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-rw-r--r--cmake/macros/FindMySQL.cmake45
-rw-r--r--sql/updates/characters/2012_01_23_00_characters_character_queststatus_rewarded.sql1
-rw-r--r--sql/updates/world/2012_01_13_03_world_gossip_menu.sql (renamed from sql/updates/world/2012_01_13_03_gossip_menu.sql)0
-rw-r--r--sql/updates/world/2012_01_23_00_world_game_event_seasonal_questrelation.sql244
-rw-r--r--sql/updates/world/2012_01_27_00_world_player_factionchange_items.sql (renamed from sql/updates/world/2012_01_27_00_player_factionchange_items.sql)0
-rw-r--r--sql/updates/world/2012_01_28_00_world_conditions.sql (renamed from sql/updates/world/2012_01_28_world_conditions.sql)2
-rw-r--r--sql/updates/world/2012_01_29_00_world_conditions.sql1
-rw-r--r--sql/updates/world/2012_01_29_03_world_misc.sql102
-rw-r--r--sql/updates/world/2012_01_29_04_world_misc.sql116
-rw-r--r--sql/updates/world/2012_01_30_00_world_conditions.sql3
-rw-r--r--sql/updates/world/2012_01_30_01_world_conditions.sql3
-rw-r--r--sql/updates/world/2012_01_30_01_world_spell_script_names.sql3
-rw-r--r--sql/updates/world/2012_01_30_02_world_creature_loot_template.sql1
-rw-r--r--sql/updates/world/2012_01_30_03_world_creature_loot_template.sql2
-rw-r--r--sql/updates/world/2012_01_30_04_world_gameobject_loot_template.sql14
-rw-r--r--sql/updates/world/2012_01_30_05_world_gameobject_loot_template.sql94
-rw-r--r--sql/updates/world/2012_01_31_00_world_gameobject_loot_template.sql136
-rw-r--r--sql/updates/world/2012_01_31_01_world_misc.sql8
-rw-r--r--sql/updates/world/2012_02_01_00_world_misc.sql5
-rw-r--r--sql/updates/world/2012_02_02_00_world_item_loot_template.sql60
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp3
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.h3
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp25
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.h1
-rwxr-xr-xsrc/server/game/Achievements/AchievementMgr.cpp3
-rwxr-xr-xsrc/server/game/Battlegrounds/ArenaTeam.cpp12
-rwxr-xr-xsrc/server/game/Battlegrounds/ArenaTeam.h2
-rwxr-xr-xsrc/server/game/Battlegrounds/Battleground.cpp2
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundEY.cpp1
-rw-r--r--src/server/game/CMakeLists.txt4
-rwxr-xr-xsrc/server/game/Conditions/ConditionMgr.cpp194
-rwxr-xr-xsrc/server/game/Conditions/ConditionMgr.h30
-rwxr-xr-xsrc/server/game/Entities/Object/Object.cpp12
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp15
-rwxr-xr-xsrc/server/game/Entities/Player/Player.h3
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp38
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.cpp2
-rwxr-xr-xsrc/server/game/Instances/InstanceSaveMgr.cpp4
-rwxr-xr-xsrc/server/game/Miscellaneous/SharedDefines.h5
-rwxr-xr-xsrc/server/game/Quests/QuestDef.h2
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp3
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp2
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp17
-rw-r--r--src/server/scripts/CMakeLists.txt2
-rw-r--r--src/server/scripts/Kalimdor/moonglade.cpp146
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp154
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp8
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp1
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp31
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp825
-rwxr-xr-xsrc/server/scripts/World/achievement_scripts.cpp29
-rw-r--r--src/server/scripts/World/npcs_special.cpp281
-rw-r--r--src/server/shared/Database/Implementation/CharacterDatabase.cpp6
-rw-r--r--src/server/worldserver/CMakeLists.txt2
54 files changed, 2466 insertions, 242 deletions
diff --git a/cmake/macros/FindMySQL.cmake b/cmake/macros/FindMySQL.cmake
index d42dc5caf74..036b8302c75 100644
--- a/cmake/macros/FindMySQL.cmake
+++ b/cmake/macros/FindMySQL.cmake
@@ -72,19 +72,20 @@ find_path(MYSQL_INCLUDE_DIR
/usr/local/include
/usr/local/include/mysql
/usr/local/mysql/include
- "C:/Program Files/MySQL/include"
- "C:/Program Files/MySQL/MySQL Server 5.0/include"
- "C:/Program Files/MySQL/MySQL Server 5.1/include"
"C:/Program Files/MySQL/MySQL Server 5.6/include"
+ "C:/Program Files/MySQL/MySQL Server 5.5/include"
+ "C:/Program Files/MySQL/MySQL Server 5.1/include"
+ "C:/Program Files/MySQL/MySQL Server 5.0/include"
+ "C:/Program Files/MySQL/include"
"C:/MySQL/include"
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.0;Location]/include"
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.1;Location]/include"
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.5;Location]/include"
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.6;Location]/include"
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.0;Location]/include"
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.1;Location]/include"
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.5;Location]/include"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.5;Location]/include"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.1;Location]/include"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.0;Location]/include"
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.6;Location]/include"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.5;Location]/include"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.1;Location]/include"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.0;Location]/include"
"$ENV{ProgramFiles}/MySQL/*/include"
"$ENV{SystemDrive}/MySQL/*/include"
"c:/msys/local/include"
@@ -115,20 +116,28 @@ if( WIN32 )
libmysql
PATHS
${MYSQL_ADD_LIBRARIES_PATH}
- "C:/Program Files/MySQL/lib"
- "C:/Program Files/MySQL/MySQL Server 5.0/lib/opt"
- "C:/Program Files/MySQL/MySQL Server 5.1/lib/opt"
"C:/Program Files/MySQL/MySQL Server 5.6/lib/opt"
+ "C:/Program Files/MySQL/MySQL Server 5.5/lib/opt"
+ "C:/Program Files/MySQL/MySQL Server 5.1/lib/opt"
+ "C:/Program Files/MySQL/MySQL Server 5.0/lib/opt"
+ "C:/Program Files/MySQL/lib"
"C:/MySQL/lib/debug"
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.0;Location]/lib/opt"
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.1;Location]/lib/opt"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.6;Location]/lib"
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.6;Location]/lib/opt"
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.5;Location]/lib"
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.6;Location]/lib"
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.0;Location]/lib/opt"
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.1;Location]/lib/opt"
- "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.5;Location]/lib"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.5;Location]/lib/opt"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.1;Location]/lib"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.1;Location]/lib/opt"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.0;Location]/lib"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.0;Location]/lib/opt"
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.6;Location]/lib"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.6;Location]/lib/opt"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.5;Location]/lib"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.5;Location]/lib/opt"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.1;Location]/lib"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.1;Location]/lib/opt"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.0;Location]/lib"
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\MySQL AB\\MySQL Server 5.0;Location]/lib/opt"
"$ENV{ProgramFiles}/MySQL/*/lib/opt"
"$ENV{SystemDrive}/MySQL/*/lib/opt"
"c:/msys/local/include"
diff --git a/sql/updates/characters/2012_01_23_00_characters_character_queststatus_rewarded.sql b/sql/updates/characters/2012_01_23_00_characters_character_queststatus_rewarded.sql
new file mode 100644
index 00000000000..d81cf3a6617
--- /dev/null
+++ b/sql/updates/characters/2012_01_23_00_characters_character_queststatus_rewarded.sql
@@ -0,0 +1 @@
+DELETE FROM `character_queststatus_rewarded` WHERE `quest` IN (8619,8635,8636,8642,8643,8644,8645,8646,8647,8648,8649,8650,8651,8652,8653,8654,8670,8671,8672,8673,8674,8675,8676,8677,8678,8679,8680,8681,8682,8683,8684,8685,8686,8688,8713,8714,8715,8716,8717,8718,8719,8720,8721,8722,8723,8724,8725,8726,8727,8862,8863,8864,8865,8866,8867,8870,8871,8872,8873,8874,8875,8876,8877,8878,8879,8880,8881,8882,8883,13012,13013,13014,13015,13016,13017,13018,13019,13020,13021,13022,13023,13024,13025,13026,13027,13028,13029,13030,13031,13032,13033,13065,13066,13067,11120,11431,11442,11409,11318,11117,11400,11419,11118,11122,11293,11294,11321,11407,11408,11412,11413,11441,11446,11454,11486,11487,12020,12022,12318,12193,12062,12491,11447,12191,12492,12194,12192,12278,12306,12420,12421,13932,13649,13931,11127,11320,11347,11437,11438,11444,11445,9319,9322,9323,9324,9325,9326,9330,9331,9332,9339,9365,9367,9368,9386,9388,9389,11657,11691,11731,11882,11883,11886,11891,11915,11917,11921,11922,11923,11924,11925,11926,11933,11935,11947,11948,11952,11953,11954,11955,11964,11966,11970,11971,11972,12012,14022,114023,114024,114028,114030,114033,114036,114037,114040,114041,114043,114044,114064,114065,114035,114047,114048,114051,114053,114054,114055,114058,114059,114060,114061,114062,114488,24597,24609,24656,24657,24745,24848,24849,24666,24792,24804,24611,24536,24612,24635,24636,24655,24610,24629,24614,24576,24613,24615,24638,24645,24647,24648,24649,24650,24651,24652,24658,24659,24660,24662,24663,24664,24665,24793,24805,24850,24851,24541,14483,24661,1657,1658,6961,6962,6963,6964,6983,6984,7021,7022,7023,7024,7025,7042,7043,7045,7061,7062,7063,8149,8150,8311,8312,8322,8353,8354,8355,8356,8357,8358,8359,8360,8373,8409,8744,8746,8762,8763,8767,8768,8769,8788,8799,8803,8827,8828,8860,8861,8868,8897,8898,8899,8900,8901,8902,8903,8904,8971,8972,8973,8974,8975,8976,8979,8980,8981,8982,8983,8984,8993,9024,9025,9026,9027,9028,11131,11135,11219,11220,11242,11356,11357,11360,11361,11392,11401,11403,11404,11405,11435,11439,11440,11449,11450,11528,11558,11580,11581,11583,11584,11696,11732,11734,11735,11736,11737,11738,11739,11740,11741,11742,11743,11744,11745,11746,11747,11748,11749,11750,11751,11752,11753,11754,11755,11756,11757,11758,11759,11760,11761,11762,11763,11764,11765,11766,11767,11768,11769,11770,11771,11772,11773,11774,11775,11776,11777,11778,11779,11780,11781,11782,11783,11784,11785,11786,11787,11799,11800,11801,11802,11803,11804,11805,11806,11807,11808,11809,11810,11811,11812,11813,11814,11815,11816,11817,11818,11819,11820,11821,11822,11823,11824,11825,11826,11827,11828,11829,11830,11831,11832,11833,11834,11835,11836,11837,11838,11839,11840,11841,11842,11843,11844,11845,11846,11847,11848,11849,11850,11851,11852,11853,11854,11855,11856,11857,11858,11859,11860,11861,11862,11863,11937,11976,12133,12135,12139,12155,12286,12313,12331,12332,12333,12334,12335,12336,12337,12338,12339,12340,12341,12342,12343,12344,12345,12346,12347,12348,12349,12350,12351,12352,12353,12354,12355,12356,12357,12358,12359,12360,12361,12362,12363,12364,12365,12366,12367,12368,12369,12370,12371,12373,12374,12375,12376,12377,12378,12379,12380,12381,12382,12383,12384,12385,12386,12387,12388,12389,12390,12391,12392,12393,12394,12395,12396,12397,12398,12399,12400,12401,12402,12403,12404,12405,12406,12407,12408,12409,12410,12940,12941,12944,12945,12946,12947,12950,13203,13433,13434,13435,13436,13437,13438,13439,13440,13441,13442,13443,13444,13445,13446,13447,13448,13449,13450,13451,13452,13453,13454,13455,13456,13457,13458,13459,13460,13461,13462,13463,13464,13465,13466,13467,13468,13469,13470,13471,13472,13473,13474,13485,13486,13487,13488,13489,13490,13491,13492,13493,13494,13495,13496,13497,13498,13499,13500,13501,13548,13966);
diff --git a/sql/updates/world/2012_01_13_03_gossip_menu.sql b/sql/updates/world/2012_01_13_03_world_gossip_menu.sql
index 98dda69bf1a..98dda69bf1a 100644
--- a/sql/updates/world/2012_01_13_03_gossip_menu.sql
+++ b/sql/updates/world/2012_01_13_03_world_gossip_menu.sql
diff --git a/sql/updates/world/2012_01_23_00_world_game_event_seasonal_questrelation.sql b/sql/updates/world/2012_01_23_00_world_game_event_seasonal_questrelation.sql
new file mode 100644
index 00000000000..40bf28a1ead
--- /dev/null
+++ b/sql/updates/world/2012_01_23_00_world_game_event_seasonal_questrelation.sql
@@ -0,0 +1,244 @@
+DELETE FROM `game_event_seasonal_questrelation` WHERE `questId` IN (9319,9322,9323,9324,9325,9326,9330,9331,9332,9339,9365,9367,9368,9386,9388,9389,11657,11691,11731,11882,11883,11886,11891,11915,11917,11921,11922,11923,11924,11925,11926,11933,11935,11947,11948,11952,11953,11954,11955,11964,11966,11970,11971,11972,12012) AND `eventEntry`=1;
+DELETE FROM `game_event_seasonal_questrelation` WHERE `questId` IN (8619,8635,8636,8642,8643,8644,8645,8646,8647,8648,8649,8650,8651,8652,8653,8654,8670,8671,8672,8673,8674,8675,8676,8677,8678,8679,8680,8681,8682,8683,8684,8685,8686,8688,8713,8714,8715,8716,8717,8718,8719,8720,8721,8722,8723,8724,8725,8726,8727,8862,8863,8864,8865,8866,8867,8870,8871,8872,8873,8874,8875,8876,8877,8878,8879,8880,8881,8882,8883,13012,13013,13014,13015,13016,13017,13018,13019,13020,13021,13022,13023,13024,13025,13026,13027,13028,13029,13030,13031,13032,13033,13065,13066,13067) AND `eventEntry`=7;
+DELETE FROM `game_event_seasonal_questrelation` WHERE `questId` IN (14488,24597,24609,24656,24657,24745,24848,24849,24666,24792,24804,24611,24536,24612,24635,24636,24655,24610,24629,24614,24576,24613,24615,24638,24645,24647,24648,24649,24650,24651,24652,24658,24659,24660,24662,24663,24664,24665,24793,24805,24850,24851,24541,14483,24661) AND `eventEntry`=8;
+DELETE FROM `game_event_seasonal_questrelation` WHERE `questId` IN (13479,13480,13483,13484,13502,13503) AND `eventEntry`=9;
+DELETE FROM `game_event_seasonal_questrelation` WHERE `questId` IN (11120,11431,11442,11409,11318,11117,11400,11419,11118,11122,11293,11294,11321,11407,11408,11412,11413,11441,11446,11454,11486,11487,12020,12022,12318,12193,12062,12491,11447,12191,12492,12194,12192,12278,12306,12420,12421,13932,13649,13931,11127,11320,11347,11437,11438,11444,11445) AND `eventEntry`=24;
+
+INSERT INTO `game_event_seasonal_questrelation` (`questId`,`eventEntry`) VALUES
+(8619,7),
+(8635,7),
+(8636,7),
+(8642,7),
+(8643,7),
+(8644,7),
+(8645,7),
+(8646,7),
+(8647,7),
+(8648,7),
+(8649,7),
+(8650,7),
+(8651,7),
+(8652,7),
+(8653,7),
+(8654,7),
+(8670,7),
+(8671,7),
+(8672,7),
+(8673,7),
+(8674,7),
+(8675,7),
+(8676,7),
+(8677,7),
+(8678,7),
+(8679,7),
+(8680,7),
+(8681,7),
+(8682,7),
+(8683,7),
+(8684,7),
+(8685,7),
+(8686,7),
+(8688,7),
+(8713,7),
+(8714,7),
+(8715,7),
+(8716,7),
+(8717,7),
+(8718,7),
+(8719,7),
+(8720,7),
+(8721,7),
+(8722,7),
+(8723,7),
+(8724,7),
+(8725,7),
+(8726,7),
+(8727,7),
+(8862,7),
+(8863,7),
+(8864,7),
+(8865,7),
+(8866,7),
+(8867,7),
+(8870,7),
+(8871,7),
+(8872,7),
+(8873,7),
+(8874,7),
+(8875,7),
+(8876,7),
+(8877,7),
+(8878,7),
+(8879,7),
+(8880,7),
+(8881,7),
+(8882,7),
+(8883,7),
+(13012,7),
+(13013,7),
+(13014,7),
+(13015,7),
+(13016,7),
+(13017,7),
+(13018,7),
+(13019,7),
+(13020,7),
+(13021,7),
+(13022,7),
+(13023,7),
+(13024,7),
+(13025,7),
+(13026,7),
+(13027,7),
+(13028,7),
+(13029,7),
+(13030,7),
+(13031,7),
+(13032,7),
+(13033,7),
+(13065,7),
+(13066,7),
+(13067,7),
+(11120,24),
+(11431,24),
+(11442,24),
+(11409,24),
+(11318,24),
+(11117,24),
+(11400,24),
+(11419,24),
+(11118,24),
+(11122,24),
+(11293,24),
+(11294,24),
+(11321,24),
+(11407,24),
+(11408,24),
+(11412,24),
+(11413,24),
+(11441,24),
+(11446,24),
+(11454,24),
+(11486,24),
+(11487,24),
+(12020,24),
+(12022,24),
+(12318,24),
+(12193,24),
+(12062,24),
+(12491,24),
+(11447,24),
+(12191,24),
+(12492,24),
+(12194,24),
+(12192,24),
+(12278,24),
+(12306,24),
+(12420,24),
+(12421,24),
+(13932,24),
+(13649,24),
+(13931,24),
+(11127,24),
+(11320,24),
+(11347,24),
+(11437,24),
+(11438,24),
+(11444,24),
+(11445,24),
+(9319,1),
+(9322,1),
+(9323,1),
+(9324,1),
+(9325,1),
+(9326,1),
+(9330,1),
+(9331,1),
+(9332,1),
+(9339,1),
+(9365,1),
+(9367,1),
+(9368,1),
+(9386,1),
+(9388,1),
+(9389,1),
+(11657,1),
+(11691,1),
+(11731,1),
+(11882,1),
+(11883,1),
+(11886,1),
+(11891,1),
+(11915,1),
+(11917,1),
+(11921,1),
+(11922,1),
+(11923,1),
+(11924,1),
+(11925,1),
+(11926,1),
+(11933,1),
+(11935,1),
+(11947,1),
+(11948,1),
+(11952,1),
+(11953,1),
+(11954,1),
+(11955,1),
+(11964,1),
+(11966,1),
+(11970,1),
+(11971,1),
+(11972,1),
+(12012,1),
+(13479,9),
+(13480,9),
+(13483,9),
+(13484,9),
+(13502,9),
+(13503,9),
+(14488,8),
+(24597,8),
+(24609,8),
+(24656,8),
+(24657,8),
+(24745,8),
+(24848,8),
+(24849,8),
+(24666,8),
+(24792,8),
+(24804,8),
+(24611,8),
+(24536,8),
+(24612,8),
+(24635,8),
+(24636,8),
+(24655,8),
+(24610,8),
+(24629,8),
+(24614,8),
+(24576,8),
+(24613,8),
+(24615,8),
+(24638,8),
+(24645,8),
+(24647,8),
+(24648,8),
+(24649,8),
+(24650,8),
+(24651,8),
+(24652,8),
+(24658,8),
+(24659,8),
+(24660,8),
+(24662,8),
+(24663,8),
+(24664,8),
+(24665,8),
+(24793,8),
+(24805,8),
+(24850,8),
+(24851,8),
+(24541,8),
+(14483,8),
+(24661,8);
diff --git a/sql/updates/world/2012_01_27_00_player_factionchange_items.sql b/sql/updates/world/2012_01_27_00_world_player_factionchange_items.sql
