint8(address[7]);
- payload << uint8(Payload.PanamaKey[10]);
- payload << uint8(hmac[11]);
- payload << uint8(Payload.PanamaKey[16]);
+ payload << uint8(PiDigits[50]);
+ payload << uint8(PiDigits[95]);
payload << uint8(PiDigits[101]);
+ payload << uint8(Payload.PanamaKey[9]);
+ payload << uint8(PiDigits[70]);
payload << uint8(PiDigits[56]);
- payload << uint8(hmac[2]);
- payload << uint8(PiDigits[6]);
- payload << uint8(PiDigits[84]);
- payload << uint8(Haiku[52]);
- payload << uint8(Payload.PanamaKey[15]);
- payload << uint8(Payload.PanamaKey[7]);
- payload << uint8(Payload.PanamaKey[3]);
- payload << uint8(PiDigits[39]);
- payload << uint8(Payload.PanamaKey[22]);
- payload << uint8(hmac[0]);
- payload << uint8(Haiku[2]);
- payload << uint8(Payload.PanamaKey[12]);
- payload << uint8(Payload.PanamaKey[20]);
- payload << uint8(PiDigits[80]);
- payload << uint8(Haiku[67]);
+ payload << uint8(PiDigits[28]);
payload << uint8(Haiku[63]);
+ payload << uint8(Haiku[30]);
+ payload << uint8(PiDigits[42]);
+ payload << uint8(PiDigits[93]);
+ payload << uint8(address[15]);
+ payload << uint8(PiDigits[2]);
+ payload << uint8(PiDigits[1]);
+ payload << uint8(address[1]);
+ payload << uint8(PiDigits[94]);
+ payload << uint8(PiDigits[26]);
+ payload << uint8(PiDigits[39]);
+ payload << uint8(Haiku[19]);
+ payload << uint8(PiDigits[46]);
+ payload << uint8(PiDigits[13]);
+ payload << uint8(Haiku[70]);
+ payload << uint8(Haiku[45]);
+ payload << uint8(PiDigits[7]);
+ payload << uint8(Haiku[50]);
+ payload << uint8(Payload.PanamaKey[0]);
+ payload << uint8(address[10]);
+ payload << uint8(Payload.PanamaKey[27]);
+ payload << uint8(Payload.PanamaKey[21]);
+ payload << uint8(hmac[2]);
+ payload << uint8(PiDigits[37]);
+ payload << uint8(Haiku[61]);
+ payload << uint8(PiDigits[83]);
payload << uint8(PiDigits[47]);
+ payload << uint8(Haiku[37]);
+ payload << uint8(Haiku[46]);
+ payload << uint8(PiDigits[73]);
+ payload << uint8(Payload.PanamaKey[30]);
+ payload << uint8(address[9]);
+ payload << uint8(address[11]);
+ payload << uint8(PiDigits[20]);
+ payload << uint8(Haiku[54]);
payload << uint8(Payload.PanamaKey[23]);
- payload << uint8(PiDigits[91]);
- payload << uint8(Haiku[53]);
- payload << uint8(Haiku[10]);
- payload << uint8(address[0]);
- payload << uint8(PiDigits[70]);
- payload << uint8(PiDigits[8]);
- payload << uint8(PiDigits[75]);
+ payload << uint8(PiDigits[38]);
+ payload << uint8(hmac[1]);
payload << uint8(address[8]);
- payload << uint8(PiDigits[72]);
- payload << uint8(Haiku[4]);
- payload << uint8(Haiku[25]);
- payload << uint8(Haiku[5]);
- payload << uint8(Haiku[42]);
- payload << uint8(hmac[13]);
- payload << uint8(Haiku[40]);
- payload << uint8(PiDigits[28]);
+ payload << uint8(PiDigits[43]);
+ payload << uint8(Payload.PanamaKey[15]);
+ payload << uint8(PiDigits[97]);
+ payload << uint8(Haiku[55]);
+ payload << uint8(Payload.PanamaKey[24]);
+ payload << uint8(PiDigits[36]);
+ payload << uint8(Haiku[48]);
+ payload << uint8(Haiku[41]);
+ payload << uint8(Haiku[22]);
+ payload << uint8(Payload.PanamaKey[18]);
+ payload << uint8(PiDigits[25]);
+ payload << uint8(Haiku[36]);
+ payload << uint8(PiDigits[52]);
+ payload << uint8(Haiku[53]);
payload << uint8(Haiku[15]);
- payload << uint8(PiDigits[51]);
- payload << uint8(PiDigits[68]);
- payload << uint8(Haiku[29]);
- payload << uint8(PiDigits[45]);
- payload << uint8(address[9]);
- payload << uint8(Payload.PanamaKey[6]);
- payload << uint8(Haiku[59]);
- payload << uint8(Payload.PanamaKey[27]);
- payload << uint8(Haiku[47]);
- payload << uint8(hmac[5]);
+ payload << uint8(PiDigits[87]);
+ payload << uint8(PiDigits[21]);
+ payload << uint8(Payload.XorMagic);
+ payload << uint8(Payload.PanamaKey[1]);
+ payload << uint8(Haiku[44]);
+ payload << uint8(Payload.PanamaKey[16]);
+ payload << uint8(PiDigits[80]);
+ payload << uint8(address[12]);
+ payload << uint8(PiDigits[81]);
+ payload << uint8(Haiku[69]);
payload << uint8(PiDigits[61]);
- payload << uint8(hmac[19]);
+ payload << uint8(PiDigits[69]);
payload << uint8(PiDigits[96]);
- payload << uint8(Haiku[33]);
- payload << uint8(Haiku[70]);
- payload << uint8(PiDigits[86]);
+ payload << uint8(Haiku[68]);
+ payload << uint8(Haiku[18]);
+ payload << uint8(PiDigits[41]);
+ payload << uint8(Haiku[56]);
+ payload << uint8(PiDigits[74]);
+ payload << uint8(Payload.PanamaKey[7]);
+ payload << uint8(Haiku[20]);
+ payload << uint8(PiDigits[3]);
+ payload << uint8(hmac[4]);
+ payload << uint8(Payload.PanamaKey[26]);
payload << uint8(Haiku[14]);
+ payload << uint8(Payload.PanamaKey[6]);
+ payload << uint8(Payload.PanamaKey[5]);
+ payload << uint8(PiDigits[89]);
payload << uint8(hmac[3]);
- payload << uint8(Haiku[65]);
- payload << uint8(PiDigits[71]);
- payload << uint8(PiDigits[7]);
- payload << uint8(PiDigits[19]);
- payload << uint8(hmac[4]);
- payload << uint8(Haiku[34]);
- payload << uint8(PiDigits[29]);
- payload << uint8(Haiku[3]);
- payload << uint8(address[11]);
- payload << uint8(address[2]);
- payload << uint8(PiDigits[87]);
- payload << uint8(PiDigits[94]);
- payload << uint8(PiDigits[62]);
- payload << uint8(Haiku[55]);
+ payload << uint8(PiDigits[60]);
+ payload << uint8(PiDigits[54]);
+ payload << uint8(PiDigits[67]);
+ payload << uint8(Haiku[52]);
payload << uint8(PiDigits[32]);
- payload << uint8(hmac[8]);
- payload << uint8(PiDigits[4]);
- payload << uint8(PiDigits[59]);
- payload << uint8(PiDigits[63]);
- payload << uint8(PiDigits[26]);
- payload << uint8(PiDigits[36]);
- payload << uint8(Haiku[7]);
- payload << uint8(Haiku[16]);
- payload << uint8(Haiku[69]);
+ payload << uint8(Haiku[29]);
+ payload << uint8(address[2]);
payload << uint8(PiDigits[44]);
- payload << uint8(PiDigits[67]);
- payload << uint8(PiDigits[90]);
- payload << uint8(Haiku[31]);
- payload << uint8(Payload.PanamaKey[30]);
+ payload << uint8(PiDigits[78]);
+ payload << uint8(Haiku[65]);
+ payload << uint8(PiDigits[51]);
+ payload << uint8(PiDigits[72]);
payload << uint8(PiDigits[53]);
payload << uint8(Haiku[49]);
- payload << uint8(Haiku[44]);
- payload << uint32(Payload.Adler32);
- payload << uint8(Haiku[54]);
+ payload << uint8(PiDigits[6]);
+ payload << uint8(Haiku[33]);
+ payload << uint8(Haiku[28]);
+ payload << uint8(Haiku[0]);
+ payload << uint8(Payload.PanamaKey[20]);
+ payload << uint8(PiDigits[75]);
+ payload << uint8(address[6]);
+ payload << uint8(PiDigits[86]);
+ payload << uint8(Haiku[60]);
+ payload << uint8(hmac[12]);
+ payload << uint8(Haiku[35]);
+ payload << uint8(PiDigits[45]);
+ payload << uint8(Haiku[67]);
+ payload << uint8(Haiku[26]);
+ payload << uint8(PiDigits[57]);
+ payload << uint8(PiDigits[90]);
+ payload << uint8(Haiku[5]);
+ payload << uint8(Haiku[13]);
+ payload << uint8(Haiku[8]);
+ payload << uint8(Haiku[17]);
+ payload << uint8(Payload.PanamaKey[10]);
+ payload << uint8(PiDigits[104]);
+ payload << uint8(address[0]);
payload << uint8(PiDigits[15]);
- payload << uint8(PiDigits[42]);
- payload << uint8(PiDigits[74]);
- payload << uint8(address[5]);
+ payload << uint8(hmac[19]);
+ payload << uint8(PiDigits[8]);
+ payload << uint8(PiDigits[64]);
+ payload << uint8(PiDigits[27]);
+ payload << uint8(Haiku[7]);
+ payload << uint8(hmac[10]);
+ payload << uint8(hmac[14]);
+ payload << uint8(Haiku[10]);
+ payload << uint8(Haiku[2]);
+ payload << uint8(address[14]);
+ payload << uint8(Haiku[21]);
+ payload << uint32(Payload.Adler32);
+ payload << uint8(Payload.PanamaKey[14]);
+ payload << uint8(Haiku[39]);
+ payload << uint8(Payload.PanamaKey[19]);
+ payload << uint8(PiDigits[16]);
+ payload << uint8(PiDigits[91]);
+ payload << uint8(hmac[6]);
+ payload << uint8(addressType);
payload << uint8(hmac[16]);
- payload << uint8(Haiku[22]);
+ payload << uint8(PiDigits[63]);
+ payload << uint8(PiDigits[12]);
+ payload << uint8(PiDigits[102]);
+ payload << uint8(PiDigits[62]);
+ payload << uint8(PiDigits[22]);
payload << uint8(Haiku[32]);
- payload << uint8(PiDigits[104]);
- payload << uint8(hmac[10]);
+ payload << uint8(PiDigits[14]);
+ payload << uint8(PiDigits[30]);
+ payload << uint8(Haiku[16]);
+ payload << uint8(Haiku[47]);
+ payload << uint8(Haiku[9]);
+ payload << uint8(PiDigits[34]);
+ payload << uint8(Payload.PanamaKey[4]);
+ payload << uint8(PiDigits[29]);
+ payload << uint8(PiDigits[76]);
+ payload << uint8(Haiku[40]);
+ payload << uint8(Haiku[59]);
+ payload << uint8(PiDigits[5]);
+ payload << uint8(PiDigits[31]);
+ payload << uint8(Haiku[43]);
+ payload << uint8(Haiku[3]);
+ payload << uint8(PiDigits[0]);
+ payload << uint8(PiDigits[49]);
+ payload << uint8(Haiku[24]);
+ payload << uint8(Payload.PanamaKey[17]);
+ payload << uint8(Haiku[62]);
+ payload << uint8(Payload.PanamaKey[13]);
+ payload << uint8(hmac[5]);
+ payload << uint8(Haiku[27]);
+ payload << uint8(hmac[13]);
+ payload << uint8(address[5]);
+ payload << uint8(Payload.PanamaKey[3]);
+ payload << uint8(PiDigits[71]);
+ payload << uint8(Haiku[38]);
payload << uint8(PiDigits[98]);
- payload << uint8(Haiku[8]);
- payload << uint8(PiDigits[65]);
- payload << uint8(Haiku[11]);
+ payload << uint8(PiDigits[100]);
payload << uint8(PiDigits[66]);
- payload << uint8(address[12]);
+ payload << uint8(Haiku[6]);
+ payload << uint8(PiDigits[40]);
+ payload << uint8(Haiku[31]);
+ payload << uint8(PiDigits[17]);
+ payload << uint8(PiDigits[92]);
+ payload << uint8(address[3]);
payload << uint8(Payload.PanamaKey[8]);
- payload << uint8(PiDigits[22]);
+ payload << uint8(PiDigits[88]);
+ payload << uint8(PiDigits[65]);
+ payload << uint8(Payload.PanamaKey[31]);
payload << uint8(PiDigits[58]);
- payload << uint8(PiDigits[64]);
- payload << uint8(Payload.PanamaKey[0]);
- payload << uint8(PiDigits[93]);
+ payload << uint8(Payload.PanamaKey[2]);
+ payload << uint8(PiDigits[79]);
+ payload << uint8(Haiku[66]);
+ payload << uint8(PiDigits[24]);
+ payload << uint8(Haiku[34]);
+ payload << uint8(PiDigits[77]);
+ payload << uint8(Haiku[58]);
+ payload << uint8(Haiku[1]);
+ payload << uint8(PiDigits[10]);
payload << uint8(PiDigits[107]);
- payload << uint8(PiDigits[38]);
- payload << uint8(Haiku[48]);
- payload << uint8(address[4]);
+ payload << uint8(PiDigits[55]);
+ payload << uint8(Haiku[12]);
+ payload << uint8(PiDigits[106]);
+ payload << uint8(hmac[8]);
+ payload << uint8(PiDigits[105]);
+ payload << uint8(Payload.PanamaKey[12]);
+ payload << uint8(PiDigits[4]);
+ payload << uint8(PiDigits[11]);
+ payload << uint8(PiDigits[99]);
+ payload << uint8(Haiku[23]);
+ payload << uint8(Haiku[42]);
+ payload << uint8(Haiku[4]);
+ payload << uint8(PiDigits[19]);
payload << uint8(PiDigits[48]);
- payload << uint8(Payload.PanamaKey[19]);
- payload << uint8(PiDigits[88]);
- payload << uint8(PiDigits[31]);
- payload << uint8(PiDigits[78]);
+ payload << uint8(PiDigits[85]);
+ payload << uint8(hmac[15]);
+ payload << uint8(PiDigits[82]);
payload << uint8(PiDigits[103]);
- payload << uint8(PiDigits[16]);
- payload << uint8(Haiku[38]);
- payload << uint8(PiDigits[14]);
- payload << uint8(Haiku[30]);
- payload << uint8(Payload.PanamaKey[2]);
- payload << uint8(PiDigits[12]);
- payload << uint8(Payload.PanamaKey[11]);
- payload << uint8(PiDigits[30]);
- payload << uint8(Haiku[61]);
+ payload << uint8(address[13]);
+ payload << uint8(PiDigits[23]);
payload << uint8(Haiku[64]);
- payload << uint8(Haiku[56]);
- payload << uint8(Payload.PanamaKey[17]);
- payload << uint8(Haiku[18]);
- payload << uint8(PiDigits[17]);
- payload << uint8(address[6]);
+ payload << uint8(Haiku[11]);
+ payload << uint8(hmac[11]);
+ payload << uint8(hmac[0]);
+ payload << uint8(PiDigits[68]);
+ payload << uint8(Haiku[57]);
+ payload << uint8(hmac[18]);
+ payload << uint8(PiDigits[9]);
+ payload << uint8(hmac[9]);
+ payload << uint8(hmac[7]);
payload << uint8(Payload.PanamaKey[29]);
- payload << uint8(PiDigits[105]);
- payload << uint8(PiDigits[10]);
- payload << uint8(PiDigits[37]);
- payload << uint8(PiDigits[13]);
- payload << uint8(PiDigits[49]);
- payload << uint8(Haiku[20]);
- payload << uint8(address[13]);
- payload << uint8(address[10]);
- payload << uint8(Payload.XorMagic);
+ payload << uint8(Haiku[51]);
+ payload << uint8(Payload.PanamaKey[11]);
+ payload << uint8(Haiku[25]);
+ payload << uint8(Payload.PanamaKey[22]);
+ payload << uint8(address[7]);
payload << uint8(hmac[17]);
- payload << uint8(PiDigits[100]);
+ payload << uint8(PiDigits[35]);
+ payload << uint8(PiDigits[84]);
+ payload << uint8(PiDigits[33]);
+ payload << uint8(Payload.PanamaKey[25]);
payload << uint8(port & 0xFF);
- payload << uint8(Payload.PanamaKey[9]);
- payload << uint8(PiDigits[0]);
- payload << uint8(Haiku[58]);
- payload << uint8(Haiku[66]);
- payload << uint8(Payload.PanamaKey[21]);
- payload << uint8(Haiku[28]);
- payload << uint8(PiDigits[92]);
- payload << uint8(PiDigits[52]);
- payload << uint8(Payload.PanamaKey[18]);
- payload << uint8(hmac[15]);
- payload << uint8(PiDigits[2]);
- payload << uint8(hmac[6]);
- payload << uint8(PiDigits[83]);
- payload << uint8(Haiku[51]);
+ payload << uint8(Payload.PanamaKey[28]);
BigNumber bnData;
bnData.SetBinary(payload.contents(), payload.size());
diff --git a/src/server/game/Server/Packets/SystemPackets.cpp b/src/server/game/Server/Packets/SystemPackets.cpp
index a88895fb35c..d7a0d5b5fef 100644
--- a/src/server/game/Server/Packets/SystemPackets.cpp
+++ b/src/server/game/Server/Packets/SystemPackets.cpp
@@ -26,7 +26,9 @@ WorldPacket const* WorldPackets::System::FeatureSystemStatus::Write()
_worldPacket << uint32(CfgRealmID);
_worldPacket << int32(CfgRealmRecID);
_worldPacket << uint32(UnkInt27);
- _worldPacket << uint32(UnkInt29);
+ _worldPacket << uint32(TwitterMsTillCanPost);
+ _worldPacket << uint32(TokenPollTimeSeconds);
+ _worldPacket << uint32(TokenRedeemIndex);
_worldPacket.WriteBit(VoiceEnabled);
_worldPacket.WriteBit(EuropaTicketSystemStatus.HasValue);
@@ -43,6 +45,9 @@ WorldPacket const* WorldPackets::System::FeatureSystemStatus::Write()
_worldPacket.WriteBit(TutorialsEnabled);
_worldPacket.WriteBit(UnkBit90);
_worldPacket.WriteBit(TwitterEnabled);
+ _worldPacket.WriteBit(CommerceSystemEnabled);
+ _worldPacket.WriteBit(Unk67);
+ _worldPacket.WriteBit(WillKickFromWorld);
_worldPacket.WriteBit(UnkBit61);
_worldPacket.FlushBits();
@@ -85,8 +90,14 @@ WorldPacket const* WorldPackets::System::FeatureSystemStatusGlueScreen::Write()
_worldPacket.WriteBit(BpayStoreAvailable);
_worldPacket.WriteBit(BpayStoreDisabledByParentalControls);
_worldPacket.WriteBit(CharUndeleteEnabled);
+ _worldPacket.WriteBit(CommerceSystemEnabled);
+ _worldPacket.WriteBit(Unk14);
+ _worldPacket.WriteBit(WillKickFromWorld);
_worldPacket.FlushBits();
+ _worldPacket << int32(TokenPollTimeSeconds);
+ _worldPacket << int32(TokenRedeemIndex);
+
return &_worldPacket;
}
diff --git a/src/server/game/Server/Packets/SystemPackets.h b/src/server/game/Server/Packets/SystemPackets.h
index d20d35649fb..851c84ec3b8 100644
--- a/src/server/game/Server/Packets/SystemPackets.h
+++ b/src/server/game/Server/Packets/SystemPackets.h
@@ -70,11 +70,16 @@ namespace WorldPackets
uint8 ComplaintStatus = 0;
int32 CfgRealmRecID = 0;
int32 UnkInt27 = 0;
- int32 UnkInt29 = 0;
+ int32 TwitterMsTillCanPost = 0;
+ int32 TokenPollTimeSeconds = 0;
+ int32 TokenRedeemIndex = 0;
bool ItemRestorationButtonEnabled = false;
bool CharUndeleteEnabled = false; ///< Implemented
bool BpayStoreDisabledByParentalControls = false;
bool TwitterEnabled = false;
+ bool CommerceSystemEnabled = false;
+ bool Unk67 = false;
+ bool WillKickFromWorld = false;
bool RestrictedAccount = false;
bool TutorialsEnabled = false;
@@ -93,6 +98,11 @@ namespace WorldPackets
bool BpayStoreDisabledByParentalControls = false; // NYI
bool CharUndeleteEnabled = false;
bool BpayStoreEnabled = false; // NYI
+ bool CommerceSystemEnabled = false; // NYI
+ bool Unk14 = false; // NYI
+ bool WillKickFromWorld = false; // NYI
+ int32 TokenPollTimeSeconds = 0; // NYI
+ int32 TokenRedeemIndex = 0; // NYI
};
class MOTD final : public ServerPacket
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 100eb12daab..4a6f1b5034b 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -150,10 +150,10 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_ACTIVATE_TAXI, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ACTIVATE_TAXI_EXPRESS, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiExpressOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ADD_BATTLENET_FRIEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_ADD_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::AddFriend, &WorldSession::HandleAddFriendOpcode);
- DEFINE_HANDLER(CMSG_ADD_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::AddIgnore, &WorldSession::HandleAddIgnoreOpcode);
+ DEFINE_HANDLER(CMSG_ADD_FRIEND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Social::AddFriend, &WorldSession::HandleAddFriendOpcode);
+ DEFINE_HANDLER(CMSG_ADD_IGNORE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Social::AddIgnore, &WorldSession::HandleAddIgnoreOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_ALTER_APPEARANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAlterAppearance );
- DEFINE_HANDLER(CMSG_AREATRIGGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::AreaTrigger, &WorldSession::HandleAreaTriggerOpcode);
+ DEFINE_HANDLER(CMSG_AREATRIGGER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::AreaTrigger, &WorldSession::HandleAreaTriggerOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AREA_SPIRIT_HEALER_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AREA_SPIRIT_HEALER_QUEUE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueueOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_ACCEPT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamAcceptOpcode );
@@ -166,9 +166,9 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamQueryOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_REMOVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRemoveOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_ROSTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRosterOpcode );
- DEFINE_HANDLER(CMSG_ATTACKSTOP, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::AttackStop, &WorldSession::HandleAttackStopOpcode);
- DEFINE_HANDLER(CMSG_ATTACKSWING, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::AttackSwing, &WorldSession::HandleAttackSwingOpcode);
- DEFINE_HANDLER(CMSG_AUCTION_HELLO_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::AuctionHouse::AuctionHelloRequest, &WorldSession::HandleAuctionHelloOpcode);
+ DEFINE_HANDLER(CMSG_ATTACKSTOP, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Combat::AttackStop, &WorldSession::HandleAttackStopOpcode);
+ DEFINE_HANDLER(CMSG_ATTACKSWING, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Combat::AttackSwing, &WorldSession::HandleAttackSwingOpcode);
+ DEFINE_HANDLER(CMSG_AUCTION_HELLO_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::AuctionHouse::AuctionHelloRequest, &WorldSession::HandleAuctionHelloOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_LIST_BIDDER_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems );
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_LIST_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItems );
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_LIST_OWNER_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems );
@@ -179,15 +179,15 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_SELL_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem );
DEFINE_HANDLER(CMSG_AUTH_CONTINUED_SESSION, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_AUTH_SESSION, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
- DEFINE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Bank::AutoBankItem, &WorldSession::HandleAutoBankItemOpcode);
+ DEFINE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Bank::AutoBankItem, &WorldSession::HandleAutoBankItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUTOEQUIP_GROUND_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_AUTOEQUIP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::AutoEquipItem, &WorldSession::HandleAutoEquipItemOpcode);
+ DEFINE_HANDLER(CMSG_AUTOEQUIP_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::AutoEquipItem, &WorldSession::HandleAutoEquipItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUTOEQUIP_ITEM_SLOT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode );
- DEFINE_HANDLER(CMSG_AUTOSTORE_BAG_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::AutoStoreBagItem, &WorldSession::HandleAutoStoreBagItemOpcode);
- DEFINE_HANDLER(CMSG_AUTOSTORE_BANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Bank::AutoStoreBankItem, &WorldSession::HandleAutoStoreBankItemOpcode);
+ DEFINE_HANDLER(CMSG_AUTOSTORE_BAG_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::AutoStoreBagItem, &WorldSession::HandleAutoStoreBagItemOpcode);
+ DEFINE_HANDLER(CMSG_AUTOSTORE_BANK_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Bank::AutoStoreBankItem, &WorldSession::HandleAutoStoreBankItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUTOSTORE_GROUND_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_AUTOSTORE_LOOT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::AutoStoreLootItem, &WorldSession::HandleAutostoreLootItemOpcode);
- DEFINE_HANDLER(CMSG_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleBankerActivateOpcode);
+ DEFINE_HANDLER(CMSG_AUTOSTORE_LOOT_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Loot::AutoStoreLootItem, &WorldSession::HandleAutostoreLootItemOpcode);
+ DEFINE_HANDLER(CMSG_BANKER_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleBankerActivateOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_JOIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleBattlefieldLeaveOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldListOpcode );
@@ -221,16 +221,16 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_SUMMON, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_UPDATE_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BEGIN_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBeginTradeOpcode );
- DEFINE_HANDLER(CMSG_BINDER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleBinderActivateOpcode);
+ DEFINE_HANDLER(CMSG_BINDER_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleBinderActivateOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_BLACK_MARKET_BID_ON_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_BLACK_MARKET_OPEN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::BlackMarket::BlackMarketOpen, &WorldSession::HandleBlackMarketOpen);
+ DEFINE_HANDLER(CMSG_BLACK_MARKET_OPEN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::BlackMarket::BlackMarketOpen, &WorldSession::HandleBlackMarketOpen);
DEFINE_OPCODE_HANDLER_OLD(CMSG_BLACK_MARKET_REQUEST_ITEMS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BOT_DETECTED2, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BUG_REPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBugReportOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BUSY_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBusyTradeOpcode );
- DEFINE_HANDLER(CMSG_BUY_BACK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::BuyBackItem, &WorldSession::HandleBuybackItem);
- DEFINE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Bank::BuyBankSlot, &WorldSession::HandleBuyBankSlotOpcode);
- DEFINE_HANDLER(CMSG_BUY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::BuyItem, &WorldSession::HandleBuyItemOpcode);
+ DEFINE_HANDLER(CMSG_BUY_BACK_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::BuyBackItem, &WorldSession::HandleBuybackItem);
+ DEFINE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Bank::BuyBankSlot, &WorldSession::HandleBuyBankSlotOpcode);
+ DEFINE_HANDLER(CMSG_BUY_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::BuyItem, &WorldSession::HandleBuyItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CAGE_BATTLE_PET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_ADD_EVENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_ARENA_TEAM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarArenaTeam );
@@ -249,9 +249,9 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_REMOVE_EVENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarRemoveEvent );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_REMOVE_INVITE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleCalendarEventRemoveInvite );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_UPDATE_EVENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarUpdateEvent );
- DEFINE_HANDLER(CMSG_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::CancelAura, &WorldSession::HandleCancelAuraOpcode);
+ DEFINE_HANDLER(CMSG_CANCEL_AURA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Spells::CancelAura, &WorldSession::HandleCancelAuraOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_AUTO_REPEAT_SPELL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAutoRepeatSpellOpcode);
- DEFINE_HANDLER(CMSG_CANCEL_CAST, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Spells::CancelCast, &WorldSession::HandleCancelCastOpcode);
+ DEFINE_HANDLER(CMSG_CANCEL_CAST, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Spells::CancelCast, &WorldSession::HandleCancelCastOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_CHANNELLING, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelChanneling );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_GROWTH_AURA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelGrowthAuraOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_MASTER_LOOT_ROLL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -261,7 +261,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_TEMP_ENCHANTMENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode);
DEFINE_HANDLER(CMSG_CANCEL_TRADE, STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, WorldPackets::Trade::CancelTrade, &WorldSession::HandleCancelTradeOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CAN_DUEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Spells::CastSpell, &WorldSession::HandleCastSpellOpcode);
+ DEFINE_HANDLER(CMSG_CAST_SPELL, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Spells::CastSpell, &WorldSession::HandleCastSpellOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHALLENGE_MODE_REQUEST_LEADERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGE_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -290,9 +290,9 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_CHANNEL_UNSILENCE_VOICE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsilenceVoice>);
DEFINE_HANDLER(CMSG_CHANNEL_VOICE_OFF, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::DeVoice>);
DEFINE_HANDLER(CMSG_CHANNEL_VOICE_ON, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::Voice>);
- DEFINE_HANDLER(CMSG_CHAR_CREATE, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CreateChar, &WorldSession::HandleCharCreateOpcode);
+ DEFINE_HANDLER(CMSG_CHAR_CREATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::CreateChar, &WorldSession::HandleCharCreateOpcode);
DEFINE_HANDLER(CMSG_CHAR_CUSTOMIZE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharCustomize, &WorldSession::HandleCharCustomizeOpcode);
- DEFINE_HANDLER(CMSG_CHAR_DELETE, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::DeleteChar, &WorldSession::HandleCharDeleteOpcode);
+ DEFINE_HANDLER(CMSG_CHAR_DELETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::DeleteChar, &WorldSession::HandleCharDeleteOpcode);
