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-rw-r--r--src/server/game/Entities/Player/Player.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.h2
-rw-r--r--src/server/game/Spells/SpellInfo.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 62b935b598e..7c192d6b1fd 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -24630,7 +24630,7 @@ void Player::StoreLootItem(uint8 lootSlot, Loot* loot)
SendEquipError(msg, NULL, NULL, item->itemid);
}
-bool Player::canFlyInZone(uint32 mapid, uint32 zone) const
+bool Player::CanFlyInZone(uint32 mapid, uint32 zone) const
{
// continent checked in SpellInfo::CheckLocation at cast and area update
uint32 v_map = GetVirtualMapForMapAndZone(mapid, zone);
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 07669bab025..9631f9f2cfe 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -2396,7 +2396,7 @@ class Player : public Unit, public GridObject<Player>
void SetFallInformation(uint32 time, float z);
void HandleFall(MovementInfo const& movementInfo);
- bool canFlyInZone(uint32 mapid, uint32 zone) const;
+ bool CanFlyInZone(uint32 mapid, uint32 zone) const;
void SetClientControl(Unit* target, bool allowMove);
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 77fbd9a8332..cf48c3d5ae5 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -1819,7 +1819,7 @@ SpellCastResult SpellInfo::CheckLocation(uint32 map_id, uint32 zone_id, uint32 a
for (SkillLineAbilityMap::const_iterator skillIter = bounds.first; skillIter != bounds.second; ++skillIter)
{
if (skillIter->second->skillId == SKILL_MOUNTS)
- if (!player->canFlyInZone(map_id, zone_id))
+ if (!player->CanFlyInZone(map_id, zone_id))
return SPELL_FAILED_INCORRECT_AREA;
}
}