index 1dc2749807e..1dc2749807e 100644
--- a/sql/updates/world/2012_01_27_00_player_factionchange_items.sql
+++ b/sql/updates/world/2012_01_27_00_world_player_factionchange_items.sql
diff --git a/sql/updates/world/2012_01_28_world_conditions.sql b/sql/updates/world/2012_01_28_00_world_conditions.sql
index 8d087af7e88..e66d893db35 100644
--- a/sql/updates/world/2012_01_28_world_conditions.sql
+++ b/sql/updates/world/2012_01_28_00_world_conditions.sql
@@ -13,4 +13,4 @@ UPDATE `conditions` SET `ConditionValue1`=64 WHERE `SourceTypeOrReferenceId`=17
UPDATE `conditions` SET `ConditionValue1`=4 WHERE `SourceTypeOrReferenceId`=17 AND `SourceEntry`=24107 AND `ConditionTypeOrReference`=16;
UPDATE `conditions` SET `ConditionValue1`=8 WHERE `SourceTypeOrReferenceId`=17 AND `SourceEntry`=24108 AND `ConditionTypeOrReference`=16;
UPDATE `conditions` SET `ConditionValue1`=512 WHERE `SourceTypeOrReferenceId`=17 AND `SourceEntry`=69530 AND `ConditionTypeOrReference`=16;
-UPDATE `conditions` SET `ConditionValue1`=1024 WHERE `SourceTypeOrReferenceId`=17 AND `SourceEntry`=69533 AND `ConditionTypeOrReference`=16; \ No newline at end of file
+UPDATE `conditions` SET `ConditionValue1`=1024 WHERE `SourceTypeOrReferenceId`=17 AND `SourceEntry`=69533 AND `ConditionTypeOrReference`=16;
diff --git a/sql/updates/world/2012_01_29_00_world_conditions.sql b/sql/updates/world/2012_01_29_00_world_conditions.sql
new file mode 100644
index 00000000000..8a04993a03e
--- /dev/null
+++ b/sql/updates/world/2012_01_29_00_world_conditions.sql
@@ -0,0 +1 @@
+ALTER TABLE `conditions` ADD COLUMN `SourceId` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER SourceEntry;
diff --git a/sql/updates/world/2012_01_29_03_world_misc.sql b/sql/updates/world/2012_01_29_03_world_misc.sql
new file mode 100644
index 00000000000..3253b5cd55b
--- /dev/null
+++ b/sql/updates/world/2012_01_29_03_world_misc.sql
@@ -0,0 +1,102 @@
+DELETE FROM `spell_script_names` WHERE `spell_id` IN (26374);
+INSERT INTO `spell_script_names`(`spell_id`,`ScriptName`) VALUES
+(26374,'spell_gen_elune_candle');
+
+-- Set Gigant Spotlight as not selectable
+UPDATE `creature_template` SET `unit_flags`=33554432 WHERE `entry`=15902;
+
+DELETE FROM `creature_template_addon` WHERE (`entry`IN(15902,15466));
+INSERT INTO `creature_template_addon`(`entry`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES
+(15466,0,0,0,0,0,17327), -- Add spirit particles to Omen minions
+(15902,0,0,0,0,0,50236); -- Add Spotlight aura to Gigant Spotlight (ummoned by 26392 on Omen's death)
+
+UPDATE `creature_template` SET `ScriptName`='npc_giant_spotlight' WHERE `entry`=15902;
+UPDATE `creature_template` SET `RegenHealth`=0,`ScriptName`='npc_omen' WHERE `entry`=15467;
+UPDATE `creature_template` SET `ScriptName`='npc_firework',`AIName`='',`faction_A`=35,`faction_H`=35,`unit_flags`=33555200 WHERE `entry` IN (15879,15880,15881,15882,15883,15884,15885,15886,15887,15888,15889,15890,15872,15873,15874,15875,15876,15877,15911,15912,15913,15914,15915,15916,15918);
+-- Cleanup EventAI and SmartAI
+DELETE FROM `creature_ai_scripts` WHERE `creature_id` IN (15879,15880,15881,15882,15883,15884,15885,15886,15887,15888,15889,15890,15872,15873,15874,15875,15876,15877,15911,15912,15913,15914,15915,15916,15918);
+DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid` IN (15879,15880,15881,15882,15883,15884,15885,15886,15887,15888,15889,15890,15872,15873,15874,15875,15876,15877,15911,15912,15913,15914,15915,15916,15918);
+
+-- Update al targeting stuff for Fireworks and Rocket clusters
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry` IN (26294,26295,26333,26334,26336,26337,26338,26488,26490,26517,26521,26344,26347,26345,26348,26349,26351,26352,26354,26355,26356);
+INSERT INTO `conditions`(`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
+-- Targeting Firework Launcher
+(13,0,26294,0,18,0,180771,0,0,'',"Small White Rocket target Firework Launcher"),
+(13,0,26294,0,18,0,180850,0,0,'',"Small White Rocket target Firework Launcher"),
+(13,0,26294,0,18,0,180868,0,0,'',"Small White Rocket target Firework Launcher"),
+(13,0,26295,0,18,0,180771,0,0,'',"Small Yellow Rocket target Firework Launcher"),
+(13,0,26295,0,18,0,180850,0,0,'',"Small Yellow Rocket target Firework Launcher"),
+(13,0,26295,0,18,0,180868,0,0,'',"Small Yellow Rocket target Firework Launcher"),
+(13,0,26333,0,18,0,180771,0,0,'',"Large Blue Rocket target Firework Launcher"),
+(13,0,26333,0,18,0,180850,0,0,'',"Large Blue Rocket target Firework Launcher"),
+(13,0,26333,0,18,0,180868,0,0,'',"Large Blue Rocket target Firework Launcher"),
+(13,0,26334,0,18,0,180771,0,0,'',"Large Green Rocket target Firework Launcher"),
+(13,0,26334,0,18,0,180850,0,0,'',"Large Green Rocket target Firework Launcher"),
+(13,0,26334,0,18,0,180868,0,0,'',"Large Green Rocket target Firework Launcher"),
+(13,0,26336,0,18,0,180771,0,0,'',"Large Red Rocket target Firework Launcher"),
+(13,0,26336,0,18,0,180850,0,0,'',"Large Red Rocket target Firework Launcher"),
+(13,0,26336,0,18,0,180868,0,0,'',"Large Red Rocket target Firework Launcher"),
+(13,0,26337,0,18,0,180771,0,0,'',"Large White Rocket target Firework Launcher"),
+(13,0,26337,0,18,0,180850,0,0,'',"Large White Rocket target Firework Launcher"),
+(13,0,26337,0,18,0,180868,0,0,'',"Large White Rocket target Firework Launcher"),
+(13,0,26338,0,18,0,180771,0,0,'',"Large Yellow Rocket target Firework Launcher"),
+(13,0,26338,0,18,0,180850,0,0,'',"Large Yellow Rocket target Firework Launcher"),
+(13,0,26338,0,18,0,180868,0,0,'',"Large Yellow Rocket target Firework Launcher"),
+-- Targeting Cluster Launcher
+(13,0,26488,0,18,0,180772,0,0,'',"Large Blue Rocket Cluster target Cluster Launcher"),
+(13,0,26488,0,18,0,180859,0,0,'',"Large Blue Rocket Cluster target Cluster Launcher"),
+(13,0,26488,0,18,0,180869,0,0,'',"Large Blue Rocket Cluster target Cluster Launcher"),
+(13,0,26488,0,18,0,180874,0,0,'',"Large Blue Rocket Cluster target Cluster Launcher"),
+(13,0,26490,0,18,0,180772,0,0,'',"Large Green Rocket Cluster target Cluster Launcher"),
+(13,0,26490,0,18,0,180859,0,0,'',"Large Green Rocket Cluster target Cluster Launcher"),
+(13,0,26490,0,18,0,180869,0,0,'',"Large Green Rocket Cluster target Cluster Launcher"),
+(13,0,26490,0,18,0,180874,0,0,'',"Large Green Rocket Cluster target Cluster Launcher"),
+(13,0,26517,0,18,0,180772,0,0,'',"Large Red Rocket Cluster target Cluster Launcher"),
+(13,0,26517,0,18,0,180859,0,0,'',"Large Red Rocket Cluster target Cluster Launcher"),
+(13,0,26517,0,18,0,180869,0,0,'',"Large Red Rocket Cluster target Cluster Launcher"),
+(13,0,26517,0,18,0,180874,0,0,'',"Large Red Rocket Cluster target Cluster Launcher"),
+(13,0,26521,0,18,0,180772,0,0,'',"Lucky Lunar rocket Cluster target Cluster Launcher"),
+(13,0,26521,0,18,0,180859,0,0,'',"Lucky Lunar rocket Cluster target Cluster Launcher"),
+(13,0,26521,0,18,0,180869,0,0,'',"Lucky Lunar rocket Cluster target Cluster Launcher"),
+(13,0,26521,0,18,0,180874,0,0,'',"Lucky Lunar rocket Cluster target Cluster Launcher"),
+-- Targeting Firework Launcher (Again)
+(13,0,26347,0,18,0,180771,0,0,'',"Rocket, RED target Firework Launcher"),
+(13,0,26347,0,18,0,180850,0,0,'',"Rocket, RED target Firework Launcher"),
+(13,0,26347,0,18,0,180868,0,0,'',"Rocket, RED target Firework Launcher"),
+(13,0,26344,0,18,0,180771,0,0,'',"Rocket, BLUE target Firework Launcher"),
+(13,0,26344,0,18,0,180850,0,0,'',"Rocket, BLUE target Firework Launcher"),
+(13,0,26344,0,18,0,180868,0,0,'',"Rocket, BLUE target Firework Launcher"),
+(13,0,26345,0,18,0,180771,0,0,'',"Rocket, GREEEN target Firework Launcher"),
+(13,0,26345,0,18,0,180850,0,0,'',"Rocket, GREEEN target Firework Launcher"),
+(13,0,26345,0,18,0,180868,0,0,'',"Rocket, GREEEN target Firework Launcher"),
+(13,0,26348,0,18,0,180771,0,0,'',"Rocket, WHITE target Firework Launcher"),
+(13,0,26348,0,18,0,180850,0,0,'',"Rocket, WHITE target Firework Launcher"),
+(13,0,26348,0,18,0,180868,0,0,'',"Rocket, WHITE target Firework Launcher"),
+(13,0,26349,0,18,0,180771,0,0,'',"Rocket, YELLOW target Firework Launcher"),
+(13,0,26349,0,18,0,180850,0,0,'',"Rocket, YELLOW target Firework Launcher"),
+(13,0,26349,0,18,0,180868,0,0,'',"Rocket, YELLOW target Firework Launcher"),
+(13,0,26351,0,18,0,180771,0,0,'',"Rocket, BLUE BIG target Firework Launcher"),
+(13,0,26351,0,18,0,180850,0,0,'',"Rocket, BLUE BIG target Firework Launcher"),
+(13,0,26351,0,18,0,180868,0,0,'',"Rocket, BLUE BIG target Firework Launcher"),
+(13,0,26352,0,18,0,180771,0,0,'',"Rocket, GREEN BIG target Firework Launcher"),
+(13,0,26352,0,18,0,180850,0,0,'',"Rocket, GREEN BIG target Firework Launcher"),
+(13,0,26352,0,18,0,180868,0,0,'',"Rocket, GREEN BIG target Firework Launcher"),
+(13,0,26354,0,18,0,180771,0,0,'',"Rocket, RED BIG target Firework Launcher"),
+(13,0,26354,0,18,0,180850,0,0,'',"Rocket, RED BIG target Firework Launcher"),
+(13,0,26354,0,18,0,180868,0,0,'',"Rocket, RED BIG target Firework Launcher"),
+(13,0,26355,0,18,0,180771,0,0,'',"Rocket, WHITE BIG target Firework Launcher"),
+(13,0,26355,0,18,0,180850,0,0,'',"Rocket, WHITE BIG target Firework Launcher"),
+(13,0,26355,0,18,0,180868,0,0,'',"Rocket, WHITE BIG target Firework Launcher"),
+(13,0,26356,0,18,0,180771,0,0,'',"Rocket, YELLOW BIG target Firework Launcher"),
+(13,0,26356,0,18,0,180850,0,0,'',"Rocket, YELLOW BIG target Firework Launcher"),
+(13,0,26356,0,18,0,180868,0,0,'',"Rocket, YELLOW BIG target Firework Launcher");
+
+UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=15466;
+DELETE FROM `smart_scripts` WHERE (`entryorguid`=15466 AND `source_type`=0);
+INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
+(15466,0,0,0,8,0,100,0,26636,0,8000,9000,11,25495,0,0,0,0,0,1,0,0,0,0,0,0,0,"Minion of Omen - Cast Firework Dazzled when hitted by Elune's Candle firework");
+
+-- Cast quest credit spell when getting Elune's Blessing buff
+DELETE FROM `spell_scripts` WHERE `id`=26393;
+INSERT INTO `spell_scripts`(`id`,`effIndex`,`delay`,`command`,`datalong`,`datalong2`,`dataint`,`x`,`y`,`z`,`o`) VALUES
+(26393,1,0,15,26394,2,0,0,0,0,0);
diff --git a/sql/updates/world/2012_01_29_04_world_misc.sql b/sql/updates/world/2012_01_29_04_world_misc.sql
new file mode 100644
index 00000000000..3686957e433
--- /dev/null
+++ b/sql/updates/world/2012_01_29_04_world_misc.sql
@@ -0,0 +1,116 @@
+-- remove aura_required for clickspells on tournament mounts and add more cases (Thanks to @Tassader)
+DELETE FROM `npc_spellclick_spells` WHERE npc_entry IN (33842,33796,33798,33791,33792,33799,33843,33800,33795,33790,33793,33794);
+INSERT INTO `npc_spellclick_spells`(`npc_entry`,`spell_id`,`quest_start`,`quest_start_active`,`quest_end`,`cast_flags`,`aura_required`,`aura_forbidden`,`user_type`) VALUES
+(33842,63791,13668,0,13687,1,0,0,0),-- Aspirant
+(33799,62783,13691,0,0,1,0,0,0),-- A Valiant Of Orgrimmar
+(33799,62783,13707,0,0,1,0,0,0),-- Valiant Of Orgrimmar
+(33796,62784,13693,0,0,1,0,0,0),-- A Valiant Of Sen'jin
+(33796,62784,13708,0,0,1,0,0,0),-- Valiant Of Sen'jin
+(33792,62785,13694,0,0,1,0,0,0),-- A Valiant Of Thunder Bluff
+(33792,62785,13709,0,0,1,0,0,0),-- Valiant Of Thunder Bluff
+(33791,62786,13696,0,0,1,0,0,0),-- A Valiant Of Silvermoon
+(33791,62786,13711,0,0,1,0,0,0),-- Valiant Of Silvermoon
+(33798,62787,13695,0,0,1,0,0,0),-- A Valiant Of Undercity
+(33798,62787,13710,0,0,1,0,0,0), -- Valiant Of Undercity
+(33843,63792,13667,0,13686,1,0,0,0),-- Aspirant
+(33800,62774,13593,0,0,1,0,0,0),-- A Valiant Of Stormwind
+(33800,62774,13684,0,0,1,0,0,0),-- Valiant Of Stormwind
+(33795,62779,13685,0,0,1,0,0,0),-- A Valiant Of Ironforge
+(33795,62779,13703,0,0,1,0,0,0),-- Valiant Of Ironforge
+(33793,62780,13688,0,0,1,0,0,0),-- A Valiant Of Gnomregan
+(33793,62780,13704,0,0,1,0,0,0),-- Valiant Of Gnomregan
+(33790,62781,13690,0,0,1,0,0,0),-- A Valiant Of Exodar
+(33790,62781,13705,0,0,1,0,0,0),-- Valiant Of Exodar
+(33794,62782,13689,0,0,1,0,0,0),-- A Valiant Of Darnassus
+(33794,62782,13706,0,0,1,0,0,0); -- Valiant Of Darnassus
+UPDATE `npc_spellclick_spells` SET `aura_required`=0 WHERE `aura_required`=62853;
+
+-- Break-Shield spells
+DELETE FROM `spell_script_names` WHERE `spell_id` IN (62575,62626,64342,64507,64590,64595,64686,65147,66480,68504);
+-- Charge spells
+DELETE FROM `spell_script_names` WHERE `spell_id` IN (62874,62960,63661,62563,63003,63010,64591,66481,68282,68284,68321,68498,68501);
+-- Defend spells
+DELETE FROM `spell_script_names` WHERE `spell_id` IN (62552,62719,66482);
+-- Pennant and summon spells
+DELETE FROM `spell_script_names` WHERE `spell_id` IN (62863,63034,62774,62779,62780,62781,62782,62783,62784,62785,62786,62787,63663,63791,63792,62595,62596,62594,63394,63395,63396,63397,63398,63401,63402,63403,63404,63405,63406,63421,63422,63423,63425,63426,63427,63428,63429,63430,63431,63432,63433,63434,63435,63436,63606,63500,63501,63607,63608,63609);
+INSERT INTO `spell_script_names`(`spell_id`,`ScriptName`) VALUES
+(62575,'spell_gen_break_shield'),
+(62626,'spell_gen_break_shield'),
+(64342,'spell_gen_break_shield'),
+(64507,'spell_gen_break_shield'),
+(64590,'spell_gen_break_shield'),
+(64595,'spell_gen_break_shield'),
+(64686,'spell_gen_break_shield'),
+(65147,'spell_gen_break_shield'),
+(66480,'spell_gen_break_shield'),
+(68504,'spell_gen_break_shield'),
+(62874,'spell_gen_mounted_charge'),
+(62960,'spell_gen_mounted_charge'),
+(63661,'spell_gen_mounted_charge'),
+(62563,'spell_gen_mounted_charge'),
+(63003,'spell_gen_mounted_charge'),
+(63010,'spell_gen_mounted_charge'),
+(64591,'spell_gen_mounted_charge'),
+(66481,'spell_gen_mounted_charge'),
+(68282,'spell_gen_mounted_charge'),
+(68284,'spell_gen_mounted_charge'),
+(68321,'spell_gen_mounted_charge'),
+(68498,'spell_gen_mounted_charge'),
+(68501,'spell_gen_mounted_charge'),
+(62552,'spell_gen_defend'),
+(62719,'spell_gen_defend'),
+(66482,'spell_gen_defend'),
+(62863 ,'spell_gen_tournament_duel'),
+(63034,'spell_gen_on_tournament_mount'),
+(62595,'spell_gen_tournament_pennant'),
+(62596,'spell_gen_tournament_pennant'),
+(62594,'spell_gen_tournament_pennant'),
+(63394,'spell_gen_tournament_pennant'),
+(63395,'spell_gen_tournament_pennant'),
+(63396,'spell_gen_tournament_pennant'),
+(63397,'spell_gen_tournament_pennant'),
+(63398,'spell_gen_tournament_pennant'),
+(63401,'spell_gen_tournament_pennant'),
+(63402,'spell_gen_tournament_pennant'),
+(63403,'spell_gen_tournament_pennant'),
+(63404,'spell_gen_tournament_pennant'),
+(63405,'spell_gen_tournament_pennant'),
+(63406,'spell_gen_tournament_pennant'),
+(63421,'spell_gen_tournament_pennant'),
+(63422,'spell_gen_tournament_pennant'),
+(63423,'spell_gen_tournament_pennant'),
+(63425,'spell_gen_tournament_pennant'),
+(63426,'spell_gen_tournament_pennant'),
+(63427,'spell_gen_tournament_pennant'),
+(63428,'spell_gen_tournament_pennant'),
+(63429,'spell_gen_tournament_pennant'),
+(63430,'spell_gen_tournament_pennant'),
+(63431,'spell_gen_tournament_pennant'),
+(63432,'spell_gen_tournament_pennant'),
+(63433,'spell_gen_tournament_pennant'),
+(63434,'spell_gen_tournament_pennant'),
+(63435,'spell_gen_tournament_pennant'),
+(63436,'spell_gen_tournament_pennant'),
+(63606,'spell_gen_tournament_pennant'),
+(63500,'spell_gen_tournament_pennant'),
+(63501,'spell_gen_tournament_pennant'),
+(63607,'spell_gen_tournament_pennant'),
+(63608,'spell_gen_tournament_pennant'),
+(63609,'spell_gen_tournament_pennant'),
+(62774,'spell_gen_summon_tournament_mount'),
+(62779,'spell_gen_summon_tournament_mount'),
+(62780,'spell_gen_summon_tournament_mount'),
+(62781,'spell_gen_summon_tournament_mount'),
+(62782,'spell_gen_summon_tournament_mount'),
+(62783,'spell_gen_summon_tournament_mount'),
+(62784,'spell_gen_summon_tournament_mount'),
+(62785,'spell_gen_summon_tournament_mount'),
+(62786,'spell_gen_summon_tournament_mount'),
+(62787,'spell_gen_summon_tournament_mount'),
+(63663,'spell_gen_summon_tournament_mount'),
+(63791,'spell_gen_summon_tournament_mount'),
+(63792,'spell_gen_summon_tournament_mount');
+
+DELETE FROM `achievement_criteria_data` WHERE `criteria_id`=9798 AND `type`=11;
+INSERT INTO `achievement_criteria_data` (`criteria_id`,`type`,`value1`,`value2`,`ScriptName`) VALUES
+(9798,11,0,0, 'achievement_tilted');
diff --git a/sql/updates/world/2012_01_30_00_world_conditions.sql b/sql/updates/world/2012_01_30_00_world_conditions.sql
new file mode 100644
index 00000000000..48b9c63b5cb
--- /dev/null
+++ b/sql/updates/world/2012_01_30_00_world_conditions.sql
@@ -0,0 +1,3 @@
+ALTER TABLE `conditions` CHANGE `SourceId` `SourceId` INT(10) NOT NULL DEFAULT '0';
+ALTER TABLE `conditions` DROP PRIMARY KEY,
+ ADD PRIMARY KEY (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`);
diff --git a/sql/updates/world/2012_01_30_01_world_conditions.sql b/sql/updates/world/2012_01_30_01_world_conditions.sql
new file mode 100644
index 00000000000..bcaf0af435a
--- /dev/null
+++ b/sql/updates/world/2012_01_30_01_world_conditions.sql
@@ -0,0 +1,3 @@
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=72618;
+INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
+(13,0,72618,0,0,18,1,0,0,0, '', 'Mutated Plague Clear - target players');
diff --git a/sql/updates/world/2012_01_30_01_world_spell_script_names.sql b/sql/updates/world/2012_01_30_01_world_spell_script_names.sql