DEFINE_HANDLER(CMSG_CHAR_ENUM, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::EnumCharacters, &WorldSession::HandleCharEnumOpcode);
DEFINE_HANDLER(CMSG_CHAR_RACE_OR_FACTION_CHANGE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharRaceOrFactionChange, &WorldSession::HandleCharRaceOrFactionChangeOpcode);
DEFINE_HANDLER(CMSG_CHAR_RENAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharacterRenameRequest, &WorldSession::HandleCharRenameOpcode);
@@ -315,7 +315,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_COMPLETE_CINEMATIC, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic );
DEFINE_OPCODE_HANDLER_OLD(CMSG_COMPLETE_MOVIE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CONFIRM_RESPEC_WIPE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmRespecWipeOpcode );
- DEFINE_HANDLER(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
+ DEFINE_HANDLER(CMSG_CONNECT_TO_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CONVERSATION_UNK1, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CONVERT_RAID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupRaidConvertOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CREATE_SHIPMENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -323,12 +323,12 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_DANCE_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_DB_QUERY_BULK, STATUS_AUTHED, PROCESS_INPLACE, WorldPackets::Query::DBQueryBulk, &WorldSession::HandleDBQueryBulk);
DEFINE_HANDLER(CMSG_DECLINE_GUILD_INVITES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::DeclineGuildInvites, &WorldSession::HandleDeclineGuildInvites);
- DEFINE_HANDLER(CMSG_DECLINE_PETITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::DeclinePetition, &WorldSession::HandleDeclinePetition);
+ DEFINE_HANDLER(CMSG_DECLINE_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::DeclinePetition, &WorldSession::HandleDeclinePetition);
DEFINE_OPCODE_HANDLER_OLD(CMSG_DELETE_EQUIPMENT_SET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete );
- DEFINE_HANDLER(CMSG_DEL_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::DelFriend, &WorldSession::HandleDelFriendOpcode);
- DEFINE_HANDLER(CMSG_DEL_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::DelIgnore, &WorldSession::HandleDelIgnoreOpcode);
+ DEFINE_HANDLER(CMSG_DEL_FRIEND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Social::DelFriend, &WorldSession::HandleDelFriendOpcode);
+ DEFINE_HANDLER(CMSG_DEL_IGNORE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Social::DelIgnore, &WorldSession::HandleDelIgnoreOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_DEPOSIT_REAGENT_BANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_DESTROY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::DestroyItem, &WorldSession::HandleDestroyItemOpcode);
+ DEFINE_HANDLER(CMSG_DESTROY_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::DestroyItem, &WorldSession::HandleDestroyItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_BOOT_PLAYER_VOTE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_JOIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleLfgJoinOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleLfgLeaveOpcode );
@@ -344,10 +344,10 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_DO_READY_CHECK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckOpcode );
DEFINE_HANDLER(CMSG_DUEL_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Duel::DuelResponse, &WorldSession::HandleDuelResponseOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_EJECT_PASSENGER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::EmoteClient, &WorldSession::HandleEmoteOpcode);
- DEFINE_HANDLER(CMSG_ENABLE_NAGLE, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
+ DEFINE_HANDLER(CMSG_EMOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Chat::EmoteClient, &WorldSession::HandleEmoteOpcode);
+ DEFINE_HANDLER(CMSG_ENABLE_NAGLE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_OPCODE_HANDLER_OLD(CMSG_ENABLE_TAXI_NODE, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
- DEFINE_HANDLER(CMSG_EQUIPMENT_SET_SAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::EquipmentSet::SaveEquipmentSet, &WorldSession::HandleEquipmentSetSave);
+ DEFINE_HANDLER(CMSG_EQUIPMENT_SET_SAVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::EquipmentSet::SaveEquipmentSet, &WorldSession::HandleEquipmentSetSave);
DEFINE_OPCODE_HANDLER_OLD(CMSG_FAR_SIGHT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode );
DEFINE_HANDLER(CMSG_GAMEOBJECT_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Query::QueryGameObject, &WorldSession::HandleGameObjectQueryOpcode);
DEFINE_HANDLER(CMSG_GAMEOBJ_REPORT_USE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::GameObject::GameObjectReportUse, &WorldSession::HandleGameobjectReportUse);
@@ -375,7 +375,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_GET_MIRROR_IMAGE_DATA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMirrorImageDataRequest );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GET_SHIPMENT_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GET_TROPHY_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_GET_UNDELETE_COOLDOWN_STATUS, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::GetUndeleteCooldownStatus, &WorldSession::HandleGetUndeleteCooldownStatus);
+ DEFINE_HANDLER(CMSG_GET_UNDELETE_COOLDOWN_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::GetUndeleteCooldownStatus, &WorldSession::HandleGetUndeleteCooldownStatus);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GHOST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GM_INVIS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GM_LAG_REPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
@@ -384,57 +384,57 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_GM_SURVEY_SUBMIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMSurveySubmit, &WorldSession::HandleGMSurveySubmit);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_HANDLER(CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Ticket::GMTicketAcknowledgeSurvey, &WorldSession::HandleGMTicketAcknowledgeSurveyOpcode);
- DEFINE_HANDLER(CMSG_GM_TICKET_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketCreate, &WorldSession::HandleGMTicketCreateOpcode);
- DEFINE_HANDLER(CMSG_GM_TICKET_DELETE_TICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketDelete, &WorldSession::HandleGMTicketDeleteOpcode);
- DEFINE_HANDLER(CMSG_GM_TICKET_GET_CASE_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Ticket::GMTicketGetCaseStatus, &WorldSession::HandleGMTicketGetCaseStatusOpcode);
- DEFINE_HANDLER(CMSG_GM_TICKET_GET_SYSTEM_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketGetSystemStatus, &WorldSession::HandleGMTicketSystemStatusOpcode);
- DEFINE_HANDLER(CMSG_GM_TICKET_GET_TICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketGetTicket, &WorldSession::HandleGMTicketGetTicketOpcode);
- DEFINE_HANDLER(CMSG_GM_TICKET_RESPONSE_RESOLVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketResponseResolve, &WorldSession::HandleGMResponseResolve);
- DEFINE_HANDLER(CMSG_GM_TICKET_UPDATE_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketUpdateText, &WorldSession::HandleGMTicketUpdateTextOpcode);
- DEFINE_HANDLER(CMSG_GOSSIP_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleGossipHelloOpcode);
- DEFINE_HANDLER(CMSG_GOSSIP_SELECT_OPTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::GossipSelectOption, &WorldSession::HandleGossipSelectOptionOpcode);
+ DEFINE_HANDLER(CMSG_GM_TICKET_CREATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketCreate, &WorldSession::HandleGMTicketCreateOpcode);
+ DEFINE_HANDLER(CMSG_GM_TICKET_DELETE_TICKET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketDelete, &WorldSession::HandleGMTicketDeleteOpcode);
+ DEFINE_HANDLER(CMSG_GM_TICKET_GET_CASE_STATUS, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Ticket::GMTicketGetCaseStatus, &WorldSession::HandleGMTicketGetCaseStatusOpcode);
+ DEFINE_HANDLER(CMSG_GM_TICKET_GET_SYSTEM_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketGetSystemStatus, &WorldSession::HandleGMTicketSystemStatusOpcode);
+ DEFINE_HANDLER(CMSG_GM_TICKET_GET_TICKET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketGetTicket, &WorldSession::HandleGMTicketGetTicketOpcode);
+ DEFINE_HANDLER(CMSG_GM_TICKET_RESPONSE_RESOLVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketResponseResolve, &WorldSession::HandleGMResponseResolve);
+ DEFINE_HANDLER(CMSG_GM_TICKET_UPDATE_TEXT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketUpdateText, &WorldSession::HandleGMTicketUpdateTextOpcode);
+ DEFINE_HANDLER(CMSG_GOSSIP_HELLO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleGossipHelloOpcode);
+ DEFINE_HANDLER(CMSG_GOSSIP_SELECT_OPTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::NPC::GossipSelectOption, &WorldSession::HandleGossipSelectOptionOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GRANT_LEVEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGrantLevel );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GROUP_CANCEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GROUP_REQUEST_JOIN_UPDATES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRequestJoinUpdates );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_ADD_BATTLENET_FRIEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_GUILD_ADD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildAddRank, &WorldSession::HandleGuildAddRank);
+ DEFINE_HANDLER(CMSG_GUILD_ADD_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildAddRank, &WorldSession::HandleGuildAddRank);
DEFINE_HANDLER(CMSG_GUILD_ASSIGN_MEMBER_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildAssignMemberRank, &WorldSession::HandleGuildAssignRank);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_AUTO_DECLINE_INVITATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_GUILD_BANK_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankActivate, &WorldSession::HandleGuildBankActivate);
+ DEFINE_HANDLER(CMSG_GUILD_BANK_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankActivate, &WorldSession::HandleGuildBankActivate);
DEFINE_HANDLER(CMSG_GUILD_BANK_BUY_TAB, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankBuyTab, &WorldSession::HandleGuildBankBuyTab);
DEFINE_HANDLER(CMSG_GUILD_BANK_DEPOSIT_MONEY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankDepositMoney, &WorldSession::HandleGuildBankDepositMoney);
DEFINE_HANDLER(CMSG_GUILD_BANK_LOG_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankLogQuery, &WorldSession::HandleGuildBankLogQuery);
DEFINE_HANDLER(CMSG_GUILD_BANK_QUERY_TAB, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankQueryTab, &WorldSession::HandleGuildBankQueryTab);
- DEFINE_HANDLER(CMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankRemainingWithdrawMoneyQuery, &WorldSession::HandleGuildBankMoneyWithdrawn);
+ DEFINE_HANDLER(CMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankRemainingWithdrawMoneyQuery, &WorldSession::HandleGuildBankMoneyWithdrawn);
DEFINE_HANDLER(CMSG_GUILD_BANK_SET_TAB_TEXT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankSetTabText, &WorldSession::HandleGuildBankSetTabText);
DEFINE_HANDLER(CMSG_GUILD_BANK_SWAP_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankSwapItems, &WorldSession::HandleGuildBankSwapItems);
DEFINE_HANDLER(CMSG_GUILD_BANK_TEXT_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankTextQuery, &WorldSession::HandleGuildBankTextQuery);
DEFINE_HANDLER(CMSG_GUILD_BANK_UPDATE_TAB, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankUpdateTab, &WorldSession::HandleGuildBankUpdateTab);
DEFINE_HANDLER(CMSG_GUILD_BANK_WITHDRAW_MONEY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankWithdrawMoney, &WorldSession::HandleGuildBankWithdrawMoney);
- DEFINE_HANDLER(CMSG_GUILD_CHALLENGE_UPDATE_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildChallengeUpdateRequest, &WorldSession::HandleGuildChallengeUpdateRequest);
+ DEFINE_HANDLER(CMSG_GUILD_CHALLENGE_UPDATE_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildChallengeUpdateRequest, &WorldSession::HandleGuildChallengeUpdateRequest);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_CHANGE_NAME_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_GUILD_DECLINE_INVITATION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDeclineInvitation, &WorldSession::HandleGuildDeclineInvitation);
- DEFINE_HANDLER(CMSG_GUILD_DELETE_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDeleteRank, &WorldSession::HandleGuildDeleteRank);
+ DEFINE_HANDLER(CMSG_GUILD_DELETE_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDeleteRank, &WorldSession::HandleGuildDeleteRank);
DEFINE_HANDLER(CMSG_GUILD_DEMOTE_MEMBER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDemoteMember, &WorldSession::HandleGuildDemoteMember);
DEFINE_HANDLER(CMSG_GUILD_DELETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDelete, &WorldSession::HandleGuildDelete);
DEFINE_HANDLER(CMSG_GUILD_EVENT_LOG_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildEventLogQuery, &WorldSession::HandleGuildEventLogQuery);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_GET_ACHIEVEMENT_MEMBERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_GUILD_GET_RANKS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildGetRanks, &WorldSession::HandleGuildGetRanks);
- DEFINE_HANDLER(CMSG_GUILD_GET_ROSTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildGetRoster, &WorldSession::HandleGuildGetRoster);
+ DEFINE_HANDLER(CMSG_GUILD_GET_RANKS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildGetRanks, &WorldSession::HandleGuildGetRanks);
+ DEFINE_HANDLER(CMSG_GUILD_GET_ROSTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildGetRoster, &WorldSession::HandleGuildGetRoster);
DEFINE_HANDLER(CMSG_GUILD_INVITE_BY_NAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildInviteByName, &WorldSession::HandleGuildInviteByName);
DEFINE_HANDLER(CMSG_GUILD_LEAVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildLeave, &WorldSession::HandleGuildLeave);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_MEMBER_SEND_SOR_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_GUILD_NEWS_UPDATE_STICKY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Guild::GuildNewsUpdateSticky, &WorldSession::HandleGuildNewsUpdateSticky);
DEFINE_HANDLER(CMSG_GUILD_OFFICER_REMOVE_MEMBER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildOfficerRemoveMember, &WorldSession::HandleGuildOfficerRemoveMember);
- DEFINE_HANDLER(CMSG_GUILD_PERMISSIONS_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildPermissionsQuery, &WorldSession::HandleGuildPermissionsQuery);
+ DEFINE_HANDLER(CMSG_GUILD_PERMISSIONS_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildPermissionsQuery, &WorldSession::HandleGuildPermissionsQuery);
DEFINE_HANDLER(CMSG_GUILD_PROMOTE_MEMBER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildPromoteMember, &WorldSession::HandleGuildPromoteMember);
DEFINE_HANDLER(CMSG_GUILD_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::QueryGuildInfo, &WorldSession::HandleGuildQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_MEMBERS_FOR_RECIPE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_MEMBER_RECIPES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_GUILD_QUERY_NEWS, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Guild::GuildQueryNews, &WorldSession::HandleGuildQueryNews);
+ DEFINE_HANDLER(CMSG_GUILD_QUERY_NEWS, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Guild::GuildQueryNews, &WorldSession::HandleGuildQueryNews);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_RECIPES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_REPLACE_GUILD_MASTER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_GUILD_REQUEST_PARTY_STATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::RequestGuildPartyState, &WorldSession::HandleGuildRequestPartyState);
+ DEFINE_HANDLER(CMSG_GUILD_REQUEST_PARTY_STATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::RequestGuildPartyState, &WorldSession::HandleGuildRequestPartyState);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SET_ACHIEVEMENT_TRACKING, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetAchievementTracking);
DEFINE_HANDLER(CMSG_GUILD_SET_FOCUSED_ACHIEVEMENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Achievement::GuildSetFocusedAchievement, &WorldSession::HandleGuildSetFocusedAchievement);
DEFINE_HANDLER(CMSG_GUILD_SET_GUILD_MASTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildSetGuildMaster, &WorldSession::HandleGuildSetGuildMaster);
@@ -448,19 +448,19 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_INCREASE_CAST_TIME_FOR_SPELL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_INITIATE_ROLE_POLL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_INITIATE_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode );
- DEFINE_HANDLER(CMSG_INSPECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Inspect::Inspect, &WorldSession::HandleInspectOpcode);
+ DEFINE_HANDLER(CMSG_INSPECT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::Inspect, &WorldSession::HandleInspectOpcode);
DEFINE_HANDLER(CMSG_INSPECT_PVP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::InspectPVPRequest, &WorldSession::HandleInspectPVP);
DEFINE_OPCODE_HANDLER_OLD(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ITEM_PURCHASE_REFUND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ITEM_TEXT_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery );
DEFINE_OPCODE_HANDLER_OLD(CMSG_JOIN_ARENA_SKIRMISH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_JOIN_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::JoinChannel, &WorldSession::HandleJoinChannel);
+ DEFINE_HANDLER(CMSG_JOIN_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::JoinChannel, &WorldSession::HandleJoinChannel);
DEFINE_OPCODE_HANDLER_OLD(CMSG_JOIN_PET_BATTLE_QUEUE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_JOIN_RATED_BATTLEGROUND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
+ DEFINE_HANDLER(CMSG_KEEP_ALIVE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_OPCODE_HANDLER_OLD(CMSG_KEYBOUND_OVERRIDE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_LEARN_TALENTS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Talent::LearnTalents, &WorldSession::HandleLearnTalentsOpcode);
- DEFINE_HANDLER(CMSG_LEAVE_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::LeaveChannel, &WorldSession::HandleLeaveChannel);
+ DEFINE_HANDLER(CMSG_LEAVE_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::LeaveChannel, &WorldSession::HandleLeaveChannel);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LEAVE_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupDisbandOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LEAVE_PET_BATTLE_QUEUE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_GET_STATUS, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleLfgGetStatus );
@@ -487,37 +487,37 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_GET_RECRUITS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderGetRecruits );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_REMOVE_RECRUIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderRemoveRecruit );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_SET_GUILD_POST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderSetGuildPost );
- DEFINE_HANDLER(CMSG_LIST_INVENTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleListInventoryOpcode);
+ DEFINE_HANDLER(CMSG_LIST_INVENTORY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleListInventoryOpcode);
DEFINE_HANDLER(CMSG_LOAD_SCREEN, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::LoadingScreenNotify, &WorldSession::HandleLoadScreenOpcode);
- DEFINE_HANDLER(CMSG_LOGOUT_CANCEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::LogoutCancel, &WorldSession::HandleLogoutCancelOpcode);
+ DEFINE_HANDLER(CMSG_LOGOUT_CANCEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::LogoutCancel, &WorldSession::HandleLogoutCancelOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOGOUT_INSTANT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_LOGOUT_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::LogoutRequest, &WorldSession::HandleLogoutRequestOpcode);
DEFINE_HANDLER(CMSG_LOG_DISCONNECT, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOG_STREAMING_ERROR, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_LOOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootUnit, &WorldSession::HandleLootOpcode);
+ DEFINE_HANDLER(CMSG_LOOT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootUnit, &WorldSession::HandleLootOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOOT_CURRENCY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOOT_MASTER_GIVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOOT_METHOD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMethodOpcode );
- DEFINE_HANDLER(CMSG_LOOT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootMoney, &WorldSession::HandleLootMoneyOpcode);
- DEFINE_HANDLER(CMSG_LOOT_RELEASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootRelease, &WorldSession::HandleLootReleaseOpcode);
+ DEFINE_HANDLER(CMSG_LOOT_MONEY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootMoney, &WorldSession::HandleLootMoneyOpcode);
+ DEFINE_HANDLER(CMSG_LOOT_RELEASE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootRelease, &WorldSession::HandleLootReleaseOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOOT_ROLL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLootRoll );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOW_LEVEL_RAID1, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOW_LEVEL_RAID2, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_MAIL_CREATE_TEXT_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailCreateTextItem, &WorldSession::HandleMailCreateTextItem);
- DEFINE_HANDLER(CMSG_MAIL_DELETE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailDelete, &WorldSession::HandleMailDelete);
- DEFINE_HANDLER(CMSG_MAIL_MARK_AS_READ, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailMarkAsRead, &WorldSession::HandleMailMarkAsRead);
+ DEFINE_HANDLER(CMSG_MAIL_DELETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailDelete, &WorldSession::HandleMailDelete);
+ DEFINE_HANDLER(CMSG_MAIL_MARK_AS_READ, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailMarkAsRead, &WorldSession::HandleMailMarkAsRead);
DEFINE_HANDLER(CMSG_MAIL_RETURN_TO_SENDER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailReturnToSender, &WorldSession::HandleMailReturnToSender);
- DEFINE_HANDLER(CMSG_MAIL_TAKE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailTakeItem, &WorldSession::HandleMailTakeItem);
- DEFINE_HANDLER(CMSG_MAIL_TAKE_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailTakeMoney, &WorldSession::HandleMailTakeMoney);
+ DEFINE_HANDLER(CMSG_MAIL_TAKE_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailTakeItem, &WorldSession::HandleMailTakeItem);
+ DEFINE_HANDLER(CMSG_MAIL_TAKE_MONEY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailTakeMoney, &WorldSession::HandleMailTakeMoney);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MASTER_LOOT_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MEETINGSTONE_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_ADDON_CHANNEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_GUILD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_ADDON_INSTANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessageWhisper, &WorldSession::HandleChatAddonMessageWhisperOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_OFFICER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_PARTY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_RAID, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_WHISPER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessageWhisper, &WorldSession::HandleChatAddonMessageWhisperOpcode);
DEFINE_HANDLER(CMSG_MESSAGECHAT_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageAFK, &WorldSession::HandleChatMessageAFKOpcode);
DEFINE_HANDLER(CMSG_MESSAGECHAT_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageChannel, &WorldSession::HandleChatMessageChannelOpcode);
DEFINE_HANDLER(CMSG_MESSAGECHAT_DND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageDND, &WorldSession::HandleChatMessageDNDOpcode);
@@ -537,30 +537,30 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOUNT_SET_FAVORITE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOUNT_SPECIAL_ANIM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMountSpecialAnimOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_APPLY_MOVEMENT_FORCE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_MOVE_CHANGE_TRANSPORT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
+ DEFINE_HANDLER(CMSG_MOVE_CHANGE_TRANSPORT, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_CHANGE_VEHICLE_SEATS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_CHARM_TELEPORT_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_DISMISS_VEHICLE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleDismissControlledVehicle );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_ENABLE_SWIM_TO_FLY_TRANS_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_MOVE_FALL_LAND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
- DEFINE_HANDLER(CMSG_MOVE_FALL_RESET, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
+ DEFINE_HANDLER(CMSG_MOVE_FALL_LAND, STATUS_NEVER, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
+ DEFINE_HANDLER(CMSG_MOVE_FALL_RESET, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FEATHER_FALL_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleFeatherFallAck );
DEFINE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
- DEFINE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_HANDLER(CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_ROOT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck );
- DEFINE_HANDLER(CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
- DEFINE_HANDLER(CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_HANDLER(CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
- DEFINE_HANDLER(CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_HANDLER(CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_UNROOT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck );
- DEFINE_HANDLER(CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_MOVE_HEARTBEAT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_HOVER_ACK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveHoverAck );
- DEFINE_HANDLER(CMSG_MOVE_JUMP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
+ DEFINE_HANDLER(CMSG_MOVE_JUMP, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_KNOCK_BACK_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveKnockBackAck );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_NOT_ACTIVE_MOVER, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveNotActiveMover );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_REMOVE_MOVEMENT_FORCES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -569,10 +569,10 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_CAN_TURN_WHILE_FALLING_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_COLLISION_HEIGHT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleSetCollisionHeightAck );
