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-rw-r--r--src/game/Unit.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index fdbfdf1593c..e264b669e03 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8826,6 +8826,15 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
TakenTotalMod *= ((*itr)->GetModifier()->m_amount+100.0f) / 100.0f;
}
+ // Nourish cast
+ if (spellProto->SpellFamilyName == SPELLFAMILY_DRUID && spellProto->SpellFamilyFlags[1] & 0x2000000)
+ {
+ // Rejuvenation, Regrowth, Lifebloom, or Wild Growth
+ if (pVictim->GetAura(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_DRUID, 0x50, 0x4000010, 0))
+ //increase healing by 20%
+ TakenTotalMod *= 1.2f;
+ }
+
// Healing taken percent
float minval = pVictim->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT);
if(minval)