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-rw-r--r--src/server/game/Entities/Unit/Unit.cpp19
1 files changed, 8 insertions, 11 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 0feebfce220..871293ed2c4 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -13869,9 +13869,13 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
if (!procSuccess)
continue;
- // Triggered spells not triggering additional spells
- bool triggered = !spellProto->HasAttribute(SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED) ?
- (procExtra & PROC_EX_INTERNAL_TRIGGERED && !(procFlag & PROC_FLAG_DONE_TRAP_ACTIVATION)) : false;
+ bool triggeredCanProcAura = true;
+ // Additional checks for triggered spells (ignore trap casts)
+ if (procExtra & PROC_EX_INTERNAL_TRIGGERED && !(procFlag & PROC_FLAG_DONE_TRAP_ACTIVATION))
+ {
+ if (!spellProto->HasAttribute(SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED))
+ triggeredCanProcAura = false;
+ }
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
@@ -13885,7 +13889,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
if (!isTriggerAura[aurEff->GetAuraType()] && triggerData.spellProcEvent == NULL)
continue;
// Some spells must always trigger
- if (!triggered || isAlwaysTriggeredAura[aurEff->GetAuraType()])
+ if (triggeredCanProcAura || isAlwaysTriggeredAura[aurEff->GetAuraType()])
triggerData.effMask |= 1<<i;
}
}
@@ -14806,13 +14810,6 @@ bool Unit::IsTriggeredAtSpellProcEvent(Unit* victim, Aura* aura, SpellInfo const
if (!EventProcFlag)
return false;
- // Additional checks for triggered spells (ignore trap casts)
- if (procExtra & PROC_EX_INTERNAL_TRIGGERED && !(procFlag & PROC_FLAG_DONE_TRAP_ACTIVATION))
- {
- if (!spellInfo->HasAttribute(SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED))
- return false;
- }
-
// Check spellProcEvent data requirements
if (!sSpellMgr->IsSpellProcEventCanTriggeredBy(spellInfo, spellProcEvent, EventProcFlag, procSpell, procFlag, procExtra, active))
return false;