- DEFINE_HANDLER(CMSG_MOVE_SET_FACING, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
- DEFINE_HANDLER(CMSG_MOVE_SET_FLY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
+ DEFINE_HANDLER(CMSG_MOVE_SET_FACING, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
+ DEFINE_HANDLER(CMSG_MOVE_SET_FLY, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_MOVE_SET_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
+ DEFINE_HANDLER(CMSG_MOVE_SET_PITCH, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_RELATIVE_POSITION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_RUN_MODE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_VEHICLE_REC_ID_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -582,37 +582,37 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_MOVE_START_BACKWARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_START_DESCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_START_FORWARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
- DEFINE_HANDLER(CMSG_MOVE_START_PITCH_DOWN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
- DEFINE_HANDLER(CMSG_MOVE_START_PITCH_UP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
+ DEFINE_HANDLER(CMSG_MOVE_START_PITCH_DOWN, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
+ DEFINE_HANDLER(CMSG_MOVE_START_PITCH_UP, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_START_STRAFE_LEFT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_START_STRAFE_RIGHT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_START_SWIM, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_START_TURN_LEFT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_START_TURN_RIGHT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
- DEFINE_HANDLER(CMSG_MOVE_STOP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
+ DEFINE_HANDLER(CMSG_MOVE_STOP, STATUS_LOGGEDIN , PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_STOP_ASCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
- DEFINE_HANDLER(CMSG_MOVE_STOP_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
+ DEFINE_HANDLER(CMSG_MOVE_STOP_PITCH, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_STOP_STRAFE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_STOP_SWIM, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_STOP_TURN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
- DEFINE_HANDLER(CMSG_MOVE_TELEPORT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MoveTeleportAck, &WorldSession::HandleMoveTeleportAck);
+ DEFINE_HANDLER(CMSG_MOVE_TELEPORT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MoveTeleportAck, &WorldSession::HandleMoveTeleportAck);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TELEPORT_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TIME_SKIPPED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleMoveTimeSkippedOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TIME_SKIPPED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleMoveTimeSkippedOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TOGGLE_COLLISION_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TOGGLE_COLLISION_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_WATER_WALK_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck );
- DEFINE_HANDLER(CMSG_MOVE_WORLDPORT_ACK, STATUS_TRANSFER, PROCESS_THREADUNSAFE, WorldPackets::Movement::WorldPortAck, &WorldSession::HandleMoveWorldportAckOpcode);
+ DEFINE_HANDLER(CMSG_MOVE_WORLDPORT_ACK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Movement::WorldPortAck, &WorldSession::HandleMoveWorldportAckOpcode);
DEFINE_HANDLER(CMSG_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryPlayerName, &WorldSession::HandleNameQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_NEUTRAL_PLAYER_SELECT_FACTION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_NEW_SPELL_SLOT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_NEXT_CINEMATIC_CAMERA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleNextCinematicCamera );
- DEFINE_HANDLER(CMSG_NPC_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryNPCText, &WorldSession::HandleNpcTextQueryOpcode);
+ DEFINE_HANDLER(CMSG_NPC_TEXT_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryNPCText, &WorldSession::HandleNpcTextQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_OBJECT_UPDATE_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleObjectUpdateFailedOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_OBJECT_UPDATE_RESCUED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_OFFER_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::OfferPetition, &WorldSession::HandleOfferPetition);
DEFINE_OPCODE_HANDLER_OLD(CMSG_OPENING_CINEMATIC, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleOpeningCinematic );
DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_GARRISON_MISSION_NPC, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_OPEN_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::OpenItem, &WorldSession::HandleOpenItemOpcode );
+ DEFINE_HANDLER(CMSG_OPEN_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Spells::OpenItem, &WorldSession::HandleOpenItemOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_SHIPMENT_GAME_OBJ, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_SHIPMENT_NPC, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_OPT_OUT_OF_LOOT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleOptOutOfLootOpcode );
@@ -622,10 +622,10 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_PARTY_SILENCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PARTY_UNINVITE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PARTY_UNSILENCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_PETITION_BUY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionBuy, &WorldSession::HandlePetitionBuy);
+ DEFINE_HANDLER(CMSG_PETITION_BUY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionBuy, &WorldSession::HandlePetitionBuy);
DEFINE_HANDLER(CMSG_PETITION_RENAME_GUILD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionRenameGuild, &WorldSession::HandlePetitionRenameGuild);
- DEFINE_HANDLER(CMSG_PETITION_SHOW_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionShowList, &WorldSession::HandlePetitionShowList);
- DEFINE_HANDLER(CMSG_PETITION_SHOW_SIGNATURES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionShowSignatures, &WorldSession::HandlePetitionShowSignatures);
+ DEFINE_HANDLER(CMSG_PETITION_SHOW_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionShowList, &WorldSession::HandlePetitionShowList);
+ DEFINE_HANDLER(CMSG_PETITION_SHOW_SIGNATURES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionShowSignatures, &WorldSession::HandlePetitionShowSignatures);
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_ABANDON, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAbandon );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_ACTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAction );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_FINAL_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -637,7 +637,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_REQUEST_WILD, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_SCRIPT_ERROR_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_CANCEL_AURA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode );
- DEFINE_HANDLER(CMSG_PET_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::PetCastSpell, &WorldSession::HandlePetCastSpellOpcode);
+ DEFINE_HANDLER(CMSG_PET_CAST_SPELL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Spells::PetCastSpell, &WorldSession::HandlePetCastSpellOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_NAME_CACHE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_NAME_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQuery );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_RENAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetRename );
@@ -649,61 +649,61 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::PlayedTimeClient, &WorldSession::HandlePlayedTime);
DEFINE_HANDLER(CMSG_PLAYER_LOGIN, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::PlayerLogin, &WorldSession::HandlePlayerLoginOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_PLAY_DANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_PORT_GRAVEYARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::PortGraveyard, &WorldSession::HandlePortGraveyard);
+ DEFINE_HANDLER(CMSG_PORT_GRAVEYARD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::PortGraveyard, &WorldSession::HandlePortGraveyard);
DEFINE_OPCODE_HANDLER_OLD(CMSG_PUSH_QUEST_TO_PARTY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PVP_LOG_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandlePVPLogDataOpcode );
- DEFINE_HANDLER(CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseLocationFromClient, &WorldSession::HandleQueryCorpseLocation);
- DEFINE_HANDLER(CMSG_QUERY_CORPSE_TRANSPORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseTransport, &WorldSession::HandleQueryCorpseTransport);
+ DEFINE_HANDLER(CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseLocationFromClient, &WorldSession::HandleQueryCorpseLocation);
+ DEFINE_HANDLER(CMSG_QUERY_CORPSE_TRANSPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseTransport, &WorldSession::HandleQueryCorpseTransport);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_COUNTDOWN_TIMER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_QUERY_INSPECT_ACHIEVEMENTS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::QueryInspectAchievements, &WorldSession::HandleQueryInspectAchievements);
- DEFINE_HANDLER(CMSG_QUERY_NEXT_MAIL_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailQueryNextMailTime, &WorldSession::HandleQueryNextMailTime);
+ DEFINE_HANDLER(CMSG_QUERY_NEXT_MAIL_TIME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailQueryNextMailTime, &WorldSession::HandleQueryNextMailTime);
DEFINE_HANDLER(CMSG_QUERY_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::QueryPetition, &WorldSession::HandleQueryPetition);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_SCENARIO_POI, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryTime, &WorldSession::HandleQueryTimeOpcode);
- DEFINE_HANDLER(CMSG_QUESTGIVER_ACCEPT_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverAcceptQuest, &WorldSession::HandleQuestgiverAcceptQuestOpcode);
+ DEFINE_HANDLER(CMSG_QUERY_TIME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryTime, &WorldSession::HandleQueryTimeOpcode);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_ACCEPT_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverAcceptQuest, &WorldSession::HandleQuestgiverAcceptQuestOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTGIVER_CANCEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverChooseReward, &WorldSession::HandleQuestgiverChooseRewardOpcode);
- DEFINE_HANDLER(CMSG_QUESTGIVER_COMPLETE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverCompleteQuest, &WorldSession::HandleQuestgiverCompleteQuest);
- DEFINE_HANDLER(CMSG_QUESTGIVER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverHello, &WorldSession::HandleQuestgiverHelloOpcode);
- DEFINE_HANDLER(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverQueryQuest, &WorldSession::HandleQuestgiverQueryQuestOpcode);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverChooseReward, &WorldSession::HandleQuestgiverChooseRewardOpcode);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_COMPLETE_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverCompleteQuest, &WorldSession::HandleQuestgiverCompleteQuest);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_HELLO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverHello, &WorldSession::HandleQuestgiverHelloOpcode);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverQueryQuest, &WorldSession::HandleQuestgiverQueryQuestOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTGIVER_QUEST_AUTOLAUNCH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_QUESTGIVER_REQUEST_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverRequestReward, &WorldSession::HandleQuestgiverRequestRewardOpcode);
- DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverStatusMultipleQuery, &WorldSession::HandleQuestgiverStatusMultipleQuery);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_REQUEST_REWARD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverRequestReward, &WorldSession::HandleQuestgiverRequestRewardOpcode);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverStatusMultipleQuery, &WorldSession::HandleQuestgiverStatusMultipleQuery);
DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Quest::QuestGiverStatusQuery, &WorldSession::HandleQuestgiverStatusQueryOpcode);
- DEFINE_HANDLER(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestLogRemoveQuest, &WorldSession::HandleQuestLogRemoveQuest);
+ DEFINE_HANDLER(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestLogRemoveQuest, &WorldSession::HandleQuestLogRemoveQuest);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTLOG_SWAP_QUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_CONFIRM_ACCEPT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestConfirmAccept );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_CLOSE_AUTOACCEPT_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_QUEST_COMPLETION_NPCS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestNPCQuery );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_POI_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPOIQuery );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_PUSH_RESULT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPushResult );
- DEFINE_HANDLER(CMSG_QUEST_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QueryQuestInfo, &WorldSession::HandleQuestQueryOpcode);
+ DEFINE_HANDLER(CMSG_QUEST_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QueryQuestInfo, &WorldSession::HandleQuestQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEUED_MESSAGES_END, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_RANDOMIZE_CHAR_NAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::GenerateRandomCharacterName, &WorldSession::HandleRandomizeCharNameOpcode);
- DEFINE_HANDLER(CMSG_RANDOM_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::RandomRollClient, &WorldSession::HandleRandomRollOpcode);
+ DEFINE_HANDLER(CMSG_RANDOMIZE_CHAR_NAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::GenerateRandomCharacterName, &WorldSession::HandleRandomizeCharNameOpcode);
+ DEFINE_HANDLER(CMSG_RANDOM_ROLL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::RandomRollClient, &WorldSession::HandleRandomRollOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_READY_CHECK_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_READ_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REAGENT_BANK_BUY_TAB, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REALM_NAME_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::ReclaimCorpse, &WorldSession::HandleReclaimCorpse);
+ DEFINE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::ReclaimCorpse, &WorldSession::HandleReclaimCorpse);
DEFINE_OPCODE_HANDLER_OLD(CMSG_RECRUIT_A_FRIEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REGISTER_ADDON_PREFIXES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonRegisteredPrefixesOpcode);
- DEFINE_HANDLER(CMSG_REORDER_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::ReorderCharacters, &WorldSession::HandleReorderCharacters);
- DEFINE_HANDLER(CMSG_REPAIR_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::RepairItem, &WorldSession::HandleRepairItemOpcode);
+ DEFINE_HANDLER(CMSG_REORDER_CHARACTERS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::ReorderCharacters, &WorldSession::HandleReorderCharacters);
+ DEFINE_HANDLER(CMSG_REPAIR_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::RepairItem, &WorldSession::HandleRepairItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REPLACE_ACCOUNT_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REPLACE_TROPHY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_REPOP_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::RepopRequest, &WorldSession::HandleRepopRequest);
+ DEFINE_HANDLER(CMSG_REPOP_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::RepopRequest, &WorldSession::HandleRepopRequest);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REPORT_FILTERED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REPORT_IGNORED, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REPORT_PVP_AFK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK );
- DEFINE_HANDLER(CMSG_REQUEST_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::ClientConfig::RequestAccountData, &WorldSession::HandleRequestAccountData);
+ DEFINE_HANDLER(CMSG_REQUEST_ACCOUNT_DATA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::ClientConfig::RequestAccountData, &WorldSession::HandleRequestAccountData);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_ARTIFACT_COMPLETION_HISTORY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_BATTLEFIELD_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestBattlefieldStatusOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_CATEGORY_COOLDOWNS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleRequestCategoryCooldowns );
- DEFINE_HANDLER(CMSG_REQUEST_CEMETERY_LIST, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::RequestCemeteryList, &WorldSession::HandleRequestCemeteryList);
+ DEFINE_HANDLER(CMSG_REQUEST_CEMETERY_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Misc::RequestCemeteryList, &WorldSession::HandleRequestCemeteryList);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_FORCED_REACTIONS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_REQUEST_GUILD_REWARDS_LIST, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Guild::RequestGuildRewardsList, &WorldSession::HandleRequestGuildRewardsList);
+ DEFINE_HANDLER(CMSG_REQUEST_GUILD_REWARDS_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Guild::RequestGuildRewardsList, &WorldSession::HandleRequestGuildRewardsList);
DEFINE_HANDLER(CMSG_REQUEST_HONOR_STATS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::RequestHonorStats, &WorldSession::HandleRequestHonorStatsOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_LFG_LIST_BLACKLIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_PARTY_JOIN_UPDATES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -722,7 +722,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_RESET_CHALLENGE_MODE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_RESET_FACTION_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_RESET_INSTANCES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode );
- DEFINE_HANDLER(CMSG_RESURRECT_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::ResurrectResponse, &WorldSession::HandleResurrectResponse);
+ DEFINE_HANDLER(CMSG_RESURRECT_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::ResurrectResponse, &WorldSession::HandleResurrectResponse);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REVERT_TROPHY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_RIDE_VEHICLE_INTERACT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleEnterPlayerVehicle );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ROLE_POLL_BEGIN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRolePollBeginOpcode );
@@ -733,26 +733,26 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_SCENE_PLAYBACK_COMPLETE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SCENE_TRIGGER_EVENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SELF_RES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode );
- DEFINE_HANDLER(CMSG_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::SellItem, &WorldSession::HandleSellItemOpcode);
- DEFINE_HANDLER(CMSG_SEND_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::SendContactList, &WorldSession::HandleContactListOpcode);
+ DEFINE_HANDLER(CMSG_SELL_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::SellItem, &WorldSession::HandleSellItemOpcode);
+ DEFINE_HANDLER(CMSG_SEND_CONTACT_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Social::SendContactList, &WorldSession::HandleContactListOpcode);
DEFINE_HANDLER(CMSG_SEND_MAIL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::SendMail, &WorldSession::HandleSendMail);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SEND_SOR_REQUEST_VIA_ADDRESS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SEND_SOR_REQUEST_VIA_BNET_ACCOUNT_ID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SERVERTIME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SETDEATHBINDPOINT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ACHIEVEMENTS_HIDDEN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_SET_ACTIONBAR_TOGGLES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::SetActionBarToggles, &WorldSession::HandleSetActionBarToggles);
- DEFINE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::SetActionButton, &WorldSession::HandleSetActionButtonOpcode);
- DEFINE_HANDLER(CMSG_SET_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Movement::SetActiveMover, &WorldSession::HandleSetActiveMoverOpcode);
+ DEFINE_HANDLER(CMSG_SET_ACTIONBAR_TOGGLES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::SetActionBarToggles, &WorldSession::HandleSetActionBarToggles);
+ DEFINE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Spells::SetActionButton, &WorldSession::HandleSetActionButtonOpcode);
+ DEFINE_HANDLER(CMSG_SET_ACTIVE_MOVER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Movement::SetActiveMover, &WorldSession::HandleSetActiveMoverOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ADVANCED_COMBAT_LOGGING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ASSISTANT_LEADER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupAssistantLeaderOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_BACKPACK_AUTOSORT_DISABLED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_BANK_AUTOSORT_DISABLED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_SET_CONTACT_NOTES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::SetContactNotes, &WorldSession::HandleSetContactNotesOpcode);
+ DEFINE_HANDLER(CMSG_SET_CONTACT_NOTES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Social::SetContactNotes, &WorldSession::HandleSetContactNotesOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_CURRENCY_FLAGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_DIFFICULTY_ID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_SET_DUNGEON_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetDungeonDifficulty, &WorldSession::HandleSetDungeonDifficultyOpcode);
+ DEFINE_HANDLER(CMSG_SET_DUNGEON_DIFFICULTY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetDungeonDifficulty, &WorldSession::HandleSetDungeonDifficultyOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_EVERYONE_IS_ASSISTANT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_AT_WAR, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionAtWar );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -768,24 +768,24 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PLAYER_DECLINED_NAMES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetPlayerDeclinedNames );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PREFERED_CEMETERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PVP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_SET_RAID_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetRaidDifficulty, &WorldSession::HandleSetRaidDifficultyOpcode);
+ DEFINE_HANDLER(CMSG_SET_RAID_DIFFICULTY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetRaidDifficulty, &WorldSession::HandleSetRaidDifficultyOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_RELATIVE_POSITION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ROLE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupSetRolesOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_SAVED_INSTANCE_EXTEND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetSavedInstanceExtend );
- DEFINE_HANDLER(CMSG_SET_SELECTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetSelection, &WorldSession::HandleSetSelectionOpcode);
- DEFINE_HANDLER(CMSG_SET_SHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::SetSheathed, &WorldSession::HandleSetSheathedOpcode);
+ DEFINE_HANDLER(CMSG_SET_SELECTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetSelection, &WorldSession::HandleSetSelectionOpcode);
+ DEFINE_HANDLER(CMSG_SET_SHEATHED, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Combat::SetSheathed, &WorldSession::HandleSetSheathedOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_SKILL_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_SORT_BAGS_RIGHT_TO_LEFT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_SET_SPECIALIZATION, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Talent::SetSpecialization, &WorldSession::HandleSetSpecializationOpcode);
+ DEFINE_HANDLER(CMSG_SET_SPECIALIZATION, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Talent::SetSpecialization, &WorldSession::HandleSetSpecializationOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TAXI_BENCHMARK_MODE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode );
- DEFINE_HANDLER(CMSG_SET_TITLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::SetTitle, &WorldSession::HandleSetTitleOpcode);
+ DEFINE_HANDLER(CMSG_SET_TITLE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::SetTitle, &WorldSession::HandleSetTitleOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TRADE_CURRENCY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TRADE_GOLD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeGoldOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TRADE_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeItemOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_VEHICLE_REC_ID_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_WATCHED_FACTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetWatchedFactionOpcode );
- DEFINE_HANDLER(CMSG_SHOWING_CLOAK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::ShowingCloak, &WorldSession::HandleShowingCloakOpcode);
- DEFINE_HANDLER(CMSG_SHOWING_HELM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::ShowingHelm, &WorldSession::HandleShowingHelmOpcode);
+ DEFINE_HANDLER(CMSG_SHOWING_CLOAK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::ShowingCloak, &WorldSession::HandleShowingCloakOpcode);
+ DEFINE_HANDLER(CMSG_SHOWING_HELM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::ShowingHelm, &WorldSession::HandleShowingHelmOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SHOW_TRADE_SKILL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_SIGN_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::SignPetition, &WorldSession::HandleSignPetition);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SILENCE_PARTY_TALKER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -796,20 +796,20 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_SPELLCLICK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSpellClick );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SPIRIT_HEALER_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSpiritHealerActivateOpcode);
DEFINE_HANDLER(CMSG_SPLIT_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::SplitItem, &WorldSession::HandleSplitItemOpcode);
