diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 7479b955435..590d2148a84 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1700,7 +1700,7 @@ uint32 Unit::CalcSpellResistedDamage(Unit* attacker, Unit* victim, uint32 damage while (r >= probabilitySum && resistance < 10) probabilitySum += discreteResistProbability[++resistance]; - float damageResisted = float(damage * resistance / 10); + float damageResisted = damage * resistance / 10.f; if (damageResisted > 0.0f) // if any damage was resisted { int32 ignoredResistance = 0; |