new file mode 100644
index 00000000000..6e4b10094e5
--- /dev/null
+++ b/sql/updates/world/2012_01_30_01_world_spell_script_names.sql
@@ -0,0 +1,3 @@
+DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_putricide_clear_mutated_plague';
+INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
+(72618,'spell_putricide_clear_mutated_plague');
diff --git a/sql/updates/world/2012_01_30_02_world_creature_loot_template.sql b/sql/updates/world/2012_01_30_02_world_creature_loot_template.sql
new file mode 100644
index 00000000000..429d470a77f
--- /dev/null
+++ b/sql/updates/world/2012_01_30_02_world_creature_loot_template.sql
@@ -0,0 +1 @@
+UPDATE `creature_loot_template` SET `ChanceOrQuestChance`=-100 WHERE `entry`=15571 AND `item`=21137;
diff --git a/sql/updates/world/2012_01_30_03_world_creature_loot_template.sql b/sql/updates/world/2012_01_30_03_world_creature_loot_template.sql
new file mode 100644
index 00000000000..531c472c263
--- /dev/null
+++ b/sql/updates/world/2012_01_30_03_world_creature_loot_template.sql
@@ -0,0 +1,2 @@
+-- Set 25 Heroic loot to 68%
+UPDATE `creature_loot_template` SET `ChanceOrQuestChance`=68 WHERE `entry`=38586 AND `item`= 50274;
diff --git a/sql/updates/world/2012_01_30_04_world_gameobject_loot_template.sql b/sql/updates/world/2012_01_30_04_world_gameobject_loot_template.sql
new file mode 100644
index 00000000000..3ef39fe43d2
--- /dev/null
+++ b/sql/updates/world/2012_01_30_04_world_gameobject_loot_template.sql
@@ -0,0 +1,14 @@
+SET @ITEM :=50274;
+DELETE FROM `gameobject_loot_template` WHERE `entry` IN (28074,28088,28082,28096) AND `item`=@ITEM;
+INSERT INTO `gameobject_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES
+(28074,@ITEM,-38,1,0,1,1), -- Deathbringer Cache 25 Normal
+(28088,@ITEM,-68,1,0,1,1), -- Deathbringer Cache 25 Heroic
+(28082,@ITEM,-38,1,0,1,1), -- Cache of the Dreamwalker 25 Normal
+(28096,@ITEM,-68,1,0,1,1); -- Cache of the Dreamwalker 25 Heroic
+-- only drop if someone is on the quest (negative ChanceOrQuestChance)
+UPDATE `creature_loot_template` SET `ChanceOrQuestChance`= -(ABS(`ChanceOrQuestChance`)) WHERE `item`=50274;
+UPDATE `gameobject_loot_template` SET `ChanceOrQuestChance`= -(ABS(`ChanceOrQuestChance`)) WHERE `item`=50274;
+
+-- Dreamwalker and Council should drop 3 items
+UPDATE `gameobject_loot_template` SET `maxcount`=3 WHERE `entry`IN (28052,28082,28064,28096) AND `item`=1;
+UPDATE `creature_loot_template` SET `maxcount`=3 WHERE `entry` IN (37970,38401,38784,38785) AND `item`=1;
diff --git a/sql/updates/world/2012_01_30_05_world_gameobject_loot_template.sql b/sql/updates/world/2012_01_30_05_world_gameobject_loot_template.sql
new file mode 100644
index 00000000000..8196663eebe
--- /dev/null
+++ b/sql/updates/world/2012_01_30_05_world_gameobject_loot_template.sql
@@ -0,0 +1,94 @@
+SET @ThoriumGems = 12900;
+DELETE FROM `reference_loot_template` WHERE `entry` IN (@ThoriumGems,12901,12902,12903,12904,12905,12906,12907,12908);
+INSERT INTO `reference_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES
+-- ThoriumGems
+(@ThoriumGems,12363,40,1,1,1,1), -- Arcane Crystal
+(@ThoriumGems, 7910,12,1,1,1,1), -- Star Ruby
+(@ThoriumGems,12800,12,1,1,1,1), -- Azerothian Diamond
+(@ThoriumGems,12361,12,1,1,1,1), -- Blue Sapphire
+(@ThoriumGems,12364,12,1,1,1,1), -- Huge Emerald
+(@ThoriumGems,12799,12,1,1,1,1); -- Large Opal
+
+SET @Copper := 1502;
+SET @Tin := 1503;
+SET @Silver := 1504;
+SET @Iron := 1505;
+SET @Gold :=1506;
+SET @Mithril :=1742;
+SET @Truesilver := 5045;
+SET @SmallThorium := 9597;
+SET @RichThorium := 12883;
+
+DELETE FROM `gameobject_loot_template` WHERE `entry` IN (@Copper,@Tin,@Silver,@Iron,@Gold,@Mithril,@Truesilver,@SmallThorium,@RichThorium,17938,13960,17241);
+INSERT INTO `gameobject_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES
+-- Copper Vein
+(@Copper,2770,100,1,0,1,9), -- Copper Ore
+(@Copper,2835, 25,1,0,1,11), -- Rough Stone
+(@Copper,774 ,5,1,1,1,1), -- Malachite
+(@Copper,1210,5,1,1,1,1), -- Shadowgem
+(@Copper,818 ,5,1,1,1,1), -- Tigerseye
+(@Copper,22634,-100,1,0,1,2), -- Underlight Ore (only on quest)
+-- Tin Vein
+(@Tin,2771,100,1,0,1,9), -- Tin Ore
+(@Tin,2836,25,1,0,1,13), -- Coarse Stone
+(@Tin,1206,5,1,1,1,1), -- Moss Agate
+(@Tin,1705,5,1,1,1,1), -- Lesser Moonstone
+(@Tin,1210,5,1,1,1,1), -- Shadowgem
+(@Tin,1529,5,1,1,1,1), -- Jade
+(@Tin,2798,-100,1,0,1,2), -- Rethban Ore (only on quest)
+(@Tin,22634,-100,1,0,1,2), -- Underlight Ore (only on quest)
+-- Silver Vein
+(@Silver,2775,100,1,0,2,8), -- Silver Ore
+(@Silver,1206,5,1,1,1,1), -- Moss Agate
+(@Silver,1705,5,1,1,1,1), -- Lesser Moonstone
+(@Silver,1210,5,1,1,1,1), -- Shadowgem
+-- Iron Deposit
+(@Iron,2772,100,1,0,2,9), -- Iron Ore
+(@Iron,2838,100,1,0,2,10), -- Heavy Stone
+(@Iron,1529,5,1,1,1,1), -- Jade
+(@Iron,3864,5,1,1,1,1), -- Citrine
+(@Iron,1705,5,1,1,1,1), -- Lesser Moonstone
+(@Iron,7909,5,1,1,1,1), -- Aquamarine
+-- Gold Vein
+(@Gold,2776,100,1,0,2,8), -- Gold Ore
+(@Gold,3864,5,1,1,1,1), -- Citrine
+(@Gold,1705,5,1,1,1,1), -- Lesser Moonstone
+(@Gold,7909,5,1,1,1,1), -- Aquamarine
+-- Mithril Deposit
+(@Mithril,3858,100,1,0,1,9), -- Mithril Ore
+(@Mithril,7912,80,1,0,1,13), -- Solid Stone
+(@Mithril,7909,5,1,1,1,1), -- Aquamarine
+(@Mithril,3864,5,1,1,1,1), -- Citrine
+(@Mithril,7910,5,1,1,1,1), -- Star Ruby
+(@Mithril,9262,5,1,1,1,1), -- Black Vitriol
+-- Truesilver Deposit
+(@Truesilver,7911,100,1,0,2,8), -- Truesilver Ore
+(@Truesilver,7909,5,1,1,1,1), -- Aquamarine
+(@Truesilver,3864,5,1,1,1,1), -- Citrine
+(@Truesilver,7910,5,1,1,1,1), -- Star Ruby
+-- Small Thorium Vein
+(@SmallThorium,10620,100,1,0,1,8), -- Thorium Ore
+(@SmallThorium,12365,100,1,0,1,10), -- Dense Stone
+(@SmallThorium,1,15,1,0,-@ThoriumGems,1), -- One From Gems
+-- Rich Thorium Vein
+(@RichThorium,10620,100,1,0,3,10), -- Thorium Ore
+(@RichThorium,12365,100,1,0,4,12), -- Dense Stone
+(@RichThorium,1,25,1,0,-@ThoriumGems,1), -- One From Gems
+-- Special Cases:
+-- Truesilver Vein+Tainted Vitriol
+(17938,7911,100,1,0,2,8), -- Truesilver Ore
+(17938,7909,5,1,1,1,1), -- Aquamarine
+(17938,3864,5,1,1,1,1), -- Citrine
+(17938,7910,5,1,1,1,1), -- Star Ruby
+(17938,11513,50,1,0,1,1), -- Tainted Vitriol
+-- Small Thorium Vein+Tainted Vitriol
+(13960,10620,100,1,0,1,8), -- Thorium Ore
+(13960,12365,100,1,0,1,10), -- Dense Stone
+(13960,1,15,1,0,-@ThoriumGems,1), -- One From Gems
+(13960,11513,50,1,0,1,1), -- Tainted Vitriol
+-- Hakkari Thorium Vein
+(17241,10620,100,1,0,1,8), -- Thorium Ore
+(17241,12365,100,1,0,1,10), -- Dense Stone
+(17241,1,15,1,0,-@ThoriumGems,1), -- One From Gems
+(17241,19774,40,1,0,5,10); -- Souldarite
+
diff --git a/sql/updates/world/2012_01_31_00_world_gameobject_loot_template.sql b/sql/updates/world/2012_01_31_00_world_gameobject_loot_template.sql
new file mode 100644
index 00000000000..91f26990488
--- /dev/null
+++ b/sql/updates/world/2012_01_31_00_world_gameobject_loot_template.sql
@@ -0,0 +1,136 @@
+-- Change all Copper Ore Nodes in the Underlight Mines to be other id
+UPDATE `gameobject` SET `id`=181248 WHERE `guid` IN (75024,75051,75090,75099,75105) AND `id`=1731;
+-- Same for the Tin Nodes in the Underlight Mines
+UPDATE `gameobject` SET `id`=181249 WHERE `guid` IN (75025,75052,75091,75100,75106) AND `id`=1732;
+
+-- Change all Copper Ore Nodes in Beal Modan to match the other id
+UPDATE `gameobject` SET `id`=103713 WHERE `guid` IN (5096,13067,120336) AND `id` IN (1731,3763);
+
+-- fix wrongly increased counts (aka cata guildperk changed data)
+-- Copper
+UPDATE `gameobject_loot_template` SET `maxcount`=5 WHERE `entry`=1502 AND `item`=2770;
+UPDATE `gameobject_loot_template` SET `maxcount`=6 WHERE `entry`=1502 AND `item`=2835;
+-- Tin
+UPDATE `gameobject_loot_template` SET `maxcount`=5 WHERE `entry`=1503 AND `item`=2771;
+UPDATE `gameobject_loot_template` SET `maxcount`=7 WHERE `entry`=1503 AND `item`=2836;
+-- Silver
+UPDATE `gameobject_loot_template` SET `mincountOrRef`=1 WHERE `entry`=1504 AND `item`=2775;
+UPDATE `gameobject_loot_template` SET `maxcount`=4 WHERE `entry`=1504 AND `item`=2775;
+-- Iron
+UPDATE `gameobject_loot_template` SET `mincountOrRef`=1 WHERE `entry`=1505 AND `item`=2772;
+UPDATE `gameobject_loot_template` SET `maxcount`=4 WHERE `entry`=1505 AND `item`=2772;
+UPDATE `gameobject_loot_template` SET `mincountOrRef`=1 WHERE `entry`=1505 AND `item`=2838;
+UPDATE `gameobject_loot_template` SET `maxcount`=5 WHERE `entry`=1505 AND `item`=2838;
+-- Gold
+UPDATE `gameobject_loot_template` SET `mincountOrRef`=1 WHERE `entry`=1506 AND `item`=2776;
+UPDATE `gameobject_loot_template` SET `maxcount`=4 WHERE `entry`=1506 AND `item`=2776;
+-- Mithril
+UPDATE `gameobject_loot_template` SET `maxcount`=5 WHERE `entry`=1742 AND `item`=3858;
+UPDATE `gameobject_loot_template` SET `maxcount`=7 WHERE `entry`=1742 AND `item`=7912;
+-- Truesilver
+UPDATE `gameobject_loot_template` SET `mincountOrRef`=1 WHERE `entry`=5045 AND `item`=7911;
+UPDATE `gameobject_loot_template` SET `maxcount`=4 WHERE `entry`=5045 AND `item`=7911;
+-- Small Thorium
+UPDATE `gameobject_loot_template` SET `mincountOrRef`=1 WHERE `entry`=9597 AND `item`=10620;
+UPDATE `gameobject_loot_template` SET `maxcount`=4 WHERE `entry`=9597 AND `item`=10620;
+UPDATE `gameobject_loot_template` SET `maxcount`=4 WHERE `entry`=9597 AND `item`=12365;
+-- Rich Thorium
+UPDATE `gameobject_loot_template` SET `mincountOrRef`=2 WHERE `entry`=12883 AND `item`=10620;
+UPDATE `gameobject_loot_template` SET `maxcount`=5 WHERE `entry`=12883 AND `item`=10620;
+UPDATE `gameobject_loot_template` SET `mincountOrRef`=2 WHERE `entry`=12883 AND `item`=12365;
+UPDATE `gameobject_loot_template` SET `maxcount`=6 WHERE `entry`=12883 AND `item`=12365;
+
+-- Remove Underlight Ore from all other copper ore nodes:
+DELETE FROM `gameobject_loot_template` WHERE `item`=22634; -- Underlight Ore
+DELETE FROM `gameobject_loot_template` WHERE `item`=2798; -- Rethban Ore
+DELETE FROM `gameobject_loot_template` WHERE `item`=11513; -- Tainted Vitriol
+
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=4 AND `SourceGroup`=17939 AND `SourceEntry`=11513;
+
+-- Set LootIDvariables for Special Nodes
+SET @CopperUM := 18092;
+SET @TinUM := 18093;
+SET @CopperRR := 1735;
+SET @TinRR := 1736;
+SET @CopperB := 2626;
+SET @TinB := 2627;
+SET @GoldOoze := 17939;
+SET @MithrilFW := 13961;
+SET @TruesilverFW := 17938;
+SET @ThoriumFW := 13960;
+SET @ThoriumGems = 12900;
+
+DELETE FROM `gameobject_loot_template` WHERE `entry` IN (@CopperUM,@CopperRR,@TinUM,@TinRR,@CopperB,@TinB,@GoldOoze,@MithrilFW,@TruesilverFW,@ThoriumFW);
+INSERT INTO `gameobject_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES
+-- Underlight Mine Special Nodes
+(@CopperUM,2770,100,1,0,1,5), -- Copper Ore
+(@CopperUM,2835, 25,1,0,1,6), -- Rough Stone
+(@CopperUM,774 ,5,1,1,1,1), -- Malachite
+(@CopperUM,1210,5,1,1,1,1), -- Shadowgem
+(@CopperUM,818 ,5,1,1,1,1), -- Tigerseye
+(@CopperUM,22634,-100,1,0,1,2), -- Underlight Ore (only if on quest)
+-- Chanced Tin also have to drop it
+(@TinUM,2771,100,1,0,1,5), -- Tin Ore
+(@TinUM,2836,25,1,0,1,7), -- Coarse Stone
+(@TinUM,1206,5,1,1,1,1), -- Moss Agate
+(@TinUM,1705,5,1,1,1,1), -- Lesser Moonstone
+(@TinUM,1210,5,1,1,1,1), -- Shadowgem
+(@TinUM,1529,5,1,1,1,1), -- Jade
+(@TinUM,22634,-100,1,0,1,2), -- Underlight Ore (only on quest)
+-- Redridge Special Nodes
+(@CopperRR,2770,100,1,0,1,5), -- Copper Ore
+(@CopperRR,2835, 25,1,0,1,6), -- Rough Stone
+(@CopperRR,774 ,5,1,1,1,1), -- Malachite
+(@CopperRR,1210,5,1,1,1,1), -- Shadowgem
+(@CopperRR,818 ,5,1,1,1,1), -- Tigerseye
+(@CopperRR,2798,-100,1,0,1,4), -- Rethban Ore
+-- Chanced Tin also have to drop it
+(@TinRR,2771,100,1,0,1,5), -- Tin Ore
+(@TinRR,2836,25,1,0,1,7), -- Coarse Stone
+(@TinRR,1206,5,1,1,1,1), -- Moss Agate
+(@TinRR,1705,5,1,1,1,1), -- Lesser Moonstone
+(@TinRR,1210,5,1,1,1,1), -- Shadowgem
+(@TinRR,1529,5,1,1,1,1), -- Jade
+(@TinRR,2798,-100,1,0,1,2), -- Rethban Ore (only on quest)
+-- The Barrens Copper Vein contain Blood Shards
+(@CopperB,2770,100,1,0,1,5), -- Copper Ore
+(@CopperB,2835, 25,1,0,1,6), -- Rough Stone
+(@CopperB,774 ,5,1,1,1,1), -- Malachite
+(@CopperB,1210,5,1,1,1,1), -- Shadowgem
+(@CopperB,818 ,5,1,1,1,1), -- Tigerseye
+(@CopperB,5075,5,1,1,1,3), -- Blood Shard (only in barrens)
+-- Chanced Tin also have to drop it
+(@TinB,2771,100,1,0,1,5), -- Tin Ore
+(@TinB,2836,25,1,0,1,7), -- Coarse Stone
+(@TinB,1206,5,1,1,1,1), -- Moss Agate
+(@TinB,1705,5,1,1,1,1), -- Lesser Moonstone
+(@TinB,1210,5,1,1,1,1), -- Shadowgem
+(@TinB,1529,5,1,1,1,1), -- Jade
+(@TinB,5075,5,1,1,1,4), -- Blood Shard (only in barrens ?)
+-- Ooze Covered Gold Vein
+(@GoldOoze,2776,100,1,0,2,4), -- Gold Ore
+(@GoldOoze,3864,5,1,1,1,1), -- Citrine
+(@GoldOoze,1705,5,1,1,1,1), -- Lesser Moonstone
+(@GoldOoze,7909,5,1,1,1,1), -- Aquamarine
+-- Felwood Mithril Vein
+(@MithrilFW,3858,100,1,0,1,5), -- Mithril Ore
+(@MithrilFW,7912,80,1,0,1,7), -- Solid Stone
+(@MithrilFW,7909,5,1,1,1,1), -- Aquamarine
+(@MithrilFW,3864,5,1,1,1,1), -- Citrine
+(@MithrilFW,7910,5,1,1,1,1), -- Star Ruby
+(@MithrilFW,9262,5,1,1,1,1), -- Black Vitriol
+(@MithrilFW,11513,25,1,0,1,4), -- Tainted Vitriol
+-- Chanced Truesilver also needs it
+(@TruesilverFW,7911,100,1,0,1,4), -- Truesilver Ore
+(@TruesilverFW,7909,5,1,1,1,1), -- Aquamarine
+(@TruesilverFW,3864,5,1,1,1,1), -- Citrine
+(@TruesilverFW,7910,5,1,1,1,1), -- Star Ruby
+(@TruesilverFW,11513,25,1,0,1,4), -- Tainted Vitriol
+-- Chance Thoriuym also needs it
+-- Small Thorium Vein+Tainted Vitriol
+(@ThoriumFW,10620,100,1,0,1,8), -- Thorium Ore
+(@ThoriumFW,12365,100,1,0,1,10), -- Dense Stone
+(@ThoriumFW,1,15,1,0,-@ThoriumGems,1), -- One From Gems
+(@ThoriumFW,11513,50,1,0,1,1); -- Tainted Vitriol
+
+
diff --git a/sql/updates/world/2012_01_31_01_world_misc.sql b/sql/updates/world/2012_01_31_01_world_misc.sql
new file mode 100644
index 00000000000..c359f186431
--- /dev/null
+++ b/sql/updates/world/2012_01_31_01_world_misc.sql
@@ -0,0 +1,8 @@
+-- Delete the criteria from the disables table
+DELETE FROM `disables` WHERE `sourceType`=4 AND `entry`=3880;
+
+-- criteria data for achievement Not So Fast
+DELETE FROM `achievement_criteria_data` WHERE `criteria_id`=3880;
+INSERT INTO `achievement_criteria_data` (`criteria_id`, `TYPE`, `value1`, `value2`, `ScriptName`) VALUES
+(3880,6,3277,0, ''),
+(3880,7,23451,0, '');
diff --git a/sql/updates/world/2012_02_01_00_world_misc.sql b/sql/updates/world/2012_02_01_00_world_misc.sql
new file mode 100644
index 00000000000..e137f7a8238
--- /dev/null
+++ b/sql/updates/world/2012_02_01_00_world_misc.sql
@@ -0,0 +1,5 @@
+DELETE FROM `achievement_criteria_data` WHERE `criteria_id`=9798 AND `type`=6;
+
+DELETE FROM `spell_script_names` WHERE `spell_id`=63399;
+INSERT INTO `spell_script_names`(`spell_id`,`ScriptName`) VALUES
+(63399, 'spell_gen_tournament_pennant');
diff --git a/sql/updates/world/2012_02_02_00_world_item_loot_template.sql b/sql/updates/world/2012_02_02_00_world_item_loot_template.sql
new file mode 100644
index 00000000000..4223835bee3
--- /dev/null
+++ b/sql/updates/world/2012_02_02_00_world_item_loot_template.sql
@@ -0,0 +1,60 @@
+-- Update reference for hallowed end
+SET @Ref := 10020;
+DELETE FROM `reference_loot_template` WHERE `entry` IN (@Ref,10021);
+INSERT INTO `reference_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES
+-- Masks
+(@Ref,20391,2,1,0,1,1), -- Flimsy Male Gnome Mask
+(@Ref,20392,2,1,0,1,1), -- Flimsy Female Gnome Mask
+(@Ref,20561,2,1,0,1,1), -- Flimsy Male Dwarf Mask
+(@Ref,20562,2,1,0,1,1), -- Flimsy Female Dwarf Mask
+(@Ref,20563,2,1,0,1,1), -- Flimsy Female Night Elf Mask
+(@Ref,20564,2,1,0,1,1), -- Flimsy Male Night Elf Mask
+(@Ref,20565,2,1,0,1,1), -- Flimsy Female Human Mask
+(@Ref,20566,2,1,0,1,1), -- Flimsy Male Human Mask
+(@Ref,20567,2,1,0,1,1), -- Flimsy Female Troll Mask
+(@Ref,20568,2,1,0,1,1), -- Flimsy Male Troll Mask
+(@Ref,20569,2,1,0,1,1), -- Flimsy Female Orc Mask
+(@Ref,20570,2,1,0,1,1), -- Flimsy Male Orc Mask
+(@Ref,20571,2,1,0,1,1), -- Flimsy Female Tauren Mask
+(@Ref,20572,2,1,0,1,1), -- Flimsy Male Tauren Mask
+(@Ref,20573,2,1,0,1,1), -- Flimsy Male Undead Mask
+(@Ref,20574,2,1,0,1,1), -- Flimsy Female Undead Mask
+(@Ref,34000,2,1,0,1,1), -- Flimsy Female Blood Elf Mask
+(@Ref,34001,2,1,0,1,1), -- Flimsy Female Draenei Mask
+(@Ref,34002,2,1,0,1,1), -- Flimsy Male Blood Elf Mask
+(@Ref,34003,2,1,0,1,1), -- Flimsy Male Draenei Mask
+-- Wands
+(@Ref,20397,2,1,0,1,1), -- Hallowed Wand - Pirate
+(@Ref,20398,2,1,0,1,1), -- Hallowed Wand - Ninja
+(@Ref,20399,2,1,0,1,1), -- Hallowed Wand - Leper Gnome
+(@Ref,20409,2,1,0,1,1), -- Hallowed Wand - Ghost
+(@Ref,20410,2,1,0,1,1), -- Hallowed Wand - Bat
+(@Ref,20411,2,1,0,1,1), -- Hallowed Wand - Skeleton
+(@Ref,20413,2,1,0,1,1), -- Hallowed Wand - Random
+(@Ref,20414,2,1,0,1,1), -- Hallowed Wand - Wisp
+-- Pets
+(@Ref,33154,5,1,0,1,1), -- Sinister Squashling
+(@Ref,33292,5,1,0,1,1), -- Hallowed Helm
+-- Candies
+(@Ref,20388,15,1,0,4,6), -- Lollipop
+(@Ref,20389,15,1,0,4,6), -- Candy Corn
+(@Ref,20390,15,1,0,4,6), -- Candy Bar
+(@Ref,37604,30,1,0,10,10), -- Tooth Pick
+(@Ref,37582,30,1,0,1,2), -- Pyroblast Cinnamon Ball
+(@Ref,37583,30,1,0,1,2), -- G.N.E.R.D.S.