- DEFINE_HANDLER(CMSG_STAND_STATE_CHANGE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::StandStateChange, &WorldSession::HandleStandStateChangeOpcode);
+ DEFINE_HANDLER(CMSG_STAND_STATE_CHANGE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::StandStateChange, &WorldSession::HandleStandStateChangeOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_START_QUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_START_SPECTATOR_WAR_GAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_START_WARGAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_STOP_DANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_STORE_LOOT_IN_SLOT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SUMMON_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSummonResponseOpcode );
- DEFINE_HANDLER(CMSG_SUPPORT_TICKET_SUBMIT_BUG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::SupportTicketSubmitBug, &WorldSession::HandleSupportTicketSubmitBug);
- DEFINE_HANDLER(CMSG_SUPPORT_TICKET_SUBMIT_COMPLAINT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::SupportTicketSubmitComplaint, &WorldSession::HandleSupportTicketSubmitComplaint);
- DEFINE_HANDLER(CMSG_SUPPORT_TICKET_SUBMIT_SUGGESTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::SupportTicketSubmitSuggestion, &WorldSession::HandleSupportTicketSubmitSuggestion);
+ DEFINE_HANDLER(CMSG_SUPPORT_TICKET_SUBMIT_BUG, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::SupportTicketSubmitBug, &WorldSession::HandleSupportTicketSubmitBug);
+ DEFINE_HANDLER(CMSG_SUPPORT_TICKET_SUBMIT_COMPLAINT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::SupportTicketSubmitComplaint, &WorldSession::HandleSupportTicketSubmitComplaint);
+ DEFINE_HANDLER(CMSG_SUPPORT_TICKET_SUBMIT_SUGGESTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::SupportTicketSubmitSuggestion, &WorldSession::HandleSupportTicketSubmitSuggestion);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SUSPEND_COMMS_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SUSPEND_TOKEN_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_SWAP_INV_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::SwapInvItem, &WorldSession::HandleSwapInvItemOpcode);
- DEFINE_HANDLER(CMSG_SWAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::SwapItem, &WorldSession::HandleSwapItem);
+ DEFINE_HANDLER(CMSG_SWAP_INV_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::SwapInvItem, &WorldSession::HandleSwapInvItemOpcode);
+ DEFINE_HANDLER(CMSG_SWAP_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::SwapItem, &WorldSession::HandleSwapItem);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SWAP_SUB_GROUPS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupSwapSubGroupOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SYNC_DANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_TABARD_VENDOR_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleTabardVendorActivateOpcode);
@@ -819,7 +819,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXI_NODE_STATUS_QUERY, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiNodeStatusQueryOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXI_QUERY_AVAILABLE_NODES, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TELEPORT_TO_UNIT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::CTextEmote, &WorldSession::HandleTextEmoteOpcode);
+ DEFINE_HANDLER(CMSG_TEXT_EMOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Chat::CTextEmote, &WorldSession::HandleTextEmoteOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_ADJUSTMENT_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_TIME_SYNC_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::TimeSyncResponse, &WorldSession::HandleTimeSyncResponse);
DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_SYNC_RESPONSE_DROPPED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -834,7 +834,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_TRIGGER_CINEMATIC_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TROPHY_MONUMENT_LOAD_SELECTED_TROPHY_ID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_TURN_IN_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::TurnInPetition, &WorldSession::HandleTurnInPetition);
- DEFINE_HANDLER(CMSG_TUTORIAL_FLAG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::TutorialSetFlag, &WorldSession::HandleTutorialFlag);
+ DEFINE_HANDLER(CMSG_TUTORIAL_FLAG, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::TutorialSetFlag, &WorldSession::HandleTutorialFlag);
DEFINE_HANDLER(CMSG_UI_TIME_REQUEST, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::UITimeRequest, &WorldSession::HandleUITimeRequest);
DEFINE_OPCODE_HANDLER_OLD(CMSG_TWITTER_GET_STATUS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_OPCODE_HANDLER_OLD(CMSG_UNACCEPT_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode );
@@ -842,7 +842,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_UNLEARN_SKILL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_UNLEARN_SPECIALIZATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_UNREGISTER_ALL_ADDON_PREFIXES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUnregisterAddonPrefixesOpcode);
- DEFINE_HANDLER(CMSG_UPDATE_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::ClientConfig::UserClientUpdateAccountData, &WorldSession::HandleUpdateAccountData);
+ DEFINE_HANDLER(CMSG_UPDATE_ACCOUNT_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::ClientConfig::UserClientUpdateAccountData, &WorldSession::HandleUpdateAccountData);
DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_CLIENT_SETTINGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_MISSILE_TRAJECTORY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateMissileTrajectory );
DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_PROJECTILE_POSITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateProjectilePosition );
@@ -852,7 +852,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_USED_FOLLOW, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_USE_CRITTER_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_USE_EQUIPMENT_SET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUse );
- DEFINE_HANDLER(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::UseItem, &WorldSession::HandleUseItemOpcode);
+ DEFINE_HANDLER(CMSG_USE_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Spells::UseItem, &WorldSession::HandleUseItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_USE_TOY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_VIOLENCE_LEVEL, STATUS_AUTHED, PROCESS_INPLACE, WorldPackets::Misc::ViolenceLevel, &WorldSession::HandleViolenceLevel);
DEFINE_OPCODE_HANDLER_OLD(CMSG_VOICE_ADD_IGNORE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -863,7 +863,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_VOID_STORAGE_UNLOCK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleVoidStorageUnlock );
DEFINE_OPCODE_HANDLER_OLD(CMSG_VOID_SWAP_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleVoidSwapItem );
DEFINE_OPCODE_HANDLER_OLD(CMSG_WARDEN_DATA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWardenDataOpcode );
- DEFINE_HANDLER(CMSG_WHO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Who::WhoRequestPkt, &WorldSession::HandleWhoOpcode);
+ DEFINE_HANDLER(CMSG_WHO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Who::WhoRequestPkt, &WorldSession::HandleWhoOpcode);
DEFINE_HANDLER(CMSG_WHOIS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Who::WhoIsRequest, &WorldSession::HandleWhoisOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_WORLD_TELEPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWorldTeleportOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_WRAP_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWrapItemOpcode );
@@ -893,14 +893,14 @@ void OpcodeTable::Initialize()
ValidateAndSetServerOpcode(opcode, #opcode, status, con)
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ABORT_NEW_WORLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_CRITERIA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_CRITERIA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_MOUNT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_RESTRICTED_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TOYS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_DELETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_EARNED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTION_BUTTONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATE_TAXI_REPLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADDON_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -912,9 +912,9 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGET_ACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AI_REACTION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACCOUNT_CRITERIA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACCOUNT_CRITERIA, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_GUILD_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_GUILD_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARCHAEOLOGY_SURVERY_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -931,15 +931,15 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_ROSTER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKERSTATEUPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTART, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTOP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKERSTATEUPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTART, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTOP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_LANDED_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_BIDDER_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_CLOSED_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_HELLO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_HELLO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_ITEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -952,7 +952,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_WON_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURACASTLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_POINTS_DEPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_CHALLENGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AVAILABLE_VOICE_CHANNEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1008,7 +1008,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_REVOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_TRAP_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_UPDATES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDPOINTUPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_BID_ON_ITEM_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_OPEN_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1019,7 +1019,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_BANK_SLOT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_SUCCEEDED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_SUCCEEDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_ACTION_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_ARENA_TEAM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1046,14 +1046,14 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_SEND_NUM_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_UPDATE_INVITE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAMERA_SHAKE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_AUTO_REPEAT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_COMBAT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_ORPHAN_SPELL_VISUAL, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_AUTO_REPEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_COMBAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAN_DUEL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_ALL_MAP_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_MAP_STATS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1062,22 +1062,22 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REWARDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_JOINED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_LEFT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_JOINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_LEFT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_LOGIN_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_LOGIN_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_OBJECT_TEST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CREATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CREATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_DELETE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_ENUM, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_FACTION_CHANGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_DELETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_ENUM, STATUS_AUTHED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_FACTION_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_RENAME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_UPGRADE_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_AUTO_RESPONDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1095,15 +1095,15 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHECK_WARGAME_ENTRY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_ALL_SPELL_CHARGES, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_BOSS_EMOTES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWNS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_SPELL_CHARGES, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_TARGET, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_TARGET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLIENTCACHE_VERSION, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLIENT_CONTROL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COIN_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLIENT_CONTROL_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COIN_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_EVENT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_LOG_MULTIPLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1122,17 +1122,17 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSOLE_WRITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTACT_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTACT_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTACT_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONVERT_RUNE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_EVENT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_LOCATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_RECLAIM_DELAY, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_TRANSPORT_QUERY, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_LOCATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_RECLAIM_DELAY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_TRANSPORT_QUERY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATURE_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_DELETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CROSSED_INEBRIATION_THRESHOLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CURRENCY_LOOT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CURRENCY_LOOT_RESTORED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1143,7 +1143,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DANCE_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DANCE_STUDIO_CREATE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DB_REPLY, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEATH_RELEASE_LOC, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEATH_RELEASE_LOC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEBUG_SERVER_GEO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEFENSE_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTROY_ARENA_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1169,16 +1169,16 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUMP_RIDE_TICKETS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DURABILITY_DAMAGE_DEATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ECHO_PARTY_SQUELCH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_EMOTE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_EMOTE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_BARBER_SHOP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCHANTMENT_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTALDAMAGELOG, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTALDAMAGELOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_SAVED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPECTED_SPAM_RECORDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPLORATION_EXPERIENCE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPLORATION_EXPERIENCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FACTION_BONUS_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FAILED_PLAYER_CONDITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1201,7 +1201,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_PAGETEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_QUERY_RESPONSE, STATUS_LOGGEDIN, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_RESET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_EVENT_DEBUG_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_SPEED_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1237,17 +1237,17 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_MESSAGECHAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_REQUEST_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_GET_TICKET_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_RESOLVE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_RESPONSE_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_STATUS_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_SYSTEM_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_GET_TICKET_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_RESOLVE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_RESPONSE_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_STATUS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_SYSTEM_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOD_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_POI, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_ACTION_THROTTLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1255,36 +1255,36 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_NEW_LEADER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_UNINVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_DELETED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_EARNED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_MEMBERS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_LOG_QUERY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_QUERY_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_TEXT_QUERY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CHALLENGE_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CHALLENGE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CHALLENGE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CHANGE_NAME_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CRITERIA_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CRITERIA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CRITERIA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_DECLINE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_BANK_MONEY_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_DISBANDED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_LOG_QUERY_RESULTS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_MOTD, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_NEW_LEADER, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PLAYER_JOINED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PLAYER_LEFT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PRESENCE_CHANGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_RANKS_UPDATED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_RANK_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_ADDED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_BANK_MONEY_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_DISBANDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_LOG_QUERY_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_MOTD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_NEW_LEADER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PLAYER_JOINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PLAYER_LEFT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PRESENCE_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_RANKS_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_RANK_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_ADDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_MODIFIED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_TEXT_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_MODIFIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_TEXT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_FLAGGED_FOR_RENAME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1292,26 +1292,26 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE_EXPIRED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_KNOWN_RECIPES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBERS_WITH_RECIPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_DAILY_RESET, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_DAILY_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_RECIPES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_UPDATE_NOTE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MOVE_STARTING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NAME_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NEWS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NEWS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NEWS_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PARTY_STATE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PERMISSIONS_QUERY_RESULTS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PARTY_STATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PERMISSIONS_QUERY_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RANKS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RANKS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REPUTATION_REACTION_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REWARDS_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REWARDS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_SEND_RANK_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_HEALTH_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_HEALTH_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_NOTIFY_BLOB, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1322,7 +1322,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INIT_WORLD_STATES, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_HONOR_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_PVP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1342,24 +1342,24 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_RESET_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_SAVE_CREATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALID_PROMOTION_CODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_IS_QUEST_COMPLETE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_EXPIRE_PURCHASE_REFUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PURCHASE_REFUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_REFUND_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_DANCE_MOVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_TALENT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVELUP_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVELUP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_BOOT_PLAYER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_BOOT_PROPOSAL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_DISABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1390,14 +1390,14 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_MEMBERSHIP_LIST_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_POST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_RECRUITS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIST_INVENTORY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIST_INVENTORY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_CHARACTER_COPY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_CUF_PROFILES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_CUF_PROFILES, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_SETTIMESPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_VERIFY_WORLD, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_CANCEL_ACK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_CANCEL_ACK, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOG_XPGAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1409,15 +1409,15 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE_ALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_REMOVED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLLS_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL_WON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_SLOT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOSS_OF_CONTROL_AURA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_LIST_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_QUERY_NEXT_TIME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_QUERY_NEXT_TIME_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVES_INIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJ_EVENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MASTER_LOOT_CANDIDATE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1425,7 +1425,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_IN_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_MEMBER_ADDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_SETQUEUE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MESSAGECHAT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MESSAGECHAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MESSAGE_BOX, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MINIGAME_SETUP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MINIGAME_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1433,18 +1433,18 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_COMPONENTED_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_CREATURE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MISSILE_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MONEY_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOTD, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_APPLY_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_GRAVITY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_GRAVITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_REMOVE_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_ACTIVE_MOVER, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1500,7 +1500,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNROOT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_FLYING, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_HOVER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_TELEPORT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_TELEPORT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNROOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TURN_WHILE_FALLING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1527,12 +1527,12 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MONEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_RECEIVED_MAIL, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_RECEIVED_MAIL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NPC_TEXT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NPC_WONT_TALK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1557,7 +1557,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_ALREADY_SIGNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_DECLINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_RENAME_GUILD_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_SIGNATURES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SIGN_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_ACTION_FEEDBACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1598,11 +1598,11 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_TAME_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_UPDATE_COMBO_POINTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYED_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BOUND, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_VEHICLE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1611,36 +1611,36 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_TIME_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PONG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_POWER_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PONG, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_POWER_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROC_RESIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROPOSE_LEVEL_GRANT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PUREMOUNT_CANCELLED_OBSOLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_OPTIONS_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_ITEM_TEXT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PETITION_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PETITION_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_INVALID_QUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_OFFER_REWARD, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_DETAILS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_OFFER_REWARD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_DETAILS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_INVALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_REQUEST_ITEMS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_REQUEST_ITEMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_COMPLETION_NPC_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_LOG_FULL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_PUSH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_PVP_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1652,8 +1652,8 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_MARKERS_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOMIZE_CHAR_NAME, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOM_ROLL, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOMIZE_CHAR_NAME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOM_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BG_RATING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BG_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1674,7 +1674,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPLACE_TROPHY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPORT_PVP_AFK_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_CEMETERY_LIST_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_CEMETERY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_PVP_REWARDS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESEARCH_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESEARCH_SETUP_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1684,11 +1684,11 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_WEEKLY_CURRENCY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESISTLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESTRICTED_ACCOUNT_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_COMMS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_TOKEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_TOKEN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1711,9 +1711,9 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCRIPT_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_ITEM_PASSIVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_MAIL_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_MAIL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_RAID_TARGET_UPDATE_ALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_RAID_TARGET_UPDATE_SINGLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1730,34 +1730,34 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_AI_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ALL_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ANIM_TIER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_CURRENCY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_DF_FAST_LAUNCH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_DUNGEON_DIFFICULTY, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_DUNGEON_DIFFICULTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FACTION_AT_WAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FACTION_NOT_VISIBLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FACTION_STANDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FACTION_VISIBLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FLAT_SPELL_MODIFIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FORCED_REACTIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FLAT_SPELL_MODIFIER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FORCED_REACTIONS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ITEM_PURCHASE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_LFG_TIME_WALKER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_LOOT_METHOD_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MAX_WEEKLY_QUANTITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MELEE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PHASE_SHIFT_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAY_HOVER_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROJECTILE_POSITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_RAID_DIFFICULTY, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_RAID_DIFFICULTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TASK_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TIME_ZONE_INFORMATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VIGNETTE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_RATINGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TAXI_NODES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1770,52 +1770,52 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLSTEALLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ABSORB_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_CATEGORY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DAMAGE_SHIELD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DELAYED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DISPEL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ENERGIZE_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_EXECUTE_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILED_OTHER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILURE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILED_OTHER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_GO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_HEAL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INSTAKILL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INTERRUPT_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MISS_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MULTISTRIKE_EFFECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_HEAL_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INSTAKILL_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INTERRUPT_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MISS_LOG, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MULTISTRIKE_EFFECT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_NON_MELEE_DAMAGE_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_OR_DAMAGE_IMMUNE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_UPDATE_CHAIN_TARGETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_UPDATE_CHAIN_TARGETS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_STAND_STATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMERS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_LOOT_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_MIRROR_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_MIRROR_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_ELAPSED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_MIRROR_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_MIRROR_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_STREAMING_MOVIE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_RAID_MEMBER_VALIDATE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPERCEDED_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPPRESS_NPC_GREETINGS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPPRESS_NPC_GREETINGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_COMMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_TOKEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TABARD_VENDOR_ACTIVATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TABARD_VENDOR_ACTIVATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_INFO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TAXINODE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TEST_DROP_RATE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TEXT_EMOTE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TEXT_EMOTE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_CLEAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_REMOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_REMOVE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TIME_ADJUSTMENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TIME_SYNC_REQ, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TITLE_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1826,16 +1826,16 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_SUCCEEDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TURN_IN_PETITION_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_FLAGS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_CHARACTER_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNIT_HEALTH_FREQUENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNIT_SPELLCAST_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNLEARNED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
@@ -1876,7 +1876,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_LAST_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHOIS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_SERVER_INFO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index 8f55575fe53..0e869961a98 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -50,14 +50,14 @@ enum OpcodeClient : uint32
CMSG_ACCEPT_LEVEL_GRANT = 0xBADD,
CMSG_ACCEPT_TRADE = 0xBADD,
CMSG_ACCEPT_WARGAME_INVITE = 0xBADD,
- CMSG_ACTIVATE_TAXI = 0x0823,
+ CMSG_ACTIVATE_TAXI = 0xBADD,
CMSG_ACTIVATE_TAXI_EXPRESS = 0xBADD,
CMSG_ADD_BATTLENET_FRIEND = 0xBADD,
- CMSG_ADD_FRIEND = 0x15E2,
- CMSG_ADD_IGNORE = 0x1D33,
- CMSG_ALTER_APPEARANCE = 0x0822,
- CMSG_AREATRIGGER = 0x1904,
- CMSG_AREA_SPIRIT_HEALER_QUERY = 0x093A,
+ CMSG_ADD_FRIEND = 0xBADD,
+ CMSG_ADD_IGNORE = 0xBADD,
+ CMSG_ALTER_APPEARANCE = 0xBADD,
+ CMSG_AREATRIGGER = 0xBADD,
+ CMSG_AREA_SPIRIT_HEALER_QUERY = 0xBADD,
CMSG_AREA_SPIRIT_HEALER_QUEUE = 0xBADD,
CMSG_ARENA_TEAM_ACCEPT = 0xBADD,
CMSG_ARENA_TEAM_CREATE = 0xBADD,
@@ -69,28 +69,28 @@ enum OpcodeClient : uint32
CMSG_ARENA_TEAM_QUERY = 0xBADD,
CMSG_ARENA_TEAM_REMOVE = 0xBADD,
CMSG_ARENA_TEAM_ROSTER = 0xBADD,
- CMSG_ATTACKSTOP = 0x0853,
- CMSG_ATTACKSWING = 0x048B,
- CMSG_AUCTION_HELLO_REQUEST = 0x06E3,
- CMSG_AUCTION_LIST_BIDDER_ITEMS = 0x0C81,
- CMSG_AUCTION_LIST_ITEMS = 0x05C3,
- CMSG_AUCTION_LIST_OWNER_ITEMS = 0x082A,
- CMSG_AUCTION_LIST_PENDING_SALES = 0x0D82,
- CMSG_AUCTION_PLACE_BID = 0x09E1,
- CMSG_AUCTION_REMOVE_ITEM = 0x1309,
+ CMSG_ATTACKSTOP = 0xBADD,
+ CMSG_ATTACKSWING = 0xBADD,
+ CMSG_AUCTION_HELLO_REQUEST = 0xBADD,
+ CMSG_AUCTION_LIST_BIDDER_ITEMS = 0xBADD,
+ CMSG_AUCTION_LIST_ITEMS = 0xBADD,
+ CMSG_AUCTION_LIST_OWNER_ITEMS = 0xBADD,
+ CMSG_AUCTION_LIST_PENDING_SALES = 0xBADD,
+ CMSG_AUCTION_PLACE_BID = 0xBADD,
+ CMSG_AUCTION_REMOVE_ITEM = 0xBADD,
CMSG_AUCTION_REPLICATE_ITEMS = 0xBADD,
- CMSG_AUCTION_SELL_ITEM = 0x09A3,
- CMSG_AUTH_CONTINUED_SESSION = 0x1A72,
- CMSG_AUTH_SESSION = 0x1872,
- CMSG_AUTOBANK_ITEM = 0x00C6,
+ CMSG_AUCTION_SELL_ITEM = 0xBADD,
+ CMSG_AUTH_CONTINUED_SESSION = 0x0376,
+ CMSG_AUTH_SESSION = 0x03DD,
+ CMSG_AUTOBANK_ITEM = 0xBADD,
CMSG_AUTOEQUIP_GROUND_ITEM = 0xBADD,
- CMSG_AUTOEQUIP_ITEM = 0x0235,
- CMSG_AUTOEQUIP_ITEM_SLOT = 0x0076,
- CMSG_AUTOSTORE_BAG_ITEM = 0x00E5,
- CMSG_AUTOSTORE_BANK_ITEM = 0x00D5,
+ CMSG_AUTOEQUIP_ITEM = 0xBADD,
+ CMSG_AUTOEQUIP_ITEM_SLOT = 0xBADD,
+ CMSG_AUTOSTORE_BAG_ITEM = 0xBADD,
+ CMSG_AUTOSTORE_BANK_ITEM = 0xBADD,
CMSG_AUTOSTORE_GROUND_ITEM = 0xBADD,
- CMSG_AUTOSTORE_LOOT_ITEM = 0x0843,
- CMSG_BANKER_ACTIVATE = 0x0931,
+ CMSG_AUTOSTORE_LOOT_ITEM = 0xBADD,
+ CMSG_BANKER_ACTIVATE = 0xBADD,
CMSG_BATTLEFIELD_JOIN = 0xBADD,
CMSG_BATTLEFIELD_LEAVE = 0xBADD,
CMSG_BATTLEFIELD_LIST = 0xBADD,
@@ -101,39 +101,39 @@ enum OpcodeClient : uint32
CMSG_BATTLEFIELD_PORT = 0xBADD,
CMSG_BATTLEFIELD_REQUEST_SCORE_DATA = 0xBADD,
CMSG_BATTLEGROUND_PLAYER_POSITIONS = 0xBADD,
- CMSG_BATTLEMASTER_HELLO = 0x032A,
- CMSG_BATTLEMASTER_JOIN = 0x0B63,
+ CMSG_BATTLEMASTER_HELLO = 0xBADD,
+ CMSG_BATTLEMASTER_JOIN = 0xBADD,
CMSG_BATTLEMASTER_JOIN_ARENA = 0xBADD,
CMSG_BATTLEMASTER_JOIN_RATED = 0xBADD,
CMSG_BATTLENET_CHALLENGE_RESPONSE = 0xBADD,
CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE = 0xBADD,
CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE = 0xBADD,
CMSG_BATTLE_PAY_DISTRIBUTION_ASSIGN_TO_TARGET = 0xBADD,
- CMSG_BATTLE_PAY_GET_PRODUCT_LIST_QUERY = 0xBADD,
- CMSG_BATTLE_PAY_GET_PURCHASE_LIST_QUERY = 0x11AA,
+ CMSG_BATTLE_PAY_GET_PRODUCT_LIST_QUERY = 0x1616,
+ CMSG_BATTLE_PAY_GET_PURCHASE_LIST_QUERY = 0xBADD,
CMSG_BATTLE_PAY_START_PURCHASE = 0xBADD,
CMSG_BATTLE_PET_DELETE_PET = 0xBADD,
CMSG_BATTLE_PET_DELETE_PET_CHEAT = 0xBADD,
- CMSG_BATTLE_PET_MODIFY_NAME = 0x1131,
- CMSG_BATTLE_PET_NAME_QUERY = 0x1184,
- CMSG_BATTLE_PET_REQUEST_JOURNAL = 0x1773,
- CMSG_BATTLE_PET_REQUEST_JOURNAL_LOCK = 0x1B24,
+ CMSG_BATTLE_PET_MODIFY_NAME = 0xBADD,
+ CMSG_BATTLE_PET_NAME_QUERY = 0xBADD,
+ CMSG_BATTLE_PET_REQUEST_JOURNAL = 0xBADD,
+ CMSG_BATTLE_PET_REQUEST_JOURNAL_LOCK = 0xBADD,
CMSG_BATTLE_PET_REQUEST_UPDATE = 0xBADD,
CMSG_BATTLE_PET_SET_BATTLE_SLOT = 0xBADD,
CMSG_BATTLE_PET_SET_FLAGS = 0xBADD,
- CMSG_BATTLE_PET_SUMMON = 0x1321,
+ CMSG_BATTLE_PET_SUMMON = 0xBADD,
CMSG_BATTLE_PET_UPDATE_NOTIFY = 0xBADD,
CMSG_BEGIN_TRADE = 0xBADD,
- CMSG_BINDER_ACTIVATE = 0x0E84,
+ CMSG_BINDER_ACTIVATE = 0x1C71,
CMSG_BLACK_MARKET_BID_ON_ITEM = 0xBADD,
- CMSG_BLACK_MARKET_OPEN = 0x0B69,
+ CMSG_BLACK_MARKET_OPEN = 0xBADD,
CMSG_BLACK_MARKET_REQUEST_ITEMS = 0xBADD,
CMSG_BOT_DETECTED2 = 0xBADD,
CMSG_BUG_REPORT = 0xBADD,
CMSG_BUSY_TRADE = 0xBADD,
- CMSG_BUY_BACK_ITEM = 0x11CB,
- CMSG_BUY_BANK_SLOT = 0x0971,
- CMSG_BUY_ITEM = 0x01A2,
+ CMSG_BUY_BACK_ITEM = 0xBADD,
+ CMSG_BUY_BANK_SLOT = 0xBADD,
+ CMSG_BUY_ITEM = 0xBADD,
CMSG_CAGE_BATTLE_PET = 0xBADD,
CMSG_CALENDAR_ADD_EVENT = 0xBADD,
CMSG_CALENDAR_ARENA_TEAM = 0xBADD,
@@ -145,26 +145,26 @@ enum OpcodeClient : uint32
CMSG_CALENDAR_EVENT_RSVP = 0xBADD,
CMSG_CALENDAR_EVENT_SIGNUP = 0xBADD,
CMSG_CALENDAR_EVENT_STATUS = 0xBADD,
- CMSG_CALENDAR_GET = 0x17F2,
+ CMSG_CALENDAR_GET = 0xBADD,
CMSG_CALENDAR_GET_EVENT = 0xBADD,
- CMSG_CALENDAR_GET_NUM_PENDING = 0x1564,
+ CMSG_CALENDAR_GET_NUM_PENDING = 0xBADD,
CMSG_CALENDAR_GUILD_FILTER = 0xBADD,
CMSG_CALENDAR_REMOVE_EVENT = 0xBADD,
CMSG_CALENDAR_REMOVE_INVITE = 0xBADD,
CMSG_CALENDAR_UPDATE_EVENT = 0xBADD,
- CMSG_CANCEL_AURA = 0x084B,
+ CMSG_CANCEL_AURA = 0xBADD,
CMSG_CANCEL_AUTO_REPEAT_SPELL = 0xBADD,
- CMSG_CANCEL_CAST = 0x0F63,
+ CMSG_CANCEL_CAST = 0xBADD,
CMSG_CANCEL_CHANNELLING = 0xBADD,
CMSG_CANCEL_GROWTH_AURA = 0xBADD,
CMSG_CANCEL_MASTER_LOOT_ROLL = 0xBADD,
- CMSG_CANCEL_MOD_SPEED_NO_CONTROL_AURAS = 0x0851,
- CMSG_CANCEL_MOUNT_AURA = 0x0B4C,
+ CMSG_CANCEL_MOD_SPEED_NO_CONTROL_AURAS = 0xBADD,
+ CMSG_CANCEL_MOUNT_AURA = 0xBADD,
CMSG_CANCEL_QUEUED_SPELL = 0xBADD,
CMSG_CANCEL_TEMP_ENCHANTMENT = 0xBADD,
- CMSG_CANCEL_TRADE = 0x1114,
- CMSG_CAN_DUEL = 0x13F2,
- CMSG_CAST_SPELL = 0x1B02,
+ CMSG_CANCEL_TRADE = 0xBADD,
+ CMSG_CAN_DUEL = 0xBADD,
+ CMSG_CAST_SPELL = 0x1274,
CMSG_CHALLENGE_MODE_REQUEST_LEADERS = 0xBADD,
CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS = 0xBADD,
CMSG_CHANGE_BAG_SLOT_FLAG = 0xBADD,
@@ -172,39 +172,39 @@ enum OpcodeClient : uint32
CMSG_CHANGE_SUB_GROUP = 0xBADD,
CMSG_CHANGE_TROPHY = 0xBADD,
CMSG_CHANNEL_ANNOUNCEMENTS = 0xBADD,
- CMSG_CHANNEL_BAN = 0x108B,
+ CMSG_CHANNEL_BAN = 0x187E,
CMSG_CHANNEL_DECLINE_INVITE = 0xBADD,
CMSG_CHANNEL_DISPLAY_LIST = 0xBADD,
- CMSG_CHANNEL_INVITE = 0x188C,
- CMSG_CHANNEL_KICK = 0x052B,
+ CMSG_CHANNEL_INVITE = 0x142D,
+ CMSG_CHANNEL_KICK = 0x153D,
CMSG_CHANNEL_LIST = 0xBADD,
CMSG_CHANNEL_MODERATE = 0xBADD,
- CMSG_CHANNEL_MODERATOR = 0x0E6B,
- CMSG_CHANNEL_MUTE = 0x045B,
+ CMSG_CHANNEL_MODERATOR = 0x152D,
+ CMSG_CHANNEL_MUTE = 0x1909,
CMSG_CHANNEL_OWNER = 0xBADD,
- CMSG_CHANNEL_PASSWORD = 0x10CA,
- CMSG_CHANNEL_SET_OWNER = 0x1483,
+ CMSG_CHANNEL_PASSWORD = 0x193A,
+ CMSG_CHANNEL_SET_OWNER = 0x14CA,
CMSG_CHANNEL_SILENCE_ALL = 0xBADD,
CMSG_CHANNEL_SILENCE_VOICE = 0xBADD,
- CMSG_CHANNEL_UNBAN = 0x18CC,
- CMSG_CHANNEL_UNMODERATOR = 0x050B,
- CMSG_CHANNEL_UNMUTE = 0x14C2,
+ CMSG_CHANNEL_UNBAN = 0x155D,
+ CMSG_CHANNEL_UNMODERATOR = 0x10AE,
+ CMSG_CHANNEL_UNMUTE = 0x109A,
CMSG_CHANNEL_UNSILENCE_ALL = 0xBADD,
CMSG_CHANNEL_UNSILENCE_VOICE = 0xBADD,
CMSG_CHANNEL_VOICE_OFF = 0xBADD,
CMSG_CHANNEL_VOICE_ON = 0xBADD,
- CMSG_CHAR_CREATE = 0x133A,
+ CMSG_CHAR_CREATE = 0xBADD,
CMSG_CHAR_CUSTOMIZE = 0xBADD,
- CMSG_CHAR_DELETE = 0x1774,
- CMSG_CHAR_ENUM = 0x19E3,
+ CMSG_CHAR_DELETE = 0xBADD,
+ CMSG_CHAR_ENUM = 0x1696,
CMSG_CHAR_RACE_OR_FACTION_CHANGE = 0xBADD,
CMSG_CHAR_RENAME = 0xBADD,
CMSG_CHAR_UNDELETE_ENUM = 0xBADD,
CMSG_CHECK_RAF_EMAIL_ENABLED = 0xBADD,
- CMSG_CHOICE_RESPONSE = 0x094C,
+ CMSG_CHOICE_RESPONSE = 0xBADD,
CMSG_CLEAR_RAID_MARKER = 0xBADD,
CMSG_CLEAR_TRADE_ITEM = 0xBADD,
- CMSG_CLOSE_INTERACTION = 0x0A3A,
+ CMSG_CLOSE_INTERACTION = 0xBADD,
CMSG_COMMENTATOR_ENABLE = 0xBADD,
CMSG_COMMENTATOR_ENTER_INSTANCE = 0xBADD,
CMSG_COMMENTATOR_EXIT_INSTANCE = 0xBADD,
@@ -215,25 +215,25 @@ enum OpcodeClient : uint32
CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND = 0xBADD,
CMSG_COMMENTATOR_START_WARGAME = 0xBADD,
CMSG_COMPLAIN = 0xBADD,
- CMSG_COMPLETE_CINEMATIC = 0x0EC4,
- CMSG_COMPLETE_MOVIE = 0x1319,
+ CMSG_COMPLETE_CINEMATIC = 0xBADD,
+ CMSG_COMPLETE_MOVIE = 0xBADD,
CMSG_CONFIRM_RESPEC_WIPE = 0xBADD,
- CMSG_CONNECT_TO_FAILED = 0x15B4,
+ CMSG_CONNECT_TO_FAILED = 0x0736,
CMSG_CONVERSATION_UNK1 = 0xBADD,
- CMSG_CONVERT_RAID = 0x1329,
- CMSG_CREATE_SHIPMENT = 0x1B94,
- CMSG_CREATURE_QUERY = 0x007C,
+ CMSG_CONVERT_RAID = 0xBADD,
+ CMSG_CREATE_SHIPMENT = 0xBADD,
+ CMSG_CREATURE_QUERY = 0x0FD3,
CMSG_DANCE_QUERY = 0xBADD,
- CMSG_DB_QUERY_BULK = 0x1731,
+ CMSG_DB_QUERY_BULK = 0x039F,
CMSG_DECLINE_GUILD_INVITES = 0xBADD,
- CMSG_DECLINE_PETITION = 0x0932,
- CMSG_DELETE_EQUIPMENT_SET = 0x1599,
- CMSG_DEL_FRIEND = 0x1B71,
- CMSG_DEL_IGNORE = 0x1BB3,
- CMSG_DEPOSIT_REAGENT_BANK = 0x1142,
- CMSG_DESTROY_ITEM = 0x0651,
+ CMSG_DECLINE_PETITION = 0xBADD,
+ CMSG_DELETE_EQUIPMENT_SET = 0xBADD,
+ CMSG_DEL_FRIEND = 0xBADD,
+ CMSG_DEL_IGNORE = 0xBADD,
+ CMSG_DEPOSIT_REAGENT_BANK = 0xBADD,
+ CMSG_DESTROY_ITEM = 0xBADD,
CMSG_DF_BOOT_PLAYER_VOTE = 0xBADD,
- CMSG_DF_JOIN = 0x1D39,
+ CMSG_DF_JOIN = 0xBADD,
CMSG_DF_LEAVE = 0xBADD,
CMSG_DF_PROPOSAL_RESPONSE = 0xBADD,
CMSG_DF_SEARCH_JOIN = 0xBADD,
@@ -241,109 +241,109 @@ enum OpcodeClient : uint32
CMSG_DF_SET_COMMENT = 0xBADD,
CMSG_DF_SET_ROLES = 0xBADD,
CMSG_DF_TELEPORT = 0xBADD,
- CMSG_DISCARDED_TIME_SYNC_ACKS = 0x02DA,
+ CMSG_DISCARDED_TIME_SYNC_ACKS = 0x0103,
CMSG_DISMISS_CRITTER = 0xBADD,
CMSG_DO_MASTER_LOOT_ROLL = 0xBADD,
CMSG_DO_READY_CHECK = 0xBADD,
- CMSG_DUEL_RESPONSE = 0x01A1,
+ CMSG_DUEL_RESPONSE = 0xBADD,
CMSG_EJECT_PASSENGER = 0xBADD,
- CMSG_EMOTE = 0x0B2C,
- CMSG_ENABLE_NAGLE = 0x1433,
- CMSG_ENABLE_TAXI_NODE = 0x13D9,
- CMSG_EQUIPMENT_SET_SAVE = 0x0A7C,
- CMSG_FAR_SIGHT = 0x0181,
- CMSG_GAMEOBJECT_QUERY = 0x021A,
- CMSG_GAMEOBJ_REPORT_USE = 0x087C,
- CMSG_GAMEOBJ_USE = 0x0EE4,
+ CMSG_EMOTE = 0xBADD,
+ CMSG_ENABLE_NAGLE = 0x0B55,
+ CMSG_ENABLE_TAXI_NODE = 0xBADD,
+ CMSG_EQUIPMENT_SET_SAVE = 0xBADD,
+ CMSG_FAR_SIGHT = 0xBADD,
+ CMSG_GAMEOBJECT_QUERY = 0x06C8,
+ CMSG_GAMEOBJ_REPORT_USE = 0xBADD,
+ CMSG_GAMEOBJ_USE = 0xBADD,
CMSG_GAMESPEED_SET = 0xBADD,
CMSG_GAMETIME_SET = 0xBADD,
CMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING = 0xBADD,
- CMSG_GARRISON_COMPLETE_MISSION = 0x15C3,
- CMSG_GARRISON_MISSION_BONUS_ROLL = 0x1B83,
+ CMSG_GARRISON_COMPLETE_MISSION = 0xBADD,
+ CMSG_GARRISON_MISSION_BONUS_ROLL = 0xBADD,
CMSG_GARRISON_OPEN_TRADESKILL_NPC = 0xBADD,
- CMSG_GARRISON_PURCHASE_BUILDING = 0x0E24,
+ CMSG_GARRISON_PURCHASE_BUILDING = 0xBADD,
CMSG_GARRISON_RECRUIT_FOLLOWER = 0xBADD,
CMSG_GARRISON_REMOVE_FOLLOWER = 0xBADD,
CMSG_GARRISON_REMOVE_FOLLOWER_FROM_BUILDING = 0xBADD,
- CMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA = 0x1992,
- CMSG_GARRISON_REQUEST_LANDING_PAGE_SHIPMENT_INFO = 0x1701,
- CMSG_GARRISON_REQUEST_UPGRADEABLE = 0x0CCC,
+ CMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA = 0xBADD,
+ CMSG_GARRISON_REQUEST_LANDING_PAGE_SHIPMENT_INFO = 0xBADD,
+ CMSG_GARRISON_REQUEST_UPGRADEABLE = 0xBADD,
CMSG_GARRISON_SET_BUILDING_ACTIVE = 0xBADD,
CMSG_GARRISON_SET_FOLLOWER_INACTIVE = 0xBADD,
CMSG_GARRISON_SET_RECRUITMENT_PREFERENCES = 0xBADD,
- CMSG_GARRISON_START_MISSION = 0x0023,
+ CMSG_GARRISON_START_MISSION = 0xBADD,
CMSG_GARRISON_SWAP_BUILDINGS = 0xBADD,
CMSG_GARRISON_UNK1 = 0xBADD,
CMSG_GETDEATHBINDZONE = 0xBADD,
CMSG_GET_CHALLENGE_MODE_REWARDS = 0xBADD,
- CMSG_GET_GARRISON_INFO = 0x0352,
- CMSG_GET_ITEM_PURCHASE_DATA = 0x0CE4,
- CMSG_GET_MAIL_LIST = 0x0979,
- CMSG_GET_MIRROR_IMAGE_DATA = 0x1952,
- CMSG_GET_SHIPMENT_INFO = 0x0321,
+ CMSG_GET_GARRISON_INFO = 0xBADD,
+ CMSG_GET_ITEM_PURCHASE_DATA = 0xBADD,
+ CMSG_GET_MAIL_LIST = 0xBADD,
+ CMSG_GET_MIRROR_IMAGE_DATA = 0xBADD,
+ CMSG_GET_SHIPMENT_INFO = 0xBADD,
CMSG_GET_TROPHY_LIST = 0xBADD,
- CMSG_GET_UNDELETE_COOLDOWN_STATUS = 0x196A,
+ CMSG_GET_UNDELETE_COOLDOWN_STATUS = 0x063D,
CMSG_GHOST = 0xBADD,
CMSG_GM_INVIS = 0xBADD,
CMSG_GM_LAG_REPORT = 0xBADD,
CMSG_GM_NUKE = 0xBADD,
CMSG_GM_SET_SECURITY_GROUP = 0xBADD,
- CMSG_GM_SURVEY_SUBMIT = 0x1BAB,
+ CMSG_GM_SURVEY_SUBMIT = 0xBADD,
CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY = 0xBADD,
- CMSG_GM_TICKET_CREATE = 0x19A4,
- CMSG_GM_TICKET_DELETE_TICKET = 0x1B39,
- CMSG_GM_TICKET_GET_CASE_STATUS = 0x17E1,
- CMSG_GM_TICKET_GET_SYSTEM_STATUS = 0x1BB9,
- CMSG_GM_TICKET_GET_TICKET = 0x1939,
- CMSG_GM_TICKET_RESPONSE_RESOLVE = 0x19FB,
- CMSG_GM_TICKET_UPDATE_TEXT = 0x19EB,
- CMSG_GOSSIP_HELLO = 0x0483,
- CMSG_GOSSIP_SELECT_OPTION = 0x086A,
+ CMSG_GM_TICKET_CREATE = 0xBADD,
+ CMSG_GM_TICKET_DELETE_TICKET = 0xBADD,
+ CMSG_GM_TICKET_GET_CASE_STATUS = 0xBADD,
+ CMSG_GM_TICKET_GET_SYSTEM_STATUS = 0xBADD,
+ CMSG_GM_TICKET_GET_TICKET = 0xBADD,
+ CMSG_GM_TICKET_RESPONSE_RESOLVE = 0xBADD,
+ CMSG_GM_TICKET_UPDATE_TEXT = 0xBADD,
+ CMSG_GOSSIP_HELLO = 0xBADD,
+ CMSG_GOSSIP_SELECT_OPTION = 0xBADD,
CMSG_GRANT_LEVEL = 0xBADD,
CMSG_GROUP_CANCEL = 0xBADD,
CMSG_GROUP_REQUEST_JOIN_UPDATES = 0xBADD,
CMSG_GUILD_ADD_BATTLENET_FRIEND = 0xBADD,
- CMSG_GUILD_ADD_RANK = 0x038E,
+ CMSG_GUILD_ADD_RANK = 0xBADD,
CMSG_GUILD_ASSIGN_MEMBER_RANK = 0xBADD,
- CMSG_GUILD_AUTO_DECLINE_INVITATION = 0x0386,
- CMSG_GUILD_BANK_ACTIVATE = 0x0B64,
+ CMSG_GUILD_AUTO_DECLINE_INVITATION = 0xBADD,
+ CMSG_GUILD_BANK_ACTIVATE = 0xBADD,
CMSG_GUILD_BANK_BUY_TAB = 0xBADD,
CMSG_GUILD_BANK_DEPOSIT_MONEY = 0xBADD,
CMSG_GUILD_BANK_LOG_QUERY = 0xBADD,
CMSG_GUILD_BANK_NOTE = 0xBADD,
CMSG_GUILD_BANK_QUERY_TAB = 0xBADD,
- CMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY_QUERY = 0x0320,
+ CMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY_QUERY = 0xBADD,
CMSG_GUILD_BANK_SET_TAB_TEXT = 0xBADD,
CMSG_GUILD_BANK_SWAP_ITEMS = 0xBADD,
CMSG_GUILD_BANK_TEXT_QUERY = 0xBADD,
CMSG_GUILD_BANK_UPDATE_TAB = 0xBADD,
CMSG_GUILD_BANK_WITHDRAW_MONEY = 0xBADD,
- CMSG_GUILD_CHALLENGE_UPDATE_REQUEST = 0x03B0,
+ CMSG_GUILD_CHALLENGE_UPDATE_REQUEST = 0xBADD,
CMSG_GUILD_CHANGE_NAME_REQUEST = 0xBADD,
CMSG_GUILD_DECLINE_INVITATION = 0xBADD,
CMSG_GUILD_DELETE = 0xBADD,
- CMSG_GUILD_DELETE_RANK = 0x019D,
+ CMSG_GUILD_DELETE_RANK = 0xBADD,
CMSG_GUILD_DEMOTE_MEMBER = 0xBADD,
CMSG_GUILD_EVENT_LOG_QUERY = 0xBADD,
CMSG_GUILD_GET_ACHIEVEMENT_MEMBERS = 0xBADD,
- CMSG_GUILD_GET_RANKS = 0x05B0,
- CMSG_GUILD_GET_ROSTER = 0x03B6,
+ CMSG_GUILD_GET_RANKS = 0xBADD,
+ CMSG_GUILD_GET_ROSTER = 0xBADD,
CMSG_GUILD_INFO = 0xBADD,
CMSG_GUILD_INVITE_BY_NAME = 0xBADD,
CMSG_GUILD_LEAVE = 0xBADD,
CMSG_GUILD_MEMBER_SEND_SOR_REQUEST = 0xBADD,
CMSG_GUILD_NEWS_UPDATE_STICKY = 0xBADD,
CMSG_GUILD_OFFICER_REMOVE_MEMBER = 0xBADD,
- CMSG_GUILD_PERMISSIONS_QUERY = 0x03AD,
+ CMSG_GUILD_PERMISSIONS_QUERY = 0xBADD,
CMSG_GUILD_PROMOTE_MEMBER = 0xBADD,
- CMSG_GUILD_QUERY = 0x19B3,
+ CMSG_GUILD_QUERY = 0xBADD,
CMSG_GUILD_QUERY_MEMBERS_FOR_RECIPE = 0xBADD,
- CMSG_GUILD_QUERY_MEMBER_RECIPES = 0x0110,
- CMSG_GUILD_QUERY_NEWS = 0x01A5,
- CMSG_GUILD_QUERY_RECIPES = 0x0538,
+ CMSG_GUILD_QUERY_MEMBER_RECIPES = 0xBADD,
+ CMSG_GUILD_QUERY_NEWS = 0xBADD,
+ CMSG_GUILD_QUERY_RECIPES = 0xBADD,
CMSG_GUILD_REPLACE_GUILD_MASTER = 0xBADD,
- CMSG_GUILD_REQUEST_PARTY_STATE = 0x0B52,
- CMSG_GUILD_SET_ACHIEVEMENT_TRACKING = 0x039E,
+ CMSG_GUILD_REQUEST_PARTY_STATE = 0xBADD,
+ CMSG_GUILD_SET_ACHIEVEMENT_TRACKING = 0xBADD,
CMSG_GUILD_SET_FOCUSED_ACHIEVEMENT = 0xBADD,
CMSG_GUILD_SET_GUILD_MASTER = 0xBADD,
CMSG_GUILD_SET_MEMBER_NOTE = 0xBADD,
@@ -356,401 +356,401 @@ enum OpcodeClient : uint32
CMSG_INCREASE_CAST_TIME_FOR_SPELL = 0xBADD,
CMSG_INITIATE_ROLE_POLL = 0xBADD,
CMSG_INITIATE_TRADE = 0xBADD,
- CMSG_INSPECT = 0x0929,
+ CMSG_INSPECT = 0xBADD,
CMSG_INSPECT_PVP = 0xBADD,
CMSG_INSTANCE_LOCK_RESPONSE = 0xBADD,
CMSG_ITEM_PURCHASE_REFUND = 0xBADD,
CMSG_ITEM_TEXT_QUERY = 0xBADD,
CMSG_JOIN_ARENA_SKIRMISH = 0xBADD,
- CMSG_JOIN_CHANNEL = 0x0C6C,
+ CMSG_JOIN_CHANNEL = 0xBADD,
CMSG_JOIN_PET_BATTLE_QUEUE = 0xBADD,
CMSG_JOIN_RATED_BATTLEGROUND = 0xBADD,
- CMSG_KEEP_ALIVE = 0x1963,
+ CMSG_KEEP_ALIVE = 0x1737,
CMSG_KEYBOUND_OVERRIDE = 0xBADD,
CMSG_LEARN_TALENTS = 0xBADD,
- CMSG_LEAVE_CHANNEL = 0x0D4C,
- CMSG_LEAVE_GROUP = 0x192B,
+ CMSG_LEAVE_CHANNEL = 0xBADD,
+ CMSG_LEAVE_GROUP = 0xBADD,
CMSG_LEAVE_PET_BATTLE_QUEUE = 0xBADD,
- CMSG_LFG_GET_STATUS = 0x11FB,
+ CMSG_LFG_GET_STATUS = 0xBADD,
CMSG_LFG_LFR_JOIN = 0xBADD,
CMSG_LFG_LFR_LEAVE = 0xBADD,
CMSG_LFG_LIST_CANCEL_APPLICATION = 0xBADD,
CMSG_LFG_LIST_DECLINE_APPLICANT = 0xBADD,
- CMSG_LFG_LIST_GET_STATUS = 0x1724,
