diff options
4 files changed, 0 insertions, 25 deletions
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index d4c8fc35451..f406b354293 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -584,14 +584,6 @@ class TC_GAME_API WorldObject : public Object, public WorldLocation template<class NOTIFIER> void VisitNearbyGridObject(float const& radius, NOTIFIER& notifier) const { if (IsInWorld()) GetMap()->VisitGrid(GetPositionX(), GetPositionY(), radius, notifier); } template<class NOTIFIER> void VisitNearbyWorldObject(float const& radius, NOTIFIER& notifier) const { if (IsInWorld()) GetMap()->VisitWorld(GetPositionX(), GetPositionY(), radius, notifier); } -#ifdef MAP_BASED_RAND_GEN - int32 irand(int32 min, int32 max) const { return int32 (GetMap()->mtRand.randInt(max - min)) + min; } - uint32 urand(uint32 min, uint32 max) const { return GetMap()->mtRand.randInt(max - min) + min;} - int32 rand32() const { return GetMap()->mtRand.randInt();} - double rand_norm() const { return GetMap()->mtRand.randExc();} - double rand_chance() const { return GetMap()->mtRand.randExc(100.0);} -#endif - uint32 LastUsedScriptID; // Transports diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp index 108276c951a..6f6a8037d47 100755 --- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp @@ -23,11 +23,6 @@ #include "MoveSpline.h" #include "Player.h" -#ifdef MAP_BASED_RAND_GEN -#define rand_norm() unit.rand_norm() -#define urand(a, b) unit.urand(a, b) -#endif - template<class T> void ConfusedMovementGenerator<T>::DoInitialize(T* unit) { diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp index 2e013c44ae8..421678ded17 100644 --- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp @@ -26,10 +26,6 @@ #define RUNNING_CHANCE_RANDOMMV 20 //will be "1 / RUNNING_CHANCE_RANDOMMV" -#ifdef MAP_BASED_RAND_GEN -#define rand_norm() creature.rand_norm() -#endif - template<> void RandomMovementGenerator<Creature>::_setRandomLocation(Creature* creature) { diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index e634aa62a1c..b7134283ccb 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -694,14 +694,6 @@ class TC_GAME_API Spell ByteBuffer * m_effectExecuteData[MAX_SPELL_EFFECTS]; -#ifdef MAP_BASED_RAND_GEN - int32 irand(int32 min, int32 max) { return int32 (m_caster->GetMap()->mtRand.randInt(max - min)) + min; } - uint32 urand(uint32 min, uint32 max) { return m_caster->GetMap()->mtRand.randInt(max - min) + min; } - int32 rand32() { return m_caster->GetMap()->mtRand.randInt(); } - double rand_norm() { return m_caster->GetMap()->mtRand.randExc(); } - double rand_chance() { return m_caster->GetMap()->mtRand.randExc(100.0); } -#endif - Spell(Spell const& right) = delete; Spell& operator=(Spell const& right) = delete; }; |