+(@Ref,37584,30,1,0,1,2), -- Soothing Spearmint Candy
+(@Ref,37585,30,1,0,1,2), -- Chewy Fel Taffy
+(@Ref,37606,15,1,0,1,1); -- Penny Pouch
+
+-- Assign loot to the special bags
+DELETE FROM `item_loot_template` WHERE `entry` IN (54516,37586);
+INSERT INTO `item_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES
+-- Loot Filled Pumpkin:
+(54516,33226,100,1,0,2,3), -- Tricky Treat
+(54516,1,100,1,0,-@Ref,1), -- Referenced Specials
+(54516,33808,2,1,0,1,1), -- The Horseman's Helm
+(54516,38175,2,1,0,1,1), -- The Horseman's Blade
+(54516,37012,0.1,1,0,1,1), -- The Horseman's Reins
+-- Handfull of Treats:
+(37586,33226,100,1,0,2,3), -- Tricky Treat
+(37586,1,100,1,0,-@Ref,1); -- Referenced Specials
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index d4b2a9746be..07a8e3fdca7 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -68,6 +68,7 @@ SmartAI::SmartAI(Creature* c) : CreatureAI(c)
mFollowCredit = 0;
mFollowArrivedEntry = 0;
mFollowCreditType = 0;
+ mInvinceabilityHpLevel = 0;
}
void SmartAI::UpdateDespawn(const uint32 diff)
@@ -637,6 +638,8 @@ void SmartAI::SpellHitTarget(Unit* target, const SpellInfo* spellInfo)
void SmartAI::DamageTaken(Unit* doneBy, uint32& damage)
{
GetScript()->ProcessEventsFor(SMART_EVENT_DAMAGED, doneBy, damage);
+ if ((me->GetHealth() - damage) <= mInvinceabilityHpLevel)
+ damage -= mInvinceabilityHpLevel;
}
void SmartAI::HealReceived(Unit* doneBy, uint32& addhealth)
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h
index 0576612a155..a40254fe384 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.h
+++ b/src/server/game/AI/SmartScripts/SmartAI.h
@@ -175,6 +175,8 @@ class SmartAI : public CreatureAI
void SetSwim(bool swim = true);
+ void SetInvinceabilityHpLevel(uint32 level) { mInvinceabilityHpLevel = level; }
+
void sGossipHello(Player* player);
void sGossipSelect(Player* player, uint32 sender, uint32 action);
void sGossipSelectCode(Player* player, uint32 sender, uint32 action, const char* code);
@@ -222,6 +224,7 @@ class SmartAI : public CreatureAI
bool mCanAutoAttack;
bool mCanCombatMove;
bool mForcedPaused;
+ uint32 mInvinceabilityHpLevel;
bool AssistPlayerInCombat(Unit* who);
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 84ce57b7a13..2b32946da17 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -39,7 +39,6 @@ SmartScript::SmartScript()
go = NULL;
me = NULL;
mEventPhase = 0;
- mInvinceabilityHpLevel = 0;
mPathId = 0;
mTargetStorage = new ObjectListMap();
mStoredEvents.clear();
@@ -84,7 +83,20 @@ void SmartScript::ProcessEventsFor(SMART_EVENT e, Unit* unit, uint32 var0, uint3
continue;
if (eventType == e/* && (!(*i).event.event_phase_mask || IsInPhase((*i).event.event_phase_mask)) && !((*i).event.event_flags & SMART_EVENT_FLAG_NOT_REPEATABLE && (*i).runOnce)*/)
- ProcessEvent(*i, unit, var0, var1, bvar, spell, gob);
+ {
+ bool meets = true;
+ if (unit)
+ {
+ if (Player* player = unit->ToPlayer())
+ {
+ ConditionList conds = sConditionMgr->GetConditionsForSmartEvent((*i).entryOrGuid, (*i).event_id, (*i).source_type);
+ meets = sConditionMgr->IsPlayerMeetToConditions(player, conds);
+ }
+ }
+
+ if (meets)
+ ProcessEvent(*i, unit, var0, var1, bvar, spell, gob);
+ }
}
}
@@ -979,10 +991,15 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (!me)
break;
+ SmartAI* ai = CAST_AI(SmartAI, me->AI());
+
+ if (!ai)
+ break;
+
if (e.action.invincHP.percent)
- mInvinceabilityHpLevel = me->CountPctFromMaxHealth(e.action.invincHP.percent);
+ ai->SetInvinceabilityHpLevel(me->CountPctFromMaxHealth(e.action.invincHP.percent));
else
- mInvinceabilityHpLevel = e.action.invincHP.minHP;
+ ai->SetInvinceabilityHpLevel(e.action.invincHP.minHP);
break;
}
case SMART_ACTION_SET_DATA:
diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h
index f55d91ed52f..fec38a690ed 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.h
+++ b/src/server/game/AI/SmartScripts/SmartScript.h
@@ -236,7 +236,6 @@ class SmartScript
SmartScriptType mScriptType;
uint32 mEventPhase;
- uint32 mInvinceabilityHpLevel;
UNORDERED_MAP<int32, int32> mStoredDecimals;
uint32 mPathId;
SmartAIEventList mStoredEvents;
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 02686993fbb..271e78abf67 100755
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -1176,10 +1176,9 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
// speedup for non-login case
if (miscValue1 && achievementCriteria->own_item.itemID != miscValue1)
continue;
- SetCriteriaProgress(achievementCriteria, GetPlayer()->GetItemCount(achievementCriteria->own_item.itemID, true));
+ SetCriteriaProgress(achievementCriteria, miscValue2, PROGRESS_ACCUMULATE);
break;
case ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA:
- // miscvalue1 contains the personal rating
if (!miscValue1) // no update at login
continue;
diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp
index 8e30743f107..02707261d13 100755
--- a/src/server/game/Battlegrounds/ArenaTeam.cpp
+++ b/src/server/game/Battlegrounds/ArenaTeam.cpp
@@ -455,7 +455,7 @@ void ArenaTeam::Inspect(WorldSession* session, uint64 guid)
session->SendPacket(&data);
}
-void ArenaTeamMember::ModifyPersonalRating(Player* player, int32 mod, uint32 slot)
+void ArenaTeamMember::ModifyPersonalRating(Player* player, int32 mod, uint32 type)
{
if (int32(PersonalRating) + mod < 0)
PersonalRating = 0;
@@ -464,8 +464,8 @@ void ArenaTeamMember::ModifyPersonalRating(Player* player, int32 mod, uint32 slo
if (player)
{
- player->SetArenaTeamInfoField(slot, ARENA_TEAM_PERSONAL_RATING, PersonalRating);
- player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_PERSONAL_RATING, PersonalRating, slot);
+ player->SetArenaTeamInfoField(ArenaTeam::GetSlotByType(type), ARENA_TEAM_PERSONAL_RATING, PersonalRating);
+ player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_PERSONAL_RATING, PersonalRating, type);
}
}
@@ -725,7 +725,7 @@ void ArenaTeam::MemberLost(Player* player, uint32 againstMatchmakerRating, int32
{
// Update personal rating
int32 mod = GetRatingMod(itr->PersonalRating, againstMatchmakerRating, false);
- itr->ModifyPersonalRating(player, mod, GetSlot());
+ itr->ModifyPersonalRating(player, mod, GetType());
// Update matchmaker rating
itr->ModifyMatchmakerRating(MatchmakerRatingChange, GetSlot());
@@ -751,7 +751,7 @@ void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstMatchmakerRating, i
{
// update personal rating
int32 mod = GetRatingMod(itr->PersonalRating, againstMatchmakerRating, false);
- itr->ModifyPersonalRating(NULL, mod, GetSlot());
+ itr->ModifyPersonalRating(NULL, mod, GetType());
// update matchmaker rating
itr->ModifyMatchmakerRating(MatchmakerRatingChange, GetSlot());
@@ -773,7 +773,7 @@ void ArenaTeam::MemberWon(Player* player, uint32 againstMatchmakerRating, int32
{
// update personal rating
int32 mod = GetRatingMod(itr->PersonalRating, againstMatchmakerRating, true);
- itr->ModifyPersonalRating(player, mod, GetSlot());
+ itr->ModifyPersonalRating(player, mod, GetType());
// update matchmaker rating
itr->ModifyMatchmakerRating(MatchmakerRatingChange, GetSlot());
diff --git a/src/server/game/Battlegrounds/ArenaTeam.h b/src/server/game/Battlegrounds/ArenaTeam.h
index 03ddea1dd3a..d8ad2c09e59 100755
--- a/src/server/game/Battlegrounds/ArenaTeam.h
+++ b/src/server/game/Battlegrounds/ArenaTeam.h
@@ -97,7 +97,7 @@ struct ArenaTeamMember
uint16 PersonalRating;
uint16 MatchMakerRating;
- void ModifyPersonalRating(Player* player, int32 mod, uint32 slot);
+ void ModifyPersonalRating(Player* player, int32 mod, uint32 type);
void ModifyMatchmakerRating(int32 mod, uint32 slot);
};
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 5d121869f54..08ca406e373 100755
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -824,7 +824,7 @@ void Battleground::EndBattleground(uint32 winner)
// update achievement BEFORE personal rating update
ArenaTeamMember* member = winner_arena_team->GetMember(player->GetGUID());
if (member)
- player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA, member->PersonalRating);
+ player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA, 1);
winner_arena_team->MemberWon(player, loser_matchmaker_rating, winner_matchmaker_change);
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
index 1e7f79b8391..cbc3ec85055 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
@@ -196,7 +196,6 @@ void BattlegroundEY::CheckSomeoneLeftPoint()
//move not existed player to "free space" - this will cause many error showing in log, but it is a very important bug
m_PlayersNearPoint[EY_POINTS_MAX].push_back(m_PlayersNearPoint[i][j]);
m_PlayersNearPoint[i].erase(m_PlayersNearPoint[i].begin() + j);
- ++j;
continue;
}
if (!player->CanCaptureTowerPoint() || !player->IsWithinDistInMap(obj, BG_EY_POINT_RADIUS))
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt
index e97b8961554..ac1bb9e5cac 100644
--- a/src/server/game/CMakeLists.txt
+++ b/src/server/game/CMakeLists.txt
@@ -30,7 +30,7 @@ file(GLOB_RECURSE sources_Globals Globals/*.cpp Globals/*.h)
file(GLOB_RECURSE sources_Grids Grids/*.cpp Grids/*.h)
file(GLOB_RECURSE sources_Groups Groups/*.cpp Groups/*.h)
file(GLOB_RECURSE sources_Guilds Guilds/*.cpp Guilds/*.h)
-file(GLOB_RECURSE sources_Handlers Handlers/*.cpp Server/*.h)
+file(GLOB_RECURSE sources_Handlers Handlers/*.cpp Handlers/*.h)
file(GLOB_RECURSE sources_Instances Instances/*.cpp Instances/*.h)
file(GLOB_RECURSE sources_Loot Loot/*.cpp Loot/*.h)
file(GLOB_RECURSE sources_Mails Mails/*.cpp Mails/*.h)
@@ -117,12 +117,10 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/shared/Database
${CMAKE_SOURCE_DIR}/src/server/shared/DataStores
${CMAKE_SOURCE_DIR}/src/server/shared/Debugging
- ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/CountedReference
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic
${CMAKE_SOURCE_DIR}/src/server/shared/Logging
${CMAKE_SOURCE_DIR}/src/server/shared/Packets
- ${CMAKE_SOURCE_DIR}/src/server/shared/Policies
${CMAKE_SOURCE_DIR}/src/server/shared/Threading
${CMAKE_SOURCE_DIR}/src/server/shared/Utilities
${CMAKE_CURRENT_SOURCE_DIR}
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index dd46898a0c6..330a38ba5dd 100755
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -243,33 +243,33 @@ ConditionMgr::~ConditionMgr()
ConditionList ConditionMgr::GetConditionReferences(uint32 refId)
{
ConditionList conditions;
- ConditionReferenceMap::const_iterator ref = m_ConditionReferenceMap.find(refId);
- if (ref != m_ConditionReferenceMap.end())
+ ConditionReferenceContainer::const_iterator ref = ConditionReferenceStore.find(refId);
+ if (ref != ConditionReferenceStore.end())
conditions = (*ref).second;
return conditions;
}
bool ConditionMgr::IsPlayerMeetToConditionList(Player* player, ConditionList const& conditions, Unit* invoker /*= NULL*/)
{
- std::map<uint32, bool> ElseGroupMap;
+ std::map<uint32, bool> ElseGroupStore;
for (ConditionList::const_iterator i = conditions.begin(); i != conditions.end(); ++i)
{
sLog->outDebug(LOG_FILTER_CONDITIONSYS, "ConditionMgr::IsPlayerMeetToConditionList condType: %u val1: %u", (*i)->mConditionType, (*i)->mConditionValue1);
if ((*i)->isLoaded())
{
- std::map<uint32, bool>::const_iterator itr = ElseGroupMap.find((*i)->mElseGroup);
- if (itr == ElseGroupMap.end())
- ElseGroupMap[(*i)->mElseGroup] = true;
+ std::map<uint32, bool>::const_iterator itr = ElseGroupStore.find((*i)->mElseGroup);
+ if (itr == ElseGroupStore.end())
+ ElseGroupStore[(*i)->mElseGroup] = true;
else if (!(*itr).second)
continue;
if ((*i)->mReferenceId)//handle reference
{
- ConditionReferenceMap::const_iterator ref = m_ConditionReferenceMap.find((*i)->mReferenceId);
- if (ref != m_ConditionReferenceMap.end())
+ ConditionReferenceContainer::const_iterator ref = ConditionReferenceStore.find((*i)->mReferenceId);
+ if (ref != ConditionReferenceStore.end())
{
if (!IsPlayerMeetToConditionList(player, (*ref).second, invoker))
- ElseGroupMap[(*i)->mElseGroup] = false;
+ ElseGroupStore[(*i)->mElseGroup] = false;
}
else
{
@@ -281,11 +281,11 @@ bool ConditionMgr::IsPlayerMeetToConditionList(Player* player, ConditionList con
else //handle normal condition
{
if (!(*i)->Meets(player, invoker))
- ElseGroupMap[(*i)->mElseGroup] = false;
+ ElseGroupStore[(*i)->mElseGroup] = false;
}
}
}
- for (std::map<uint32, bool>::const_iterator i = ElseGroupMap.begin(); i != ElseGroupMap.end(); ++i)
+ for (std::map<uint32, bool>::const_iterator i = ElseGroupStore.begin(); i != ElseGroupStore.end(); ++i)
if (i->second)
return true;
@@ -309,19 +309,19 @@ bool ConditionMgr::IsPlayerMeetToConditions(Player* player, ConditionList const&
return result;
}
-ConditionList ConditionMgr::GetConditionsForNotGroupedEntry(ConditionSourceType sType, uint32 uEntry)
+ConditionList ConditionMgr::GetConditionsForNotGroupedEntry(ConditionSourceType sourceType, uint32 entry)
{
ConditionList spellCond;
- if (sType > CONDITION_SOURCE_TYPE_NONE && sType < CONDITION_SOURCE_TYPE_MAX)
+ if (sourceType > CONDITION_SOURCE_TYPE_NONE && sourceType < CONDITION_SOURCE_TYPE_MAX)
{
- ConditionMap::const_iterator itr = m_ConditionMap.find(sType);
- if (itr != m_ConditionMap.end())
+ ConditionContainer::const_iterator itr = ConditionStore.find(sourceType);
+ if (itr != ConditionStore.end())
{
- ConditionTypeMap::const_iterator i = (*itr).second.find(uEntry);
+ ConditionTypeContainer::const_iterator i = (*itr).second.find(entry);
if (i != (*itr).second.end())
{
spellCond = (*i).second;
- sLog->outDebug(LOG_FILTER_CONDITIONSYS, "GetConditionsForNotGroupedEntry: found conditions for type %u and entry %u", uint32(sType), uEntry);
+ sLog->outDebug(LOG_FILTER_CONDITIONSYS, "GetConditionsForNotGroupedEntry: found conditions for type %u and entry %u", uint32(sourceType), entry);
}
}
}
@@ -331,10 +331,10 @@ ConditionList ConditionMgr::GetConditionsForNotGroupedEntry(ConditionSourceType
ConditionList ConditionMgr::GetConditionsForVehicleSpell(uint32 creatureID, uint32 spellID)
{
ConditionList cond;
- VehicleSpellConditionMap::const_iterator itr = m_VehicleSpellConditions.find(creatureID);
- if (itr != m_VehicleSpellConditions.end())
+ VehicleSpellConditionContainer::const_iterator itr = VehicleSpellConditionStore.find(creatureID);
+ if (itr != VehicleSpellConditionStore.end())
{
- ConditionTypeMap::const_iterator i = (*itr).second.find(spellID);
+ ConditionTypeContainer::const_iterator i = (*itr).second.find(spellID);
if (i != (*itr).second.end())
{
cond = (*i).second;
@@ -344,6 +344,22 @@ ConditionList ConditionMgr::GetConditionsForVehicleSpell(uint32 creatureID, uint
return cond;
}
+ConditionList ConditionMgr::GetConditionsForSmartEvent(int32 entryOrGuid, uint32 eventId, uint32 sourceType)
+{
+ ConditionList cond;
+ SmartEventConditionContainer::const_iterator itr = SmartEventConditionStore.find(std::make_pair(entryOrGuid, sourceType));
+ if (itr != SmartEventConditionStore.end())
+ {
+ ConditionTypeContainer::const_iterator i = (*itr).second.find(eventId + 1);
+ if (i != (*itr).second.end())
+ {
+ cond = (*i).second;
+ sLog->outDebug(LOG_FILTER_CONDITIONSYS, "GetConditionsForSmartEvent: found conditions for Smart Event entry or guid %d event_id %u", entryOrGuid, eventId);
+ }
+ }
+ return cond;
+}
+
void ConditionMgr::LoadConditions(bool isReload)
{
uint32 oldMSTime = getMSTime();
@@ -374,7 +390,7 @@ void ConditionMgr::LoadConditions(bool isReload)
sObjectMgr->LoadGossipMenuItems();
}
- QueryResult result = WorldDatabase.Query("SELECT SourceTypeOrReferenceId, SourceGroup, SourceEntry, ElseGroup, ConditionTypeOrReference, "
+ QueryResult result = WorldDatabase.Query("SELECT SourceTypeOrReferenceId, SourceGroup, SourceEntry, SourceId, ElseGroup, ConditionTypeOrReference, "
" ConditionValue1, ConditionValue2, ConditionValue3, ErrorTextId, ScriptName FROM conditions");
if (!result)
@@ -394,14 +410,15 @@ void ConditionMgr::LoadConditions(bool isReload)
Condition* cond = new Condition();
int32 iSourceTypeOrReferenceId = fields[0].GetInt32();
cond->mSourceGroup = fields[1].GetUInt32();
- cond->mSourceEntry = fields[2].GetUInt32();
- cond->mElseGroup = fields[3].GetUInt32();
- int32 iConditionTypeOrReference = fields[4].GetInt32();
- cond->mConditionValue1 = fields[5].GetUInt32();
- cond->mConditionValue2 = fields[6].GetUInt32();
- cond->mConditionValue3 = fields[7].GetUInt32();
- cond->ErrorTextd = fields[8].GetUInt32();
- cond->mScriptId = sObjectMgr->GetScriptId(fields[9].GetCString());
+ cond->mSourceEntry = fields[2].GetInt32();
+ cond->mSourceId = fields[3].GetUInt32();
+ cond->mElseGroup = fields[4].GetUInt32();
+ int32 iConditionTypeOrReference = fields[5].GetInt32();
+ cond->mConditionValue1 = fields[6].GetUInt32();
+ cond->mConditionValue2 = fields[7].GetUInt32();
+ cond->mConditionValue3 = fields[8].GetUInt32();
+ cond->ErrorTextd = fields[9].GetUInt32();
+ cond->mScriptId = sObjectMgr->GetScriptId(fields[10].GetCString());
if (iConditionTypeOrReference >= 0)
cond->mConditionType = ConditionType(iConditionTypeOrReference);
@@ -440,12 +457,12 @@ void ConditionMgr::LoadConditions(bool isReload)
if (iSourceTypeOrReferenceId < 0)//it is a reference template
{
uint32 uRefId = abs(iSourceTypeOrReferenceId);
- if (m_ConditionReferenceMap.find(uRefId) == m_ConditionReferenceMap.end())//make sure we have a list for our conditions, based on reference id
+ if (ConditionReferenceStore.find(uRefId) == ConditionReferenceStore.end())//make sure we have a list for our conditions, based on reference id
{
ConditionList mCondList;
- m_ConditionReferenceMap[uRefId] = mCondList;
+ ConditionReferenceStore[uRefId] = mCondList;
}
- m_ConditionReferenceMap[uRefId].push_back(cond);//add to reference storage
+ ConditionReferenceStore[uRefId].push_back(cond);//add to reference storage
count++;
continue;
}//end of reference templates
@@ -468,83 +485,102 @@ void ConditionMgr::LoadConditions(bool isReload)
}
else if (cond->mSourceGroup)
{
- bool bIsDone = false;
+ bool valid = false;
//handle grouped conditions
switch (cond->mSourceType)
{
case CONDITION_SOURCE_TYPE_CREATURE_LOOT_TEMPLATE:
- bIsDone = addToLootTemplate(cond, LootTemplates_Creature.GetLootForConditionFill(cond->mSourceGroup));
+ valid = addToLootTemplate(cond, LootTemplates_Creature.GetLootForConditionFill(cond->mSourceGroup));
break;
case CONDITION_SOURCE_TYPE_DISENCHANT_LOOT_TEMPLATE:
- bIsDone = addToLootTemplate(cond, LootTemplates_Disenchant.GetLootForConditionFill(cond->mSourceGroup));
+ valid = addToLootTemplate(cond, LootTemplates_Disenchant.GetLootForConditionFill(cond->mSourceGroup));
break;
case CONDITION_SOURCE_TYPE_FISHING_LOOT_TEMPLATE:
- bIsDone = addToLootTemplate(cond, LootTemplates_Fishing.GetLootForConditionFill(cond->mSourceGroup));
+ valid = addToLootTemplate(cond, LootTemplates_Fishing.GetLootForConditionFill(cond->mSourceGroup));
break;
case CONDITION_SOURCE_TYPE_GAMEOBJECT_LOOT_TEMPLATE:
- bIsDone = addToLootTemplate(cond, LootTemplates_Gameobject.GetLootForConditionFill(cond->mSourceGroup));
+ valid = addToLootTemplate(cond, LootTemplates_Gameobject.GetLootForConditionFill(cond->mSourceGroup));
break;
case CONDITION_SOURCE_TYPE_ITEM_LOOT_TEMPLATE:
- bIsDone = addToLootTemplate(cond, LootTemplates_Item.GetLootForConditionFill(cond->mSourceGroup));
+ valid = addToLootTemplate(cond, LootTemplates_Item.GetLootForConditionFill(cond->mSourceGroup));
break;
case CONDITION_SOURCE_TYPE_MAIL_LOOT_TEMPLATE:
- bIsDone = addToLootTemplate(cond, LootTemplates_Mail.GetLootForConditionFill(cond->mSourceGroup));
+ valid = addToLootTemplate(cond, LootTemplates_Mail.GetLootForConditionFill(cond->mSourceGroup));
break;
case CONDITION_SOURCE_TYPE_MILLING_LOOT_TEMPLATE:
- bIsDone = addToLootTemplate(cond, LootTemplates_Milling.GetLootForConditionFill(cond->mSourceGroup));
+ valid = addToLootTemplate(cond, LootTemplates_Milling.GetLootForConditionFill(cond->mSourceGroup));
break;
case CONDITION_SOURCE_TYPE_PICKPOCKETING_LOOT_TEMPLATE:
- bIsDone = addToLootTemplate(cond, LootTemplates_Pickpocketing.GetLootForConditionFill(cond->mSourceGroup));
+ valid = addToLootTemplate(cond, LootTemplates_Pickpocketing.GetLootForConditionFill(cond->mSourceGroup));
break;
case CONDITION_SOURCE_TYPE_PROSPECTING_LOOT_TEMPLATE:
- bIsDone = addToLootTemplate(cond, LootTemplates_Prospecting.GetLootForConditionFill(cond->mSourceGroup));
+ valid = addToLootTemplate(cond, LootTemplates_Prospecting.GetLootForConditionFill(cond->mSourceGroup));
break;
case CONDITION_SOURCE_TYPE_REFERENCE_LOOT_TEMPLATE:
- bIsDone = addToLootTemplate(cond, LootTemplates_Reference.GetLootForConditionFill(cond->mSourceGroup));
+ valid = addToLootTemplate(cond, LootTemplates_Reference.GetLootForConditionFill(cond->mSourceGroup));
break;
case CONDITION_SOURCE_TYPE_SKINNING_LOOT_TEMPLATE:
- bIsDone = addToLootTemplate(cond, LootTemplates_Skinning.GetLootForConditionFill(cond->mSourceGroup));
+ valid = addToLootTemplate(cond, LootTemplates_Skinning.GetLootForConditionFill(cond->mSourceGroup));
break;
case CONDITION_SOURCE_TYPE_SPELL_LOOT_TEMPLATE:
- bIsDone = addToLootTemplate(cond, LootTemplates_Spell.GetLootForConditionFill(cond->mSourceGroup));
+ valid = addToLootTemplate(cond, LootTemplates_Spell.GetLootForConditionFill(cond->mSourceGroup));
break;
case CONDITION_SOURCE_TYPE_GOSSIP_MENU:
- bIsDone = addToGossipMenus(cond);
+ valid = addToGossipMenus(cond);
break;
case CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION:
- bIsDone = addToGossipMenuItems(cond);
+ valid = addToGossipMenuItems(cond);
break;
case CONDITION_SOURCE_TYPE_VEHICLE_SPELL:
{
//if no list for vehicle create one
- if (m_VehicleSpellConditions.find(cond->mSourceGroup) == m_VehicleSpellConditions.end())
+ if (VehicleSpellConditionStore.find(cond->mSourceGroup) == VehicleSpellConditionStore.end())
{
- ConditionTypeMap cmap;
- m_VehicleSpellConditions[cond->mSourceGroup] = cmap;
+ ConditionTypeContainer cmap;