+ CMSG_LFG_LIST_GET_STATUS = 0xBADD,
CMSG_LFG_LIST_INVITE_APPLICANT = 0xBADD,
CMSG_LFG_LIST_INVITE_RESPONSE = 0xBADD,
CMSG_LFG_LIST_JOIN = 0xBADD,
CMSG_LFG_LIST_LEAVE = 0xBADD,
CMSG_LFG_LIST_SEARCH = 0xBADD,
CMSG_LFG_LIST_UPDATE_REQUEST = 0xBADD,
- CMSG_LFG_LOCK_INFO_REQUEST = 0x19EA,
+ CMSG_LFG_LOCK_INFO_REQUEST = 0xBADD,
CMSG_LFG_PROPOSAL_RESULT = 0xBADD,
CMSG_LFG_SET_BOOT_VOTE = 0xBADD,
CMSG_LFG_SET_COMMENT = 0xBADD,
CMSG_LF_GUILD_ADD_RECRUIT = 0xBADD,
- CMSG_LF_GUILD_BROWSE = 0x11E4,
+ CMSG_LF_GUILD_BROWSE = 0xBADD,
CMSG_LF_GUILD_DECLINE_RECRUIT = 0xBADD,
CMSG_LF_GUILD_GET_APPLICATIONS = 0xBADD,
- CMSG_LF_GUILD_GET_GUILD_POST = 0x012E,
+ CMSG_LF_GUILD_GET_GUILD_POST = 0xBADD,
CMSG_LF_GUILD_GET_RECRUITS = 0xBADD,
CMSG_LF_GUILD_REMOVE_RECRUIT = 0xBADD,
CMSG_LF_GUILD_SET_GUILD_POST = 0xBADD,
- CMSG_LIST_INVENTORY = 0x06C4,
- CMSG_LOAD_SCREEN = 0x13E4,
- CMSG_LOGOUT_CANCEL = 0x0DC1,
+ CMSG_LIST_INVENTORY = 0xBADD,
+ CMSG_LOAD_SCREEN = 0x13C0,
+ CMSG_LOGOUT_CANCEL = 0x0F8C,
CMSG_LOGOUT_INSTANT = 0xBADD,
- CMSG_LOGOUT_REQUEST = 0x0824,
- CMSG_LOG_DISCONNECT = 0x1432,
- CMSG_LOG_STREAMING_ERROR = 0x1439,
- CMSG_LOOT = 0x1064,
+ CMSG_LOGOUT_REQUEST = 0x0CA6,
+ CMSG_LOG_DISCONNECT = 0x12D5,
+ CMSG_LOG_STREAMING_ERROR = 0xBADD,
+ CMSG_LOOT = 0xBADD,
CMSG_LOOT_CURRENCY = 0xBADD,
CMSG_LOOT_MASTER_GIVE = 0xBADD,
CMSG_LOOT_METHOD = 0xBADD,
- CMSG_LOOT_MONEY = 0x1593,
- CMSG_LOOT_RELEASE = 0x1BD2,
+ CMSG_LOOT_MONEY = 0xBADD,
+ CMSG_LOOT_RELEASE = 0xBADD,
CMSG_LOOT_ROLL = 0xBADD,
CMSG_LOW_LEVEL_RAID1 = 0xBADD,
CMSG_LOW_LEVEL_RAID2 = 0xBADD,
CMSG_MAIL_CREATE_TEXT_ITEM = 0xBADD,
- CMSG_MAIL_DELETE = 0x0C89,
- CMSG_MAIL_MARK_AS_READ = 0x13C9,
+ CMSG_MAIL_DELETE = 0xBADD,
+ CMSG_MAIL_MARK_AS_READ = 0xBADD,
CMSG_MAIL_RETURN_TO_SENDER = 0xBADD,
- CMSG_MAIL_TAKE_ITEM = 0x0D84,
- CMSG_MAIL_TAKE_MONEY = 0x0861,
+ CMSG_MAIL_TAKE_ITEM = 0xBADD,
+ CMSG_MAIL_TAKE_MONEY = 0xBADD,
CMSG_MASTER_LOOT_ITEM = 0xBADD,
CMSG_MEETINGSTONE_INFO = 0xBADD,
- CMSG_MESSAGECHAT_ADDON_CHANNEL = 0x108C,
- CMSG_MESSAGECHAT_ADDON_GUILD = 0x1A09,
- CMSG_MESSAGECHAT_ADDON_INSTANCE = 0x060C,
- CMSG_MESSAGECHAT_ADDON_OFFICER = 0x14C1,
- CMSG_MESSAGECHAT_ADDON_PARTY = 0x168C,
- CMSG_MESSAGECHAT_ADDON_RAID = 0x1482,
- CMSG_MESSAGECHAT_ADDON_WHISPER = 0x061B,
- CMSG_MESSAGECHAT_AFK = 0x180C,
- CMSG_MESSAGECHAT_CHANNEL = 0x067B,
- CMSG_MESSAGECHAT_DND = 0x0479,
- CMSG_MESSAGECHAT_EMOTE = 0x0C59,
- CMSG_MESSAGECHAT_GUILD = 0x1A4B,
- CMSG_MESSAGECHAT_INSTANCE = 0x077A,
- CMSG_MESSAGECHAT_OFFICER = 0x1243,
+ CMSG_MESSAGECHAT_ADDON_CHANNEL = 0xBADD,
+ CMSG_MESSAGECHAT_ADDON_GUILD = 0xBADD,
+ CMSG_MESSAGECHAT_ADDON_INSTANCE = 0xBADD,
+ CMSG_MESSAGECHAT_ADDON_OFFICER = 0xBADD,
+ CMSG_MESSAGECHAT_ADDON_PARTY = 0xBADD,
+ CMSG_MESSAGECHAT_ADDON_RAID = 0xBADD,
+ CMSG_MESSAGECHAT_ADDON_WHISPER = 0xBADD,
+ CMSG_MESSAGECHAT_AFK = 0x185E,
+ CMSG_MESSAGECHAT_CHANNEL = 0x1D8A,
+ CMSG_MESSAGECHAT_DND = 0x183E,
+ CMSG_MESSAGECHAT_EMOTE = 0x1DAA,
+ CMSG_MESSAGECHAT_GUILD = 0x14E9,
+ CMSG_MESSAGECHAT_INSTANCE = 0xBADD,
+ CMSG_MESSAGECHAT_OFFICER = 0x155A,
CMSG_MESSAGECHAT_PARTY = 0xBADD,
CMSG_MESSAGECHAT_RAID = 0xBADD,
CMSG_MESSAGECHAT_RAID_WARNING = 0xBADD,
- CMSG_MESSAGECHAT_SAY = 0x140B,
- CMSG_MESSAGECHAT_WHISPER = 0x100C,
- CMSG_MESSAGECHAT_YELL = 0x1481,
+ CMSG_MESSAGECHAT_SAY = 0x192A,
+ CMSG_MESSAGECHAT_WHISPER = 0x103A,
+ CMSG_MESSAGECHAT_YELL = 0x1CB9,
CMSG_MINIGAME_MOVE = 0xBADD,
CMSG_MINIMAP_PING = 0xBADD,
- CMSG_MISSILE_TRAJECTORY_COLLISION = 0x085A,
- CMSG_MOUNT_SET_FAVORITE = 0x15B1,
+ CMSG_MISSILE_TRAJECTORY_COLLISION = 0xBADD,
+ CMSG_MOUNT_SET_FAVORITE = 0xBADD,
CMSG_MOUNT_SPECIAL_ANIM = 0xBADD,
CMSG_MOVE_APPLY_MOVEMENT_FORCE_ACK = 0xBADD,
- CMSG_MOVE_CHANGE_TRANSPORT = 0x098A,
- CMSG_MOVE_CHANGE_VEHICLE_SEATS = 0x05CC,
+ CMSG_MOVE_CHANGE_TRANSPORT = 0xBADD,
+ CMSG_MOVE_CHANGE_VEHICLE_SEATS = 0xBADD,
CMSG_MOVE_CHARM_TELEPORT_CHEAT = 0xBADD,
- CMSG_MOVE_DISMISS_VEHICLE = 0x0F8B,
- CMSG_MOVE_ENABLE_SWIM_TO_FLY_TRANS_ACK = 0x038B,
- CMSG_MOVE_FALL_LAND = 0x0DEA,
- CMSG_MOVE_FALL_RESET = 0x0F89,
- CMSG_MOVE_FEATHER_FALL_ACK = 0x02B1,
+ CMSG_MOVE_DISMISS_VEHICLE = 0xBADD,
+ CMSG_MOVE_ENABLE_SWIM_TO_FLY_TRANS_ACK = 0xBADD,
+ CMSG_MOVE_FALL_LAND = 0x095F,
+ CMSG_MOVE_FALL_RESET = 0x0448,
+ CMSG_MOVE_FEATHER_FALL_ACK = 0xBADD,
CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK = 0xBADD,
- CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK = 0x09CB,
+ CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK = 0x004F,
CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK = 0xBADD,
- CMSG_MOVE_FORCE_ROOT_ACK = 0x01C9,
- CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK = 0x03CB,
- CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK = 0x09E9,
+ CMSG_MOVE_FORCE_ROOT_ACK = 0x0008,
+ CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK = 0x044C,
+ CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK = 0x0407,
CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK = 0xBADD,
- CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK = 0x07C9,
+ CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK = 0x0517,
CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK = 0xBADD,
- CMSG_MOVE_FORCE_UNROOT_ACK = 0x05A9,
- CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK = 0x03D1,
- CMSG_MOVE_GRAVITY_DISABLE_ACK = 0x0B8B,
- CMSG_MOVE_GRAVITY_ENABLE_ACK = 0x0399,
- CMSG_MOVE_HEARTBEAT = 0x01F1,
- CMSG_MOVE_HOVER_ACK = 0x0FA9,
- CMSG_MOVE_JUMP = 0x0BCC,
- CMSG_MOVE_KNOCK_BACK_ACK = 0x09EC,
+ CMSG_MOVE_FORCE_UNROOT_ACK = 0x054C,
+ CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK = 0x0813,
+ CMSG_MOVE_GRAVITY_DISABLE_ACK = 0xBADD,
+ CMSG_MOVE_GRAVITY_ENABLE_ACK = 0xBADD,
+ CMSG_MOVE_HEARTBEAT = 0x055C,
+ CMSG_MOVE_HOVER_ACK = 0xBADD,
+ CMSG_MOVE_JUMP = 0x0158,
+ CMSG_MOVE_KNOCK_BACK_ACK = 0xBADD,
CMSG_MOVE_NOT_ACTIVE_MOVER = 0xBADD,
- CMSG_MOVE_REMOVE_MOVEMENT_FORCES = 0x0899,
+ CMSG_MOVE_REMOVE_MOVEMENT_FORCES = 0x0913,
CMSG_MOVE_REMOVE_MOVEMENT_FORCE_ACK = 0xBADD,
- CMSG_MOVE_SET_CAN_FLY_ACK = 0x01FA,
+ CMSG_MOVE_SET_CAN_FLY_ACK = 0xBADD,
CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK = 0xBADD,
CMSG_MOVE_SET_CAN_TURN_WHILE_FALLING_ACK = 0xBADD,
- CMSG_MOVE_SET_COLLISION_HEIGHT_ACK = 0x01CC,
- CMSG_MOVE_SET_FACING = 0x09CA,
- CMSG_MOVE_SET_FLY = 0x05AB,
+ CMSG_MOVE_SET_COLLISION_HEIGHT_ACK = 0x0018,
+ CMSG_MOVE_SET_FACING = 0x0803,
+ CMSG_MOVE_SET_FLY = 0x080F,
CMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES_ACK = 0xBADD,
- CMSG_MOVE_SET_PITCH = 0x0FAC,
+ CMSG_MOVE_SET_PITCH = 0xBADD,
CMSG_MOVE_SET_RELATIVE_POSITION = 0xBADD,
- CMSG_MOVE_SET_RUN_MODE = 0x01AC,
- CMSG_MOVE_SET_VEHICLE_REC_ID_ACK = 0x00F2,
- CMSG_MOVE_SET_WALK_MODE = 0x01DA,
- CMSG_MOVE_SPLINE_DONE = 0x0091,
- CMSG_MOVE_START_ASCEND = 0x078C,
- CMSG_MOVE_START_BACKWARD = 0x0389,
- CMSG_MOVE_START_DESCEND = 0x00D2,
- CMSG_MOVE_START_FORWARD = 0x01EB,
- CMSG_MOVE_START_PITCH_DOWN = 0x0BAB,
- CMSG_MOVE_START_PITCH_UP = 0x03B2,
- CMSG_MOVE_START_STRAFE_LEFT = 0x03D2,
- CMSG_MOVE_START_STRAFE_RIGHT = 0x01CB,
- CMSG_MOVE_START_SWIM = 0x01B2,
- CMSG_MOVE_START_TURN_LEFT = 0x0189,
- CMSG_MOVE_START_TURN_RIGHT = 0x0DAA,
- CMSG_MOVE_STOP = 0x0892,
- CMSG_MOVE_STOP_ASCEND = 0x01F9,
- CMSG_MOVE_STOP_PITCH = 0x01AB,
- CMSG_MOVE_STOP_STRAFE = 0x0D8A,
- CMSG_MOVE_STOP_SWIM = 0x03F9,
- CMSG_MOVE_STOP_TURN = 0x05E9,
- CMSG_MOVE_TELEPORT_ACK = 0x0FCB,
+ CMSG_MOVE_SET_RUN_MODE = 0xBADD,
+ CMSG_MOVE_SET_VEHICLE_REC_ID_ACK = 0xBADD,
+ CMSG_MOVE_SET_WALK_MODE = 0xBADD,
+ CMSG_MOVE_SPLINE_DONE = 0x0514,
+ CMSG_MOVE_START_ASCEND = 0x0510,
+ CMSG_MOVE_START_BACKWARD = 0x0147,
+ CMSG_MOVE_START_DESCEND = 0x0117,
+ CMSG_MOVE_START_FORWARD = 0x0004,
+ CMSG_MOVE_START_PITCH_DOWN = 0xBADD,
+ CMSG_MOVE_START_PITCH_UP = 0xBADD,
+ CMSG_MOVE_START_STRAFE_LEFT = 0x0844,
+ CMSG_MOVE_START_STRAFE_RIGHT = 0x0957,
+ CMSG_MOVE_START_SWIM = 0x0157,
+ CMSG_MOVE_START_TURN_LEFT = 0x0157,
+ CMSG_MOVE_START_TURN_RIGHT = 0x094B,
+ CMSG_MOVE_STOP = 0x044B,
+ CMSG_MOVE_STOP_ASCEND = 0x011C,
+ CMSG_MOVE_STOP_PITCH = 0xBADD,
+ CMSG_MOVE_STOP_STRAFE = 0x084B,
+ CMSG_MOVE_STOP_SWIM = 0x081B,
+ CMSG_MOVE_STOP_TURN = 0x0854,
+ CMSG_MOVE_TELEPORT_ACK = 0xBADD,
CMSG_MOVE_TELEPORT_CHEAT = 0xBADD,
- CMSG_MOVE_TIME_SKIPPED = 0x07EB,
+ CMSG_MOVE_TIME_SKIPPED = 0x0903,
CMSG_MOVE_TOGGLE_COLLISION_ACK = 0xBADD,
- CMSG_MOVE_TOGGLE_COLLISION_CHEAT = 0x0DEB,
- CMSG_MOVE_WATER_WALK_ACK = 0x0BE9,
- CMSG_MOVE_WORLDPORT_ACK = 0x17B3,
- CMSG_NAME_QUERY = 0x15A2,
+ CMSG_MOVE_TOGGLE_COLLISION_CHEAT = 0xBADD,
+ CMSG_MOVE_WATER_WALK_ACK = 0x0C07,
+ CMSG_MOVE_WORLDPORT_ACK = 0xBADD,
+ CMSG_NAME_QUERY = 0x0BBD,
CMSG_NEUTRAL_PLAYER_SELECT_FACTION = 0xBADD,
CMSG_NEW_SPELL_SLOT = 0xBADD,
- CMSG_NEXT_CINEMATIC_CAMERA = 0x110B,
- CMSG_NPC_TEXT_QUERY = 0x0E44,
- CMSG_OBJECT_UPDATE_FAILED = 0xBADD,
- CMSG_OBJECT_UPDATE_RESCUED = 0x0C8A,
+ CMSG_NEXT_CINEMATIC_CAMERA = 0xBADD,
+ CMSG_NPC_TEXT_QUERY = 0x1E24,
+ CMSG_OBJECT_UPDATE_FAILED = 0x0B2D,
+ CMSG_OBJECT_UPDATE_RESCUED = 0x0A89,
CMSG_OFFER_PETITION = 0xBADD,
CMSG_OPENING_CINEMATIC = 0xBADD,
- CMSG_OPEN_GARRISON_MISSION_NPC = 0x1911,
- CMSG_OPEN_ITEM = 0x0E51,
+ CMSG_OPEN_GARRISON_MISSION_NPC = 0xBADD,
+ CMSG_OPEN_ITEM = 0xBADD,
CMSG_OPEN_SHIPMENT_GAME_OBJ = 0xBADD,
- CMSG_OPEN_SHIPMENT_NPC = 0x0E41,
+ CMSG_OPEN_SHIPMENT_NPC = 0xBADD,
CMSG_OPT_OUT_OF_LOOT = 0xBADD,
CMSG_PAGE_TEXT_QUERY = 0xBADD,
- CMSG_PARTY_INVITE = 0x19E2,
- CMSG_PARTY_INVITE_RESPONSE = 0x157A,
+ CMSG_PARTY_INVITE = 0xBADD,
+ CMSG_PARTY_INVITE_RESPONSE = 0xBADD,
CMSG_PARTY_SILENCE = 0xBADD,
CMSG_PARTY_UNINVITE = 0xBADD,
CMSG_PARTY_UNSILENCE = 0xBADD,
- CMSG_PETITION_BUY = 0x159B,
+ CMSG_PETITION_BUY = 0xBADD,
CMSG_PETITION_RENAME_GUILD = 0xBADD,
- CMSG_PETITION_SHOW_LIST = 0x06E1,
- CMSG_PETITION_SHOW_SIGNATURES = 0x115A,
+ CMSG_PETITION_SHOW_LIST = 0xBADD,
+ CMSG_PETITION_SHOW_SIGNATURES = 0xBADD,
CMSG_PET_ABANDON = 0xBADD,
- CMSG_PET_ACTION = 0x114A,
- CMSG_PET_BATTLE_FINAL_NOTIFY = 0x004B,
- CMSG_PET_BATTLE_INPUT = 0x1B34,
+ CMSG_PET_ACTION = 0xBADD,
+ CMSG_PET_BATTLE_FINAL_NOTIFY = 0xBADD,
+ CMSG_PET_BATTLE_INPUT = 0xBADD,
CMSG_PET_BATTLE_QUEUE_PROPOSE_MATCH_RESULT = 0xBADD,
CMSG_PET_BATTLE_QUIT_NOTIFY = 0xBADD,
- CMSG_PET_BATTLE_REPLACE_FRONT_PET = 0x192A,
+ CMSG_PET_BATTLE_REPLACE_FRONT_PET = 0xBADD,
CMSG_PET_BATTLE_REQUEST_PVP = 0xBADD,
- CMSG_PET_BATTLE_REQUEST_WILD = 0x084C,
+ CMSG_PET_BATTLE_REQUEST_WILD = 0xBADD,
CMSG_PET_BATTLE_SCRIPT_ERROR_NOTIFY = 0xBADD,
CMSG_PET_CANCEL_AURA = 0xBADD,
- CMSG_PET_CAST_SPELL = 0x1FC1,
+ CMSG_PET_CAST_SPELL = 0xBADD,
CMSG_PET_NAME_CACHE = 0xBADD,
- CMSG_PET_NAME_QUERY = 0x0CCB,
- CMSG_PET_RENAME = 0x1333,
+ CMSG_PET_NAME_QUERY = 0xBADD,
+ CMSG_PET_RENAME = 0xBADD,
CMSG_PET_SET_ACTION = 0xBADD,
CMSG_PET_SET_SPECIALIZATION = 0xBADD,
CMSG_PET_SPELL_AUTOCAST = 0xBADD,
CMSG_PET_STOP_ATTACK = 0xBADD,
- CMSG_PING = 0x167B,
- CMSG_PLAYED_TIME = 0x0074,
- CMSG_PLAYER_LOGIN = 0x1D31,
+ CMSG_PING = 0x12DE,
+ CMSG_PLAYED_TIME = 0x0750,
+ CMSG_PLAYER_LOGIN = 0x0E98,
CMSG_PLAY_DANCE = 0xBADD,
- CMSG_PORT_GRAVEYARD = 0x11DA,
+ CMSG_PORT_GRAVEYARD = 0xBADD,
CMSG_PUSH_QUEST_TO_PARTY = 0xBADD,
CMSG_PVP_LOG_DATA = 0xBADD,
- CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT = 0x1962,
- CMSG_QUERY_CORPSE_TRANSPORT = 0x1164,
- CMSG_QUERY_COUNTDOWN_TIMER = 0x015B,
+ CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT = 0xBADD,
+ CMSG_QUERY_CORPSE_TRANSPORT = 0xBADD,
+ CMSG_QUERY_COUNTDOWN_TIMER = 0xBADD,
CMSG_QUERY_INSPECT_ACHIEVEMENTS = 0xBADD,
- CMSG_QUERY_NEXT_MAIL_TIME = 0x1119,
+ CMSG_QUERY_NEXT_MAIL_TIME = 0xBADD,
CMSG_QUERY_PETITION = 0xBADD,
- CMSG_QUERY_QUEST_COMPLETION_NPCS = 0x0662,
+ CMSG_QUERY_QUEST_COMPLETION_NPCS = 0xBADD,
CMSG_QUERY_SCENARIO_POI = 0xBADD,
- CMSG_QUERY_TIME = 0x04E4,
- CMSG_QUESTGIVER_ACCEPT_QUEST = 0x0A62,
+ CMSG_QUERY_TIME = 0xBADD,
+ CMSG_QUESTGIVER_ACCEPT_QUEST = 0xBADD,
CMSG_QUESTGIVER_CANCEL = 0xBADD,
- CMSG_QUESTGIVER_CHOOSE_REWARD = 0x0CE1,
- CMSG_QUESTGIVER_COMPLETE_QUEST = 0x0A69,
- CMSG_QUESTGIVER_HELLO = 0x0B2A,
- CMSG_QUESTGIVER_QUERY_QUEST = 0x131A,
+ CMSG_QUESTGIVER_CHOOSE_REWARD = 0xBADD,
+ CMSG_QUESTGIVER_COMPLETE_QUEST = 0xBADD,
+ CMSG_QUESTGIVER_HELLO = 0xBADD,
+ CMSG_QUESTGIVER_QUERY_QUEST = 0xBADD,
CMSG_QUESTGIVER_QUEST_AUTOLAUNCH = 0xBADD,
- CMSG_QUESTGIVER_REQUEST_REWARD = 0x1509,
- CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY = 0x0A39,
- CMSG_QUESTGIVER_STATUS_QUERY = 0x0A7B,
- CMSG_QUESTLOG_REMOVE_QUEST = 0x04C3,
+ CMSG_QUESTGIVER_REQUEST_REWARD = 0xBADD,
+ CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY = 0xBADD,
+ CMSG_QUESTGIVER_STATUS_QUERY = 0x0836,
+ CMSG_QUESTLOG_REMOVE_QUEST = 0xBADD,
CMSG_QUESTLOG_SWAP_QUEST = 0xBADD,
- CMSG_QUEST_CLOSE_AUTOACCEPT_QUEST = 0x150A,
+ CMSG_QUEST_CLOSE_AUTOACCEPT_QUEST = 0xBADD,
CMSG_QUEST_CONFIRM_ACCEPT = 0xBADD,
- CMSG_QUEST_POI_QUERY = 0x1B2A,
+ CMSG_QUEST_POI_QUERY = 0xBADD,
CMSG_QUEST_PUSH_RESULT = 0xBADD,
- CMSG_QUEST_QUERY = 0x005A,
- CMSG_QUEUED_MESSAGES_END = 0x147B,
- CMSG_RANDOMIZE_CHAR_NAME = 0x17FA,
- CMSG_RANDOM_ROLL = 0x1BE2,
+ CMSG_QUEST_QUERY = 0xBADD,
+ CMSG_QUEUED_MESSAGES_END = 0x027E,
+ CMSG_RANDOMIZE_CHAR_NAME = 0xBADD,
+ CMSG_RANDOM_ROLL = 0xBADD,
CMSG_READY_CHECK_RESPONSE = 0xBADD,
CMSG_READ_ITEM = 0xBADD,
- CMSG_REAGENT_BANK_BUY_TAB = 0x0A3C,
- CMSG_REALM_NAME_QUERY = 0x17BC,
- CMSG_RECLAIM_CORPSE = 0x093B,
+ CMSG_REAGENT_BANK_BUY_TAB = 0xBADD,
+ CMSG_REALM_NAME_QUERY = 0xBADD,
+ CMSG_RECLAIM_CORPSE = 0xBADD,
CMSG_RECRUIT_A_FRIEND = 0xBADD,
- CMSG_REGISTER_ADDON_PREFIXES = 0x063B,
- CMSG_REORDER_CHARACTERS = 0x1729,
- CMSG_REPAIR_ITEM = 0x05E2,
+ CMSG_REGISTER_ADDON_PREFIXES = 0xBADD,
+ CMSG_REORDER_CHARACTERS = 0xBADD,
+ CMSG_REPAIR_ITEM = 0xBADD,
CMSG_REPLACE_ACCOUNT_DATA = 0xBADD,
CMSG_REPLACE_TROPHY = 0xBADD,
- CMSG_REPOP_REQUEST = 0x0B3B,
+ CMSG_REPOP_REQUEST = 0xBADD,
CMSG_REPORT_FILTERED = 0xBADD,
CMSG_REPORT_IGNORED = 0xBADD,
CMSG_REPORT_PVP_AFK = 0xBADD,
- CMSG_REQUEST_ACCOUNT_DATA = 0x1934,
- CMSG_REQUEST_ARTIFACT_COMPLETION_HISTORY = 0x025A,
- CMSG_REQUEST_BATTLEFIELD_STATUS = 0x17EC,
- CMSG_REQUEST_CATEGORY_COOLDOWNS = 0x0C72,
- CMSG_REQUEST_CEMETERY_LIST = 0x0421,
- CMSG_REQUEST_CONQUEST_FORMULA_CONSTANTS = 0x1342,
- CMSG_REQUEST_FORCED_REACTIONS = 0x012A,
- CMSG_REQUEST_GUILD_REWARDS_LIST = 0x015A,
+ CMSG_REQUEST_ACCOUNT_DATA = 0xBADD,
+ CMSG_REQUEST_ARTIFACT_COMPLETION_HISTORY = 0xBADD,
+ CMSG_REQUEST_BATTLEFIELD_STATUS = 0xBADD,
+ CMSG_REQUEST_CATEGORY_COOLDOWNS = 0xBADD,
+ CMSG_REQUEST_CEMETERY_LIST = 0xBADD,
+ CMSG_REQUEST_CONQUEST_FORMULA_CONSTANTS = 0xBADD,
+ CMSG_REQUEST_FORCED_REACTIONS = 0xBADD,
+ CMSG_REQUEST_GUILD_REWARDS_LIST = 0xBADD,
CMSG_REQUEST_HONOR_STATS = 0xBADD,
CMSG_REQUEST_LFG_LIST_BLACKLIST = 0xBADD,
- CMSG_REQUEST_PARTY_JOIN_UPDATES = 0x1339,
- CMSG_REQUEST_PARTY_MEMBER_STATS = 0x1972,
- CMSG_REQUEST_PET_INFO = 0x0981,
+ CMSG_REQUEST_PARTY_JOIN_UPDATES = 0xBADD,
+ CMSG_REQUEST_PARTY_MEMBER_STATS = 0xBADD,
+ CMSG_REQUEST_PET_INFO = 0xBADD,
CMSG_REQUEST_PVP_OPTIONS_ENABLED = 0xBADD,
CMSG_REQUEST_PVP_REWARDS = 0xBADD,
- CMSG_REQUEST_RAID_INFO = 0x1163,
+ CMSG_REQUEST_RAID_INFO = 0xBADD,
CMSG_REQUEST_RATED_BATTLEFIELD_INFO = 0xBADD,
CMSG_REQUEST_RATED_BG_STATS = 0xBADD,
- CMSG_REQUEST_STABLED_PETS = 0x110C,
- CMSG_REQUEST_VEHICLE_EXIT = 0x1743,
+ CMSG_REQUEST_STABLED_PETS = 0xBADD,
+ CMSG_REQUEST_VEHICLE_EXIT = 0xBADD,
CMSG_REQUEST_VEHICLE_NEXT_SEAT = 0xBADD,
CMSG_REQUEST_VEHICLE_PREV_SEAT = 0xBADD,
CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0xBADD,
CMSG_RESET_CHALLENGE_MODE = 0xBADD,
CMSG_RESET_FACTION_CHEAT = 0xBADD,
CMSG_RESET_INSTANCES = 0xBADD,
- CMSG_RESURRECT_RESPONSE = 0x177C,
+ CMSG_RESURRECT_RESPONSE = 0xBADD,
CMSG_REVERT_TROPHY = 0xBADD,
- CMSG_RIDE_VEHICLE_INTERACT = 0x023A,
+ CMSG_RIDE_VEHICLE_INTERACT = 0xBADD,
CMSG_ROLE_POLL_BEGIN = 0xBADD,
- CMSG_SAVE_CUF_PROFILES = 0x10E9,
+ CMSG_SAVE_CUF_PROFILES = 0xBADD,
CMSG_SAVE_GUILD_EMBLEM = 0xBADD,
CMSG_SAVE_PLAYER = 0xBADD,
- CMSG_SCENE_PLAYBACK_CANCELED = 0x1F94,
- CMSG_SCENE_PLAYBACK_COMPLETE = 0x024A,
+ CMSG_SCENE_PLAYBACK_CANCELED = 0xBADD,
+ CMSG_SCENE_PLAYBACK_COMPLETE = 0xBADD,
CMSG_SCENE_TRIGGER_EVENT = 0xBADD,
CMSG_SELF_RES = 0xBADD,
- CMSG_SELL_ITEM = 0x1349,
- CMSG_SEND_CONTACT_LIST = 0x15F9,
+ CMSG_SELL_ITEM = 0xBADD,
+ CMSG_SEND_CONTACT_LIST = 0xBADD,
CMSG_SEND_MAIL = 0xBADD,
CMSG_SEND_SOR_REQUEST_VIA_ADDRESS = 0xBADD,
CMSG_SEND_SOR_REQUEST_VIA_BNET_ACCOUNT_ID = 0xBADD,
CMSG_SERVERTIME = 0xBADD,
CMSG_SETDEATHBINDPOINT = 0xBADD,
CMSG_SET_ACHIEVEMENTS_HIDDEN = 0xBADD,
- CMSG_SET_ACTIONBAR_TOGGLES = 0x111B,
- CMSG_SET_ACTION_BUTTON = 0x13BA,
- CMSG_SET_ACTIVE_MOVER = 0x07CC,
+ CMSG_SET_ACTIONBAR_TOGGLES = 0xBADD,
+ CMSG_SET_ACTION_BUTTON = 0xBADD,
+ CMSG_SET_ACTIVE_MOVER = 0xBADD,
CMSG_SET_ACTIVE_VOICE_CHANNEL = 0xBADD,
- CMSG_SET_ADVANCED_COMBAT_LOGGING = 0x017C,
+ CMSG_SET_ADVANCED_COMBAT_LOGGING = 0xBADD,
CMSG_SET_ASSISTANT_LEADER = 0xBADD,
CMSG_SET_BACKPACK_AUTOSORT_DISABLED = 0xBADD,
CMSG_SET_BANK_AUTOSORT_DISABLED = 0xBADD,
- CMSG_SET_CONTACT_NOTES = 0x13AC,
+ CMSG_SET_CONTACT_NOTES = 0xBADD,
CMSG_SET_CURRENCY_FLAGS = 0xBADD,
CMSG_SET_DIFFICULTY_ID = 0xBADD,
- CMSG_SET_DUNGEON_DIFFICULTY = 0x117A,
+ CMSG_SET_DUNGEON_DIFFICULTY = 0xBADD,
CMSG_SET_EVERYONE_IS_ASSISTANT = 0xBADD,
- CMSG_SET_FACTION_AT_WAR = 0x05E4,
+ CMSG_SET_FACTION_AT_WAR = 0xBADD,
CMSG_SET_FACTION_CHEAT = 0xBADD,
- CMSG_SET_FACTION_INACTIVE = 0x0821,
- CMSG_SET_FACTION_NOT_AT_WAR = 0x15C9,
+ CMSG_SET_FACTION_INACTIVE = 0xBADD,
+ CMSG_SET_FACTION_NOT_AT_WAR = 0xBADD,
CMSG_SET_INSERT_ITEMS_LEFT_TO_RIGHT = 0xBADD,
CMSG_SET_LFG_BONUS_FACTION_ID = 0xBADD,
CMSG_SET_LFG_COMMENT = 0xBADD,
- CMSG_SET_LOOT_SPECIALIZATION = 0x0B7A,
+ CMSG_SET_LOOT_SPECIALIZATION = 0xBADD,
CMSG_SET_PARTY_ASSIGNMENT = 0xBADD,
- CMSG_SET_PARTY_LEADER = 0x1932,
+ CMSG_SET_PARTY_LEADER = 0xBADD,
CMSG_SET_PET_SLOT = 0xBADD,
- CMSG_SET_PLAYER_DECLINED_NAMES = 0x1331,
+ CMSG_SET_PLAYER_DECLINED_NAMES = 0xBADD,
CMSG_SET_PREFERED_CEMETERY = 0xBADD,
CMSG_SET_PVP = 0xBADD,
- CMSG_SET_RAID_DIFFICULTY = 0x1162,
+ CMSG_SET_RAID_DIFFICULTY = 0xBADD,
CMSG_SET_RELATIVE_POSITION = 0xBADD,
- CMSG_SET_ROLE = 0x11B2,
+ CMSG_SET_ROLE = 0xBADD,
CMSG_SET_SAVED_INSTANCE_EXTEND = 0xBADD,
- CMSG_SET_SELECTION = 0x0DC4,
- CMSG_SET_SHEATHED = 0x0A64,
+ CMSG_SET_SELECTION = 0xBADD,
+ CMSG_SET_SHEATHED = 0xBADD,
CMSG_SET_SKILL_CHEAT = 0xBADD,
CMSG_SET_SORT_BAGS_RIGHT_TO_LEFT = 0xBADD,
- CMSG_SET_SPECIALIZATION = 0x0472,
+ CMSG_SET_SPECIALIZATION = 0xBADD,
CMSG_SET_TAXI_BENCHMARK_MODE = 0xBADD,
- CMSG_SET_TITLE = 0x0654,
- CMSG_SET_TRADE_CURRENCY = 0x0261,
+ CMSG_SET_TITLE = 0xBADD,
+ CMSG_SET_TRADE_CURRENCY = 0xBADD,
CMSG_SET_TRADE_GOLD = 0xBADD,
CMSG_SET_TRADE_ITEM = 0xBADD,
CMSG_SET_VEHICLE_REC_ID_ACK = 0xBADD,
- CMSG_SET_WATCHED_FACTION = 0x154B,
- CMSG_SHOWING_CLOAK = 0x1199,
- CMSG_SHOWING_HELM = 0x05A3,
+ CMSG_SET_WATCHED_FACTION = 0xBADD,
+ CMSG_SHOWING_CLOAK = 0xBADD,
+ CMSG_SHOWING_HELM = 0xBADD,
CMSG_SHOW_TRADE_SKILL = 0xBADD,
CMSG_SIGN_PETITION = 0xBADD,
CMSG_SILENCE_PARTY_TALKER = 0xBADD,
CMSG_SOCKET_GEMS = 0xBADD,
- CMSG_SORT_BAGS = 0x0254,
- CMSG_SORT_BANK_BAGS = 0x1901,
+ CMSG_SORT_BAGS = 0xBADD,
+ CMSG_SORT_BANK_BAGS = 0xBADD,
CMSG_SORT_REAGENT_BANK_BAGS = 0xBADD,
- CMSG_SPELLCLICK = 0x0DE3,
- CMSG_SPIRIT_HEALER_ACTIVATE = 0x0CA4,
- CMSG_SPLIT_ITEM = 0x0095,
- CMSG_STAND_STATE_CHANGE = 0x037A,
+ CMSG_SPELLCLICK = 0xBADD,
+ CMSG_SPIRIT_HEALER_ACTIVATE = 0xBADD,
+ CMSG_SPLIT_ITEM = 0xBADD,
+ CMSG_STAND_STATE_CHANGE = 0xBADD,
CMSG_START_QUEST = 0xBADD,
CMSG_START_SPECTATOR_WAR_GAME = 0xBADD,
CMSG_START_WARGAME = 0xBADD,
CMSG_STOP_DANCE = 0xBADD,
CMSG_STORE_LOOT_IN_SLOT = 0xBADD,
- CMSG_SUMMON_RESPONSE = 0x1BFA,
- CMSG_SUPPORT_TICKET_SUBMIT_BUG = 0x11BB,
- CMSG_SUPPORT_TICKET_SUBMIT_COMPLAINT = 0x1BB1,
- CMSG_SUPPORT_TICKET_SUBMIT_SUGGESTION = 0x1B63,
- CMSG_SUSPEND_COMMS_ACK = 0x123C,
- CMSG_SUSPEND_TOKEN_RESPONSE = 0x1273,
- CMSG_SWAP_INV_ITEM = 0x00C5,
- CMSG_SWAP_ITEM = 0x0206,
+ CMSG_SUMMON_RESPONSE = 0xBADD,
+ CMSG_SUPPORT_TICKET_SUBMIT_BUG = 0xBADD,
+ CMSG_SUPPORT_TICKET_SUBMIT_COMPLAINT = 0xBADD,
+ CMSG_SUPPORT_TICKET_SUBMIT_SUGGESTION = 0xBADD,
+ CMSG_SUSPEND_COMMS_ACK = 0xBADD,
+ CMSG_SUSPEND_TOKEN_RESPONSE = 0xBADD,
+ CMSG_SWAP_INV_ITEM = 0xBADD,
+ CMSG_SWAP_ITEM = 0xBADD,
CMSG_SWAP_SUB_GROUPS = 0xBADD,
CMSG_SYNC_DANCE = 0xBADD,
- CMSG_TABARD_VENDOR_ACTIVATE = 0x1951,
+ CMSG_TABARD_VENDOR_ACTIVATE = 0xBADD,
CMSG_TAXICLEARALLNODES = 0xBADD,
CMSG_TAXIENABLEALLNODES = 0xBADD,
CMSG_TAXISHOWNODES = 0xBADD,
- CMSG_TAXI_NODE_STATUS_QUERY = 0x0EA1,
- CMSG_TAXI_QUERY_AVAILABLE_NODES = 0x0A3B,
+ CMSG_TAXI_NODE_STATUS_QUERY = 0xBADD,
+ CMSG_TAXI_QUERY_AVAILABLE_NODES = 0xBADD,
CMSG_TELEPORT_TO_UNIT = 0xBADD,
- CMSG_TEXT_EMOTE = 0x0B2B,
+ CMSG_TEXT_EMOTE = 0xBADD,
CMSG_TIME_ADJUSTMENT_RESPONSE = 0xBADD,
- CMSG_TIME_SYNC_RESPONSE = 0x0B8C,
+ CMSG_TIME_SYNC_RESPONSE = 0x0550,
CMSG_TIME_SYNC_RESPONSE_DROPPED = 0xBADD,
CMSG_TIME_SYNC_RESPONSE_FAILED = 0xBADD,
CMSG_TOGGLE_DIFFICULTY = 0xBADD,
- CMSG_TOGGLE_PVP = 0x10A2,
- CMSG_TOTEM_DESTROYED = 0x1189,
+ CMSG_TOGGLE_PVP = 0xBADD,
+ CMSG_TOTEM_DESTROYED = 0xBADD,
CMSG_TOY_SET_FAVORITE = 0xBADD,
- CMSG_TRAINER_BUY_SPELL = 0x151A,
- CMSG_TRAINER_LIST = 0x130C,
+ CMSG_TRAINER_BUY_SPELL = 0xBADD,
+ CMSG_TRAINER_LIST = 0xBADD,
CMSG_TRANSMOGRIFY_ITEMS = 0xBADD,
CMSG_TRIGGER_CINEMATIC_CHEAT = 0xBADD,
CMSG_TROPHY_MONUMENT_LOAD_SELECTED_TROPHY_ID = 0xBADD,
CMSG_TURN_IN_PETITION = 0xBADD,
- CMSG_TUTORIAL_FLAG = 0x1132,
- CMSG_TWITTER_GET_STATUS = 0x1128,
- CMSG_UI_TIME_REQUEST = 0x1B7B,
+ CMSG_TUTORIAL_FLAG = 0xBADD,
+ CMSG_TWITTER_GET_STATUS = 0xBADD,
+ CMSG_UI_TIME_REQUEST = 0x0316,
CMSG_UNACCEPT_TRADE = 0xBADD,
CMSG_UNDELETE_CHARACTER = 0xBADD,
CMSG_UNLEARN_SKILL = 0xBADD,
CMSG_UNLEARN_SPECIALIZATION = 0xBADD,
- CMSG_UNREGISTER_ALL_ADDON_PREFIXES = 0x0C5B,
- CMSG_UPDATE_ACCOUNT_DATA = 0x17BB,
+ CMSG_UNREGISTER_ALL_ADDON_PREFIXES = 0xBADD,
+ CMSG_UPDATE_ACCOUNT_DATA = 0xBADD,
CMSG_UPDATE_CLIENT_SETTINGS = 0xBADD,
CMSG_UPDATE_MISSILE_TRAJECTORY = 0xBADD,
CMSG_UPDATE_PROJECTILE_POSITION = 0xBADD,
@@ -759,20 +759,20 @@ enum OpcodeClient : uint32
CMSG_UPGRADE_ITEM = 0xBADD,
CMSG_USED_FOLLOW = 0xBADD,
CMSG_USE_CRITTER_ITEM = 0xBADD,
- CMSG_USE_EQUIPMENT_SET = 0x0026,
- CMSG_USE_ITEM = 0x0A5A,
+ CMSG_USE_EQUIPMENT_SET = 0xBADD,
+ CMSG_USE_ITEM = 0xBADD,
CMSG_USE_PARTY_GARRISON = 0xBADD,
- CMSG_USE_TOY = 0x1BC3,
- CMSG_VIOLENCE_LEVEL = 0x0071,
+ CMSG_USE_TOY = 0xBADD,
+ CMSG_VIOLENCE_LEVEL = 0x0F48,
CMSG_VOICE_ADD_IGNORE = 0xBADD,
CMSG_VOICE_DEL_IGNORE = 0xBADD,
- CMSG_VOICE_SESSION_ENABLE = 0x153A,
- CMSG_VOID_STORAGE_QUERY = 0x17C3,
- CMSG_VOID_STORAGE_TRANSFER = 0x0674,
+ CMSG_VOICE_SESSION_ENABLE = 0xBADD,
+ CMSG_VOID_STORAGE_QUERY = 0xBADD,
+ CMSG_VOID_STORAGE_TRANSFER = 0xBADD,
CMSG_VOID_STORAGE_UNLOCK = 0xBADD,
CMSG_VOID_SWAP_ITEM = 0xBADD,
- CMSG_WARDEN_DATA = 0x11E3,
- CMSG_WHO = 0x1B3B,
+ CMSG_WARDEN_DATA = 0xBADD,
+ CMSG_WHO = 0xBADD,
CMSG_WHOIS = 0xBADD,
CMSG_WORLD_TELEPORT = 0xBADD,
CMSG_WRAP_ITEM = 0xBADD,
@@ -800,36 +800,36 @@ enum OpcodeClient : uint32
enum OpcodeServer : uint32
{
SMSG_ABORT_NEW_WORLD = 0xBADD,
- SMSG_ACCOUNT_CRITERIA_UPDATE = 0x0A7A,
- SMSG_ACCOUNT_DATA_TIMES = 0x15F3,
+ SMSG_ACCOUNT_CRITERIA_UPDATE = 0x1635,
+ SMSG_ACCOUNT_DATA_TIMES = 0x16B8,
SMSG_ACCOUNT_INFO_RESPONSE = 0xBADD,
- SMSG_ACCOUNT_MOUNT_UPDATE = 0x19A2,
+ SMSG_ACCOUNT_MOUNT_UPDATE = 0x079D,
SMSG_ACCOUNT_PROFILE = 0xBADD,
SMSG_ACCOUNT_RESTRICTED_WARNING = 0xBADD,
- SMSG_ACCOUNT_TOYS_UPDATE = 0x1F1C,
- SMSG_ACHIEVEMENT_DELETED = 0x0B2C,
- SMSG_ACHIEVEMENT_EARNED = 0x1D8C,
- SMSG_ACTION_BUTTONS = 0x153B,
- SMSG_ACTIVATE_TAXI_REPLY = 0x1B8A,
- SMSG_ADDON_INFO = 0x1F5C,
+ SMSG_ACCOUNT_TOYS_UPDATE = 0xBADD,
+ SMSG_ACHIEVEMENT_DELETED = 0xBADD,
+ SMSG_ACHIEVEMENT_EARNED = 0xBADD,
+ SMSG_ACTION_BUTTONS = 0x03C0,
+ SMSG_ACTIVATE_TAXI_REPLY = 0xBADD,
+ SMSG_ADDON_INFO = 0x1715,
SMSG_ADD_BATTLENET_FRIEND_RESPONSE = 0xBADD,
SMSG_ADD_ITEM_PASSIVE = 0xBADD,
SMSG_ADD_LOSS_OF_CONTROL = 0xBADD,
SMSG_ADD_RUNE_POWER = 0xBADD,
- SMSG_ADJUST_SPLINE_DURATION = 0x131C,
- SMSG_AE_LOOT_TARGETS = 0x1763,
- SMSG_AE_LOOT_TARGET_ACK = 0x1B9A,
- SMSG_AI_REACTION = 0x1BDA,
- SMSG_ALL_ACCOUNT_CRITERIA = 0x17AC,
- SMSG_ALL_ACHIEVEMENT_DATA = 0x097A,
- SMSG_ALL_GUILD_ACHIEVEMENTS = 0x02F4,
+ SMSG_ADJUST_SPLINE_DURATION = 0xBADD,
+ SMSG_AE_LOOT_TARGETS = 0xBADD,
+ SMSG_AE_LOOT_TARGET_ACK = 0xBADD,
+ SMSG_AI_REACTION = 0xBADD,
+ SMSG_ALL_ACCOUNT_CRITERIA = 0x0392,
+ SMSG_ALL_ACHIEVEMENT_DATA = 0x163D,
+ SMSG_ALL_GUILD_ACHIEVEMENTS = 0xBADD,
SMSG_ARCHAEOLOGY_SURVERY_CAST = 0xBADD,
SMSG_AREA_SHARE_INFO_RESPONSE = 0xBADD,
SMSG_AREA_SHARE_MAPPINGS_RESPONSE = 0xBADD,
SMSG_AREA_SPIRIT_HEALER_TIME = 0xBADD,
SMSG_AREA_TRIGGER_DEBUG_PLAYER_INSIDE = 0xBADD,
SMSG_AREA_TRIGGER_DEBUG_SWEEP = 0xBADD,
- SMSG_AREA_TRIGGER_DENIED = 0x19FC,
+ SMSG_AREA_TRIGGER_DENIED = 0xBADD,
SMSG_AREA_TRIGGER_MESSAGE = 0xBADD,
SMSG_AREA_TRIGGER_NO_CORPSE = 0xBADD,
SMSG_AREA_TRIGGER_RE_PATH = 0xBADD,
@@ -843,33 +843,33 @@ enum OpcodeServer : uint32
SMSG_ARENA_TEAM_QUERY_RESPONSE = 0xBADD,
SMSG_ARENA_TEAM_ROSTER = 0xBADD,
SMSG_ARENA_TEAM_STATS = 0xBADD,
- SMSG_ATTACKERSTATEUPDATE = 0x13DC,
- SMSG_ATTACKSTART = 0x19A4,
- SMSG_ATTACKSTOP = 0x171A,
- SMSG_ATTACKSWING_ERROR = 0x1F4C,
- SMSG_ATTACKSWING_LANDED_LOG = 0x15CB,
+ SMSG_ATTACKERSTATEUPDATE = 0xBADD,
+ SMSG_ATTACKSTART = 0xBADD,
+ SMSG_ATTACKSTOP = 0xBADD,
+ SMSG_ATTACKSWING_ERROR = 0xBADD,
+ SMSG_ATTACKSWING_LANDED_LOG = 0xBADD,
SMSG_AUCTION_BIDDER_NOTIFICATION = 0xBADD,
- SMSG_AUCTION_CLOSED_NOTIFICATION = 0x0B73,
- SMSG_AUCTION_COMMAND_RESULT = 0x1972,
- SMSG_AUCTION_HELLO_RESPONSE = 0x0A29,
- SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT = 0x1339,
- SMSG_AUCTION_LIST_ITEMS_RESULT = 0x09C4,
- SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT = 0x0929,
- SMSG_AUCTION_LIST_PENDING_SALES_RESULT = 0x1F89,
- SMSG_AUCTION_OUTBID_NOTIFICATION = 0x0972,
- SMSG_AUCTION_OWNER_BID_NOTIFICATION = 0x1B09,
+ SMSG_AUCTION_CLOSED_NOTIFICATION = 0xBADD,
+ SMSG_AUCTION_COMMAND_RESULT = 0xBADD,
+ SMSG_AUCTION_HELLO_RESPONSE = 0xBADD,
+ SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT = 0xBADD,
+ SMSG_AUCTION_LIST_ITEMS_RESULT = 0xBADD,
+ SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT = 0xBADD,
+ SMSG_AUCTION_LIST_PENDING_SALES_RESULT = 0xBADD,
+ SMSG_AUCTION_OUTBID_NOTIFICATION = 0xBADD,
+ SMSG_AUCTION_OWNER_BID_NOTIFICATION = 0xBADD,
SMSG_AUCTION_OWNER_NOTIFICATION = 0xBADD,
SMSG_AUCTION_REMOVED_NOTIFICATION = 0xBADD,
- SMSG_AUCTION_REPLICATE_RESPONSE = 0x193B,
- SMSG_AUCTION_WON_NOTIFICATION = 0x136B,
+ SMSG_AUCTION_REPLICATE_RESPONSE = 0xBADD,
+ SMSG_AUCTION_WON_NOTIFICATION = 0xBADD,
SMSG_AURACASTLOG = 0xBADD,
- SMSG_AURA_POINTS_DEPLETED = 0x02A9,
- SMSG_AURA_UPDATE = 0x070A,
- SMSG_AUTH_CHALLENGE = 0x0403,
- SMSG_AUTH_RESPONSE = 0x0B61,
+ SMSG_AURA_POINTS_DEPLETED = 0xBADD,
+ SMSG_AURA_UPDATE = 0xBADD,
+ SMSG_AUTH_CHALLENGE = 0x007E,
+ SMSG_AUTH_RESPONSE = 0x18F6,
SMSG_AVAILABLE_VOICE_CHANNEL = 0xBADD,
SMSG_AVERAGE_ITEM_LEVEL_INFORM = 0xBADD,
- SMSG_BARBER_SHOP_RESULT = 0x1B89,
+ SMSG_BARBER_SHOP_RESULT = 0xBADD,
SMSG_BATTLEFIELD_LIST = 0xBADD,
SMSG_BATTLEFIELD_MGR_DROP_TIMER_CANCELED = 0xBADD,
SMSG_BATTLEFIELD_MGR_DROP_TIMER_STARTED = 0xBADD,
@@ -882,19 +882,19 @@ enum OpcodeServer : uint32
SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE = 0xBADD,
SMSG_BATTLEFIELD_MGR_STATE_CHANGED = 0xBADD,
SMSG_BATTLEFIELD_PORT_DENIED = 0xBADD,
- SMSG_BATTLEFIELD_RATED_INFO = 0x1322,
+ SMSG_BATTLEFIELD_RATED_INFO = 0xBADD,
SMSG_BATTLEFIELD_STATUS_ACTIVE = 0xBADD,
SMSG_BATTLEFIELD_STATUS_FAILED = 0xBADD,
