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-rw-r--r--src/game/Spell.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index cb67391dcbf..ecd2852dd7c 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -2238,6 +2238,9 @@ void Spell::cancel()
void Spell::cast(bool skipCheck)
{
+ // update pointers base at GUIDs to prevent access to non-existed already object
+ UpdatePointers();
+
if(m_targets.getUnitTarget() && m_targets.getUnitTarget()->isAlive() && !m_targets.getUnitTarget()->isVisibleForOrDetect(m_caster, true))
{
cancel();
@@ -2247,9 +2250,6 @@ void Spell::cast(bool skipCheck)
SetExecutedCurrently(true);
uint8 castResult = 0;
- // update pointers base at GUIDs to prevent access to non-existed already object
- UpdatePointers();
-
// cancel at lost main target unit
if(!m_targets.getUnitTarget() && m_targets.getUnitTargetGUID() && m_targets.getUnitTargetGUID() != m_caster->GetGUID())
{