+ VehicleSpellConditionStore[cond->mSourceGroup] = cmap;
}
//if no list for vehicle's spell create one
- if (m_VehicleSpellConditions[cond->mSourceGroup].find(cond->mSourceEntry) == m_VehicleSpellConditions[cond->mSourceGroup].end())
+ if (VehicleSpellConditionStore[cond->mSourceGroup].find(cond->mSourceEntry) == VehicleSpellConditionStore[cond->mSourceGroup].end())
{
ConditionList clist;
- m_VehicleSpellConditions[cond->mSourceGroup][cond->mSourceEntry] = clist;
+ VehicleSpellConditionStore[cond->mSourceGroup][cond->mSourceEntry] = clist;
}
- m_VehicleSpellConditions[cond->mSourceGroup][cond->mSourceEntry].push_back(cond);
- bIsDone = true;
+ VehicleSpellConditionStore[cond->mSourceGroup][cond->mSourceEntry].push_back(cond);
+ valid = true;
++count;
continue; // do not add to m_AllocatedMemory to avoid double deleting
}
+ case CONDITION_SOURCE_TYPE_SMART_EVENT:
+ {
+ // If the entry does not exist, create a new list
+ std::pair<int32, uint32> key = std::make_pair(cond->mSourceEntry, cond->mSourceId);
+ if (SmartEventConditionStore.find(key) == SmartEventConditionStore.end())
+ {
+ ConditionTypeContainer cmap;
+ SmartEventConditionStore[key] = cmap;
+ }
+ if (SmartEventConditionStore[key].find(cond->mSourceGroup) == SmartEventConditionStore[key].end())
+ {
+ ConditionList clist;
+ SmartEventConditionStore[key][cond->mSourceGroup] = clist;
+ }
+ SmartEventConditionStore[key][cond->mSourceGroup].push_back(cond);
+ valid = true;
+ ++count;
+ continue;
+ }
default:
break;
}
- if (!bIsDone)
+ if (!valid)
{
sLog->outErrorDb("Not handled grouped condition, SourceGroup %u", cond->mSourceGroup);
delete cond;
}
else
{
- m_AllocatedMemory.push_back(cond);
+ AllocatedMemoryStore.push_back(cond);
++count;
}
continue;
@@ -552,21 +588,21 @@ void ConditionMgr::LoadConditions(bool isReload)
//handle not grouped conditions
//make sure we have a storage list for our SourceType
- if (m_ConditionMap.find(cond->mSourceType) == m_ConditionMap.end())
+ if (ConditionStore.find(cond->mSourceType) == ConditionStore.end())
{
- ConditionTypeMap mTypeMap;
- m_ConditionMap[cond->mSourceType] = mTypeMap;//add new empty list for SourceType
+ ConditionTypeContainer mTypeMap;
+ ConditionStore[cond->mSourceType] = mTypeMap;//add new empty list for SourceType
}
//make sure we have a condition list for our SourceType's entry
- if (m_ConditionMap[cond->mSourceType].find(cond->mSourceEntry) == m_ConditionMap[cond->mSourceType].end())
+ if (ConditionStore[cond->mSourceType].find(cond->mSourceEntry) == ConditionStore[cond->mSourceType].end())
{
ConditionList mCondList;
- m_ConditionMap[cond->mSourceType][cond->mSourceEntry] = mCondList;
+ ConditionStore[cond->mSourceType][cond->mSourceEntry] = mCondList;
}
//add new Condition to storage based on Type/Entry
- m_ConditionMap[cond->mSourceType][cond->mSourceEntry].push_back(cond);
+ ConditionStore[cond->mSourceType][cond->mSourceEntry].push_back(cond);
++count;
}
while (result->NextRow());
@@ -1004,6 +1040,7 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
break;
case CONDITION_SOURCE_TYPE_GOSSIP_MENU:
case CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION:
+ case CONDITION_SOURCE_TYPE_SMART_EVENT:
case CONDITION_SOURCE_TYPE_NONE:
default:
break;
@@ -1375,18 +1412,31 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
void ConditionMgr::Clean()
{
- for (ConditionReferenceMap::iterator itr = m_ConditionReferenceMap.begin(); itr != m_ConditionReferenceMap.end(); ++itr)
+ for (ConditionReferenceContainer::iterator itr = ConditionReferenceStore.begin(); itr != ConditionReferenceStore.end(); ++itr)
{
for (ConditionList::const_iterator it = itr->second.begin(); it != itr->second.end(); ++it)
delete *it;
itr->second.clear();
}
- m_ConditionReferenceMap.clear();
+ ConditionReferenceStore.clear();
+
+ for (ConditionContainer::iterator itr = ConditionStore.begin(); itr != ConditionStore.end(); ++itr)
+ {
+ for (ConditionTypeContainer::iterator it = itr->second.begin(); it != itr->second.end(); ++it)
+ {
+ for (ConditionList::const_iterator i = it->second.begin(); i != it->second.end(); ++i)
+ delete *i;
+ it->second.clear();
+ }
+ itr->second.clear();
+ }
+
+ ConditionStore.clear();
- for (ConditionMap::iterator itr = m_ConditionMap.begin(); itr != m_ConditionMap.end(); ++itr)
+ for (VehicleSpellConditionContainer::iterator itr = VehicleSpellConditionStore.begin(); itr != VehicleSpellConditionStore.end(); ++itr)
{
- for (ConditionTypeMap::iterator it = itr->second.begin(); it != itr->second.end(); ++it)
+ for (ConditionTypeContainer::iterator it = itr->second.begin(); it != itr->second.end(); ++it)
{
for (ConditionList::const_iterator i = it->second.begin(); i != it->second.end(); ++i)
delete *i;
@@ -1395,11 +1445,11 @@ void ConditionMgr::Clean()
itr->second.clear();
}
- m_ConditionMap.clear();
+ VehicleSpellConditionStore.clear();
- for (VehicleSpellConditionMap::iterator itr = m_VehicleSpellConditions.begin(); itr != m_VehicleSpellConditions.end(); ++itr)
+ for (SmartEventConditionContainer::iterator itr = SmartEventConditionStore.begin(); itr != SmartEventConditionStore.end(); ++itr)
{
- for (ConditionTypeMap::iterator it = itr->second.begin(); it != itr->second.end(); ++it)
+ for (ConditionTypeContainer::iterator it = itr->second.begin(); it != itr->second.end(); ++it)
{
for (ConditionList::const_iterator i = it->second.begin(); i != it->second.end(); ++i)
delete *i;
@@ -1408,11 +1458,11 @@ void ConditionMgr::Clean()
itr->second.clear();
}
- m_VehicleSpellConditions.clear();
+ SmartEventConditionStore.clear();
// this is a BIG hack, feel free to fix it if you can figure out the ConditionMgr ;)
- for (std::list<Condition*>::const_iterator itr = m_AllocatedMemory.begin(); itr != m_AllocatedMemory.end(); ++itr)
+ for (std::list<Condition*>::const_iterator itr = AllocatedMemoryStore.begin(); itr != AllocatedMemoryStore.end(); ++itr)
delete *itr;
- m_AllocatedMemory.clear();
+ AllocatedMemoryStore.clear();
}
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h
index 7e11a9420e7..1641642dd86 100755
--- a/src/server/game/Conditions/ConditionMgr.h
+++ b/src/server/game/Conditions/ConditionMgr.h
@@ -96,14 +96,16 @@ enum ConditionSourceType
CONDITION_SOURCE_TYPE_QUEST_ACCEPT = 19, //DONE
CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK = 20, //DONE
CONDITION_SOURCE_TYPE_VEHICLE_SPELL = 21, //DONE
- CONDITION_SOURCE_TYPE_MAX = 22//MAX
+ CONDITION_SOURCE_TYPE_SMART_EVENT = 22, //DONE
+ CONDITION_SOURCE_TYPE_MAX = 23 //MAX
};
struct Condition
{
ConditionSourceType mSourceType; //SourceTypeOrReferenceId
uint32 mSourceGroup;
- uint32 mSourceEntry;
+ int32 mSourceEntry;
+ uint32 mSourceId; // So far, only used in CONDITION_SOURCE_TYPE_SMART_EVENT
uint32 mElseGroup;
ConditionType mConditionType; //ConditionTypeOrReference
uint32 mConditionValue1;
@@ -133,11 +135,12 @@ struct Condition
};
typedef std::list<Condition*> ConditionList;
-typedef std::map<uint32, ConditionList> ConditionTypeMap;
-typedef std::map<ConditionSourceType, ConditionTypeMap> ConditionMap;
-typedef std::map<uint32, ConditionTypeMap> VehicleSpellConditionMap;
+typedef std::map<uint32, ConditionList> ConditionTypeContainer;
+typedef std::map<ConditionSourceType, ConditionTypeContainer> ConditionContainer;
+typedef std::map<uint32, ConditionTypeContainer> VehicleSpellConditionContainer;
+typedef std::map<std::pair<int32, uint32 /*SAI source_type*/>, ConditionTypeContainer> SmartEventConditionContainer;
-typedef std::map<uint32, ConditionList> ConditionReferenceMap;//only used for references
+typedef std::map<uint32, ConditionList> ConditionReferenceContainer;//only used for references
class ConditionMgr
{
@@ -153,7 +156,8 @@ class ConditionMgr
ConditionList GetConditionReferences(uint32 refId);
bool IsPlayerMeetToConditions(Player* player, ConditionList const& conditions, Unit* invoker = NULL);
- ConditionList GetConditionsForNotGroupedEntry(ConditionSourceType sType, uint32 uEntry);
+ ConditionList GetConditionsForNotGroupedEntry(ConditionSourceType sourceType, uint32 entry);
+ ConditionList GetConditionsForSmartEvent(int32 entryOrGuid, uint32 eventId, uint32 sourceType);
ConditionList GetConditionsForVehicleSpell(uint32 creatureID, uint32 spellID);
private:
@@ -179,15 +183,17 @@ class ConditionMgr
sourceType == CONDITION_SOURCE_TYPE_SPELL_LOOT_TEMPLATE ||
sourceType == CONDITION_SOURCE_TYPE_GOSSIP_MENU ||
sourceType == CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION ||
- sourceType == CONDITION_SOURCE_TYPE_VEHICLE_SPELL);
+ sourceType == CONDITION_SOURCE_TYPE_VEHICLE_SPELL ||
+ sourceType == CONDITION_SOURCE_TYPE_SMART_EVENT);
}
void Clean(); // free up resources
- std::list<Condition*> m_AllocatedMemory; // some garbage collection :)
+ std::list<Condition*> AllocatedMemoryStore; // some garbage collection :)
- ConditionMap m_ConditionMap;
- ConditionReferenceMap m_ConditionReferenceMap;
- VehicleSpellConditionMap m_VehicleSpellConditions;
+ ConditionContainer ConditionStore;
+ ConditionReferenceContainer ConditionReferenceStore;
+ VehicleSpellConditionContainer VehicleSpellConditionStore;
+ SmartEventConditionContainer SmartEventConditionStore;
};
#define sConditionMgr ACE_Singleton<ConditionMgr, ACE_Null_Mutex>::instance()
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 5c034f1a42a..732171da67a 100755
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -1543,12 +1543,12 @@ void WorldObject::UpdateAllowedPositionZ(float x, float y, float &z) const
{
// non fly unit don't must be in air
// non swim unit must be at ground (mostly speedup, because it don't must be in water and water level check less fast
- if (!((Creature const*)this)->canFly())
+ if (!ToCreature()->canFly())
{
- bool canSwim = ((Creature const*)this)->canSwim();
+ bool canSwim = ToCreature()->canSwim();
float ground_z = z;
float max_z = canSwim
- ? GetBaseMap()->GetWaterOrGroundLevel(x, y, z, &ground_z, !((Unit const*)this)->HasAuraType(SPELL_AURA_WATER_WALK))
+ ? GetBaseMap()->GetWaterOrGroundLevel(x, y, z, &ground_z, !ToUnit()->HasAuraType(SPELL_AURA_WATER_WALK))
: ((ground_z = GetBaseMap()->GetHeight(x, y, z, true)));
if (max_z > INVALID_HEIGHT)
{
@@ -1569,10 +1569,10 @@ void WorldObject::UpdateAllowedPositionZ(float x, float y, float &z) const
case TYPEID_PLAYER:
{
// for server controlled moves playr work same as creature (but it can always swim)
- if (!((Player const*)this)->canFly())
+ if (!ToPlayer()->canFly())
{
float ground_z = z;
- float max_z = GetBaseMap()->GetWaterOrGroundLevel(x, y, z, &ground_z, !((Unit const*)this)->HasAuraType(SPELL_AURA_WATER_WALK));
+ float max_z = GetBaseMap()->GetWaterOrGroundLevel(x, y, z, &ground_z, !ToUnit()->HasAuraType(SPELL_AURA_WATER_WALK));
if (max_z > INVALID_HEIGHT)
{
if (z > max_z)
@@ -2526,7 +2526,7 @@ void WorldObject::GetNearPoint(WorldObject const* /*searcher*/, float &x, float
{
GetNearPoint2D(x, y, distance2d+searcher_size, absAngle);
z = GetPositionZ();
- UpdateGroundPositionZ(x, y, z);
+ UpdateAllowedPositionZ(x, y, z);
/*
// if detection disabled, return first point
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 44186dad95c..83ea7f4ed03 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -2314,14 +2314,9 @@ bool Player::TeleportToBGEntryPoint()
if (m_bgData.joinPos.m_mapId == MAPID_INVALID)
return false;
- Group* group = GetGroup();
- if (group && group->isLFGGroup() && group->GetMembersCount() == 1)
- group->Disband();
- else
- ScheduleDelayedOperation(DELAYED_BG_GROUP_RESTORE);
-
ScheduleDelayedOperation(DELAYED_BG_MOUNT_RESTORE);
ScheduleDelayedOperation(DELAYED_BG_TAXI_RESTORE);
+ ScheduleDelayedOperation(DELAYED_BG_GROUP_RESTORE);
return TeleportTo(m_bgData.joinPos);
}
@@ -12043,7 +12038,7 @@ Item* Player::StoreItem(ItemPosCountVec const& dest, Item* pItem, bool update)
lastItem = _StoreItem(pos, pItem, count, true, update);
}
- GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM, entry);
+ GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM, entry, 1);
return lastItem;
}
@@ -14328,7 +14323,7 @@ void Player::OnGossipSelect(WorldObject* source, uint32 gossipListId, uint32 men
break;
case GOSSIP_OPTION_UNLEARNTALENTS:
PlayerTalkClass->SendCloseGossip();
- source->ToCreature()->CastSpell(this, 46331, true); // Trainer: Untrain Talents
+ SendTalentWipeConfirm(guid);
break;
case GOSSIP_OPTION_UNLEARNPETTALENTS:
PlayerTalkClass->SendCloseGossip();
@@ -14829,7 +14824,9 @@ bool Player::CanRewardQuest(Quest const* quest, uint32 reward, bool msg)
void Player::AddQuest(Quest const* quest, Object* questGiver)
{
uint16 log_slot = FindQuestSlot(0);
- ASSERT(log_slot < MAX_QUEST_LOG_SIZE);
+
+ if (log_slot >= MAX_QUEST_LOG_SIZE) // Player does not have any free slot in the quest log
+ return;
uint32 quest_id = quest->GetQuestId();
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index c39d29db12a..2fa171cf3f9 100755
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -274,13 +274,14 @@ struct PvPInfo
struct DuelInfo
{
- DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0) {}
+ DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0), isMounted(false) {}
Player* initiator;
Player* opponent;
time_t startTimer;
time_t startTime;
time_t outOfBound;
+ bool isMounted;
};
struct Areas
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 6bab63acf1b..289a600e88a 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -628,6 +628,7 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam
// duel ends when player has 1 or less hp
bool duel_hasEnded = false;
+ bool duel_wasMounted = false;
if (victim->GetTypeId() == TYPEID_PLAYER && victim->ToPlayer()->duel && damage >= (health-1))
{
// prevent kill only if killed in duel and killed by opponent or opponent controlled creature
@@ -636,6 +637,20 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam
duel_hasEnded = true;
}
+ else if (victim->IsVehicle() && damage >= (health-1) && victim->GetCharmer() && victim->GetCharmer()->GetTypeId() == TYPEID_PLAYER)
+ {
+ Player* victimRider = victim->GetCharmer()->ToPlayer();
+
+ if (victimRider && victimRider->duel && victimRider->duel->isMounted)
+ {
+ // prevent kill only if killed in duel and killed by opponent or opponent controlled creature
+ if (victimRider->duel->opponent == this || victimRider->duel->opponent->GetGUID() == GetCharmerGUID())
+ damage = health - 1;
+
+ duel_wasMounted = true;
+ duel_hasEnded = true;
+ }
+ }
if (GetTypeId() == TYPEID_PLAYER && this != victim)
{
@@ -745,12 +760,25 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam
// last damage from duel opponent
if (duel_hasEnded)
{
- ASSERT(victim->GetTypeId() == TYPEID_PLAYER);
- Player* he = victim->ToPlayer();
+ Player* he;
+
+ if (duel_wasMounted)
+ {
+ ASSERT(victim->GetCharmer()->GetTypeId() == TYPEID_PLAYER);
+ he = victim->GetCharmer()->ToPlayer();
+ }
+ else
+ {
+ ASSERT(victim->GetTypeId() == TYPEID_PLAYER);
+ he = victim->ToPlayer();
+ }
ASSERT(he->duel);
- he->SetHealth(1);
+ if (duel_wasMounted) // In this case victim==mount
+ victim->SetHealth(1);
+ else
+ he->SetHealth(1);
he->duel->opponent->CombatStopWithPets(true);
he->CombatStopWithPets(true);
@@ -16954,6 +16982,10 @@ void Unit::_ExitVehicle(Position const* exitPosition)
m_vehicle->RemovePassenger(this);
+ // If player is on mouted duel and exits the mount should immediatly lose the duel
+ if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->duel && ToPlayer()->duel->isMounted)
+ ToPlayer()->DuelComplete(DUEL_FLED);
+
// This should be done before dismiss, because there may be some aura removal
Vehicle* vehicle = m_vehicle;
m_vehicle = NULL;
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 086dd610ee2..dc78489070e 100755
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -8683,7 +8683,7 @@ void ObjectMgr::CheckScripts(ScriptsType type, std::set<int32>& ids)
case SCRIPT_COMMAND_TALK:
{
if (!GetTrinityStringLocale (itrM->second.Talk.TextID))
- sLog->outErrorDb("Table `db_script_string` not has string id %u used db script (ID: %u)", itrM->second.Talk.TextID, itrMM->first);
+ sLog->outErrorDb("Table `%s` references invalid text id %u from `db_script_string`, script id: %u.", GetScriptsTableNameByType(type).c_str(), itrM->second.Talk.TextID, itrMM->first);
if (ids.find(itrM->second.Talk.TextID) != ids.end())
ids.erase(itrM->second.Talk.TextID);
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index 9fb2fdf1c25..722b7089a17 100755
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -532,8 +532,8 @@ void InstanceSaveManager::_ResetInstance(uint32 mapid, uint32 instanceId)
if (iMap && iMap->IsDungeon())
((InstanceMap*)iMap)->Reset(INSTANCE_RESET_RESPAWN_DELAY);
- else
- sObjectMgr->DeleteRespawnTimeForInstance(instanceId); // even if map is not loaded
+
+ sObjectMgr->DeleteRespawnTimeForInstance(instanceId); // even if map is not loaded
// Free up the instance id and allow it to be reused
sMapMgr->FreeInstanceId(instanceId);
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 53f70096cbd..81b1b14d27d 100755
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -2398,7 +2398,10 @@ enum QuestSort
QUEST_SORT_BREWFEST = 370,
QUEST_SORT_INSCRIPTION = 371,
QUEST_SORT_DEATH_KNIGHT = 372,
- QUEST_SORT_JEWELCRAFTING = 373
+ QUEST_SORT_JEWELCRAFTING = 373,
+ QUEST_SORT_NOBLEGARDEN = 374,
+ QUEST_SORT_PILGRIMS_BOUNTY = 375,
+ QUEST_SORT_LOVE_IS_IN_THE_AIR = 376,
};
inline uint8 ClassByQuestSort(int32 QuestSort)
diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h
index 3e142e1d84c..973735b84da 100755
--- a/src/server/game/Quests/QuestDef.h
+++ b/src/server/game/Quests/QuestDef.h
@@ -251,7 +251,7 @@ class Quest
uint32 GetFlags() const { return Flags; }
bool IsDaily() const { return Flags & QUEST_FLAGS_DAILY; }
bool IsWeekly() const { return Flags & QUEST_FLAGS_WEEKLY; }
- bool IsSeasonal() const { return ZoneOrSort == -QUEST_SORT_SEASONAL; }
+ bool IsSeasonal() const { return (ZoneOrSort == -QUEST_SORT_SEASONAL || ZoneOrSort == -QUEST_SORT_SPECIAL || ZoneOrSort == -QUEST_SORT_LUNAR_FESTIVAL || ZoneOrSort == -QUEST_SORT_MIDSUMMER || ZoneOrSort == -QUEST_SORT_BREWFEST || ZoneOrSort == -QUEST_SORT_LOVE_IS_IN_THE_AIR || ZoneOrSort == -QUEST_SORT_NOBLEGARDEN); }
bool IsDailyOrWeekly() const { return Flags & (QUEST_FLAGS_DAILY | QUEST_FLAGS_WEEKLY); }
bool IsAutoAccept() const { return Flags & QUEST_FLAGS_AUTO_ACCEPT; }
bool IsRaidQuest() const { return Type == QUEST_TYPE_RAID || Type == QUEST_TYPE_RAID_10 || Type == QUEST_TYPE_RAID_25; }
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index c8e4c55c7c0..3c73edb880d 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -5401,6 +5401,9 @@ SpellCastResult Spell::CheckCast(bool strict)
}
case SPELL_AURA_PERIODIC_MANA_LEECH:
{
+ if (m_spellInfo->Effects[i].IsArea())
+ break;
+
if (!m_targets.GetUnitTarget())
return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index c3357b99601..d5a9bf923b4 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -5607,6 +5607,7 @@ void Spell::EffectDuel(SpellEffIndex effIndex)
duel->opponent = target;
duel->startTime = 0;
duel->startTimer = 0;
+ duel->isMounted = (GetSpellInfo()->Id == 62875); // Mounted Duel
caster->duel = duel;
DuelInfo* duel2 = new DuelInfo;
@@ -5614,6 +5615,7 @@ void Spell::EffectDuel(SpellEffIndex effIndex)
duel2->opponent = caster;
duel2->startTime = 0;
duel2->startTimer = 0;
+ duel2->isMounted = (GetSpellInfo()->Id == 62875); // Mounted Duel
target->duel = duel2;
caster->SetUInt64Value(PLAYER_DUEL_ARBITER, pGameObj->GetGUID());
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index f3d5697c672..171382ba4f7 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -2889,6 +2889,22 @@ void SpellMgr::LoadSpellCustomAttr()
case 69293: // Wing Buffet
case 74439: // Machine Gun
case 63278: // Mark of the Faceless (General Vezax)
+ case 62544: // Thrust (Argent Tournament)
+ case 64588: // Thrust (Argent Tournament)
+ case 66479: // Thrust (Argent Tournament)
+ case 68505: // Thrust (Argent Tournament)
+ case 62626: // Break-Shield (Argent Tournament, Player)
+ case 64590: // Break-Shield (Argent Tournament, Player)
+ case 64342: // Break-Shield (Argent Tournament, NPC)
+ case 64686: // Break-Shield (Argent Tournament, NPC)
+ case 65147: // Break-Shield (Argent Tournament, NPC)
+ case 68504: // Break-Shield (Argent Tournament, NPC)
+ case 62874: // Charge (Argent Tournament, Player)
+ case 68498: // Charge (Argent Tournament, Player)
+ case 64591: // Charge (Argent Tournament, Player)
+ case 63003: // Charge (Argent Tournament, NPC)
+ case 63010: // Charge (Argent Tournament, NPC)
+ case 68321: // Charge (Argent Tournament, NPC)
case 72255: // Mark of the Fallen Champion (Deathbringer Saurfang)
case 72444: // Mark of the Fallen Champion (Deathbringer Saurfang)
case 72445: // Mark of the Fallen Champion (Deathbringer Saurfang)
@@ -2972,6 +2988,7 @@ void SpellMgr::LoadDbcDataCorrections()
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ENEMY;
spellInfo->EffectImplicitTargetB[0] = 0;
break;
+ case 63665: // Charge (Argent Tournament emote on riders)
case 31447: // Mark of Kaz'rogal (needs target selection script)
case 31298: // Sleep (needs target selection script)
case 51904: // Summon Ghouls On Scarlet Crusade (this should use conditions table, script for this spell needs to be fixed)
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index d43cce45c00..56e63af5bbf 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -61,12 +61,10 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/shared/Database
${CMAKE_SOURCE_DIR}/src/server/shared/DataStores
${CMAKE_SOURCE_DIR}/src/server/shared/Debugging
- ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/CountedReference
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic
${CMAKE_SOURCE_DIR}/src/server/shared/Logging
${CMAKE_SOURCE_DIR}/src/server/shared/Packets
- ${CMAKE_SOURCE_DIR}/src/server/shared/Policies