SMSG_BATTLEFIELD_STATUS_NEEDCONFIRMATION = 0xBADD,
SMSG_BATTLEFIELD_STATUS_NONE = 0xBADD,
- SMSG_BATTLEFIELD_STATUS_QUEUED = 0x135A,
+ SMSG_BATTLEFIELD_STATUS_QUEUED = 0xBADD,
SMSG_BATTLEFIELD_STATUS_WAITFORGROUPS = 0xBADD,
SMSG_BATTLEGROUND_INFO_THROTTLED = 0xBADD,
SMSG_BATTLEGROUND_INIT = 0xBADD,
SMSG_BATTLEGROUND_PLAYER_JOINED = 0xBADD,
SMSG_BATTLEGROUND_PLAYER_LEFT = 0xBADD,
- SMSG_BATTLEGROUND_PLAYER_POSITIONS = 0x1962,
- SMSG_BATTLEGROUND_POINTS = 0x15AB,
+ SMSG_BATTLEGROUND_PLAYER_POSITIONS = 0xBADD,
+ SMSG_BATTLEGROUND_POINTS = 0xBADD,
SMSG_BATTLENET_CHALLENGE_ABORT = 0xBADD,
SMSG_BATTLENET_CHALLENGE_START = 0xBADD,
SMSG_BATTLE_PAY_ACK_FAILED = 0xBADD,
@@ -902,36 +902,36 @@ enum OpcodeServer : uint32
SMSG_BATTLE_PAY_DELIVERY_ENDED = 0xBADD,
SMSG_BATTLE_PAY_DELIVERY_STARTED = 0xBADD,
SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE = 0xBADD,
- SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE = 0x17A3,
+ SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE = 0x120E,
SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE = 0xBADD,
- SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE = 0x1FC9,
+ SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE = 0x02C0,
SMSG_BATTLE_PAY_PURCHASE_UPDATE = 0xBADD,
SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE = 0xBADD,
SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE = 0xBADD,
- SMSG_BATTLE_PET_CAGE_DATE_ERROR = 0x175B,
- SMSG_BATTLE_PET_DELETED = 0x150A,
- SMSG_BATTLE_PET_ERROR = 0x1599,
- SMSG_BATTLE_PET_HEALED = 0x093C,
- SMSG_BATTLE_PET_JOURNAL = 0x15AC,
- SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED = 0x13A9,
- SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED = 0x1359,
- SMSG_BATTLE_PET_LICENSE_CHANGED = 0x0823,
- SMSG_BATTLE_PET_RESTORED = 0x0E82,
- SMSG_BATTLE_PET_REVOKED = 0x0B72,
- SMSG_BATTLE_PET_TRAP_LEVEL = 0x1BCB,
- SMSG_BATTLE_PET_UPDATES = 0x1FCC,
- SMSG_BINDER_CONFIRM = 0x1BBB,
- SMSG_BINDPOINTUPDATE = 0x156C,
+ SMSG_BATTLE_PET_CAGE_DATE_ERROR = 0xBADD,
+ SMSG_BATTLE_PET_DELETED = 0xBADD,
+ SMSG_BATTLE_PET_ERROR = 0xBADD,
+ SMSG_BATTLE_PET_HEALED = 0xBADD,
+ SMSG_BATTLE_PET_JOURNAL = 0xBADD,
+ SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED = 0xBADD,
+ SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED = 0xBADD,
+ SMSG_BATTLE_PET_LICENSE_CHANGED = 0xBADD,
+ SMSG_BATTLE_PET_RESTORED = 0xBADD,
+ SMSG_BATTLE_PET_REVOKED = 0xBADD,
+ SMSG_BATTLE_PET_TRAP_LEVEL = 0xBADD,
+ SMSG_BATTLE_PET_UPDATES = 0xBADD,
+ SMSG_BINDER_CONFIRM = 0x19E5,
+ SMSG_BINDPOINTUPDATE = 0x0399,
SMSG_BLACK_MARKET_BID_ON_ITEM_RESULT = 0xBADD,
SMSG_BLACK_MARKET_OPEN_RESULT = 0xBADD,
SMSG_BLACK_MARKET_OUTBID = 0xBADD,
SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT = 0xBADD,
SMSG_BLACK_MARKET_WON = 0xBADD,
SMSG_BONUS_ROLL_EMPTY = 0xBADD,
- SMSG_BREAK_TARGET = 0x159A,
+ SMSG_BREAK_TARGET = 0xBADD,
SMSG_BUY_BANK_SLOT_RESULT = 0xBADD,
SMSG_BUY_FAILED = 0xBADD,
- SMSG_BUY_SUCCEEDED = 0x117B,
+ SMSG_BUY_SUCCEEDED = 0xBADD,
SMSG_CALENDAR_ACTION_PENDING = 0xBADD,
SMSG_CALENDAR_ARENA_TEAM = 0xBADD,
SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0xBADD,
@@ -950,22 +950,22 @@ enum OpcodeServer : uint32
SMSG_CALENDAR_EVENT_STATUS = 0xBADD,
SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0xBADD,
SMSG_CALENDAR_FILTER_GUILD = 0xBADD,
- SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0x0C83,
+ SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0xBADD,
SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0xBADD,
SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0xBADD,
- SMSG_CALENDAR_SEND_CALENDAR = 0x1562,
+ SMSG_CALENDAR_SEND_CALENDAR = 0xBADD,
SMSG_CALENDAR_SEND_EVENT = 0xBADD,
- SMSG_CALENDAR_SEND_NUM_PENDING = 0x17B1,
+ SMSG_CALENDAR_SEND_NUM_PENDING = 0xBADD,
SMSG_CALENDAR_UPDATE_INVITE_LIST = 0xBADD,
SMSG_CAMERA_SHAKE = 0xBADD,
- SMSG_CANCEL_AUTO_REPEAT = 0x1959,
- SMSG_CANCEL_COMBAT = 0x09A2,
- SMSG_CANCEL_ORPHAN_SPELL_VISUAL = 0x0579,
- SMSG_CANCEL_SCENE = 0x19B2,
- SMSG_CANCEL_SPELL_VISUAL = 0x1849,
- SMSG_CANCEL_SPELL_VISUAL_KIT = 0x00AC,
- SMSG_CAN_DUEL_RESULT = 0x11BB,
- SMSG_CAST_FAILED = 0x040C,
+ SMSG_CANCEL_AUTO_REPEAT = 0xBADD,
+ SMSG_CANCEL_COMBAT = 0xBADD,
+ SMSG_CANCEL_ORPHAN_SPELL_VISUAL = 0xBADD,
+ SMSG_CANCEL_SCENE = 0xBADD,
+ SMSG_CANCEL_SPELL_VISUAL = 0xBADD,
+ SMSG_CANCEL_SPELL_VISUAL_KIT = 0xBADD,
+ SMSG_CAN_DUEL_RESULT = 0xBADD,
+ SMSG_CAST_FAILED = 0xBADD,
SMSG_CHALLENGE_MODE_ALL_MAP_STATS = 0xBADD,
SMSG_CHALLENGE_MODE_COMPLETE = 0xBADD,
SMSG_CHALLENGE_MODE_MAP_STATS_UPDATE = 0xBADD,
@@ -974,22 +974,22 @@ enum OpcodeServer : uint32
SMSG_CHALLENGE_MODE_REWARDS = 0xBADD,
SMSG_CHALLENGE_MODE_START = 0xBADD,
SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT = 0xBADD,
- SMSG_CHANNEL_LIST = 0x12FC,
- SMSG_CHANNEL_NOTIFY = 0x1634,
- SMSG_CHANNEL_NOTIFY_JOINED = 0x123B,
- SMSG_CHANNEL_NOTIFY_LEFT = 0x143B,
- SMSG_CHANNEL_START = 0x0F5A,
- SMSG_CHANNEL_UPDATE = 0x12CA,
- SMSG_CHARACTER_LOGIN_FAILED = 0x1722,
+ SMSG_CHANNEL_LIST = 0xBADD,
+ SMSG_CHANNEL_NOTIFY = 0x15EF,
+ SMSG_CHANNEL_NOTIFY_JOINED = 0x14C3,
+ SMSG_CHANNEL_NOTIFY_LEFT = 0x19CF,
+ SMSG_CHANNEL_START = 0x103E,
+ SMSG_CHANNEL_UPDATE = 0x10D9,
+ SMSG_CHARACTER_LOGIN_FAILED = 0x0FBD,
SMSG_CHARACTER_OBJECT_TEST_RESPONSE = 0xBADD,
SMSG_CHARACTER_UPGRADE_COMPLETE = 0xBADD,
SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET = 0xBADD,
- SMSG_CHAR_CREATE = 0x13E4,
+ SMSG_CHAR_CREATE = 0xBADD,
SMSG_CHAR_CUSTOMIZE = 0xBADD,
SMSG_CHAR_CUSTOMIZE_RESULT = 0xBADD,
- SMSG_CHAR_DELETE = 0x01C2,
- SMSG_CHAR_ENUM = 0x13F2,
- SMSG_CHAR_FACTION_CHANGE = 0x0A64,
+ SMSG_CHAR_DELETE = 0xBADD,
+ SMSG_CHAR_ENUM = 0x18F1,
+ SMSG_CHAR_FACTION_CHANGE = 0xBADD,
SMSG_CHAR_RENAME = 0xBADD,
SMSG_CHAR_UPGRADE_STARTED = 0xBADD,
SMSG_CHAT_AUTO_RESPONDED = 0xBADD,
@@ -1007,16 +1007,16 @@ enum OpcodeServer : uint32
SMSG_CHECK_WARGAME_ENTRY = 0xBADD,
SMSG_CLEAR_ALL_SPELL_CHARGES = 0xBADD,
SMSG_CLEAR_BOSS_EMOTES = 0xBADD,
- SMSG_CLEAR_COOLDOWN = 0x0964,
+ SMSG_CLEAR_COOLDOWN = 0xBADD,
SMSG_CLEAR_COOLDOWNS = 0xBADD,
SMSG_CLEAR_FAR_SIGHT_IMMEDIATE = 0xBADD,
SMSG_CLEAR_LOSS_OF_CONTROL = 0xBADD,
SMSG_CLEAR_SPELL_CHARGES = 0xBADD,
- SMSG_CLEAR_TARGET = 0x17FA,
- SMSG_CLIENTCACHE_VERSION = 0x116C,
- SMSG_CLIENT_CONTROL_UPDATE = 0x1B4C,
- SMSG_COIN_REMOVED = 0x11A4,
- SMSG_COMBAT_EVENT_FAILED = 0x19D9,
+ SMSG_CLEAR_TARGET = 0xBADD,
+ SMSG_CLIENTCACHE_VERSION = 0x0E09,
+ SMSG_CLIENT_CONTROL_UPDATE = 0x0D32,
+ SMSG_COIN_REMOVED = 0xBADD,
+ SMSG_COMBAT_EVENT_FAILED = 0xBADD,
SMSG_COMBAT_LOG_MULTIPLE = 0xBADD,
SMSG_COMMENTATOR_MAP_INFO = 0xBADD,
SMSG_COMMENTATOR_PARTY_INFO = 0xBADD,
@@ -1027,24 +1027,24 @@ enum OpcodeServer : uint32
SMSG_COMPLAINT_RESULT = 0xBADD,
SMSG_COMPLETE_SHIPMENT_RESPONSE = 0xBADD,
SMSG_COMPRESSED_MOVES = 0xBADD,
- SMSG_COMPRESSED_PACKET = 0x0689,
+ SMSG_COMPRESSED_PACKET = 0x007D,
SMSG_COMSAT_CONNECT_FAIL = 0xBADD,
SMSG_COMSAT_DISCONNECT = 0xBADD,
SMSG_COMSAT_RECONNECT_TRY = 0xBADD,
- SMSG_CONQUEST_FORMULA_CONSTANTS = 0x1B29,
+ SMSG_CONQUEST_FORMULA_CONSTANTS = 0xBADD,
SMSG_CONSOLE_WRITE = 0xBADD,
- SMSG_CONTACT_LIST = 0x15A1,
- SMSG_CONTACT_STATUS = 0x174C,
+ SMSG_CONTACT_LIST = 0x039F,
+ SMSG_CONTACT_STATUS = 0xBADD,
SMSG_CONVERT_RUNE = 0xBADD,
SMSG_COOLDOWN_CHEAT = 0xBADD,
- SMSG_COOLDOWN_EVENT = 0x1BE4,
- SMSG_CORPSE_LOCATION = 0x0A63,
- SMSG_CORPSE_RECLAIM_DELAY = 0x1B9C,
- SMSG_CORPSE_TRANSPORT_QUERY = 0x0B6C,
- SMSG_CREATE_SHIPMENT_RESPONSE = 0x0839,
- SMSG_CREATURE_QUERY_RESPONSE = 0x0DC2,
- SMSG_CRITERIA_DELETED = 0x0B2A,
- SMSG_CRITERIA_UPDATE = 0x115A,
+ SMSG_COOLDOWN_EVENT = 0xBADD,
+ SMSG_CORPSE_LOCATION = 0xBADD,
+ SMSG_CORPSE_RECLAIM_DELAY = 0xBADD,
+ SMSG_CORPSE_TRANSPORT_QUERY = 0xBADD,
+ SMSG_CREATE_SHIPMENT_RESPONSE = 0xBADD,
+ SMSG_CREATURE_QUERY_RESPONSE = 0x1A15,
+ SMSG_CRITERIA_DELETED = 0xBADD,
+ SMSG_CRITERIA_UPDATE = 0xBADD,
SMSG_CROSSED_INEBRIATION_THRESHOLD = 0xBADD,
SMSG_CURRENCY_LOOT_REMOVED = 0xBADD,
SMSG_CURRENCY_LOOT_RESTORED = 0xBADD,
@@ -1053,56 +1053,56 @@ enum OpcodeServer : uint32
SMSG_DAMAGE_CALC_LOG = 0xBADD,
SMSG_DAMAGE_DONE_OBSOLETE = 0xBADD,
SMSG_DANCE_QUERY_RESPONSE = 0xBADD,
- SMSG_DANCE_STUDIO_CREATE_RESULT = 0x15F2,
+ SMSG_DANCE_STUDIO_CREATE_RESULT = 0xBADD,
SMSG_DB_LOOKUP_RESULTS = 0xBADD,
- SMSG_DB_REPLY = 0x097C,
- SMSG_DEATH_RELEASE_LOC = 0x15DC,
+ SMSG_DB_REPLY = 0x09A5,
+ SMSG_DEATH_RELEASE_LOC = 0xBADD,
SMSG_DEBUG_AISTATE = 0xBADD,
SMSG_DEBUG_DRAW_AURA = 0xBADD,
SMSG_DEBUG_SERVER_GEO = 0xBADD,
- SMSG_DEFENSE_MESSAGE = 0x14F1,
+ SMSG_DEFENSE_MESSAGE = 0xBADD,
SMSG_DESTROY_ARENA_UNIT = 0xBADD,
SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0xBADD,
SMSG_DIFFERENT_INSTANCE_FROM_PARTY = 0xBADD,
SMSG_DISENCHANT_CREDIT = 0xBADD,
- SMSG_DISMOUNT = 0x1371,
+ SMSG_DISMOUNT = 0xBADD,
SMSG_DISMOUNT_RESULT = 0xBADD,
SMSG_DISPEL_FAILED = 0xBADD,
- SMSG_DISPLAY_GAME_ERROR = 0x173B,
- SMSG_DISPLAY_PLAYER_CHOICE = 0x087C,
- SMSG_DISPLAY_PROMOTION = 0x01E2,
+ SMSG_DISPLAY_GAME_ERROR = 0xBADD,
+ SMSG_DISPLAY_PLAYER_CHOICE = 0xBADD,
+ SMSG_DISPLAY_PROMOTION = 0xBADD,
SMSG_DISPLAY_QUEST_POPUP = 0xBADD,
- SMSG_DISPLAY_TOAST = 0x17DA,
+ SMSG_DISPLAY_TOAST = 0xBADD,
SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR = 0xBADD,
SMSG_DROP_NEW_CONNECTION = 0xBADD,
- SMSG_DUEL_COMPLETE = 0x1531,
- SMSG_DUEL_COUNTDOWN = 0x1B1A,
- SMSG_DUEL_IN_BOUNDS = 0x13A3,
- SMSG_DUEL_OUT_OF_BOUNDS = 0x15F4,
- SMSG_DUEL_REQUESTED = 0x0983,
- SMSG_DUEL_WINNER = 0x1519,
+ SMSG_DUEL_COMPLETE = 0xBADD,
+ SMSG_DUEL_COUNTDOWN = 0xBADD,
+ SMSG_DUEL_IN_BOUNDS = 0xBADD,
+ SMSG_DUEL_OUT_OF_BOUNDS = 0xBADD,
+ SMSG_DUEL_REQUESTED = 0xBADD,
+ SMSG_DUEL_WINNER = 0xBADD,
SMSG_DUMP_RIDE_TICKETS_RESPONSE = 0xBADD,
- SMSG_DURABILITY_DAMAGE_DEATH = 0x1BCA,
+ SMSG_DURABILITY_DAMAGE_DEATH = 0xBADD,
SMSG_DYNAMIC_DROP_ROLL_RESULT = 0xBADD,
SMSG_ECHO_PARTY_SQUELCH = 0xBADD,
- SMSG_EMOTE = 0x171C,
- SMSG_ENABLE_BARBER_SHOP = 0x1D5C,
- SMSG_ENCHANTMENT_LOG = 0x1563,
- SMSG_ENCOUNTER_END = 0x0EC4,
- SMSG_ENCOUNTER_START = 0x1B5C,
- SMSG_ENVIRONMENTALDAMAGELOG = 0x0679,
- SMSG_EQUIPMENT_SET_LIST = 0x111A,
+ SMSG_EMOTE = 0xBADD,
+ SMSG_ENABLE_BARBER_SHOP = 0xBADD,
+ SMSG_ENCHANTMENT_LOG = 0xBADD,
+ SMSG_ENCOUNTER_END = 0xBADD,
+ SMSG_ENCOUNTER_START = 0xBADD,
+ SMSG_ENVIRONMENTALDAMAGELOG = 0xBADD,
+ SMSG_EQUIPMENT_SET_LIST = 0x079E,
SMSG_EQUIPMENT_SET_SAVED = 0xBADD,
SMSG_EXPECTED_SPAM_RECORDS = 0xBADD,
- SMSG_EXPLORATION_EXPERIENCE = 0x1139,
- SMSG_FACTION_BONUS_INFO = 0x13B9,
- SMSG_FAILED_PLAYER_CONDITION = 0x1161,
- SMSG_FEATURE_SYSTEM_STATUS = 0x13F3,
- SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN = 0x117A,
+ SMSG_EXPLORATION_EXPERIENCE = 0xBADD,
+ SMSG_FACTION_BONUS_INFO = 0xBADD,
+ SMSG_FAILED_PLAYER_CONDITION = 0xBADD,
+ SMSG_FEATURE_SYSTEM_STATUS = 0x0B3E,
+ SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN = 0x0A1D,
SMSG_FEIGN_DEATH_RESISTED = 0xBADD,
SMSG_FISH_ESCAPED = 0xBADD,
SMSG_FISH_NOT_HOOKED = 0xBADD,
- SMSG_FLIGHT_SPLINE_SYNC = 0x0272,
+ SMSG_FLIGHT_SPLINE_SYNC = 0xBADD,
SMSG_FLOOD_DETECTED = 0xBADD,
SMSG_FORCEACTIONSHOW = 0xBADD,
SMSG_FORCED_DEATH_UPDATE = 0xBADD,
@@ -1112,29 +1112,29 @@ enum OpcodeServer : uint32
SMSG_FORCE_OBJECT_RELINK = 0xBADD,
SMSG_FORGE_MASTER_SET = 0xBADD,
SMSG_GAMEOBJECT_ACTIVATE_ANIM_KIT = 0xBADD,
- SMSG_GAMEOBJECT_CUSTOM_ANIM = 0x0873,
- SMSG_GAMEOBJECT_DESPAWN = 0x1B99,
+ SMSG_GAMEOBJECT_CUSTOM_ANIM = 0xBADD,
+ SMSG_GAMEOBJECT_DESPAWN = 0xBADD,
SMSG_GAMEOBJECT_DESPAWN_ANIM = 0xBADD,
SMSG_GAMEOBJECT_PAGETEXT = 0xBADD,
SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL = 0xBADD,
SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL_KIT = 0xBADD,
- SMSG_GAMEOBJECT_QUERY_RESPONSE = 0x1559,
+ SMSG_GAMEOBJECT_QUERY_RESPONSE = 0xBADD,
SMSG_GAMEOBJECT_RESET_STATE = 0xBADD,
SMSG_GAME_EVENT_DEBUG_LOG = 0xBADD,
SMSG_GAME_SPEED_SET = 0xBADD,
- SMSG_GAME_TIME_SET = 0x1309,
- SMSG_GAME_TIME_UPDATE = 0x13E9,
+ SMSG_GAME_TIME_SET = 0x0F9F,
+ SMSG_GAME_TIME_UPDATE = 0x0D76,
SMSG_GARRISON_ADD_FOLLOWER_RESULT = 0xBADD,
SMSG_GARRISON_ADD_MISSION_RESULT = 0xBADD,
SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT = 0xBADD,
- SMSG_GARRISON_BUILDING_ACTIVATED = 0x07AA,
- SMSG_GARRISON_BUILDING_REMOVED = 0x0723,
+ SMSG_GARRISON_BUILDING_ACTIVATED = 0xBADD,
+ SMSG_GARRISON_BUILDING_REMOVED = 0xBADD,
SMSG_GARRISON_BUILDING_SET_ACTIVE_SPECIALIZATION_RESULT = 0xBADD,
- SMSG_GARRISON_COMPLETE_MISSION_RESULT = 0x02C2,
+ SMSG_GARRISON_COMPLETE_MISSION_RESULT = 0xBADD,
SMSG_GARRISON_DELETE_RESULT = 0xBADD,
SMSG_GARRISON_FOLLOWER_CHANGED_XP = 0xBADD,
SMSG_GARRISON_LANDINGPAGE_SHIPMENTS = 0xBADD,
- SMSG_GARRISON_LEARN_BLUEPRINT_RESULT = 0x0701,
+ SMSG_GARRISON_LEARN_BLUEPRINT_RESULT = 0xBADD,
SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT = 0xBADD,
SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT = 0xBADD,
SMSG_GARRISON_MISSION_BONUS_ROLL_RESULT = 0xBADD,
@@ -1142,23 +1142,23 @@ enum OpcodeServer : uint32
SMSG_GARRISON_OPEN_ARCHITECT = 0xBADD,
SMSG_GARRISON_OPEN_MISSION_NPC = 0xBADD,
SMSG_GARRISON_OPEN_TRADESKILL_NPC_RESPONSE = 0xBADD,
- SMSG_GARRISON_PLACE_BUILDING_RESULT = 0x07CA,
+ SMSG_GARRISON_PLACE_BUILDING_RESULT = 0xBADD,
SMSG_GARRISON_PLOT_PLACED = 0xBADD,
SMSG_GARRISON_PLOT_REMOVED = 0xBADD,
- SMSG_GARRISON_REMOTE_INFO = 0x0C39,
+ SMSG_GARRISON_REMOTE_INFO = 0xBADD,
SMSG_GARRISON_REMOVE_FOLLOWER_FROM_BUILDING_RESULT = 0xBADD,
SMSG_GARRISON_REMOVE_FOLLOWER_RESULT = 0xBADD,
SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT = 0xBADD,
SMSG_GARRISON_SET_NUM_FOLLOWER_ACTIVATIONS_REMAINING = 0xBADD,
- SMSG_GARRISON_START_MISSION_RESULT = 0x0AA1,
+ SMSG_GARRISON_START_MISSION_RESULT = 0xBADD,
SMSG_GARRISON_UNK1 = 0xBADD,
SMSG_GARRISON_UNK3 = 0xBADD,
SMSG_GARRISON_UPGRADEABLE_RESULT = 0xBADD,
SMSG_GARRISON_UPGRADE_FOLLOWER_ITEM_LEVEL = 0xBADD,
SMSG_GARRISON_UPGRADE_RESULT = 0xBADD,
- SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0xBADD,
- SMSG_GET_GARRISON_INFO_RESULT = 0x0733,
- SMSG_GET_SHIPMENT_INFO_RESPONSE = 0x1F09,
+ SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x0DB6 ,
+ SMSG_GET_GARRISON_INFO_RESULT = 0xBADD,
+ SMSG_GET_SHIPMENT_INFO_RESPONSE = 0xBADD,
SMSG_GET_TROPHY_LIST_RESPONSE = 0xBADD,
SMSG_GHOST = 0xBADD,
SMSG_GHOSTEE_GONE = 0xBADD,
@@ -1169,191 +1169,191 @@ enum OpcodeServer : uint32
SMSG_GM_PLAYER_INFO = 0xBADD,
SMSG_GM_REQUEST_PLAYER_INFO = 0xBADD,
SMSG_GM_SUMMON = 0xBADD,
- SMSG_GM_TICKET_CASE_STATUS = 0x086B,
- SMSG_GM_TICKET_GET_TICKET_RESPONSE = 0x0183,
- SMSG_GM_TICKET_RESOLVE_RESPONSE = 0x0869,
- SMSG_GM_TICKET_RESPONSE = 0x1729,
- SMSG_GM_TICKET_RESPONSE_ERROR = 0x0A33,
- SMSG_GM_TICKET_STATUS_UPDATE = 0x0B74,
- SMSG_GM_TICKET_SYSTEM_STATUS = 0x134C,
- SMSG_GM_TICKET_UPDATE = 0x193A,
+ SMSG_GM_TICKET_CASE_STATUS = 0xBADD,
+ SMSG_GM_TICKET_GET_TICKET_RESPONSE = 0xBADD,
+ SMSG_GM_TICKET_RESOLVE_RESPONSE = 0xBADD,
+ SMSG_GM_TICKET_RESPONSE = 0xBADD,
+ SMSG_GM_TICKET_RESPONSE_ERROR = 0xBADD,
+ SMSG_GM_TICKET_STATUS_UPDATE = 0xBADD,
+ SMSG_GM_TICKET_SYSTEM_STATUS = 0xBADD,
+ SMSG_GM_TICKET_UPDATE = 0xBADD,
SMSG_GOD_MODE = 0xBADD,
- SMSG_GOSSIP_COMPLETE = 0x07A8,
- SMSG_GOSSIP_MESSAGE = 0x0117,
- SMSG_GOSSIP_POI = 0x1BBC,
+ SMSG_GOSSIP_COMPLETE = 0xBADD,
+ SMSG_GOSSIP_MESSAGE = 0xBADD,
+ SMSG_GOSSIP_POI = 0xBADD,
SMSG_GROUP_ACTION_THROTTLED = 0xBADD,
SMSG_GROUP_CANCEL = 0xBADD,
SMSG_GROUP_DECLINE = 0xBADD,
SMSG_GROUP_DESTROYED = 0xBADD,
- SMSG_GROUP_NEW_LEADER = 0x1BF1,
+ SMSG_GROUP_NEW_LEADER = 0xBADD,
SMSG_GROUP_UNINVITE = 0xBADD,
- SMSG_GUILD_ACHIEVEMENT_DELETED = 0x07B3,
- SMSG_GUILD_ACHIEVEMENT_EARNED = 0x00F3,
- SMSG_GUILD_ACHIEVEMENT_MEMBERS = 0x0B93,
+ SMSG_GUILD_ACHIEVEMENT_DELETED = 0xBADD,
+ SMSG_GUILD_ACHIEVEMENT_EARNED = 0xBADD,
+ SMSG_GUILD_ACHIEVEMENT_MEMBERS = 0xBADD,
SMSG_GUILD_BANK_LOG_QUERY_RESULT = 0xBADD,
SMSG_GUILD_BANK_QUERY_RESULTS = 0xBADD,
- SMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY = 0x0793,
+ SMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY = 0xBADD,
SMSG_GUILD_BANK_TEXT_QUERY_RESULT = 0xBADD,
SMSG_GUILD_CANCEL = 0xBADD,
SMSG_GUILD_CHALLENGE_COMPLETED = 0xBADD,
- SMSG_GUILD_CHALLENGE_UPDATE = 0x04F3,
+ SMSG_GUILD_CHALLENGE_UPDATE = 0xBADD,
SMSG_GUILD_CHANGE_NAME_RESULT = 0xBADD,
- SMSG_GUILD_COMMAND_RESULT = 0x0B94,
- SMSG_GUILD_CRITERIA_DELETED = 0x09B4,
- SMSG_GUILD_CRITERIA_UPDATE = 0x03D4,
+ SMSG_GUILD_COMMAND_RESULT = 0xBADD,
+ SMSG_GUILD_CRITERIA_DELETED = 0xBADD,
+ SMSG_GUILD_CRITERIA_UPDATE = 0xBADD,
SMSG_GUILD_DECLINE = 0xBADD,
- SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED = 0x01F4,
- SMSG_GUILD_EVENT_BANK_MONEY_CHANGED = 0x04B4,
- SMSG_GUILD_EVENT_DISBANDED = 0x02F3,
- SMSG_GUILD_EVENT_LOG_QUERY_RESULTS = 0x0794,
- SMSG_GUILD_EVENT_MOTD = 0x09D3,
- SMSG_GUILD_EVENT_NEW_LEADER = 0x0AB4,
- SMSG_GUILD_EVENT_PLAYER_JOINED = 0x0AB3,
- SMSG_GUILD_EVENT_PLAYER_LEFT = 0x0093,
- SMSG_GUILD_EVENT_PRESENCE_CHANGE = 0x0C94,
- SMSG_GUILD_EVENT_RANKS_UPDATED = 0x02D4,
- SMSG_GUILD_EVENT_RANK_CHANGED = 0x09F3,
- SMSG_GUILD_EVENT_TAB_ADDED = 0x0BB4,
- SMSG_GUILD_EVENT_TAB_DELETED = 0x01D4,
- SMSG_GUILD_EVENT_TAB_MODIFIED = 0x0693,
- SMSG_GUILD_EVENT_TAB_TEXT_CHANGED = 0x0594,
+ SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED = 0xBADD,
+ SMSG_GUILD_EVENT_BANK_MONEY_CHANGED = 0xBADD,
+ SMSG_GUILD_EVENT_DISBANDED = 0xBADD,
+ SMSG_GUILD_EVENT_LOG_QUERY_RESULTS = 0xBADD,
+ SMSG_GUILD_EVENT_MOTD = 0xBADD,
+ SMSG_GUILD_EVENT_NEW_LEADER = 0xBADD,
+ SMSG_GUILD_EVENT_PLAYER_JOINED = 0xBADD,
+ SMSG_GUILD_EVENT_PLAYER_LEFT = 0xBADD,
+ SMSG_GUILD_EVENT_PRESENCE_CHANGE = 0xBADD,
+ SMSG_GUILD_EVENT_RANKS_UPDATED = 0xBADD,
+ SMSG_GUILD_EVENT_RANK_CHANGED = 0xBADD,
+ SMSG_GUILD_EVENT_TAB_ADDED = 0xBADD,
+ SMSG_GUILD_EVENT_TAB_DELETED = 0xBADD,
+ SMSG_GUILD_EVENT_TAB_MODIFIED = 0xBADD,
+ SMSG_GUILD_EVENT_TAB_TEXT_CHANGED = 0xBADD,
SMSG_GUILD_FLAGGED_FOR_RENAME = 0xBADD,
SMSG_GUILD_INVITE = 0xBADD,
SMSG_GUILD_INVITE_CANCEL = 0xBADD,
SMSG_GUILD_INVITE_DECLINED = 0xBADD,
SMSG_GUILD_INVITE_EXPIRED = 0xBADD,
- SMSG_GUILD_KNOWN_RECIPES = 0x04B3,
+ SMSG_GUILD_KNOWN_RECIPES = 0xBADD,
SMSG_GUILD_MEMBERS_WITH_RECIPE = 0xBADD,
- SMSG_GUILD_MEMBER_DAILY_RESET = 0x08D4,
+ SMSG_GUILD_MEMBER_DAILY_RESET = 0xBADD,
SMSG_GUILD_MEMBER_RECIPES = 0xBADD,
SMSG_GUILD_MEMBER_UPDATE_NOTE = 0xBADD,
SMSG_GUILD_MOVED = 0xBADD,
SMSG_GUILD_MOVE_STARTING = 0xBADD,
SMSG_GUILD_NAME_CHANGED = 0xBADD,
- SMSG_GUILD_NEWS = 0x05F4,
- SMSG_GUILD_NEWS_DELETED = 0x0194,
- SMSG_GUILD_PARTY_STATE_RESPONSE = 0x0BD4,
- SMSG_GUILD_PERMISSIONS_QUERY_RESULTS = 0x07D4,
- SMSG_GUILD_QUERY_RESPONSE = 0x06F3,
- SMSG_GUILD_RANKS = 0x01D3,
+ SMSG_GUILD_NEWS = 0xBADD,
+ SMSG_GUILD_NEWS_DELETED = 0xBADD,
+ SMSG_GUILD_PARTY_STATE_RESPONSE = 0xBADD,
+ SMSG_GUILD_PERMISSIONS_QUERY_RESULTS = 0xBADD,
+ SMSG_GUILD_QUERY_RESPONSE = 0xBADD,
+ SMSG_GUILD_RANKS = 0xBADD,
SMSG_GUILD_RECIPES = 0xBADD,
- SMSG_GUILD_REPUTATION_REACTION_CHANGED = 0x0293,
+ SMSG_GUILD_REPUTATION_REACTION_CHANGED = 0xBADD,
SMSG_GUILD_RESET = 0xBADD,
- SMSG_GUILD_REWARDS_LIST = 0x04D3,
- SMSG_GUILD_ROSTER = 0x07F3,
+ SMSG_GUILD_REWARDS_LIST = 0xBADD,
+ SMSG_GUILD_ROSTER = 0xBADD,
SMSG_GUILD_ROSTER_UPDATE = 0xBADD,
SMSG_GUILD_SEND_RANK_CHANGE = 0xBADD,
- SMSG_HEALTH_UPDATE = 0x1BD9,
- SMSG_HIGHEST_THREAT_UPDATE = 0x086A,
+ SMSG_HEALTH_UPDATE = 0xBADD,
+ SMSG_HIGHEST_THREAT_UPDATE = 0xBADD,
SMSG_HOTFIX_NOTIFY = 0xBADD,
- SMSG_HOTFIX_NOTIFY_BLOB = 0x19B9,
+ SMSG_HOTFIX_NOTIFY_BLOB = 0x1D71,
SMSG_IGNORE_REQUIREMENTS_CHEAT = 0xBADD,
SMSG_IMMIGRANT_HOST_SEARCH_LOG = 0xBADD,
SMSG_INCREASE_CAST_TIME_FOR_SPELL = 0xBADD,
- SMSG_INITIALIZE_FACTIONS = 0x06C3,
- SMSG_INITIAL_SETUP = 0x0A6B,
- SMSG_INITIAL_SPELLS = 0x12C2,
- SMSG_INIT_WORLD_STATES = 0x11F9,
+ SMSG_INITIALIZE_FACTIONS = 0x1C32,
+ SMSG_INITIAL_SETUP = 0x0238,
+ SMSG_INITIAL_SPELLS = 0x109A,
+ SMSG_INIT_WORLD_STATES = 0x09E1,
SMSG_INSPECT_HONOR_STATS = 0xBADD,
SMSG_INSPECT_PVP = 0xBADD,
- SMSG_INSPECT_RESULT = 0x0C82,
- SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY = 0x1971,
- SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT = 0x0682,
- SMSG_INSTANCE_ENCOUNTER_END = 0x1B2A,
- SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT = 0x1BAA,
- SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE = 0x0EA2,
- SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION = 0x1D9B,
- SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_COMPLETE = 0x17F4,
- SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START = 0x0B3C,
- SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE = 0x1331,
- SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED = 0x11B9,
- SMSG_INSTANCE_ENCOUNTER_START = 0x0A2C,
- SMSG_INSTANCE_ENCOUNTER_TIMER_START = 0x19F4,
- SMSG_INSTANCE_GROUP_SIZE_CHANGED = 0x0EC3,
- SMSG_INSTANCE_INFO = 0x082B,
+ SMSG_INSPECT_RESULT = 0xBADD,
+ SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY = 0xBADD,
+ SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT = 0xBADD,
+ SMSG_INSTANCE_ENCOUNTER_END = 0xBADD,
+ SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT = 0xBADD,
+ SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE = 0xBADD,
+ SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION = 0xBADD,
+ SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_COMPLETE = 0xBADD,
+ SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START = 0xBADD,
+ SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE = 0xBADD,
+ SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED = 0xBADD,
+ SMSG_INSTANCE_ENCOUNTER_START = 0xBADD,
+ SMSG_INSTANCE_ENCOUNTER_TIMER_START = 0xBADD,
+ SMSG_INSTANCE_GROUP_SIZE_CHANGED = 0xBADD,
+ SMSG_INSTANCE_INFO = 0xBADD,
SMSG_INSTANCE_LOCK_WARNING_QUERY = 0xBADD,
- SMSG_INSTANCE_RESET = 0x15CA,
- SMSG_INSTANCE_RESET_FAILED = 0x194C,
- SMSG_INSTANCE_SAVE_CREATED = 0x1B39,
+ SMSG_INSTANCE_RESET = 0xBADD,
+ SMSG_INSTANCE_RESET_FAILED = 0xBADD,
+ SMSG_INSTANCE_SAVE_CREATED = 0xBADD,
SMSG_INVALIDATE_DANCE = 0xBADD,
- SMSG_INVALIDATE_PLAYER = 0x1799,
+ SMSG_INVALIDATE_PLAYER = 0xBADD,
SMSG_INVALID_PROMOTION_CODE = 0xBADD,
- SMSG_INVENTORY_CHANGE_FAILURE = 0x05E1,
- SMSG_IS_QUEST_COMPLETE_RESPONSE = 0x0108,
- SMSG_ITEM_COOLDOWN = 0x05A3,
- SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x176A,
- SMSG_ITEM_EXPIRE_PURCHASE_REFUND = 0x112B,
- SMSG_ITEM_PURCHASE_REFUND_RESULT = 0x158C,
- SMSG_ITEM_PUSH_RESULT = 0x1121,
+ SMSG_INVENTORY_CHANGE_FAILURE = 0xBADD,
+ SMSG_IS_QUEST_COMPLETE_RESPONSE = 0xBADD,
+ SMSG_ITEM_COOLDOWN = 0xBADD,
+ SMSG_ITEM_ENCHANT_TIME_UPDATE = 0xBADD,
+ SMSG_ITEM_EXPIRE_PURCHASE_REFUND = 0xBADD,
+ SMSG_ITEM_PURCHASE_REFUND_RESULT = 0xBADD,
+ SMSG_ITEM_PUSH_RESULT = 0xBADD,
SMSG_ITEM_REFUND_INFO_RESPONSE = 0xBADD,
- SMSG_ITEM_TIME_UPDATE = 0x174A,
+ SMSG_ITEM_TIME_UPDATE = 0xBADD,
SMSG_ITEM_UPGRADE_RESULT = 0xBADD,
SMSG_JOINED_BATTLEGROUND_QUEUE = 0xBADD,
SMSG_KICK_REASON = 0xBADD,
SMSG_LEARNED_DANCE_MOVES = 0xBADD,
- SMSG_LEARNED_SPELLS = 0x08E9,
+ SMSG_LEARNED_SPELLS = 0xBADD,
SMSG_LEARN_TALENT_FAILED = 0xBADD,
- SMSG_LEVELUP_INFO = 0x092C,
+ SMSG_LEVELUP_INFO = 0xBADD,
SMSG_LFG_BOOT_PLAYER = 0xBADD,
SMSG_LFG_BOOT_PROPOSAL_UPDATE = 0xBADD,
SMSG_LFG_DISABLED = 0xBADD,
- SMSG_LFG_JOIN_RESULT = 0x01BA,
+ SMSG_LFG_JOIN_RESULT = 0xBADD,
SMSG_LFG_LIST_JOIN_RESULT = 0xBADD,
SMSG_LFG_LIST_UPDATE_BLACKLIST = 0xBADD,
SMSG_LFG_LIST_UPDATE_STATUS = 0xBADD,
SMSG_LFG_OFFER_CONTINUE = 0xBADD,
SMSG_LFG_OPEN_FROM_GOSSIP = 0xBADD,
SMSG_LFG_PARTY_INFO = 0xBADD,
- SMSG_LFG_PLAYER_INFO = 0x03FA,
+ SMSG_LFG_PLAYER_INFO = 0xBADD,
SMSG_LFG_PLAYER_REWARD = 0xBADD,
SMSG_LFG_PROPOSAL_UPDATE = 0xBADD,
- SMSG_LFG_QUEUE_STATUS = 0x0292,
- SMSG_LFG_ROLE_CHECK_UPDATE = 0x01D9,
+ SMSG_LFG_QUEUE_STATUS = 0xBADD,
+ SMSG_LFG_ROLE_CHECK_UPDATE = 0xBADD,
SMSG_LFG_ROLE_CHOSEN = 0xBADD,
SMSG_LFG_SEARCH_RESULTS = 0xBADD,
- SMSG_LFG_SLOT_INVALID = 0x0191,
+ SMSG_LFG_SLOT_INVALID = 0xBADD,
SMSG_LFG_TELEPORT_DENIED = 0xBADD,
SMSG_LFG_UPDATE_LIST = 0xBADD,
SMSG_LFG_UPDATE_SEARCH = 0xBADD,
- SMSG_LFG_UPDATE_STATUS = 0x02B1,
+ SMSG_LFG_UPDATE_STATUS = 0xBADD,
SMSG_LF_GUILD_APPLICANT_LIST_UPDATED = 0xBADD,
SMSG_LF_GUILD_APPLICATIONS = 0xBADD,
SMSG_LF_GUILD_APPLICATIONS_LIST_CHANGED = 0xBADD,
SMSG_LF_GUILD_BROWSE = 0xBADD,
SMSG_LF_GUILD_COMMAND_RESULT = 0xBADD,
SMSG_LF_GUILD_MEMBERSHIP_LIST_UPDATED = 0xBADD,
- SMSG_LF_GUILD_POST = 0x0BD3,
- SMSG_LF_GUILD_RECRUITS = 0x0CB3,
- SMSG_LIST_INVENTORY = 0x17A1,
+ SMSG_LF_GUILD_POST = 0xBADD,
+ SMSG_LF_GUILD_RECRUITS = 0xBADD,
+ SMSG_LIST_INVENTORY = 0x0E40,
SMSG_LIST_TARGETS = 0xBADD,
SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT = 0xBADD,
SMSG_LIVE_REGION_CHARACTER_COPY_RESULT = 0xBADD,
SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0xBADD,
- SMSG_LOAD_CUF_PROFILES = 0x17EA,
- SMSG_LOGIN_SETTIMESPEED = 0x1573,
- SMSG_LOGIN_VERIFY_WORLD = 0x0B31,
- SMSG_LOGOUT_CANCEL_ACK = 0x1D8A,
- SMSG_LOGOUT_COMPLETE = 0x17AA,
- SMSG_LOGOUT_RESPONSE = 0x05C3,
- SMSG_LOG_XPGAIN = 0x1B8B,
+ SMSG_LOAD_CUF_PROFILES = 0x139A,
+ SMSG_LOGIN_SETTIMESPEED = 0x0D65,
+ SMSG_LOGIN_VERIFY_WORLD = 0x0A98,
+ SMSG_LOGOUT_CANCEL_ACK = 0x08B2,
+ SMSG_LOGOUT_COMPLETE = 0x0E95,
+ SMSG_LOGOUT_RESPONSE = 0x0731,
+ SMSG_LOG_XPGAIN = 0xBADD,
SMSG_LOOT_ALL_PASSED = 0xBADD,
- SMSG_LOOT_CONTENTS = 0x1334,
+ SMSG_LOOT_CONTENTS = 0xBADD,
SMSG_LOOT_ITEM_LIST = 0xBADD,
SMSG_LOOT_ITEM_NOTIFY = 0xBADD,
- SMSG_LOOT_LIST = 0x05A1,
- SMSG_LOOT_MONEY_NOTIFY = 0x1B23,
- SMSG_LOOT_RELEASE = 0x1789,
- SMSG_LOOT_RELEASE_ALL = 0x1B59,
- SMSG_LOOT_REMOVED = 0x17E9,
- SMSG_LOOT_RESPONSE = 0x1939,
+ SMSG_LOOT_LIST = 0xBADD,
+ SMSG_LOOT_MONEY_NOTIFY = 0xBADD,
+ SMSG_LOOT_RELEASE = 0xBADD,
+ SMSG_LOOT_RELEASE_ALL = 0xBADD,
+ SMSG_LOOT_REMOVED = 0xBADD,
+ SMSG_LOOT_RESPONSE = 0xBADD,
SMSG_LOOT_ROLL = 0xBADD,
SMSG_LOOT_ROLLS_COMPLETE = 0xBADD,
SMSG_LOOT_ROLL_WON = 0xBADD,
SMSG_LOOT_SLOT_CHANGED = 0xBADD,
SMSG_LOOT_UPDATED = 0xBADD,
- SMSG_LOSS_OF_CONTROL_AURA_UPDATE = 0x04C2,
- SMSG_MAIL_LIST_RESULT = 0x1B71,
- SMSG_MAIL_QUERY_NEXT_TIME_RESULT = 0x083A,
+ SMSG_LOSS_OF_CONTROL_AURA_UPDATE = 0xBADD,
+ SMSG_MAIL_LIST_RESULT = 0xBADD,
+ SMSG_MAIL_QUERY_NEXT_TIME_RESULT = 0xBADD,
SMSG_MAP_OBJECTIVES_INIT = 0xBADD,
SMSG_MAP_OBJ_EVENTS = 0xBADD,
SMSG_MASTER_LOOT_CANDIDATE_LIST = 0xBADD,
@@ -1361,7 +1361,7 @@ enum OpcodeServer : uint32
SMSG_MEETINGSTONE_IN_PROGRESS = 0xBADD,
SMSG_MEETINGSTONE_MEMBER_ADDED = 0xBADD,
SMSG_MEETINGSTONE_SETQUEUE = 0xBADD,
- SMSG_MESSAGECHAT = 0x1472,
+ SMSG_MESSAGECHAT = 0xBADD,
SMSG_MESSAGE_BOX = 0xBADD,
SMSG_MINIGAME_SETUP = 0xBADD,
SMSG_MINIGAME_STATE = 0xBADD,
@@ -1369,191 +1369,191 @@ enum OpcodeServer : uint32
SMSG_MIRROR_IMAGE_COMPONENTED_DATA = 0xBADD,
SMSG_MIRROR_IMAGE_CREATURE_DATA = 0xBADD,
SMSG_MISSILE_CANCEL = 0xBADD,
- SMSG_MODIFY_COOLDOWN = 0x15EA,
+ SMSG_MODIFY_COOLDOWN = 0xBADD,
SMSG_MONEY_NOTIFY = 0xBADD,
- SMSG_MOTD = 0x12FB,
- SMSG_MOUNT_RESULT = 0x1BAC,
- SMSG_MOVE_APPLY_MOVEMENT_FORCE = 0x033A,
+ SMSG_MOTD = 0x18E8,
+ SMSG_MOUNT_RESULT = 0xBADD,
+ SMSG_MOVE_APPLY_MOVEMENT_FORCE = 0xBADD,
SMSG_MOVE_CHARACTER_CHEAT_FAILURE = 0xBADD,
SMSG_MOVE_CHARACTER_CHEAT_SUCCESS = 0xBADD,
- SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x0C12,
- SMSG_MOVE_DISABLE_COLLISION = 0x027C,
- SMSG_MOVE_DISABLE_GRAVITY = 0x0124,
- SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x0AC9,
- SMSG_MOVE_ENABLE_COLLISION = 0x0512,
- SMSG_MOVE_ENABLE_GRAVITY = 0x0024,
- SMSG_MOVE_KNOCK_BACK = 0x048B,
- SMSG_MOVE_REMOVE_MOVEMENT_FORCE = 0x0361,
- SMSG_MOVE_ROOT = 0x0031,
- SMSG_MOVE_SET_ACTIVE_MOVER = 0x024C,
- SMSG_MOVE_SET_ANIM_KIT = 0x1F9B,
- SMSG_MOVE_SET_CAN_FLY = 0x0D11,
- SMSG_MOVE_SET_CAN_TURN_WHILE_FALLING = 0x027A,
- SMSG_MOVE_SET_COLLISION_HEIGHT = 0x0D52,
- SMSG_MOVE_SET_COMPOUND_STATE = 0x0041,
