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-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index b8992c7ee36..d80a4a762d8 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -3351,7 +3351,7 @@ void AuraEffect::HandleAuraModStat(AuraApplication const* aurApp, uint8 mode, bo
if (abs(spellGroupVal) >= abs(GetAmount()))
return;
- for (uint32 i = STAT_STRENGTH; i < MAX_STATS; ++i)
+ for (int32 i = STAT_STRENGTH; i < MAX_STATS; ++i)
{
// -1 or -2 is all stats (misc < -2 checked in function beginning)
if (GetMiscValue() < 0 || GetMiscValue() == i)
@@ -3387,7 +3387,7 @@ void AuraEffect::HandleModPercentStat(AuraApplication const* aurApp, uint8 mode,
if (target->GetTypeId() != TYPEID_PLAYER)
return;
- for (uint32 i = STAT_STRENGTH; i < MAX_STATS; ++i)
+ for (int32 i = STAT_STRENGTH; i < MAX_STATS; ++i)
{
if (GetMiscValue() == i || GetMiscValue() == -1)
{
@@ -3507,7 +3507,7 @@ void AuraEffect::HandleModTotalPercentStat(AuraApplication const* aurApp, uint8
if (target->getDeathState() == CORPSE)
zeroHealth = (target->GetHealth() == 0);
- for (uint32 i = STAT_STRENGTH; i < MAX_STATS; ++i)
+ for (int32 i = STAT_STRENGTH; i < MAX_STATS; ++i)
{
if (GetMiscValueB() & 1 << i || !GetMiscValueB()) // 0 is also used for all stats
{