${CMAKE_SOURCE_DIR}/src/server/shared/Threading
${CMAKE_SOURCE_DIR}/src/server/shared/Utilities
${CMAKE_SOURCE_DIR}/src/server/collision
diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp
index 595a72ec2bf..f9e4bce34d0 100644
--- a/src/server/scripts/Kalimdor/moonglade.cpp
+++ b/src/server/scripts/Kalimdor/moonglade.cpp
@@ -573,9 +573,151 @@ public:
};
/*####
-#
+# npc_omen
####*/
+enum Omen
+{
+ NPC_OMEN = 15467,
+
+ SPELL_OMEN_CLEAVE = 15284,
+ SPELL_OMEN_STARFALL = 26540,
+ SPELL_OMEN_SUMMON_SPOTLIGHT = 26392,
+ SPELL_ELUNE_CANDLE = 26374,
+
+ GO_ELUNE_TRAP_1 = 180876,
+ GO_ELUNE_TRAP_2 = 180877,
+
+ EVENT_CAST_CLEAVE = 1,
+ EVENT_CAST_STARFALL = 2,
+ EVENT_DESPAWN = 3,
+};
+
+class npc_omen : public CreatureScript
+{
+public:
+ npc_omen() : CreatureScript("npc_omen") { }
+
+ struct npc_omenAI : public ScriptedAI
+ {
+ npc_omenAI(Creature* creature) : ScriptedAI(creature)
+ {
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->GetMotionMaster()->MovePoint(1, 7549.977f, -2855.137f, 456.9678f);
+ }
+
+ EventMap events;
+
+ void MovementInform(uint32 type, uint32 pointId)
+ {
+ if (type != POINT_MOTION_TYPE)
+ return;
+
+ if (pointId == 1)
+ {
+ me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ if (Player* player = me->SelectNearestPlayer(40.0f))
+ AttackStart(player);
+ }
+ }
+
+ void EnterCombat(Unit* /*attacker*/)
+ {
+ events.Reset();
+ events.ScheduleEvent(EVENT_CAST_CLEAVE, urand(3000, 5000));
+ events.ScheduleEvent(EVENT_CAST_STARFALL, urand(8000, 10000));
+ }
+
+ void JustDied(Unit* /*killer*/)
+ {
+ DoCast(SPELL_OMEN_SUMMON_SPOTLIGHT);
+ }
+
+ void SpellHit(Unit* /*caster*/, const SpellInfo* spell)
+ {
+ if (spell->Id == SPELL_ELUNE_CANDLE)
+ {
+ if (me->HasAura(SPELL_OMEN_STARFALL))
+ me->RemoveAurasDueToSpell(SPELL_OMEN_STARFALL);
+
+ events.RescheduleEvent(EVENT_CAST_STARFALL, urand(14000, 16000));
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ events.Update(diff);
+
+ switch (events.ExecuteEvent())
+ {
+ case EVENT_CAST_CLEAVE:
+ DoCastVictim(SPELL_OMEN_CLEAVE);
+ events.ScheduleEvent(EVENT_CAST_CLEAVE, urand(8000, 10000));
+ break;
+ case EVENT_CAST_STARFALL:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_OMEN_STARFALL);
+ events.ScheduleEvent(EVENT_CAST_STARFALL, urand(14000, 16000));
+ break;
+ }
+
+ DoMeleeAttackIfReady();
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_omenAI(creature);
+ }
+};
+
+class npc_giant_spotlight : public CreatureScript
+{
+public:
+ npc_giant_spotlight() : CreatureScript("npc_giant_spotlight") { }
+
+ struct npc_giant_spotlightAI : public ScriptedAI
+ {
+ npc_giant_spotlightAI(Creature* creature) : ScriptedAI(creature) {}
+
+ EventMap events;
+
+ void Reset()
+ {
+ events.Reset();
+ events.ScheduleEvent(EVENT_DESPAWN, 5*MINUTE*IN_MILLISECONDS);
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ events.Update(diff);
+
+ if (events.ExecuteEvent() == EVENT_DESPAWN)
+ {
+ if (GameObject* trap = me->FindNearestGameObject(GO_ELUNE_TRAP_1, 5.0f))
+ trap->RemoveFromWorld();
+
+ if (GameObject* trap = me->FindNearestGameObject(GO_ELUNE_TRAP_2, 5.0f))
+ trap->RemoveFromWorld();
+
+ if (Creature* omen = me->FindNearestCreature(NPC_OMEN, 5.0f, false))
+ omen->DespawnOrUnsummon();
+
+ me->DespawnOrUnsummon();
+ }
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_giant_spotlightAI(creature);
+ }
+};
+
void AddSC_moonglade()
{
new npc_bunthen_plainswind();
@@ -583,4 +725,6 @@ void AddSC_moonglade()
new npc_silva_filnaveth();
new npc_clintar_dreamwalker();
new npc_clintar_spirit();
+ new npc_omen();
+ new npc_giant_spotlight();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 029a7c3c351..1eca7edb590 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -155,15 +155,16 @@ public:
ScriptedAI::EnterEvadeMode();
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 type, uint32 pointId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (type != POINT_MOTION_TYPE)
+ return;
- switch (uiId)
+ switch (pointId)
{
case 0:
m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
break;
@@ -215,24 +216,24 @@ public:
Summons.Despawn(summon);
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(uint32 const diff)
{
if (!UpdateVictim())
return;
- if (m_uiImpaleTimer <= uiDiff)
+ if (m_uiImpaleTimer <= diff)
{
DoCastVictim(SPELL_IMPALE);
m_uiImpaleTimer = urand(8*IN_MILLISECONDS, 10*IN_MILLISECONDS);
- } else m_uiImpaleTimer -= uiDiff;
+ } else m_uiImpaleTimer -= diff;
- if (m_uiStaggeringStompTimer <= uiDiff)
+ if (m_uiStaggeringStompTimer <= diff)
{
DoCastVictim(SPELL_STAGGERING_STOMP);
m_uiStaggeringStompTimer = urand(20*IN_MILLISECONDS, 25*IN_MILLISECONDS);
- } else m_uiStaggeringStompTimer -= uiDiff;
+ } else m_uiStaggeringStompTimer -= diff;
- if (m_uiSummonTimer <= uiDiff)
+ if (m_uiSummonTimer <= diff)
{
if (m_uiSummonCount > 0)
{
@@ -240,7 +241,7 @@ public:
DoScriptText(SAY_SNOBOLLED, me);
}
m_uiSummonTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else m_uiSummonTimer -= uiDiff;
+ } else m_uiSummonTimer -= diff;
DoMeleeAttackIfReady();
}
@@ -286,7 +287,7 @@ public:
if (m_instance)
m_uiBossGUID = m_instance->GetData64(NPC_GORMOK);
//Workaround for Snobold
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
}
void EnterEvadeMode()
@@ -308,11 +309,12 @@ public:
uiDamage = 0;
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 type, uint32 pointId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (type != POINT_MOTION_TYPE)
+ return;
- switch (uiId)
+ switch (pointId)
{
case 0:
if (m_bTargetDied)
@@ -330,7 +332,7 @@ public:
m_instance->SetData(DATA_SNOBOLD_COUNT, DECREASE);
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(uint32 const diff)
{
if (m_bTargetDied || !UpdateVictim())
return;
@@ -357,29 +359,29 @@ public:
}
}
- if (m_uiFireBombTimer < uiDiff)
+ if (m_uiFireBombTimer < diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_FIRE_BOMB);
m_uiFireBombTimer = 20000;
}
- else m_uiFireBombTimer -= uiDiff;
+ else m_uiFireBombTimer -= diff;
- if (m_uiBatterTimer < uiDiff)
+ if (m_uiBatterTimer < diff)
{
if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID))
DoCast(target, SPELL_BATTER);
m_uiBatterTimer = 10000;
}
- else m_uiBatterTimer -= uiDiff;
+ else m_uiBatterTimer -= diff;
- if (m_uiHeadCrackTimer < uiDiff)
+ if (m_uiHeadCrackTimer < diff)
{
if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID))
DoCast(target, SPELL_HEAD_CRACK);
m_uiHeadCrackTimer = 35000;
}
- else m_uiHeadCrackTimer -= uiDiff;
+ else m_uiHeadCrackTimer -= diff;
DoMeleeAttackIfReady();
}
@@ -450,7 +452,7 @@ struct boss_jormungarAI : public ScriptedAI
instanceScript->SetData(TYPE_NORTHREND_BEASTS, SNAKES_IN_PROGRESS);
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(uint32 const diff)
{
if (!UpdateVictim()) return;
@@ -458,7 +460,7 @@ struct boss_jormungarAI : public ScriptedAI
{
DoScriptText(SAY_EMERGE, me);
me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
DoCast(SPELL_ENRAGE);
enraged = true;
DoScriptText(SAY_BERSERK, me);
@@ -478,98 +480,98 @@ struct boss_jormungarAI : public ScriptedAI
switch (stage)
{
case 0: // Mobile
- if (biteTimer <= uiDiff)
+ if (biteTimer <= diff)
{
DoCastVictim(biteSpell);
biteTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else biteTimer -= uiDiff;
+ } else biteTimer -= diff;
- if (spewTimer <= uiDiff)
+ if (spewTimer <= diff)
{
DoCastAOE(spewSpell);
spewTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else spewTimer -= uiDiff;
+ } else spewTimer -= diff;
- if (slimePoolTimer <= uiDiff)
+ if (slimePoolTimer <= diff)
{
/* Spell summon has only 30s duration */
DoCast(me, SUMMON_SLIME_POOL);
slimePoolTimer = 30*IN_MILLISECONDS;
- } else slimePoolTimer -= uiDiff;
+ } else slimePoolTimer -= diff;
- if (submergeTimer <= uiDiff && !enraged)
+ if (submergeTimer <= diff && !enraged)
{
stage = 1;
submergeTimer = 5*IN_MILLISECONDS;
- } else submergeTimer -= uiDiff;
+ } else submergeTimer -= diff;
DoMeleeAttackIfReady();
break;
case 1: // Submerge
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_SUBMERGE_0);
DoScriptText(SAY_SUBMERGE, me);
- me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionY()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+ frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ());
stage = 2;
case 2: // Wait til emerge
- if (submergeTimer <= uiDiff)
+ if (submergeTimer <= diff)
{
stage = 3;
submergeTimer = 50*IN_MILLISECONDS;
- } else submergeTimer -= uiDiff;
+ } else submergeTimer -= diff;
break;
case 3: // Emerge
me->SetDisplayId(modelStationary);
DoScriptText(SAY_EMERGE, me);
me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0);
DoCast(me, SPELL_EMERGE_0);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
SetCombatMovement(false);
me->GetMotionMaster()->MoveIdle();
stage = 4;
break;
case 4: // Stationary
- if (sprayTimer <= uiDiff)
+ if (sprayTimer <= diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, spraySpell);
sprayTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else sprayTimer -= uiDiff;
+ } else sprayTimer -= diff;
- if (sweepTimer <= uiDiff)
+ if (sweepTimer <= diff)
{
DoCastAOE(SPELL_SWEEP_0);
sweepTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else sweepTimer -= uiDiff;
+ } else sweepTimer -= diff;
- if (submergeTimer <= uiDiff)
+ if (submergeTimer <= diff)
{
stage = 5;
submergeTimer = 10*IN_MILLISECONDS;
- } else submergeTimer -= uiDiff;
+ } else submergeTimer -= diff;
DoSpellAttackIfReady(spitSpell);
break;
case 5: // Submerge
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_SUBMERGE_0);
DoScriptText(SAY_SUBMERGE, me);
- me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionY()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ());
stage = 6;
case 6: // Wait til emerge
- if (submergeTimer <= uiDiff)
+ if (submergeTimer <= diff)
{
stage = 7;
submergeTimer = 45*IN_MILLISECONDS;
- } else submergeTimer -= uiDiff;
+ } else submergeTimer -= diff;
break;
case 7: // Emerge
me->SetDisplayId(modelMobile);
DoScriptText(SAY_EMERGE, me);
me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0);
DoCast(me, SPELL_EMERGE_0);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
SetCombatMovement(true);
me->GetMotionMaster()->MoveChase(me->getVictim());
@@ -662,20 +664,21 @@ public:
stage = 0;
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 type, uint32 pointId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (type != POINT_MOTION_TYPE)
+ return;
- switch (uiId)
+ switch (pointId)
{
case 0:
instanceScript->DoUseDoorOrButton(instanceScript->GetData64(GO_MAIN_GATE_DOOR));
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
if (Creature* otherWorm = Unit::GetCreature(*me, instanceScript->GetData64(otherWormEntry)))
{
- otherWorm->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ otherWorm->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
otherWorm->SetReactState(REACT_AGGRESSIVE);
otherWorm->SetVisible(true);
otherWorm->SetInCombatWithZone();
@@ -728,7 +731,7 @@ public:
me->SetReactState(REACT_PASSIVE);
}
- void UpdateAI(const uint32 /*uiDiff*/)
+ void UpdateAI(uint32 const /*diff*/)
{
if (!casted)
{
@@ -795,11 +798,12 @@ public:
m_instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_DONE);
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 type, uint32 pointId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (type != POINT_MOTION_TYPE && type != EFFECT_MOTION_TYPE)
+ return;
- switch (uiId)
+ switch (pointId)
{
case 0:
if (me->GetDistance2d(ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY()) < 6.0f)
@@ -813,7 +817,9 @@ public:
if (Unit::GetPlayer(*me, m_uiTrampleTargetGUID))
{
m_uiStage = 4;
- } else m_uiStage = 6;
+ }
+ else
+ m_uiStage = 6;
}
break;
case 1: // Finish trample
@@ -821,7 +827,7 @@ public:
break;
case 2:
m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
break;
@@ -860,7 +866,7 @@ public:
me->SetInCombatWithZone();
}
- void SpellHitTarget(Unit* target, const SpellInfo* spell)
+ void SpellHitTarget(Unit* target, SpellInfo const* spell)
{
if (spell->Id == SPELL_TRAMPLE && target->GetTypeId() == TYPEID_PLAYER)
{
@@ -872,7 +878,7 @@ public:
}
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(uint32 const diff)
{
if (!UpdateVictim())
return;
@@ -880,31 +886,31 @@ public:
switch (m_uiStage)
{
case 0:
- if (m_uiFerociousButtTimer <= uiDiff)
+ if (m_uiFerociousButtTimer <= diff)
{
DoCastVictim(SPELL_FEROCIOUS_BUTT);
m_uiFerociousButtTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else m_uiFerociousButtTimer -= uiDiff;
+ } else m_uiFerociousButtTimer -= diff;
- if (m_uiArticBreathTimer <= uiDiff)
+ if (m_uiArticBreathTimer <= diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_ARCTIC_BREATH);
m_uiArticBreathTimer = urand(25*IN_MILLISECONDS, 40*IN_MILLISECONDS);
- } else m_uiArticBreathTimer -= uiDiff;
+ } else m_uiArticBreathTimer -= diff;
- if (m_uiWhirlTimer <= uiDiff)
+ if (m_uiWhirlTimer <= diff)
{
DoCastAOE(SPELL_WHIRL);
m_uiWhirlTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else m_uiWhirlTimer -= uiDiff;
+ } else m_uiWhirlTimer -= diff;
- if (m_uiMassiveCrashTimer <= uiDiff)
+ if (m_uiMassiveCrashTimer <= diff)
{
me->GetMotionMaster()->MoveJump(ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 10.0f, 20.0f); // 1: Middle of the room
m_uiStage = 7; //Invalid (Do nothing more than move)
m_uiMassiveCrashTimer = 30*IN_MILLISECONDS;
- } else m_uiMassiveCrashTimer -= uiDiff;
+ } else m_uiMassiveCrashTimer -= diff;
DoMeleeAttackIfReady();
break;
@@ -927,7 +933,7 @@ public:
} else m_uiStage = 6;
break;
case 3:
- if (m_uiTrampleTimer <= uiDiff)
+ if (m_uiTrampleTimer <= diff)
{
if (Unit* target = Unit::GetPlayer(*me, m_uiTrampleTargetGUID))
{
@@ -942,7 +948,7 @@ public:
10.0f, 20.0f); // 2: Hop Backwards
m_uiStage = 7; //Invalid (Do nothing more than move)
} else m_uiStage = 6;
- } else m_uiTrampleTimer -= uiDiff;
+ } else m_uiTrampleTimer -= diff;
break;
case 4:
DoScriptText(SAY_TRAMPLE_START, me);
@@ -953,12 +959,12 @@ public:
case 5:
if (m_bMovementFinish)
{
- if (m_uiTrampleTimer <= uiDiff) DoCastAOE(SPELL_TRAMPLE);
+ if (m_uiTrampleTimer <= diff) DoCastAOE(SPELL_TRAMPLE);
m_bMovementFinish = false;
m_uiStage = 6;
return;
}
- if (m_uiTrampleTimer <= uiDiff)
+ if (m_uiTrampleTimer <= diff)
{
Map::PlayerList const &lPlayers = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = lPlayers.begin(); itr != lPlayers.end(); ++itr)
@@ -971,7 +977,7 @@ public:
break;
}
}
- } else m_uiTrampleTimer -= uiDiff;
+ } else m_uiTrampleTimer -= diff;
break;
case 6:
if (!m_bTrampleCasted)
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index 7412d75c97b..b17b6f1286b 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -563,7 +563,7 @@ class npc_tirion_toc : public CreatureScript
if (Creature* temp = me->SummonCreature(NPC_GORMOK, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30*IN_MILLISECONDS))
{
temp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
- temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
temp->SetReactState(REACT_PASSIVE);
}
}
@@ -591,13 +591,13 @@ class npc_tirion_toc : public CreatureScript
if (Creature* temp = me->SummonCreature(NPC_DREADSCALE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN))
{
temp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[8].GetPositionX(), ToCCommonLoc[8].GetPositionY(), ToCCommonLoc[8].GetPositionZ());
- temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
temp->SetReactState(REACT_PASSIVE);
}
if (Creature* temp = me->SummonCreature(NPC_ACIDMAW, ToCCommonLoc[9].GetPositionX(), ToCCommonLoc[9].GetPositionY(), ToCCommonLoc[9].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN))
{
temp->SetVisible(true);
- temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
temp->SetReactState(REACT_PASSIVE);
}
}
@@ -623,7 +623,7 @@ class npc_tirion_toc : public CreatureScript
if (Creature* temp = me->SummonCreature(NPC_ICEHOWL, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_DEAD_DESPAWN))
{
temp->GetMotionMaster()->MovePoint(2, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
index 04ae6f933d8..ac246abdc7c 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
@@ -106,6 +106,7 @@ class boss_lord_marrowgar : public CreatureScript
events.ScheduleEvent(EVENT_COLDFLAME, 5000, EVENT_GROUP_SPECIAL);
events.ScheduleEvent(EVENT_WARN_BONE_STORM, urand(45000, 50000));
events.ScheduleEvent(EVENT_ENRAGE, 600000);
+ _boneSlice = false;
}
void EnterCombat(Unit* /*who*/)
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 0d3640504c1..cf22338995b 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -75,6 +75,7 @@ enum Spells
SPELL_PLAGUE_SICKNESS = 70953,
SPELL_UNBOUND_PLAGUE_PROTECTION = 70955,
SPELL_MUTATED_PLAGUE = 72451,
+ SPELL_MUTATED_PLAGUE_CLEAR = 72618,
// Slime Puddle
SPELL_GROW_STACKER = 70345,
@@ -244,6 +245,7 @@ class boss_professor_putricide : public CreatureScript
{
_JustDied();
Talk(SAY_DEATH);
+ DoCast(SPELL_MUTATED_PLAGUE_CLEAR);
}
void JustSummoned(Creature* summon)
@@ -1427,6 +1429,34 @@ class spell_putricide_regurgitated_ooze : public SpellScriptLoader
}
};
+class spell_putricide_clear_mutated_plague : public SpellScriptLoader
+{
+ public:
+ spell_putricide_clear_mutated_plague() : SpellScriptLoader("spell_putricide_clear_mutated_plague") { }
+
+ class spell_putricide_clear_mutated_plague_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_putricide_clear_mutated_plague_SpellScript);
+
+ void HandleScript(SpellEffIndex effIndex)
+ {
+ PreventHitDefaultEffect(effIndex);
+ uint32 auraId = sSpellMgr->GetSpellIdForDifficulty(uint32(GetEffectValue()), GetCaster());
+ GetHitUnit()->RemoveAurasDueToSpell(auraId);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_putricide_clear_mutated_plague_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_putricide_clear_mutated_plague_SpellScript();
+ }
+};
+
// Stinky and Precious spell, it's here because its used for both (Festergut and Rotface "pets")
class spell_stinky_precious_decimate : public SpellScriptLoader
{
@@ -1478,5 +1508,6 @@ void AddSC_boss_professor_putricide()
new spell_putricide_mutated_transformation();
new spell_putricide_mutated_transformation_dmg();
new spell_putricide_regurgitated_ooze();
+ new spell_putricide_clear_mutated_plague();
new spell_stinky_precious_decimate();
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 2b31a50510d..3d552901295 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -342,11 +342,8 @@ class spell_gen_remove_flight_auras : public SpellScriptLoader
PrepareSpellScript(spell_gen_remove_flight_auras_SpellScript);
void HandleScript(SpellEffIndex /*effIndex*/)
{
- Unit* target = GetHitUnit();
- if (!target)
- return;
- target->RemoveAurasByType(SPELL_AURA_FLY);
- target->RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED);
+ GetHitUnit()->RemoveAurasByType(SPELL_AURA_FLY);
+ GetHitUnit()->RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED);
}
void Register()
@@ -412,6 +409,72 @@ class spell_gen_leeching_swarm : public SpellScriptLoader
}
};
+enum EluneCandle
+{
+ NPC_OMEN = 15467,
+
+ SPELL_ELUNE_CANDLE_OMEN_HEAD = 26622,
+ SPELL_ELUNE_CANDLE_OMEN_CHEST = 26624,
+ SPELL_ELUNE_CANDLE_OMEN_HAND_R = 26625,
+ SPELL_ELUNE_CANDLE_OMEN_HAND_L = 26649,
+ SPELL_ELUNE_CANDLE_NORMAL = 26636,
+};
+
+class spell_gen_elune_candle : public SpellScriptLoader
+{
+ public:
+ spell_gen_elune_candle() : SpellScriptLoader("spell_gen_elune_candle") {}
+
+ class spell_gen_elune_candle_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_elune_candle_SpellScript);
+ bool Validate(SpellInfo const* /*spellEntry*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HEAD))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_CHEST))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HAND_R))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HAND_L))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_NORMAL))
+ return false;
+ return true;
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ uint32 spellId = 0;
+
+ if (GetHitUnit()->GetEntry() == NPC_OMEN)
+ {
+ switch (urand(0, 3))
+ {
+ case 0: spellId = SPELL_ELUNE_CANDLE_OMEN_HEAD; break;
+ case 1: spellId = SPELL_ELUNE_CANDLE_OMEN_CHEST; break;
+ case 2: spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_R; break;
+ case 3: spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_L; break;
+ }
+ }
+ else
+ spellId = SPELL_ELUNE_CANDLE_NORMAL;
+
+ GetCaster()->CastSpell(GetHitUnit(), spellId, true, NULL);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_elune_candle_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_elune_candle_SpellScript();
+ }
+};
+
// 24750 Trick
enum eTrickSpells
{
@@ -878,11 +941,8 @@ class spell_generic_clone : public SpellScriptLoader
void HandleScriptEffect(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
- Unit* caster = GetCaster();
uint32 spellId = uint32(GetSpellInfo()->Effects[effIndex].CalcValue());
-
- if (Unit* target = GetHitUnit())
- target->CastSpell(caster, spellId, true);
+ GetHitUnit()->CastSpell(GetCaster(), spellId, true);
}
void Register()
@@ -1522,7 +1582,6 @@ class spell_gen_dalaran_disguise : public SpellScriptLoader
void HandleScript(SpellEffIndex /*effIndex*/)
{
-
if (Player* player = GetHitPlayer())
{
uint8 gender = player->getGender();
@@ -1557,6 +1616,744 @@ class spell_gen_dalaran_disguise : public SpellScriptLoader
}
};
+/* DOCUMENTATION: Break-Shield spells
+ Break-Shield spells can be classified in three groups:
+
+ - Spells on vehicle bar used by players:
+ + EFFECT_0: SCRIPT_EFFECT
+ + EFFECT_1: NONE
+ + EFFECT_2: NONE
+ - Spells casted by players triggered by script:
+ + EFFECT_0: SCHOOL_DAMAGE
+ + EFFECT_1: SCRIPT_EFFECT
+ + EFFECT_2: FORCE_CAST
+ - Spells casted by NPCs on players:
+ + EFFECT_0: SCHOOL_DAMAGE
+ + EFFECT_1: SCRIPT_EFFECT
+ + EFFECT_2: NONE
+
+ In the following script we handle the SCRIPT_EFFECT for effIndex EFFECT_0 and EFFECT_1.