- SMSG_MOVE_SET_FEATHER_FALL = 0x0264,
- SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0x0752,
- SMSG_MOVE_SET_FLIGHT_SPEED = 0x0324,
- SMSG_MOVE_SET_HOVER = 0x0673,
- SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES = 0x0C8B,
- SMSG_MOVE_SET_LAND_WALK = 0x0661,
- SMSG_MOVE_SET_NORMAL_FALL = 0x1301,
- SMSG_MOVE_SET_PITCH_RATE = 0x0D21,
- SMSG_MOVE_SET_RUN_BACK_SPEED = 0x0019,
- SMSG_MOVE_SET_RUN_SPEED = 0x0363,
- SMSG_MOVE_SET_SWIM_BACK_SPEED = 0x0021,
- SMSG_MOVE_SET_SWIM_SPEED = 0x0432,
- SMSG_MOVE_SET_TURN_RATE = 0x0E74,
- SMSG_MOVE_SET_VEHICLE_REC_ID = 0x1302,
+ SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x1EAC,
+ SMSG_MOVE_DISABLE_COLLISION = 0xBADD,
+ SMSG_MOVE_DISABLE_GRAVITY = 0xBADD,
+ SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x0BCF,
+ SMSG_MOVE_ENABLE_COLLISION = 0xBADD,
+ SMSG_MOVE_ENABLE_GRAVITY = 0xBADD,
+ SMSG_MOVE_KNOCK_BACK = 0x1BA3,
+ SMSG_MOVE_REMOVE_MOVEMENT_FORCE = 0xBADD,
+ SMSG_MOVE_ROOT = 0x018A,
+ SMSG_MOVE_SET_ACTIVE_MOVER = 0x025B,
+ SMSG_MOVE_SET_ANIM_KIT = 0x0D25,
+ SMSG_MOVE_SET_CAN_FLY = 0x012A,
+ SMSG_MOVE_SET_CAN_TURN_WHILE_FALLING = 0x0EA1,
+ SMSG_MOVE_SET_COLLISION_HEIGHT = 0x1BA4,
+ SMSG_MOVE_SET_COMPOUND_STATE = 0x02D0,
+ SMSG_MOVE_SET_FEATHER_FALL = 0x0674,
+ SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0x030D,
+ SMSG_MOVE_SET_FLIGHT_SPEED = 0x046D,
+ SMSG_MOVE_SET_HOVER = 0x0B21,
+ SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES = 0x1347,
+ SMSG_MOVE_SET_LAND_WALK = 0x0AC7,
+ SMSG_MOVE_SET_NORMAL_FALL = 0x04EE,
+ SMSG_MOVE_SET_PITCH_RATE = 0x0B2C,
+ SMSG_MOVE_SET_RUN_BACK_SPEED = 0x03DA,
+ SMSG_MOVE_SET_RUN_SPEED = 0x1EA9,
+ SMSG_MOVE_SET_SWIM_BACK_SPEED = 0x0605,
+ SMSG_MOVE_SET_SWIM_SPEED = 0x1628,
+ SMSG_MOVE_SET_TURN_RATE = 0x1E24,
+ SMSG_MOVE_SET_VEHICLE_REC_ID = 0x1A29,
SMSG_MOVE_SET_WALK_IN_AIR = 0xBADD,
- SMSG_MOVE_SET_WALK_SPEED = 0x024A,
- SMSG_MOVE_SET_WATER_WALK = 0x0D62,
- SMSG_MOVE_SKIP_TIME = 0x0359,
- SMSG_MOVE_SPLINE_DISABLE_COLLISION = 0x1392,
- SMSG_MOVE_SPLINE_DISABLE_GRAVITY = 0x002A,
- SMSG_MOVE_SPLINE_ENABLE_COLLISION = 0x0152,
- SMSG_MOVE_SPLINE_ENABLE_GRAVITY = 0x0641,
- SMSG_MOVE_SPLINE_ROOT = 0x0A4B,
+ SMSG_MOVE_SET_WALK_SPEED = 0x0F28,
+ SMSG_MOVE_SET_WATER_WALK = 0x035C,
+ SMSG_MOVE_SKIP_TIME = 0xBADD,
+ SMSG_MOVE_SPLINE_DISABLE_COLLISION = 0xBADD,
+ SMSG_MOVE_SPLINE_DISABLE_GRAVITY = 0x1A21,
+ SMSG_MOVE_SPLINE_ENABLE_COLLISION = 0xBADD,
+ SMSG_MOVE_SPLINE_ENABLE_GRAVITY = 0x0252,
+ SMSG_MOVE_SPLINE_ROOT = 0x02D1,
SMSG_MOVE_SPLINE_SET_ANIM = 0xBADD,
- SMSG_MOVE_SPLINE_SET_FEATHER_FALL = 0x094B,
- SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED = 0x0C02,
- SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED = 0x0A5B,
- SMSG_MOVE_SPLINE_SET_FLYING = 0x0212,
- SMSG_MOVE_SPLINE_SET_HOVER = 0x0301,
- SMSG_MOVE_SPLINE_SET_LAND_WALK = 0x0632,
- SMSG_MOVE_SPLINE_SET_NORMAL_FALL = 0x0073,
- SMSG_MOVE_SPLINE_SET_PITCH_RATE = 0x0289,
- SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED = 0x0111,
- SMSG_MOVE_SPLINE_SET_RUN_MODE = 0x014A,
- SMSG_MOVE_SPLINE_SET_RUN_SPEED = 0x0C89,
- SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED = 0x0811,
- SMSG_MOVE_SPLINE_SET_SWIM_SPEED = 0x0131,
- SMSG_MOVE_SPLINE_SET_TURN_RATE = 0x13C1,
- SMSG_MOVE_SPLINE_SET_WALK_BACK_SPEED = 0x0172,
- SMSG_MOVE_SPLINE_SET_WALK_MODE = 0x0A51,
+ SMSG_MOVE_SPLINE_SET_FEATHER_FALL = 0x0F30,
+ SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED = 0x1F22,
+ SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED = 0x1208,
+ SMSG_MOVE_SPLINE_SET_FLYING = 0x0B2A,
+ SMSG_MOVE_SPLINE_SET_HOVER = 0x1B21,
+ SMSG_MOVE_SPLINE_SET_LAND_WALK = 0x1A28,
+ SMSG_MOVE_SPLINE_SET_NORMAL_FALL = 0x037A,
+ SMSG_MOVE_SPLINE_SET_PITCH_RATE = 0x02C8,
+ SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED = 0x0305,
+ SMSG_MOVE_SPLINE_SET_RUN_MODE = 0x1A8C,
+ SMSG_MOVE_SPLINE_SET_RUN_SPEED = 0x164F,
+ SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED = 0x0A47,
+ SMSG_MOVE_SPLINE_SET_SWIM_SPEED = 0x0E22,
+ SMSG_MOVE_SPLINE_SET_TURN_RATE = 0x035B,
+ SMSG_MOVE_SPLINE_SET_WALK_BACK_SPEED = 0x1205,
+ SMSG_MOVE_SPLINE_SET_WALK_MODE = 0x0B09,
SMSG_MOVE_SPLINE_SET_WALK_SPEED = 0xBADD,
- SMSG_MOVE_SPLINE_SET_WATER_WALK = 0x0CCB,
- SMSG_MOVE_SPLINE_START_SWIM = 0x1594,
- SMSG_MOVE_SPLINE_STOP_SWIM = 0x11D1,
- SMSG_MOVE_SPLINE_UNROOT = 0x02CC,
- SMSG_MOVE_SPLINE_UNSET_FLYING = 0x1344,
- SMSG_MOVE_SPLINE_UNSET_HOVER = 0x025C,
- SMSG_MOVE_TELEPORT = 0x0C21,
- SMSG_MOVE_UNROOT = 0x0A52,
- SMSG_MOVE_UNSET_CAN_FLY = 0x0163,
- SMSG_MOVE_UNSET_CAN_TURN_WHILE_FALLING = 0x015C,
- SMSG_MOVE_UNSET_HOVER = 0x1581,
- SMSG_MOVE_UNSET_IGNORE_MOVEMENT_FORCES = 0x0E31,
+ SMSG_MOVE_SPLINE_SET_WATER_WALK = 0x0EAB,
+ SMSG_MOVE_SPLINE_START_SWIM = 0x1A81,
+ SMSG_MOVE_SPLINE_STOP_SWIM = 0x1A0B,
+ SMSG_MOVE_SPLINE_UNROOT = 0x1BA2,
+ SMSG_MOVE_SPLINE_UNSET_FLYING = 0x1A2C,
+ SMSG_MOVE_SPLINE_UNSET_HOVER = 0x0E47,
+ SMSG_MOVE_TELEPORT = 0x1206,
+ SMSG_MOVE_UNROOT = 0x046E,
+ SMSG_MOVE_UNSET_CAN_FLY = 0x03DC,
+ SMSG_MOVE_UNSET_CAN_TURN_WHILE_FALLING = 0x124F,
+ SMSG_MOVE_UNSET_HOVER = 0x0651,
+ SMSG_MOVE_UNSET_IGNORE_MOVEMENT_FORCES = 0x0F2B,
SMSG_MOVE_UNSET_WALK_IN_AIR = 0xBADD,
- SMSG_MOVE_UPDATE = 0x1514,
- SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE = 0x1193,
- SMSG_MOVE_UPDATE_COLLISION_HEIGHT = 0x0624,
- SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED = 0x036B,
- SMSG_MOVE_UPDATE_FLIGHT_SPEED = 0x0D72,
- SMSG_MOVE_UPDATE_KNOCK_BACK = 0x1304,
- SMSG_MOVE_UPDATE_PITCH_RATE = 0x0372,
- SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE = 0x13D1,
- SMSG_MOVE_UPDATE_RUN_BACK_SPEED = 0x012A,
- SMSG_MOVE_UPDATE_RUN_SPEED = 0x015B,
- SMSG_MOVE_UPDATE_SWIM_BACK_SPEED = 0x0223,
- SMSG_MOVE_UPDATE_SWIM_SPEED = 0x016B,
- SMSG_MOVE_UPDATE_TELEPORT = 0x0171,
- SMSG_MOVE_UPDATE_TURN_RATE = 0x084A,
- SMSG_MOVE_UPDATE_WALK_SPEED = 0x0A19,
- SMSG_MULTIPLE_PACKETS = 0x0C33,
- SMSG_NAME_QUERY_RESPONSE = 0x11A9,
+ SMSG_MOVE_UPDATE = 0x0F2C,
+ SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE = 0xBADD,
+ SMSG_MOVE_UPDATE_COLLISION_HEIGHT = 0x1A04,
+ SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED = 0x032E,
+ SMSG_MOVE_UPDATE_FLIGHT_SPEED = 0x0628,
+ SMSG_MOVE_UPDATE_KNOCK_BACK = 0x0273,
+ SMSG_MOVE_UPDATE_PITCH_RATE = 0x1AAC,
+ SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE = 0x1F47,
+ SMSG_MOVE_UPDATE_RUN_BACK_SPEED = 0x1B82,
+ SMSG_MOVE_UPDATE_RUN_SPEED = 0x06DA,
+ SMSG_MOVE_UPDATE_SWIM_BACK_SPEED = 0x0B06,
+ SMSG_MOVE_UPDATE_SWIM_SPEED = 0x1A83,
+ SMSG_MOVE_UPDATE_TELEPORT = 0x1F21,
+ SMSG_MOVE_UPDATE_TURN_RATE = 0x000A,
+ SMSG_MOVE_UPDATE_WALK_SPEED = 0x1F29,
+ SMSG_MULTIPLE_PACKETS = 0xBADD,
+ SMSG_NAME_QUERY_RESPONSE = 0x0C71,
SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0xBADD,
SMSG_NEW_TAXI_PATH = 0xBADD,
- SMSG_NEW_WORLD = 0x190B,
+ SMSG_NEW_WORLD = 0x0A15,
SMSG_NOTIFICATION = 0xBADD,
SMSG_NOTIFY_DANCE = 0xBADD,
SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0xBADD,
- SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION = 0x1F49,
+ SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION = 0xBADD,
SMSG_NOTIFY_MONEY = 0xBADD,
- SMSG_NOTIFY_RECEIVED_MAIL = 0x136C,
- SMSG_NPC_TEXT_UPDATE = 0x0A31,
+ SMSG_NOTIFY_RECEIVED_MAIL = 0xBADD,
+ SMSG_NPC_TEXT_UPDATE = 0x071E,
SMSG_NPC_WONT_TALK = 0xBADD,
SMSG_OFFER_PETITION_ERROR = 0xBADD,
- SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x096C,
- SMSG_ON_MONSTER_MOVE = 0x0B09,
+ SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0xBADD,
+ SMSG_ON_MONSTER_MOVE = 0x0EA9,
SMSG_OPEN_CONTAINER = 0xBADD,
SMSG_OPEN_LFG_DUNGEON_FINDER = 0xBADD,
- SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP = 0x11F2,
+ SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP = 0xBADD,
SMSG_OPEN_SHIPMENT_NPC_RESULT = 0xBADD,
SMSG_OVERRIDE_LIGHT = 0xBADD,
SMSG_PAGE_TEXT = 0xBADD,
SMSG_PAGE_TEXT_QUERY_RESPONSE = 0xBADD,
SMSG_PARTY_COMMAND_RESULT = 0xBADD,
- SMSG_PARTY_INVITE = 0x1F9C,
- SMSG_PARTY_KILL_LOG = 0x0CA4,
- SMSG_PARTY_MEMBER_STATE = 0x1564,
+ SMSG_PARTY_INVITE = 0xBADD,
+ SMSG_PARTY_KILL_LOG = 0xBADD,
+ SMSG_PARTY_MEMBER_STATE = 0xBADD,
SMSG_PARTY_MEMBER_STATS = 0xBADD,
SMSG_PARTY_MEMBER_STATS_FULL = 0xBADD,
- SMSG_PARTY_UPDATE = 0x0981,
+ SMSG_PARTY_UPDATE = 0xBADD,
SMSG_PAUSE_MIRROR_TIMER = 0xBADD,
SMSG_PENDING_RAID_LOCK = 0xBADD,
- SMSG_PERIODICAURALOG = 0x184B,
+ SMSG_PERIODICAURALOG = 0xBADD,
SMSG_PETITION_ALREADY_SIGNED = 0xBADD,
SMSG_PETITION_DECLINED = 0xBADD,
SMSG_PETITION_RENAME_GUILD_RESPONSE = 0xBADD,
- SMSG_PETITION_SHOW_LIST = 0x1134,
+ SMSG_PETITION_SHOW_LIST = 0xBADD,
SMSG_PETITION_SHOW_SIGNATURES = 0xBADD,
SMSG_PETITION_SIGN_RESULTS = 0xBADD,
SMSG_PET_ACTION_FEEDBACK = 0xBADD,
- SMSG_PET_ACTION_SOUND = 0x1924,
+ SMSG_PET_ACTION_SOUND = 0xBADD,
SMSG_PET_ADDED = 0xBADD,
SMSG_PET_BATTLE_CHAT_RESTRICTED = 0xBADD,
SMSG_PET_BATTLE_DEBUG_QUEUE_DUMP_RESPONSE = 0xBADD,
- SMSG_PET_BATTLE_FINALIZE_LOCATION = 0x1D24,
- SMSG_PET_BATTLE_FINAL_ROUND = 0x0B29,
- SMSG_PET_BATTLE_FINISHED = 0x15FC,
- SMSG_PET_BATTLE_FIRST_ROUND = 0x11CA,
- SMSG_PET_BATTLE_INITIAL_UPDATE = 0x153A,
+ SMSG_PET_BATTLE_FINALIZE_LOCATION = 0xBADD,
+ SMSG_PET_BATTLE_FINAL_ROUND = 0xBADD,
+ SMSG_PET_BATTLE_FINISHED = 0xBADD,
+ SMSG_PET_BATTLE_FIRST_ROUND = 0xBADD,
+ SMSG_PET_BATTLE_INITIAL_UPDATE = 0xBADD,
SMSG_PET_BATTLE_MAX_GAME_LENGTH_WARNING = 0xBADD,
SMSG_PET_BATTLE_PVP_CHALLENGE = 0xBADD,
SMSG_PET_BATTLE_QUEUE_PROPOSE_MATCH = 0xBADD,
SMSG_PET_BATTLE_QUEUE_STATUS = 0xBADD,
SMSG_PET_BATTLE_REPLACEMENTS_MADE = 0xBADD,
SMSG_PET_BATTLE_REQUEST_FAILED = 0xBADD,
- SMSG_PET_BATTLE_ROUND_RESULT = 0x15F9,
+ SMSG_PET_BATTLE_ROUND_RESULT = 0xBADD,
SMSG_PET_BATTLE_SLOT_UPDATES = 0xBADD,
SMSG_PET_BROKEN = 0xBADD,
SMSG_PET_CAST_FAILED = 0xBADD,
- SMSG_PET_CLEAR_SPELLS = 0x0EEA,
- SMSG_PET_DISMISS_SOUND = 0x11BC,
+ SMSG_PET_CLEAR_SPELLS = 0xBADD,
+ SMSG_PET_DISMISS_SOUND = 0xBADD,
SMSG_PET_GOD_MODE = 0xBADD,
- SMSG_PET_GUIDS = 0x198A,
+ SMSG_PET_GUIDS = 0xBADD,
SMSG_PET_LEARNED_SPELL = 0xBADD,
- SMSG_PET_MODE = 0x196B,
+ SMSG_PET_MODE = 0xBADD,
SMSG_PET_NAME_INVALID = 0xBADD,
- SMSG_PET_NAME_QUERY_RESPONSE = 0x15A9,
+ SMSG_PET_NAME_QUERY_RESPONSE = 0xBADD,
SMSG_PET_REMOVED_SPELL = 0xBADD,
SMSG_PET_RENAMEABLE = 0xBADD,
SMSG_PET_SLOT_UPDATED = 0xBADD,
SMSG_PET_SPECIALIZATION = 0xBADD,
- SMSG_PET_SPELLS = 0x1283,
- SMSG_PET_STABLE_LIST = 0x04E2,
+ SMSG_PET_SPELLS = 0xBADD,
+ SMSG_PET_STABLE_LIST = 0xBADD,
SMSG_PET_STABLE_RESULT = 0xBADD,
SMSG_PET_TAME_FAILURE = 0xBADD,
SMSG_PET_UPDATE_COMBO_POINTS = 0xBADD,
- SMSG_PLAYED_TIME = 0x0B71,
- SMSG_PLAYER_BOUND = 0x19A1,
+ SMSG_PLAYED_TIME = 0x1875,
+ SMSG_PLAYER_BOUND = 0xBADD,
SMSG_PLAYER_SKINNED = 0xBADD,
SMSG_PLAYER_VEHICLE_DATA = 0xBADD,
SMSG_PLAY_DANCE = 0xBADD,
- SMSG_PLAY_MUSIC = 0x1BBA,
- SMSG_PLAY_OBJECT_SOUND = 0x1BB9,
- SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0x1162,
- SMSG_PLAY_ORPHAN_SPELL_VISUAL = 0x164B,
- SMSG_PLAY_SCENE = 0x17CA,
- SMSG_PLAY_SOUND = 0x1B79,
+ SMSG_PLAY_MUSIC = 0xBADD,
+ SMSG_PLAY_OBJECT_SOUND = 0xBADD,
+ SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0xBADD,
+ SMSG_PLAY_ORPHAN_SPELL_VISUAL = 0xBADD,
+ SMSG_PLAY_SCENE = 0xBADD,
+ SMSG_PLAY_SOUND = 0xBADD,
SMSG_PLAY_SPEAKERBOT_SOUND = 0xBADD,
- SMSG_PLAY_SPELL_VISUAL = 0x0749,
- SMSG_PLAY_SPELL_VISUAL_KIT = 0x0F6C,
- SMSG_PLAY_TIME_WARNING = 0x19EB,
- SMSG_PONG = 0x0C34,
- SMSG_POWER_UPDATE = 0x1B0A,
- SMSG_PRE_RESSURECT = 0x1572,
+ SMSG_PLAY_SPELL_VISUAL = 0xBADD,
+ SMSG_PLAY_SPELL_VISUAL_KIT = 0xBADD,
+ SMSG_PLAY_TIME_WARNING = 0xBADD,
+ SMSG_PONG = 0x011D,
+ SMSG_POWER_UPDATE = 0xBADD,
+ SMSG_PRE_RESSURECT = 0xBADD,
SMSG_PROC_RESIST = 0xBADD,
SMSG_PROFILE_DATA_RESPONSE = 0xBADD,
SMSG_PROPOSE_LEVEL_GRANT = 0xBADD,
@@ -1561,43 +1561,43 @@ enum OpcodeServer : uint32
SMSG_PVP_CREDIT = 0xBADD,
SMSG_PVP_LOG_DATA = 0xBADD,
SMSG_PVP_OPTIONS_ENABLED = 0xBADD,
- SMSG_PVP_SEASON = 0x13A1,
- SMSG_QUERY_BATTLE_PET_NAME_RESPONSE = 0x0584,
- SMSG_QUERY_ITEM_TEXT_RESPONSE = 0x119A,
+ SMSG_PVP_SEASON = 0xBADD,
+ SMSG_QUERY_BATTLE_PET_NAME_RESPONSE = 0xBADD,
+ SMSG_QUERY_ITEM_TEXT_RESPONSE = 0xBADD,
SMSG_QUERY_OBJ_POSITION = 0xBADD,
SMSG_QUERY_OBJ_ROTATION = 0xBADD,
- SMSG_QUERY_PETITION_RESPONSE = 0x04A2,
- SMSG_QUERY_TIME_RESPONSE = 0x13B1,
- SMSG_QUESTGIVER_INVALID_QUEST = 0x01AD,
- SMSG_QUESTGIVER_OFFER_REWARD = 0x05A0,
- SMSG_QUESTGIVER_QUEST_COMPLETE = 0x01A7,
- SMSG_QUESTGIVER_QUEST_DETAILS = 0x0925,
- SMSG_QUESTGIVER_QUEST_FAILED = 0x0325,
+ SMSG_QUERY_PETITION_RESPONSE = 0xBADD,
+ SMSG_QUERY_TIME_RESPONSE = 0xBADD,
+ SMSG_QUESTGIVER_INVALID_QUEST = 0xBADD,
+ SMSG_QUESTGIVER_OFFER_REWARD = 0xBADD,
+ SMSG_QUESTGIVER_QUEST_COMPLETE = 0xBADD,
+ SMSG_QUESTGIVER_QUEST_DETAILS = 0xBADD,
+ SMSG_QUESTGIVER_QUEST_FAILED = 0xBADD,
SMSG_QUESTGIVER_QUEST_INVALID = 0xBADD,
- SMSG_QUESTGIVER_QUEST_LIST = 0x0507,
- SMSG_QUESTGIVER_REQUEST_ITEMS = 0x0526,
- SMSG_QUESTGIVER_STATUS = 0x039D,
- SMSG_QUESTGIVER_STATUS_MULTIPLE = 0x030F,
- SMSG_QUEST_COMPLETION_NPC_RESPONSE = 0x071D,
+ SMSG_QUESTGIVER_QUEST_LIST = 0xBADD,
+ SMSG_QUESTGIVER_REQUEST_ITEMS = 0xBADD,
+ SMSG_QUESTGIVER_STATUS = 0xBADD,
+ SMSG_QUESTGIVER_STATUS_MULTIPLE = 0xBADD,
+ SMSG_QUEST_COMPLETION_NPC_RESPONSE = 0xBADD,
SMSG_QUEST_CONFIRM_ACCEPT = 0xBADD,
- SMSG_QUEST_FORCE_REMOVED = 0x0120,
+ SMSG_QUEST_FORCE_REMOVED = 0xBADD,
SMSG_QUEST_LOG_FULL = 0xBADD,
- SMSG_QUEST_POI_QUERY_RESPONSE = 0x01AE,
+ SMSG_QUEST_POI_QUERY_RESPONSE = 0xBADD,
SMSG_QUEST_PUSH_RESULT = 0xBADD,
- SMSG_QUEST_QUERY_RESPONSE = 0x0508,
- SMSG_QUEST_UPDATE_ADD_CREDIT = 0x098F,
- SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE = 0x03A8,
- SMSG_QUEST_UPDATE_ADD_PVP_CREDIT = 0x05A7,
- SMSG_QUEST_UPDATE_COMPLETE = 0x030E,
- SMSG_QUEST_UPDATE_FAILED = 0x07A6,
- SMSG_QUEST_UPDATE_FAILED_TIMER = 0x018F,
+ SMSG_QUEST_QUERY_RESPONSE = 0xBADD,
+ SMSG_QUEST_UPDATE_ADD_CREDIT = 0xBADD,
+ SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE = 0xBADD,
+ SMSG_QUEST_UPDATE_ADD_PVP_CREDIT = 0xBADD,
+ SMSG_QUEST_UPDATE_COMPLETE = 0xBADD,
+ SMSG_QUEST_UPDATE_FAILED = 0xBADD,
+ SMSG_QUEST_UPDATE_FAILED_TIMER = 0xBADD,
SMSG_RAF_EMAIL_ENABLED_RESPONSE = 0xBADD,
SMSG_RAID_GROUP_ONLY = 0xBADD,
SMSG_RAID_INSTANCE_INFO = 0xBADD,
- SMSG_RAID_INSTANCE_MESSAGE = 0x12F3,
+ SMSG_RAID_INSTANCE_MESSAGE = 0xBADD,
SMSG_RAID_MARKERS_CHANGED = 0xBADD,
- SMSG_RANDOMIZE_CHAR_NAME = 0x195B,
- SMSG_RANDOM_ROLL = 0x04C1,
+ SMSG_RANDOMIZE_CHAR_NAME = 0xBADD,
+ SMSG_RANDOM_ROLL = 0xBADD,
SMSG_RATED_BG_RATING = 0xBADD,
SMSG_RATED_BG_STATS = 0xBADD,
SMSG_READY_CHECK_COMPLETED = 0xBADD,
@@ -1605,35 +1605,35 @@ enum OpcodeServer : uint32
SMSG_READY_CHECK_STARTED = 0xBADD,
SMSG_READ_ITEM_FAILED = 0xBADD,
SMSG_READ_ITEM_RESULT_OK = 0xBADD,
- SMSG_REALM_QUERY_RESPONSE = 0x1D22,
+ SMSG_REALM_QUERY_RESPONSE = 0x0DF2,
SMSG_REALM_SPLIT = 0xBADD,
SMSG_REAL_GROUP_UPDATE = 0xBADD,
SMSG_RECRUIT_A_FRIEND_RESPONSE = 0xBADD,
- SMSG_REDIRECT_CLIENT = 0x0413,
+ SMSG_REDIRECT_CLIENT = 0x0119,
SMSG_REFER_A_FRIEND_EXPIRED = 0xBADD,
SMSG_REFER_A_FRIEND_FAILURE = 0xBADD,
SMSG_REFRESH_COMPONENT = 0xBADD,
- SMSG_REFRESH_SPELL_HISTORY = 0x072B,
+ SMSG_REFRESH_SPELL_HISTORY = 0xBADD,
SMSG_REMOVE_ITEM_PASSIVE = 0xBADD,
SMSG_REMOVE_LOSS_OF_CONTROL = 0xBADD,
SMSG_REPLACE_TROPHY_RESPONSE = 0xBADD,
SMSG_REPORT_PVP_AFK_RESULT = 0xBADD,
- SMSG_REQUEST_CEMETERY_LIST_RESPONSE = 0x15BB,
- SMSG_REQUEST_PVP_REWARDS_RESPONSE = 0x1B74,
+ SMSG_REQUEST_CEMETERY_LIST_RESPONSE = 0xBADD,
+ SMSG_REQUEST_PVP_REWARDS_RESPONSE = 0xBADD,
SMSG_RESEARCH_COMPLETE = 0xBADD,
- SMSG_RESEARCH_SETUP_HISTORY = 0x1D8B,
+ SMSG_RESEARCH_SETUP_HISTORY = 0xBADD,
SMSG_RESET_AREA_TRIGGER = 0xBADD,
SMSG_RESET_COMPRESSION_CONTEXT = 0xBADD,
SMSG_RESET_FAILED_NOTIFY = 0xBADD,
- SMSG_RESET_RANGED_COMBAT_TIMER = 0x135C,
+ SMSG_RESET_RANGED_COMBAT_TIMER = 0xBADD,
SMSG_RESET_WEEKLY_CURRENCY = 0xBADD,
SMSG_RESISTLOG = 0xBADD,
SMSG_RESPEC_WIPE_CONFIRM = 0xBADD,
- SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x0974,
+ SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0xBADD,
SMSG_RESTRICTED_ACCOUNT_WARNING = 0xBADD,
- SMSG_RESUME_CAST_BAR = 0x1282,
- SMSG_RESUME_COMMS = 0x068A,
- SMSG_RESUME_TOKEN = 0x0DA2,
+ SMSG_RESUME_CAST_BAR = 0x10F9,
+ SMSG_RESUME_COMMS = 0x003A,
+ SMSG_RESUME_TOKEN = 0x07BF,
SMSG_RESURRECT_FAILED = 0xBADD,
SMSG_RESURRECT_REQUEST = 0xBADD,
SMSG_RESYNC_RUNES = 0xBADD,
@@ -1657,154 +1657,154 @@ enum OpcodeServer : uint32
SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0xBADD,
SMSG_SCRIPT_CAST = 0xBADD,
SMSG_SCRIPT_MESSAGE = 0xBADD,
- SMSG_SELL_RESPONSE = 0x0933,
+ SMSG_SELL_RESPONSE = 0xBADD,
SMSG_SEND_ITEM_PASSIVES = 0xBADD,
- SMSG_SEND_MAIL_RESULT = 0x01C4,
+ SMSG_SEND_MAIL_RESULT = 0xBADD,
SMSG_SEND_RAID_TARGET_UPDATE_ALL = 0xBADD,
SMSG_SEND_RAID_TARGET_UPDATE_SINGLE = 0xBADD,
- SMSG_SEND_SPELL_CHARGES = 0x0CEB,
- SMSG_SEND_SPELL_HISTORY = 0x168C,
- SMSG_SEND_UNLEARN_SPELLS = 0x16CC,
+ SMSG_SEND_SPELL_CHARGES = 0x187E,
+ SMSG_SEND_SPELL_HISTORY = 0x142D,
+ SMSG_SEND_UNLEARN_SPELLS = 0x155D,
SMSG_SERVER_BUCK_DATA = 0xBADD,
SMSG_SERVER_BUCK_DATA_START = 0xBADD,
SMSG_SERVER_FIRST_ACHIEVEMENT = 0xBADD,
- SMSG_SERVER_FIRST_ACHIEVEMENTS = 0x0834,
+ SMSG_SERVER_FIRST_ACHIEVEMENTS = 0xBADD,
SMSG_SERVER_INFO_QUERY_RESPONSE = 0xBADD,
SMSG_SERVER_INFO_RESPONSE = 0xBADD,
SMSG_SERVER_MESSAGE = 0xBADD,
SMSG_SERVER_PERF = 0xBADD,
SMSG_SERVER_TIME = 0xBADD,
- SMSG_SETUP_CURRENCY = 0x0969,
+ SMSG_SETUP_CURRENCY = 0x1CE2,
SMSG_SETUP_TROPHY = 0xBADD,
- SMSG_SET_AI_ANIM_KIT = 0x1B0B,
- SMSG_SET_ALL_TASK_PROGRESS = 0x0821,
- SMSG_SET_ANIM_TIER = 0x15D9,
- SMSG_SET_CURRENCY = 0x194A,
+ SMSG_SET_AI_ANIM_KIT = 0xBADD,
+ SMSG_SET_ALL_TASK_PROGRESS = 0xBADD,
+ SMSG_SET_ANIM_TIER = 0xBADD,
+ SMSG_SET_CURRENCY = 0xBADD,
SMSG_SET_DF_FAST_LAUNCH_RESULT = 0xBADD,
- SMSG_SET_DUNGEON_DIFFICULTY = 0x1109,
- SMSG_SET_FACTION_AT_WAR = 0x1589,
- SMSG_SET_FACTION_NOT_VISIBLE = 0x15A3,
- SMSG_SET_FACTION_STANDING = 0x1129,
- SMSG_SET_FACTION_VISIBLE = 0x0A72,
- SMSG_SET_FLAT_SPELL_MODIFIER = 0x120B,
- SMSG_SET_FORCED_REACTIONS = 0x0EC2,
+ SMSG_SET_DUNGEON_DIFFICULTY = 0xBADD,
+ SMSG_SET_FACTION_AT_WAR = 0xBADD,
+ SMSG_SET_FACTION_NOT_VISIBLE = 0xBADD,
+ SMSG_SET_FACTION_STANDING = 0xBADD,
+ SMSG_SET_FACTION_VISIBLE = 0xBADD,
+ SMSG_SET_FLAT_SPELL_MODIFIER = 0xBADD,
+ SMSG_SET_FORCED_REACTIONS = 0x07BA,
SMSG_SET_ITEM_PURCHASE_DATA = 0xBADD,
SMSG_SET_LFG_TIME_WALKER = 0xBADD,
SMSG_SET_LOOT_METHOD_FAILED = 0xBADD,
- SMSG_SET_MAX_WEEKLY_QUANTITY = 0x1372,
- SMSG_SET_MELEE_ANIM_KIT = 0x1B2C,
- SMSG_SET_PCT_SPELL_MODIFIER = 0x0E59,
- SMSG_SET_PHASE_SHIFT_CHANGE = 0x17F9,
- SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x1363,
- SMSG_SET_PLAY_HOVER_ANIM = 0x01C3,
- SMSG_SET_PROFICIENCY = 0x092A,
+ SMSG_SET_MAX_WEEKLY_QUANTITY = 0xBADD,
+ SMSG_SET_MELEE_ANIM_KIT = 0xBADD,
+ SMSG_SET_PCT_SPELL_MODIFIER = 0xBADD,
+ SMSG_SET_PHASE_SHIFT_CHANGE = 0xBADD,
+ SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0xBADD,
+ SMSG_SET_PLAY_HOVER_ANIM = 0xBADD,
+ SMSG_SET_PROFICIENCY = 0xBADD,
SMSG_SET_PROJECTILE_POSITION = 0xBADD,
SMSG_SET_PROMOTION_RESPONSE = 0xBADD,
- SMSG_SET_RAID_DIFFICULTY = 0x1319,
+ SMSG_SET_RAID_DIFFICULTY = 0xBADD,
SMSG_SET_SERVER_WOW_TIME = 0xBADD,
SMSG_SET_SPELL_CHARGES = 0xBADD,
SMSG_SET_TASK_COMPLETE = 0xBADD,
- SMSG_SET_TIME_ZONE_INFORMATION = 0x15B4,
- SMSG_SET_VEHICLE_REC_ID = 0x0971,
- SMSG_SET_VIGNETTE = 0x11E4,
- SMSG_SHOW_BANK = 0x1B3A,
- SMSG_SHOW_MAILBOX = 0x1B7A,
- SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI = 0x1D5A,
+ SMSG_SET_TIME_ZONE_INFORMATION = 0x073A,
+ SMSG_SET_VEHICLE_REC_ID = 0xBADD,
+ SMSG_SET_VIGNETTE = 0xBADD,
+ SMSG_SHOW_BANK = 0xBADD,
+ SMSG_SHOW_MAILBOX = 0xBADD,
+ SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI = 0xBADD,
SMSG_SHOW_RATINGS = 0xBADD,
- SMSG_SHOW_TAXI_NODES = 0x13B3,
- SMSG_SHOW_TRADE_SKILL_RESPONSE = 0x151B,
+ SMSG_SHOW_TAXI_NODES = 0xBADD,
+ SMSG_SHOW_TRADE_SKILL_RESPONSE = 0xBADD,
SMSG_SHOW_ZONES_CHEAT_RESULT = 0xBADD,
SMSG_SOCKET_GEMS = 0xBADD,
SMSG_SORT_BAGS_ACK = 0xBADD,
SMSG_SOR_START_EXPERIENCE_INCOMPLETE = 0xBADD,
- SMSG_SPECIAL_MOUNT_ANIM = 0x19B1,
+ SMSG_SPECIAL_MOUNT_ANIM = 0xBADD,
SMSG_SPELLBREAKLOG = 0xBADD,
SMSG_SPELLSTEALLOG = 0xBADD,
- SMSG_SPELL_ABSORB_LOG = 0x12C1,
- SMSG_SPELL_CATEGORY_COOLDOWN = 0x0E5B,
- SMSG_SPELL_COOLDOWN = 0x047B,
+ SMSG_SPELL_ABSORB_LOG = 0xBADD,
+ SMSG_SPELL_CATEGORY_COOLDOWN = 0x15FA,
+ SMSG_SPELL_COOLDOWN = 0xBADD,
SMSG_SPELL_DAMAGE_SHIELD = 0xBADD,
- SMSG_SPELL_DELAYED = 0x0D7A,
- SMSG_SPELL_DISPEL_LOG = 0x045B,
- SMSG_SPELL_ENERGIZE_LOG = 0x1809,
- SMSG_SPELL_EXECUTE_LOG = 0x044C,
- SMSG_SPELL_FAILED_OTHER = 0x128A,
- SMSG_SPELL_FAILURE = 0x072A,
- SMSG_SPELL_GO = 0x1281,
- SMSG_SPELL_HEAL_LOG = 0x1043,
- SMSG_SPELL_INSTAKILL_LOG = 0x074C,
- SMSG_SPELL_INTERRUPT_LOG = 0x160C,
- SMSG_SPELL_MISS_LOG = 0x057A,
- SMSG_SPELL_MULTISTRIKE_EFFECT = 0x06A9,
- SMSG_SPELL_NON_MELEE_DAMAGE_LOG = 0x0479,
+ SMSG_SPELL_DELAYED = 0xBADD,
+ SMSG_SPELL_DISPEL_LOG = 0xBADD,
+ SMSG_SPELL_ENERGIZE_LOG = 0xBADD,
+ SMSG_SPELL_EXECUTE_LOG = 0xBADD,
+ SMSG_SPELL_FAILED_OTHER = 0xBADD,
+ SMSG_SPELL_FAILURE = 0xBADD,
+ SMSG_SPELL_GO = 0x1CB9,
+ SMSG_SPELL_HEAL_LOG = 0x155A,
+ SMSG_SPELL_INSTAKILL_LOG = 0x11FE,
+ SMSG_SPELL_INTERRUPT_LOG = 0x185E,
+ SMSG_SPELL_MISS_LOG = 0x147A,
+ SMSG_SPELL_MULTISTRIKE_EFFECT = 0x150A,
+ SMSG_SPELL_NON_MELEE_DAMAGE_LOG = 0x141E,
SMSG_SPELL_OR_DAMAGE_IMMUNE = 0xBADD,
- SMSG_SPELL_START = 0x0629,
- SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x0AAB,
+ SMSG_SPELL_START = 0x14BA,
+ SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x1419,
SMSG_SPIRIT_HEALER_CONFIRM = 0xBADD,
- SMSG_STAND_STATE_UPDATE = 0x178A,
+ SMSG_STAND_STATE_UPDATE = 0x0B37,
SMSG_START_ELAPSED_TIMER = 0xBADD,
- SMSG_START_ELAPSED_TIMERS = 0x192B,
+ SMSG_START_ELAPSED_TIMERS = 0x063D,
SMSG_START_LOOT_ROLL = 0xBADD,
- SMSG_START_MIRROR_TIMER = 0x15FB,
+ SMSG_START_MIRROR_TIMER = 0x0861,
SMSG_START_TIMER = 0xBADD,
SMSG_STOP_DANCE = 0xBADD,
- SMSG_STOP_ELAPSED_TIMER = 0x092B,
- SMSG_STOP_MIRROR_TIMER = 0x0D81,
- SMSG_STREAMING_MOVIE = 0x0A7B,
+ SMSG_STOP_ELAPSED_TIMER = 0x0795,
+ SMSG_STOP_MIRROR_TIMER = 0x0BB6,
+ SMSG_STREAMING_MOVIE = 0xBADD,
SMSG_SUMMON_CANCEL = 0xBADD,
SMSG_SUMMON_RAID_MEMBER_VALIDATE_FAILED = 0xBADD,
SMSG_SUMMON_REQUEST = 0xBADD,
SMSG_SUPERCEDED_SPELL = 0xBADD,
- SMSG_SUPPRESS_NPC_GREETINGS = 0x118B,
- SMSG_SUSPEND_COMMS = 0x068B,
- SMSG_SUSPEND_TOKEN = 0x1BB4,
- SMSG_TABARD_VENDOR_ACTIVATE = 0x15BC,
+ SMSG_SUPPRESS_NPC_GREETINGS = 0x07A0,
+ SMSG_SUSPEND_COMMS = 0x001E,
+ SMSG_SUSPEND_TOKEN = 0xBADD,
+ SMSG_TABARD_VENDOR_ACTIVATE = 0xBADD,
SMSG_TALENTS_ERROR = 0xBADD,
- SMSG_TALENTS_INFO = 0x04C4,
+ SMSG_TALENTS_INFO = 0x1862,
SMSG_TALENTS_INVOLUNTARILY_RESET = 0xBADD,
- SMSG_TAXINODE_STATUS = 0x13F1,
+ SMSG_TAXINODE_STATUS = 0x0EBF,
SMSG_TEST_DROP_RATE_RESULT = 0xBADD,
- SMSG_TEXT_EMOTE = 0x158A,
- SMSG_THREAT_CLEAR = 0x1929,
- SMSG_THREAT_REMOVE = 0x0CC1,
- SMSG_THREAT_UPDATE = 0x0B33,
+ SMSG_TEXT_EMOTE = 0x0696,
+ SMSG_THREAT_CLEAR = 0x0F1D,
+ SMSG_THREAT_REMOVE = 0x0BBE,
+ SMSG_THREAT_UPDATE = 0x0AC0,
SMSG_TIME_ADJUSTMENT = 0xBADD,
- SMSG_TIME_SYNC_REQ = 0x0A01,
- SMSG_TITLE_EARNED = 0x0D83,
- SMSG_TITLE_LOST = 0x083B,
- SMSG_TOTEM_CREATED = 0x1F5A,
+ SMSG_TIME_SYNC_REQ = 0x1E23,
+ SMSG_TITLE_EARNED = 0x1E03,
+ SMSG_TITLE_LOST = 0xBADD,
+ SMSG_TOTEM_CREATED = 0xBADD,
SMSG_TOTEM_MOVED = 0xBADD,
SMSG_TRADE_STATUS = 0xBADD,
SMSG_TRADE_UPDATED = 0xBADD,
SMSG_TRAINER_BUY_FAILED = 0xBADD,
SMSG_TRAINER_BUY_SUCCEEDED = 0xBADD,
- SMSG_TRAINER_LIST = 0x1F4B,
- SMSG_TRANSFER_ABORTED = 0x1B7C,
- SMSG_TRANSFER_PENDING = 0x1BDB,
- SMSG_TRIGGER_CINEMATIC = 0x0863,
- SMSG_TRIGGER_MOVIE = 0x1B3C,
+ SMSG_TRAINER_LIST = 0x17B2,
+ SMSG_TRANSFER_ABORTED = 0xBADD,
+ SMSG_TRANSFER_PENDING = 0x03B8,
+ SMSG_TRIGGER_CINEMATIC = 0xBADD,
+ SMSG_TRIGGER_MOVIE = 0xBADD,
SMSG_TURN_IN_PETITION_RESULTS = 0xBADD,
- SMSG_TUTORIAL_FLAGS = 0x0A39,
- SMSG_UI_TIME = 0x05E3,
+ SMSG_TUTORIAL_FLAGS = 0x0E82,
+ SMSG_UI_TIME = 0x0DA1,
SMSG_UNDELETE_CHARACTER_RESPONSE = 0xBADD,
- SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE = 0x1DDB,
+ SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE = 0x0B9F,
SMSG_UNIT_HEALTH_FREQUENT = 0xBADD,
SMSG_UNIT_SPELLCAST_START = 0xBADD,
- SMSG_UNLEARNED_SPELLS = 0xBADD,
- SMSG_UPDATE_ACCOUNT_DATA = 0x093B,
+ SMSG_UNLEARNED_SPELLS = 0x151E,
+ SMSG_UPDATE_ACCOUNT_DATA = 0x1698,
SMSG_UPDATE_CAPTURE_POINT = 0xBADD,
SMSG_UPDATE_CHARACTER_FLAGS = 0xBADD,
SMSG_UPDATE_COMBO_POINTS = 0xBADD,
SMSG_UPDATE_CURRENCY_WEEK_LIMIT = 0xBADD,
- SMSG_UPDATE_DUNGEON_ENCOUNTER_FOR_LOOT = 0x09F1,
- SMSG_UPDATE_EXPANSION_LEVEL = 0x0D82,
+ SMSG_UPDATE_DUNGEON_ENCOUNTER_FOR_LOOT = 0x0B3A,
+ SMSG_UPDATE_EXPANSION_LEVEL = 0x1236,
SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT = 0xBADD,
- SMSG_UPDATE_INSTANCE_OWNERSHIP = 0x0922,
- SMSG_UPDATE_LAST_INSTANCE = 0x1B5A,
- SMSG_UPDATE_OBJECT = 0x1762,
+ SMSG_UPDATE_INSTANCE_OWNERSHIP = 0x12BF,
+ SMSG_UPDATE_LAST_INSTANCE = 0x0971,
+ SMSG_UPDATE_OBJECT = 0x1CB2,
SMSG_UPDATE_SERVER_PLAYER_POSITION = 0xBADD,
- SMSG_UPDATE_TASK_PROGRESS = 0x155A,
- SMSG_UPDATE_WORLD_STATE = 0x15BA,
+ SMSG_UPDATE_TASK_PROGRESS = 0x1317,
+ SMSG_UPDATE_WORLD_STATE = 0x1DF1,
SMSG_USERLIST_ADD = 0xBADD,
SMSG_USERLIST_REMOVE = 0xBADD,
SMSG_USERLIST_UPDATE = 0xBADD,
@@ -1816,31 +1816,31 @@ enum OpcodeServer : uint32
SMSG_VOICE_SESSION_ROSTER_UPDATE = 0xBADD,
SMSG_VOICE_SET_TALKER_MUTED = 0xBADD,
SMSG_VOID_ITEM_SWAP_RESPONSE = 0xBADD,
- SMSG_VOID_STORAGE_CONTENTS = 0x1122,
+ SMSG_VOID_STORAGE_CONTENTS = 0xBADD,
SMSG_VOID_STORAGE_FAILED = 0xBADD,
- SMSG_VOID_STORAGE_TRANSFER_CHANGES = 0x1BAB,
- SMSG_VOID_TRANSFER_RESULT = 0x192C,
+ SMSG_VOID_STORAGE_TRANSFER_CHANGES = 0xBADD,
+ SMSG_VOID_TRANSFER_RESULT = 0xBADD,
SMSG_WAIT_QUEUE_FINISH = 0xBADD,
SMSG_WAIT_QUEUE_UPDATE = 0xBADD,
- SMSG_WARDEN_DATA = 0x110A,
+ SMSG_WARDEN_DATA = 0x0E96,
SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT = 0xBADD,
- SMSG_WEATHER = 0x0939,
+ SMSG_WEATHER = 0x0397,
SMSG_WEEKLY_LAST_RESET = 0xBADD,
- SMSG_WEEKLY_SPELL_USAGE = 0x0CEC,
+ SMSG_WEEKLY_SPELL_USAGE = 0x1199,
SMSG_WEEKLY_SPELL_USAGE_UPDATE = 0xBADD,
- SMSG_WHO = 0x14F2,
+ SMSG_WHO = 0x11CC,
SMSG_WHOIS = 0xBADD,
- SMSG_WORLD_SERVER_INFO = 0x0864,
- SMSG_WORLD_TEXT = 0x172C,
- SMSG_XP_GAIN_ABORTED = 0x0B23,
- SMSG_XP_GAIN_ENABLED = 0x1B73,
- SMSG_ZONE_UNDER_ATTACK = 0x1474
+ SMSG_WORLD_SERVER_INFO = 0x0FB5,
+ SMSG_WORLD_TEXT = 0x1CB6,
+ SMSG_XP_GAIN_ABORTED = 0x19F5,
+ SMSG_XP_GAIN_ENABLED = 0x0EB7,
+ SMSG_ZONE_UNDER_ATTACK = 0x14CF
};
inline bool IsInstanceOnlyOpcode(uint32 opcode)
{
switch (opcode)
- {
+ {/*
case SMSG_QUESTGIVER_STATUS: // ClientQuest
case SMSG_DUEL_REQUESTED: // Client
case SMSG_DUEL_IN_BOUNDS: // Client
@@ -1852,6 +1852,7 @@ inline bool IsInstanceOnlyOpcode(uint32 opcode)
case SMSG_ATTACKSTART: // Client
case SMSG_MOUNT_RESULT: // Client
return true;
+ */
default:
return false;
}
diff --git a/src/server/game/Server/Protocol/PacketLog.cpp b/src/server/game/Server/Protocol/PacketLog.cpp
index fa3d6c1f924..bc3e09ef3b7 100644
--- a/src/server/game/Server/Protocol/PacketLog.cpp
+++ b/src/server/game/Server/Protocol/PacketLog.cpp
@@ -86,7 +86,7 @@ void PacketLog::Initialize()
header.Signature[0] = 'P'; header.Signature[1] = 'K'; header.Signature[2] = 'T';
header.FormatVersion = 0x0301;
header.SnifferId = 'T';
- header.Build = 19678; // 6.1.0
+ header.Build = 19802; // 6.1.2
header.Locale[0] = 'e'; header.Locale[1] = 'n'; header.Locale[2] = 'U'; header.Locale[3] = 'S';
std::memset(header.SessionKey, 0, sizeof(header.SessionKey));
header.SniffStartUnixtime = time(NULL);