+ - When handling EFFECT_0 we're in the "Spells on vehicle bar used by players" case
+ and we'll trigger "Spells casted by players triggered by script"
+ - When handling EFFECT_1 we're in the "Spells casted by players triggered by script"
+ or "Spells casted by NPCs on players" so we'll search for the first defend layer and drop it.
+*/
+
+enum BreakShieldSpells
+{
+ SPELL_BREAK_SHIELD_DAMAGE_2K = 62626,
+ SPELL_BREAK_SHIELD_DAMAGE_10K = 64590,
+
+ SPELL_BREAK_SHIELD_TRIGGER_FACTION_MOUNTS = 62575, // Also on ToC5 mounts
+ SPELL_BREAK_SHIELD_TRIGGER_CAMPAING_WARHORSE = 64595,
+ SPELL_BREAK_SHIELD_TRIGGER_UNK = 66480,
+};
+
+class spell_gen_break_shield: public SpellScriptLoader
+{
+ public:
+ spell_gen_break_shield() : SpellScriptLoader("spell_gen_break_shield") { }
+
+ class spell_gen_break_shield_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_break_shield_SpellScript)
+
+ void HandleScriptEffect(SpellEffIndex effIndex)
+ {
+ Unit* target = GetHitUnit();
+
+ switch (effIndex)
+ {
+ case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
+ {
+ uint32 spellId;
+
+ switch (GetSpellInfo()->Id)
+ {
+ case SPELL_BREAK_SHIELD_TRIGGER_UNK:
+ case SPELL_BREAK_SHIELD_TRIGGER_CAMPAING_WARHORSE:
+ spellId = SPELL_BREAK_SHIELD_DAMAGE_10K;
+ break;
+ case SPELL_BREAK_SHIELD_TRIGGER_FACTION_MOUNTS:
+ spellId = SPELL_BREAK_SHIELD_DAMAGE_2K;
+ break;
+ default:
+ return;
+ }
+
+ if (Unit* rider = GetCaster()->GetCharmer())
+ rider->CastSpell(target, spellId, false);
+ else
+ GetCaster()->CastSpell(target, spellId, false);
+ break;
+ }
+ case EFFECT_1: // On damaging spells, for removing a defend layer
+ {
+ Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
+ for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
+ {
+ Aura* aura = itr->second->GetBase();
+ SpellInfo const* auraInfo = aura->GetSpellInfo();
+ if (aura && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
+ {
+ aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
+ // Remove dummys from rider (Necessary for updating visual shields)
+ if (Unit* rider = target->GetCharmer())
+ if (Aura* defend = rider->GetAura(aura->GetId()))
+ defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_break_shield_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_break_shield_SpellScript();
+ }
+};
+
+/* DOCUMENTATION: Charge spells
+ Charge spells can be classified in four groups:
+
+ - Spells on vehicle bar used by players:
+ + EFFECT_0: SCRIPT_EFFECT
+ + EFFECT_1: TRIGGER_SPELL
+ + EFFECT_2: NONE
+ - Spells casted by player's mounts triggered by script:
+ + EFFECT_0: CHARGE
+ + EFFECT_1: TRIGGER_SPELL
+ + EFFECT_2: APPLY_AURA
+ - Spells casted by players on the target triggered by script:
+ + EFFECT_0: SCHOOL_DAMAGE
+ + EFFECT_1: SCRIPT_EFFECT
+ + EFFECT_2: NONE
+ - Spells casted by NPCs on players:
+ + EFFECT_0: SCHOOL_DAMAGE
+ + EFFECT_1: CHARGE
+ + EFFECT_2: SCRIPT_EFFECT
+
+ In the following script we handle the SCRIPT_EFFECT and CHARGE
+ - When handling SCRIPT_EFFECT:
+ + EFFECT_0: Corresponds to "Spells on vehicle bar used by players" and we make player's mount cast
+ the charge effect on the current target ("Spells casted by player's mounts triggered by script").
+ + EFFECT_1 and EFFECT_2: Triggered when "Spells casted by player's mounts triggered by script" hits target,
+ corresponding to "Spells casted by players on the target triggered by script" and "Spells casted by
+ NPCs on players" and we check Defend layers and drop a charge of the first found.
+ - When handling CHARGE:
+ + Only launched for "Spells casted by player's mounts triggered by script", makes the player cast the
+ damaging spell on target with a small chance of failing it.
+*/
+
+enum ChargeSpells
+{
+ SPELL_CHARGE_DAMAGE_8K5 = 62874,
+ SPELL_CHARGE_DAMAGE_20K = 68498,
+ SPELL_CHARGE_DAMAGE_45K = 64591,
+
+ SPELL_CHARGE_CHARGING_EFFECT_8K5 = 63661,
+ SPELL_CHARGE_CHARGING_EFFECT_20K_1 = 68284,
+ SPELL_CHARGE_CHARGING_EFFECT_20K_2 = 68501,
+ SPELL_CHARGE_CHARGING_EFFECT_45K_1 = 62563,
+ SPELL_CHARGE_CHARGING_EFFECT_45K_2 = 66481,
+
+ SPELL_CHARGE_TRIGGER_FACTION_MOUNTS = 62960,
+ SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION = 68282,
+
+ SPELL_CHARGE_MISS_EFFECT = 62977,
+};
+
+class spell_gen_mounted_charge: public SpellScriptLoader
+{
+ public:
+ spell_gen_mounted_charge() : SpellScriptLoader("spell_gen_mounted_charge") { }
+
+ class spell_gen_mounted_charge_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_mounted_charge_SpellScript)
+
+ void HandleScriptEffect(SpellEffIndex effIndex)
+ {
+ Unit* target = GetHitUnit();
+
+ switch (effIndex)
+ {
+ case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
+ {
+ uint32 spellId;
+
+ switch (GetSpellInfo()->Id)
+ {
+ case SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION:
+ spellId = SPELL_CHARGE_CHARGING_EFFECT_20K_1;
+ case SPELL_CHARGE_TRIGGER_FACTION_MOUNTS:
+ spellId = SPELL_CHARGE_CHARGING_EFFECT_8K5;
+ break;
+ default:
+ return;
+ }
+
+ // If target isn't a training dummy there's a chance of failing the charge
+ if (!target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
+ spellId = SPELL_CHARGE_MISS_EFFECT;
+
+ if (Unit* vehicle = GetCaster()->GetVehicleBase())
+ vehicle->CastSpell(target, spellId, false);
+ else
+ GetCaster()->CastSpell(target, spellId, false);
+ break;
+ }
+ case EFFECT_1: // On damaging spells, for removing a defend layer
+ case EFFECT_2:
+ {
+ Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
+ for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
+ {
+ Aura* aura = itr->second->GetBase();
+ SpellInfo const* auraInfo = aura->GetSpellInfo();
+ if (aura && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
+ {
+ aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
+ // Remove dummys from rider (Necessary for updating visual shields)
+ if (Unit* rider = target->GetCharmer())
+ if (Aura* defend = rider->GetAura(aura->GetId()))
+ defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+
+ void HandleChargeEffect(SpellEffIndex effIndex)
+ {
+ uint32 spellId;
+
+ switch (GetSpellInfo()->Id)
+ {
+ case SPELL_CHARGE_CHARGING_EFFECT_8K5:
+ spellId = SPELL_CHARGE_DAMAGE_8K5;
+ break;
+ case SPELL_CHARGE_CHARGING_EFFECT_20K_1:
+ case SPELL_CHARGE_CHARGING_EFFECT_20K_2:
+ spellId = SPELL_CHARGE_DAMAGE_20K;
+ break;
+ case SPELL_CHARGE_CHARGING_EFFECT_45K_1:
+ case SPELL_CHARGE_CHARGING_EFFECT_45K_2:
+ spellId = SPELL_CHARGE_DAMAGE_45K;
+ break;
+ default:
+ return;
+ }
+
+ if (Unit* rider = GetCaster()->GetCharmer())
+ rider->CastSpell(GetHitUnit(), spellId, false);
+ else
+ GetCaster()->CastSpell(GetHitUnit(), spellId, false);
+ }
+
+ void Register()
+ {
+ SpellInfo const* spell = sSpellMgr->GetSpellInfo(m_scriptSpellId);
+
+ if (spell->HasEffect(SPELL_EFFECT_SCRIPT_EFFECT))
+ OnEffectHitTarget += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT);
+
+ if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE)
+ OnEffectHitTarget += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleChargeEffect, EFFECT_0, SPELL_EFFECT_CHARGE);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_mounted_charge_SpellScript();
+ }
+};
+
+enum DefendVisuals
+{
+ SPELL_VISUAL_SHIELD_1 = 63130,
+ SPELL_VISUAL_SHIELD_2 = 63131,
+ SPELL_VISUAL_SHIELD_3 = 63132,
+};
+
+class spell_gen_defend : public SpellScriptLoader
+{
+ public:
+ spell_gen_defend() : SpellScriptLoader("spell_gen_defend") { }
+
+ class spell_gen_defendAuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_defendAuraScript);
+
+ bool Validate(SpellInfo const* /*spellEntry*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_VISUAL_SHIELD_1))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_VISUAL_SHIELD_2))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_VISUAL_SHIELD_3))
+ return false;
+ return true;
+ }
+
+ void RefreshVisualShields(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ {
+ Unit* target = GetTarget();
+
+ for (uint8 i = 0; i < GetSpellInfo()->StackAmount; ++i)
+ target->RemoveAurasDueToSpell(SPELL_VISUAL_SHIELD_1 + i);
+
+ target->CastSpell(target, SPELL_VISUAL_SHIELD_1 + GetAura()->GetStackAmount() - 1, true, NULL, aurEff);
+ }
+ else
+ GetTarget()->RemoveAurasDueToSpell(GetId());
+ }
+
+ void RemoveVisualShields(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ for (uint8 i = 0; i < GetSpellInfo()->StackAmount; ++i)
+ GetTarget()->RemoveAurasDueToSpell(SPELL_VISUAL_SHIELD_1 + i);
+ }
+
+ void RemoveDummyFromDriver(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (TempSummon* vehicle = caster->ToTempSummon())
+ if (Unit* rider = vehicle->GetSummoner())
+ rider->RemoveAurasDueToSpell(GetId());
+ }
+
+ void Register()
+ {
+ SpellInfo const* spell = sSpellMgr->GetSpellInfo(m_scriptSpellId);
+
+ // Defend spells casted by NPCs (add visuals)
+ if (spell->Effects[EFFECT_0].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_defendAuraScript::RefreshVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ }
+
+ // Remove Defend spell from player when he dismounts
+ if (spell->Effects[EFFECT_2].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveDummyFromDriver, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
+
+ // Defend spells casted by players (add/remove visuals)
+ if (spell->Effects[EFFECT_1].ApplyAuraName == SPELL_AURA_DUMMY)
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_defendAuraScript::RefreshVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ }
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_gen_defendAuraScript();
+ }
+};
+
+enum MountedDuelSpells
+{
+ SPELL_ON_TOURNAMENT_MOUNT = 63034,
+ SPELL_MOUNTED_DUEL = 62875,
+};
+
+class spell_gen_tournament_duel : public SpellScriptLoader
+{
+ public:
+ spell_gen_tournament_duel() : SpellScriptLoader("spell_gen_tournament_duel") { }
+
+ class spell_gen_tournament_duel_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_tournament_duel_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellEntry*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_ON_TOURNAMENT_MOUNT))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_MOUNTED_DUEL))
+ return false;
+ return true;
+ }
+
+ void HandleScriptEffect(SpellEffIndex effIndex)
+ {
+ if (Unit* rider = GetCaster()->GetCharmer())
+ {
+ if (Player* plrTarget = GetHitPlayer())
+ {
+ if (plrTarget->HasAura(SPELL_ON_TOURNAMENT_MOUNT) && plrTarget->GetVehicleBase())
+ rider->CastSpell(plrTarget, SPELL_MOUNTED_DUEL, true);
+ }
+ else if (Unit* unitTarget = GetHitUnit())
+ {
+ if (unitTarget->GetCharmer() && unitTarget->GetCharmer()->GetTypeId() == TYPEID_PLAYER && unitTarget->GetCharmer()->HasAura(SPELL_ON_TOURNAMENT_MOUNT))
+ rider->CastSpell(unitTarget->GetCharmer(), SPELL_MOUNTED_DUEL, true);
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_tournament_duel_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_tournament_duel_SpellScript();
+ }
+};
+
+enum TournamentMountsSpells
+{
+ SPELL_LANCE_EQUIPPED = 62853,
+};
+
+class spell_gen_summon_tournament_mount : public SpellScriptLoader
+{
+ public:
+ spell_gen_summon_tournament_mount() : SpellScriptLoader("spell_gen_summon_tournament_mount") { }
+
+ class spell_gen_summon_tournament_mount_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_summon_tournament_mount_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellEntry*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_LANCE_EQUIPPED))
+ return false;
+ return true;
+ }
+
+ SpellCastResult CheckIfLanceEquiped()
+ {
+ if (GetCaster()->HasAuraType(SPELL_AURA_MOD_SHAPESHIFT))
+ {
+ SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_CANT_MOUNT_WITH_SHAPESHIFT);
+ return SPELL_FAILED_CUSTOM_ERROR;
+ }
+
+ if (!GetCaster()->HasAura(SPELL_LANCE_EQUIPPED))
+ {
+ SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_HAVE_LANCE_EQUIPPED);
+ return SPELL_FAILED_CUSTOM_ERROR;
+ }
+
+ return SPELL_CAST_OK;
+ }
+
+ void Register()
+ {
+ OnCheckCast += SpellCheckCastFn(spell_gen_summon_tournament_mount_SpellScript::CheckIfLanceEquiped);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_summon_tournament_mount_SpellScript();
+ }
+};
+
+enum TournamentPennantSpells
+{
+ SPELL_PENNANT_STORMWIND_ASPIRANT = 62595,
+ SPELL_PENNANT_STORMWIND_VALIANT = 62596,
+ SPELL_PENNANT_STORMWIND_CHAMPION = 62594,
+ SPELL_PENNANT_GNOMEREGAN_ASPIRANT = 63394,
+ SPELL_PENNANT_GNOMEREGAN_VALIANT = 63395,
+ SPELL_PENNANT_GNOMEREGAN_CHAMPION = 63396,
+ SPELL_PENNANT_SEN_JIN_ASPIRANT = 63397,
+ SPELL_PENNANT_SEN_JIN_VALIANT = 63398,
+ SPELL_PENNANT_SEN_JIN_CHAMPION = 63399,
+ SPELL_PENNANT_SILVERMOON_ASPIRANT = 63401,
+ SPELL_PENNANT_SILVERMOON_VALIANT = 63402,
+ SPELL_PENNANT_SILVERMOON_CHAMPION = 63403,
+ SPELL_PENNANT_DARNASSUS_ASPIRANT = 63404,
+ SPELL_PENNANT_DARNASSUS_VALIANT = 63405,
+ SPELL_PENNANT_DARNASSUS_CHAMPION = 63406,
+ SPELL_PENNANT_EXODAR_ASPIRANT = 63421,
+ SPELL_PENNANT_EXODAR_VALIANT = 63422,
+ SPELL_PENNANT_EXODAR_CHAMPION = 63423,
+ SPELL_PENNANT_IRONFORGE_ASPIRANT = 63425,
+ SPELL_PENNANT_IRONFORGE_VALIANT = 63426,
+ SPELL_PENNANT_IRONFORGE_CHAMPION = 63427,
+ SPELL_PENNANT_UNDERCITY_ASPIRANT = 63428,
+ SPELL_PENNANT_UNDERCITY_VALIANT = 63429,
+ SPELL_PENNANT_UNDERCITY_CHAMPION = 63430,
+ SPELL_PENNANT_ORGRIMMAR_ASPIRANT = 63431,
+ SPELL_PENNANT_ORGRIMMAR_VALIANT = 63432,
+ SPELL_PENNANT_ORGRIMMAR_CHAMPION = 63433,
+ SPELL_PENNANT_THUNDER_BLUFF_ASPIRANT = 63434,
+ SPELL_PENNANT_THUNDER_BLUFF_VALIANT = 63435,
+ SPELL_PENNANT_THUNDER_BLUFF_CHAMPION = 63436,
+ SPELL_PENNANT_ARGENT_CRUSADE_ASPIRANT = 63606,
+ SPELL_PENNANT_ARGENT_CRUSADE_VALIANT = 63500,
+ SPELL_PENNANT_ARGENT_CRUSADE_CHAMPION = 63501,
+ SPELL_PENNANT_EBON_BLADE_ASPIRANT = 63607,
+ SPELL_PENNANT_EBON_BLADE_VALIANT = 63608,
+ SPELL_PENNANT_EBON_BLADE_CHAMPION = 63609,
+};
+
+enum TournamentMounts
+{
+ NPC_STORMWIND_STEED = 33217,
+ NPC_IRONFORGE_RAM = 33316,
+ NPC_GNOMEREGAN_MECHANOSTRIDER = 33317,
+ NPC_EXODAR_ELEKK = 33318,
+ NPC_DARNASSIAN_NIGHTSABER = 33319,
+ NPC_ORGRIMMAR_WOLF = 33320,
+ NPC_DARK_SPEAR_RAPTOR = 33321,
+ NPC_THUNDER_BLUFF_KODO = 33322,
+ NPC_SILVERMOON_HAWKSTRIDER = 33323,
+ NPC_FORSAKEN_WARHORSE = 33324,
+ NPC_ARGENT_WARHORSE = 33782,
+ NPC_ARGENT_STEED_ASPIRANT = 33845,
+ NPC_ARGENT_HAWKSTRIDER_ASPIRANT = 33844,
+};
+
+enum TournamentQuestsAchievements
+{
+ ACHIEVEMENT_CHAMPION_STORMWIND = 2781,
+ ACHIEVEMENT_CHAMPION_DARNASSUS = 2777,
+ ACHIEVEMENT_CHAMPION_IRONFORGE = 2780,
+ ACHIEVEMENT_CHAMPION_GNOMEREGAN = 2779,
+ ACHIEVEMENT_CHAMPION_THE_EXODAR = 2778,
+ ACHIEVEMENT_CHAMPION_ORGRIMMAR = 2783,
+ ACHIEVEMENT_CHAMPION_SEN_JIN = 2784,
+ ACHIEVEMENT_CHAMPION_THUNDER_BLUFF = 2786,
+ ACHIEVEMENT_CHAMPION_UNDERCITY = 2787,
+ ACHIEVEMENT_CHAMPION_SILVERMOON = 2785,
+ ACHIEVEMENT_ARGENT_VALOR = 2758,
+ ACHIEVEMENT_CHAMPION_ALLIANCE = 2782,
+ ACHIEVEMENT_CHAMPION_HORDE = 2788,
+
+ QUEST_VALIANT_OF_STORMWIND = 13593,
+ QUEST_A_VALIANT_OF_STORMWIND = 13684,
+ QUEST_VALIANT_OF_DARNASSUS = 13706,
+ QUEST_A_VALIANT_OF_DARNASSUS = 13689,
+ QUEST_VALIANT_OF_IRONFORGE = 13703,
+ QUEST_A_VALIANT_OF_IRONFORGE = 13685,
+ QUEST_VALIANT_OF_GNOMEREGAN = 13704,
+ QUEST_A_VALIANT_OF_GNOMEREGAN = 13688,
+ QUEST_VALIANT_OF_THE_EXODAR = 13705,
+ QUEST_A_VALIANT_OF_THE_EXODAR = 13690,
+ QUEST_VALIANT_OF_ORGRIMMAR = 13707,
+ QUEST_A_VALIANT_OF_ORGRIMMAR = 13691,
+ QUEST_VALIANT_OF_SEN_JIN = 13708,
+ QUEST_A_VALIANT_OF_SEN_JIN = 13693,
+ QUEST_VALIANT_OF_THUNDER_BLUFF = 13709,
+ QUEST_A_VALIANT_OF_THUNDER_BLUFF = 13694,
+ QUEST_VALIANT_OF_UNDERCITY = 13710,
+ QUEST_A_VALIANT_OF_UNDERCITY = 13695,
+ QUEST_VALIANT_OF_SILVERMOON = 13711,
+ QUEST_A_VALIANT_OF_SILVERMOON = 13696,
+};
+
+class spell_gen_on_tournament_mount : public SpellScriptLoader
+{
+ public:
+ spell_gen_on_tournament_mount() : SpellScriptLoader("spell_gen_on_tournament_mount") { }
+
+ class spell_gen_on_tournament_mountAuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_on_tournament_mountAuraScript);
+
+ uint32 _pennantSpellId;
+
+ bool Load()
+ {
+ _pennantSpellId = 0;
+ return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void HandleApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ {
+ if (Unit* vehicle = caster->GetVehicleBase())
+ {
+ _pennantSpellId = GetPennatSpellId(caster->ToPlayer(), vehicle);
+ caster->CastSpell(caster, _pennantSpellId, true);
+ }
+ }
+ }
+
+ void HandleRemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ caster->RemoveAurasDueToSpell(_pennantSpellId);
+ }
+
+ uint32 GetPennatSpellId(Player* player, Unit* mount)
+ {
+ switch (mount->GetEntry())
+ {
+ case NPC_ARGENT_STEED_ASPIRANT:
+ case NPC_STORMWIND_STEED:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_STORMWIND))
+ return SPELL_PENNANT_STORMWIND_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_STORMWIND) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_STORMWIND))
+ return SPELL_PENNANT_STORMWIND_VALIANT;
+ else
+ return SPELL_PENNANT_STORMWIND_ASPIRANT;
+ }
+ case NPC_GNOMEREGAN_MECHANOSTRIDER:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_GNOMEREGAN))
+ return SPELL_PENNANT_GNOMEREGAN_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_GNOMEREGAN) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_GNOMEREGAN))
+ return SPELL_PENNANT_GNOMEREGAN_VALIANT;
+ else
+ return SPELL_PENNANT_GNOMEREGAN_ASPIRANT;
+ }
+ case NPC_DARK_SPEAR_RAPTOR:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_SEN_JIN))
+ return SPELL_PENNANT_SEN_JIN_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_SEN_JIN) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_SEN_JIN))
+ return SPELL_PENNANT_SEN_JIN_VALIANT;
+ else
+ return SPELL_PENNANT_SEN_JIN_ASPIRANT;
+ }
+ case NPC_ARGENT_HAWKSTRIDER_ASPIRANT:
+ case NPC_SILVERMOON_HAWKSTRIDER:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_SILVERMOON))
+ return SPELL_PENNANT_SILVERMOON_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_SILVERMOON) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_SILVERMOON))
+ return SPELL_PENNANT_SILVERMOON_VALIANT;
+ else
+ return SPELL_PENNANT_SILVERMOON_ASPIRANT;
+ }
+ case NPC_DARNASSIAN_NIGHTSABER:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_DARNASSUS))
+ return SPELL_PENNANT_DARNASSUS_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_DARNASSUS) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_DARNASSUS))
+ return SPELL_PENNANT_DARNASSUS_VALIANT;
+ else
+ return SPELL_PENNANT_DARNASSUS_ASPIRANT;
+ }
+ case NPC_EXODAR_ELEKK:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_THE_EXODAR))
+ return SPELL_PENNANT_EXODAR_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_THE_EXODAR) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_THE_EXODAR))
+ return SPELL_PENNANT_EXODAR_VALIANT;
+ else
+ return SPELL_PENNANT_EXODAR_ASPIRANT;
+ }
+ case NPC_IRONFORGE_RAM:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_IRONFORGE))
+ return SPELL_PENNANT_IRONFORGE_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_IRONFORGE) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_IRONFORGE))
+ return SPELL_PENNANT_IRONFORGE_VALIANT;
+ else
+ return SPELL_PENNANT_IRONFORGE_ASPIRANT;
+ }
+ case NPC_FORSAKEN_WARHORSE:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_UNDERCITY))
+ return SPELL_PENNANT_UNDERCITY_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_UNDERCITY) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_UNDERCITY))
+ return SPELL_PENNANT_UNDERCITY_VALIANT;
+ else
+ return SPELL_PENNANT_UNDERCITY_ASPIRANT;
+ }
+ case NPC_ORGRIMMAR_WOLF:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_ORGRIMMAR))
+ return SPELL_PENNANT_ORGRIMMAR_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_ORGRIMMAR) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_ORGRIMMAR))
+ return SPELL_PENNANT_ORGRIMMAR_VALIANT;
+ else
+ return SPELL_PENNANT_ORGRIMMAR_ASPIRANT;
+ }
+ case NPC_THUNDER_BLUFF_KODO:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_THUNDER_BLUFF))
+ return SPELL_PENNANT_THUNDER_BLUFF_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_THUNDER_BLUFF) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_THUNDER_BLUFF))
+ return SPELL_PENNANT_THUNDER_BLUFF_VALIANT;
+ else
+ return SPELL_PENNANT_THUNDER_BLUFF_ASPIRANT;
+ }
+ case NPC_ARGENT_WARHORSE:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_ALLIANCE) || player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_HORDE))
+ return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_CHAMPION : SPELL_PENNANT_ARGENT_CRUSADE_CHAMPION;
+ else if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_ARGENT_VALOR))
+ return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_VALIANT : SPELL_PENNANT_ARGENT_CRUSADE_VALIANT;
+ else
+ return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_ASPIRANT : SPELL_PENNANT_ARGENT_CRUSADE_ASPIRANT;
+ }
+ default:
+ return 0;
+ }
+ }
+
+ void Register()
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_on_tournament_mountAuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_on_tournament_mountAuraScript::HandleRemoveEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_gen_on_tournament_mountAuraScript();
+ }
+};
+
+class spell_gen_tournament_pennant : public SpellScriptLoader
+{
+ public:
+ spell_gen_tournament_pennant() : SpellScriptLoader("spell_gen_tournament_pennant") { }
+
+ class spell_gen_tournament_pennantAuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_tournament_pennantAuraScript);
+
+ bool Load()
+ {
+ return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void HandleApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (!caster->GetVehicleBase())
+ caster->RemoveAurasDueToSpell(GetId());
+ }
+
+ void Register()
+ {
+ OnEffectApply += AuraEffectApplyFn(spell_gen_tournament_pennantAuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_gen_tournament_pennantAuraScript();
+ }
+};
+
void AddSC_generic_spell_scripts()
{
new spell_gen_absorb0_hitlimit1();
@@ -1592,4 +2389,12 @@ void AddSC_generic_spell_scripts()
new spell_gen_luck_of_the_draw();
new spell_gen_dalaran_disguise("spell_gen_sunreaver_disguise");
new spell_gen_dalaran_disguise("spell_gen_silver_covenant_disguise");
+ new spell_gen_elune_candle();
+ new spell_gen_break_shield();
+ new spell_gen_mounted_charge();
+ new spell_gen_defend();
+ new spell_gen_tournament_duel();
+ new spell_gen_summon_tournament_mount();
+ new spell_gen_on_tournament_mount();
+ new spell_gen_tournament_pennant();
}
diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp
index 8ce06685893..9bcf450b3aa 100755
--- a/src/server/scripts/World/achievement_scripts.cpp
+++ b/src/server/scripts/World/achievement_scripts.cpp
@@ -285,6 +285,34 @@ class achievement_bg_sa_defense_of_ancients : public AchievementCriteriaScript
}
};
+enum ArgentTournamentAreas
+{
+ AREA_ARGENT_TOURNAMENT_FIELDS = 4658,
+ AREA_RING_OF_ASPIRANTS = 4670,
+ AREA_RING_OF_ARGENT_VALIANTS = 4671,
+ AREA_RING_OF_ALLIANCE_VALIANTS = 4672,
+ AREA_RING_OF_HORDE_VALIANTS = 4673,
+ AREA_RING_OF_CHAMPIONS = 4669,
+};
+
+class achievement_tilted : public AchievementCriteriaScript
+{
+ public:
+ achievement_tilted() : AchievementCriteriaScript("achievement_tilted") {}
+
+ bool OnCheck(Player* player, Unit* /*target*/)
+ {
+ bool checkArea = player->GetAreaId() == AREA_ARGENT_TOURNAMENT_FIELDS ||
+ player->GetAreaId() == AREA_RING_OF_ASPIRANTS ||
+ player->GetAreaId() == AREA_RING_OF_ARGENT_VALIANTS ||
+ player->GetAreaId() == AREA_RING_OF_ALLIANCE_VALIANTS ||
+ player->GetAreaId() == AREA_RING_OF_HORDE_VALIANTS ||
+ player->GetAreaId() == AREA_RING_OF_CHAMPIONS;
+
+ return player && checkArea && player->duel && player->duel->isMounted;
+ }
+};
+
void AddSC_achievement_scripts()
{
new achievement_resilient_victory();
@@ -302,4 +330,5 @@ void AddSC_achievement_scripts()
new achievement_arena_kills("achievement_arena_3v3_kills", ARENA_TYPE_3v3);
new achievement_arena_kills("achievement_arena_5v5_kills", ARENA_TYPE_5v5);
new achievement_bg_sa_defense_of_ancients();
+ new achievement_tilted();
}
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 21e4fe6a3a0..9227c0c1138 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -40,6 +40,7 @@ npc_sayge 100% Darkmoon event fortune teller, buff player based
npc_snake_trap_serpents 80% AI for snakes that summoned by Snake Trap
npc_shadowfiend 100% restore 5% of owner's mana when shadowfiend die from damage
npc_locksmith 75% list of keys needs to be confirmed
+npc_firework 100% NPC's summoned by rockets and rocket clusters, for making them cast visual
EndContentData */
#include "ScriptPCH.h"
@@ -2764,6 +2765,285 @@ public:
}
};
+enum Fireworks
+{
+ NPC_OMEN = 15467,
+ NPC_MINION_OF_OMEN = 15466,
+ NPC_FIREWORK_BLUE = 15879,
+ NPC_FIREWORK_GREEN = 15880,
+ NPC_FIREWORK_PURPLE = 15881,
+ NPC_FIREWORK_RED = 15882,
+ NPC_FIREWORK_YELLOW = 15883,
+ NPC_FIREWORK_WHITE = 15884,
+ NPC_FIREWORK_BIG_BLUE = 15885,
+ NPC_FIREWORK_BIG_GREEN = 15886,
+ NPC_FIREWORK_BIG_PURPLE = 15887,
+ NPC_FIREWORK_BIG_RED = 15888,
+ NPC_FIREWORK_BIG_YELLOW = 15889,
+ NPC_FIREWORK_BIG_WHITE = 15890,
+
+ NPC_CLUSTER_BLUE = 15872,
+ NPC_CLUSTER_RED = 15873,
+ NPC_CLUSTER_GREEN = 15874,
+ NPC_CLUSTER_PURPLE = 15875,
+ NPC_CLUSTER_WHITE = 15876,
+ NPC_CLUSTER_YELLOW = 15877,
+ NPC_CLUSTER_BIG_BLUE = 15911,
+ NPC_CLUSTER_BIG_GREEN = 15912,
+ NPC_CLUSTER_BIG_PURPLE = 15913,
+ NPC_CLUSTER_BIG_RED = 15914,
+ NPC_CLUSTER_BIG_WHITE = 15915,
+ NPC_CLUSTER_BIG_YELLOW = 15916,
+ NPC_CLUSTER_ELUNE = 15918,
+
+ GO_FIREWORK_LAUNCHER_1 = 180771,
+ GO_FIREWORK_LAUNCHER_2 = 180868,
+ GO_FIREWORK_LAUNCHER_3 = 180850,
+ GO_CLUSTER_LAUNCHER_1 = 180772,
+ GO_CLUSTER_LAUNCHER_2 = 180859,
+ GO_CLUSTER_LAUNCHER_3 = 180869,
+ GO_CLUSTER_LAUNCHER_4 = 180874,
+
+ SPELL_ROCKET_BLUE = 26344,
+ SPELL_ROCKET_GREEN = 26345,
+ SPELL_ROCKET_PURPLE = 26346,
+ SPELL_ROCKET_RED = 26347,
+ SPELL_ROCKET_WHITE = 26348,
+ SPELL_ROCKET_YELLOW = 26349,
+ SPELL_ROCKET_BIG_BLUE = 26351,
+ SPELL_ROCKET_BIG_GREEN = 26352,
+ SPELL_ROCKET_BIG_PURPLE = 26353,
+ SPELL_ROCKET_BIG_RED = 26354,
+ SPELL_ROCKET_BIG_WHITE = 26355,
+ SPELL_ROCKET_BIG_YELLOW = 26356,
+ SPELL_LUNAR_FORTUNE = 26522,
+
+ ANIM_GO_LAUNCH_FIREWORK = 3,
+ ZONE_MOONGLADE = 493,
+};
+
+Position omenSummonPos = {7558.993f, -2839.999f, 450.0214f, 4.46f};
+
+class npc_firework : public CreatureScript
+{
+public:
+ npc_firework() : CreatureScript("npc_firework") { }
+
+ struct npc_fireworkAI : public ScriptedAI
+ {
+ npc_fireworkAI(Creature* creature) : ScriptedAI(creature) {}
+
+ bool isCluster()
+ {
+ switch (me->GetEntry())
+ {
+ case NPC_FIREWORK_BLUE:
+ case NPC_FIREWORK_GREEN:
+ case NPC_FIREWORK_PURPLE:
+ case NPC_FIREWORK_RED:
+ case NPC_FIREWORK_YELLOW:
+ case NPC_FIREWORK_WHITE:
+ case NPC_FIREWORK_BIG_BLUE:
+ case NPC_FIREWORK_BIG_GREEN:
+ case NPC_FIREWORK_BIG_PURPLE:
+ case NPC_FIREWORK_BIG_RED:
+ case NPC_FIREWORK_BIG_YELLOW:
+ case NPC_FIREWORK_BIG_WHITE:
+ return false;
+ case NPC_CLUSTER_BLUE:
+ case NPC_CLUSTER_GREEN:
+ case NPC_CLUSTER_PURPLE:
+ case NPC_CLUSTER_RED:
+ case NPC_CLUSTER_YELLOW:
+ case NPC_CLUSTER_WHITE:
+ case NPC_CLUSTER_BIG_BLUE:
+ case NPC_CLUSTER_BIG_GREEN:
+ case NPC_CLUSTER_BIG_PURPLE:
+ case NPC_CLUSTER_BIG_RED:
+ case NPC_CLUSTER_BIG_YELLOW:
+ case NPC_CLUSTER_BIG_WHITE:
+ case NPC_CLUSTER_ELUNE:
+ default:
+ return true;
+ }
+ }
+
+ GameObject* FindNearestLauncher()
+ {
+ GameObject* launcher = NULL;
+
+ if (isCluster())
+ {
+ GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_1, 0.5f);
+ GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_2, 0.5f);
+ GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_3, 0.5f);
+ GameObject* launcher4 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_4, 0.5f);
+
+ if (launcher1)
+ launcher = launcher1;
+ else if (launcher2)
+ launcher = launcher2;
+ else if (launcher3)
+ launcher = launcher3;
+ else if (launcher4)
+ launcher = launcher4;
+ }
+ else
+ {
+ GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_1, 0.5f);
+ GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_2, 0.5f);
+ GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_3, 0.5f);
+
+ if (launcher1)
+ launcher = launcher1;
+ else if (launcher2)
+ launcher = launcher2;
+ else if (launcher3)
+ launcher = launcher3;
+ }
+
+ return launcher;
+ }
+
+ uint32 GetFireworkSpell(uint32 entry)
+ {
+ switch (entry)
+ {
+ case NPC_FIREWORK_BLUE:
+ return SPELL_ROCKET_BLUE;
+ case NPC_FIREWORK_GREEN:
+ return SPELL_ROCKET_GREEN;
+ case NPC_FIREWORK_PURPLE:
+ return SPELL_ROCKET_PURPLE;
+ case NPC_FIREWORK_RED:
+ return SPELL_ROCKET_RED;
+ case NPC_FIREWORK_YELLOW:
+ return SPELL_ROCKET_YELLOW;
+ case NPC_FIREWORK_WHITE:
+ return SPELL_ROCKET_WHITE;
+ case NPC_FIREWORK_BIG_BLUE:
+ return SPELL_ROCKET_BIG_BLUE;
+ case NPC_FIREWORK_BIG_GREEN:
+ return SPELL_ROCKET_BIG_GREEN;
+ case NPC_FIREWORK_BIG_PURPLE:
+ return SPELL_ROCKET_BIG_PURPLE;
+ case NPC_FIREWORK_BIG_RED:
+ return SPELL_ROCKET_BIG_RED;
+ case NPC_FIREWORK_BIG_YELLOW:
+ return SPELL_ROCKET_BIG_YELLOW;
+ case NPC_FIREWORK_BIG_WHITE:
+ return SPELL_ROCKET_BIG_WHITE;
+ default:
+ return 0;
+ }
+ }
+
+ uint32 GetFireworkGameObjectId()
+ {
+ uint32 spellId = 0;
+
+ switch (me->GetEntry())
+ {
+ case NPC_CLUSTER_BLUE:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BLUE);
+ break;
+ case NPC_CLUSTER_GREEN:
+ spellId = GetFireworkSpell(NPC_FIREWORK_GREEN);
+ break;
+ case NPC_CLUSTER_PURPLE:
+ spellId = GetFireworkSpell(NPC_FIREWORK_PURPLE);
+ break;
+ case NPC_CLUSTER_RED:
+ spellId = GetFireworkSpell(NPC_FIREWORK_RED);
+ break;
+ case NPC_CLUSTER_YELLOW:
+ spellId = GetFireworkSpell(NPC_FIREWORK_YELLOW);
+ break;
+ case NPC_CLUSTER_WHITE:
+ spellId = GetFireworkSpell(NPC_FIREWORK_WHITE);
+ break;
+ case NPC_CLUSTER_BIG_BLUE:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BIG_BLUE);
+ break;
+ case NPC_CLUSTER_BIG_GREEN:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BIG_GREEN);
+ break;
+ case NPC_CLUSTER_BIG_PURPLE:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BIG_PURPLE);
+ break;
+ case NPC_CLUSTER_BIG_RED:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BIG_RED);
+ break;
+ case NPC_CLUSTER_BIG_YELLOW:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BIG_YELLOW);
+ break;
+ case NPC_CLUSTER_BIG_WHITE:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BIG_WHITE);
+ break;
+ case NPC_CLUSTER_ELUNE:
+ spellId = GetFireworkSpell(urand(NPC_FIREWORK_BLUE, NPC_FIREWORK_WHITE));
+ break;
+ }
+
+ const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(spellId);
+
+ if (spellInfo && spellInfo->Effects[0].Effect == SPELL_EFFECT_SUMMON_OBJECT_WILD)
+ return spellInfo->Effects[0].MiscValue;
+
+ return 0;
+ }
+
+ void Reset()
+ {
+ if (GameObject* launcher = FindNearestLauncher())
+ {
+ launcher->SendCustomAnim(ANIM_GO_LAUNCH_FIREWORK);
+ me->SetOrientation(launcher->GetOrientation() + M_PI/2);
+ }
+ else
+ return;
+
+ if (isCluster())
+ {
+ // Check if we are near Elune'ara lake south, if so try to summon Omen or a minion
+ if (me->GetZoneId() == ZONE_MOONGLADE)
+ {
+ if (!me->FindNearestCreature(NPC_OMEN, 100.0f, false) && me->GetDistance2d(omenSummonPos.GetPositionX(), omenSummonPos.GetPositionY()) <= 100.0f)
+ {
+ switch (urand(0,9))
+ {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ if (Creature* minion = me->SummonCreature(NPC_MINION_OF_OMEN, me->GetPositionX()+frand(-5.0f, 5.0f), me->GetPositionY()+frand(-5.0f, 5.0f), me->GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
+ minion->AI()->AttackStart(me->SelectNearestPlayer(20.0f));
+ break;
+ case 9:
+ me->SummonCreature(NPC_OMEN, omenSummonPos);
+ break;
+ }
+ }
+ }
+ if (me->GetEntry() == NPC_CLUSTER_ELUNE)
+ DoCast(SPELL_LUNAR_FORTUNE);
+
+ float displacement = 0.7f;
+ for (uint8 i = 0; i < 4; i++)
+ me->SummonGameObject(GetFireworkGameObjectId(), me->GetPositionX() + (i%2 == 0 ? displacement : -displacement), me->GetPositionY() + (i > 1 ? displacement : -displacement), me->GetPositionZ() + 4.0f, me->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 1);
+ }
+ else
+ //me->CastSpell(me, GetFireworkSpell(me->GetEntry()), true);
+ me->CastSpell(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), GetFireworkSpell(me->GetEntry()), true);
+ }
+ };
+
+ CreatureAI *GetAI(Creature* creature) const
+ {
+ return new npc_fireworkAI(creature);
+ }
+};
+
void AddSC_npcs_special()
{
new npc_air_force_bots;
@@ -2796,5 +3076,6 @@ void AddSC_npcs_special()
new npc_experience;
new npc_fire_elemental;
new npc_earth_elemental;
+ new npc_firework;
}
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
index 24b99219f46..fe276b26738 100644
--- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
@@ -302,7 +302,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_DEL_CREATURE_RESPAWN_BY_GUID, "DELETE FROM creature_respawn WHERE guid = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_DEL_CREATURE_RESPAWN_BY_INSTANCE, "DELETE FROM creature_respawn WHERE instanceId = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_SEL_MAX_CREATURE_RESPAWNS, "SELECT MAX(respawnTime), instanceId FROM creature_respawn WHERE instanceId > 0 GROUP BY instanceId", CONNECTION_SYNCH)
- PREPARE_STATEMENT(CHAR_DEL_NONEXISTENT_INSTANCE_CREATURE_RESPAWNS, "DELETE FROM creature_respawn WHERE instanceId > 0 AND instanceId NOT IN (SELECT instanceId FROM instance)", CONNECTION_SYNCH)
+ PREPARE_STATEMENT(CHAR_DEL_NONEXISTENT_INSTANCE_CREATURE_RESPAWNS, "DELETE FROM creature_respawn WHERE instanceId > 0 AND instanceId NOT IN (SELECT id FROM instance)", CONNECTION_SYNCH)
// Gameobject respawn
PREPARE_STATEMENT(CHAR_SEL_GO_RESPAWNS, "SELECT guid, respawnTime, instanceId FROM gameobject_respawn", CONNECTION_SYNCH)
@@ -310,7 +310,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_DEL_GO_RESPAWN, "DELETE FROM gameobject_respawn WHERE guid = ? AND instanceId = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_DEL_GO_RESPAWN_BY_INSTANCE, "DELETE FROM gameobject_respawn WHERE instanceId = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_DEL_EXPIRED_GO_RESPAWNS, "DELETE FROM gameobject_respawn WHERE respawnTime <= UNIX_TIMESTAMP(NOW())", CONNECTION_SYNCH)
- PREPARE_STATEMENT(CHAR_DEL_NONEXISTENT_INSTANCE_GO_RESPAWNS, "DELETE FROM gameobject_respawn WHERE instanceId > 0 AND instanceId NOT IN (SELECT instanceId FROM instance)", CONNECTION_SYNCH)
+ PREPARE_STATEMENT(CHAR_DEL_NONEXISTENT_INSTANCE_GO_RESPAWNS, "DELETE FROM gameobject_respawn WHERE instanceId > 0 AND instanceId NOT IN (SELECT id FROM instance)", CONNECTION_SYNCH)
// GM Tickets
PREPARE_STATEMENT(CHAR_SEL_GM_TICKETS, "SELECT ticketId, guid, name, message, createTime, mapId, posX, posY, posZ, lastModifiedTime, closedBy, assignedTo, comment, completed, escalated, viewed FROM gm_tickets", CONNECTION_SYNCH)
@@ -325,7 +325,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
// For loading and deleting expired auctions at startup
PREPARE_STATEMENT(CHAR_SEL_EXPIRED_AUCTIONS, "SELECT id, auctioneerguid, itemguid, itemEntry, itemowner, buyoutprice, time, buyguid, lastbid, startbid, deposit FROM auctionhouse ah INNER JOIN item_instance ii ON ii.guid = ah.itemguid WHERE ah.time <= ?", CONNECTION_SYNCH)
-
+
// LFG Data
PREPARE_STATEMENT(CHAR_INS_LFG_DATA, "INSERT INTO lfg_data (guid, dungeon, state) VALUES (?, ?, ?)", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_DEL_LFG_DATA, "DELETE FROM lfg_data WHERE guid = ?", CONNECTION_ASYNC)
diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt
index e2b70c9c673..191bbbf35b4 100644
--- a/src/server/worldserver/CMakeLists.txt
+++ b/src/server/worldserver/CMakeLists.txt
@@ -57,12 +57,10 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/shared/Database
${CMAKE_SOURCE_DIR}/src/server/shared/DataStores
${CMAKE_SOURCE_DIR}/src/server/shared/Debugging
- ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/CountedReference
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic
${CMAKE_SOURCE_DIR}/src/server/shared/Logging
${CMAKE_SOURCE_DIR}/src/server/shared/Packets
- ${CMAKE_SOURCE_DIR}/src/server/shared/Policies
${CMAKE_SOURCE_DIR}/src/server/shared/Threading
${CMAKE_SOURCE_DIR}/src/server/shared/Utilities
${CMAKE_SOURCE_DIR}/src/server/game