diff options
-rw-r--r-- | sql/updates/auth/2013_09_10_00_auth_misc.sql | 25 | ||||
-rw-r--r-- | sql/updates/world/2013_09_10_01_world_command.sql | 15 | ||||
-rw-r--r-- | src/server/game/Accounts/RBAC.h | 14 | ||||
-rw-r--r-- | src/server/game/Scripting/ScriptLoader.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/CMakeLists.txt | 104 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_group.cpp | 338 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 273 |
7 files changed, 394 insertions, 377 deletions
diff --git a/sql/updates/auth/2013_09_10_00_auth_misc.sql b/sql/updates/auth/2013_09_10_00_auth_misc.sql new file mode 100644 index 00000000000..f62ecd83cab --- /dev/null +++ b/sql/updates/auth/2013_09_10_00_auth_misc.sql @@ -0,0 +1,25 @@ +/* cs_group.cpp */ + +SET @id = 472; + +-- Add new permissions +DELETE FROM `rbac_permissions` WHERE `id` BETWEEN @id AND @id+6; +INSERT INTO `rbac_permissions` (`id`, `name`) VALUES +(@id+0 , 'group'), +(@id+1 , 'group leader'), +(@id+2 , 'group disband'), +(@id+3 , 'group remove'), +(@id+4 , 'group join'), +(@id+5 , 'group list'), +(@id+6 , 'group summon'); + +-- Add permissions to "corresponding Commands Role" +DELETE FROM `rbac_role_permissions` WHERE `permissionId` BETWEEN @id AND @id+6; +INSERT INTO `rbac_role_permissions` (`roleId`, `permissionId`) VALUES +(4, @id+0), +(4, @id+1), +(4, @id+2), +(4, @id+3), +(4, @id+4), +(4, @id+5), +(4, @id+6); diff --git a/sql/updates/world/2013_09_10_01_world_command.sql b/sql/updates/world/2013_09_10_01_world_command.sql new file mode 100644 index 00000000000..3c287422cac --- /dev/null +++ b/sql/updates/world/2013_09_10_01_world_command.sql @@ -0,0 +1,15 @@ +/* cs_group.cpp */ + +SET @id = 472; + +-- Update command table with new RBAC permissions +UPDATE `command` SET `permission` = @id+0 WHERE `name` = 'group'; +UPDATE `command` SET `permission` = @id+1 WHERE `name` = 'group leader'; +UPDATE `command` SET `permission` = @id+2 WHERE `name` = 'group disband'; +UPDATE `command` SET `permission` = @id+3 WHERE `name` = 'group remove'; +UPDATE `command` SET `permission` = @id+4 WHERE `name` = 'group join'; +UPDATE `command` SET `permission` = @id+5 WHERE `name` = 'group list'; + +UPDATE `command` SET `permission` = @id+6, `name` = 'group summon', `help` = +'Syntax: .group summon [$charactername]\r\n\r\nTeleport the given character and his group to you. Teleported only online characters but original selected group member can be offline.' +WHERE `name` = 'groupsummon'; diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h index 492a7197cfe..e03daba50bd 100644 --- a/src/server/game/Accounts/RBAC.h +++ b/src/server/game/Accounts/RBAC.h @@ -177,11 +177,11 @@ enum RBACPermissions RBAC_PERM_COMMAND_CHARACTER_CHANGEFACTION = 275,
RBAC_PERM_COMMAND_CHARACTER_CHANGERACE = 276,
RBAC_PERM_COMMAND_CHARACTER_DELETED = 277,
- RBAC_PERM_COMMAND_CHARACTER_DELETED_DELETE = 278, // Not in DB - console
+ RBAC_PERM_COMMAND_CHARACTER_DELETED_DELETE = 278,
RBAC_PERM_COMMAND_CHARACTER_DELETED_LIST = 279,
RBAC_PERM_COMMAND_CHARACTER_DELETED_RESTORE = 280,
- RBAC_PERM_COMMAND_CHARACTER_DELETED_OLD = 281, // Not in DB - console
- RBAC_PERM_COMMAND_CHARACTER_ERASE = 282, // Not in DB - console
+ RBAC_PERM_COMMAND_CHARACTER_DELETED_OLD = 281,
+ RBAC_PERM_COMMAND_CHARACTER_ERASE = 282,
RBAC_PERM_COMMAND_CHARACTER_LEVEL = 283,
RBAC_PERM_COMMAND_CHARACTER_RENAME = 284,
RBAC_PERM_COMMAND_CHARACTER_REPUTATION = 285,
@@ -299,6 +299,7 @@ enum RBACPermissions RBAC_PERM_COMMAND_GOBJECT_SET_STATE = 397,
RBAC_PERM_COMMAND_GOBJECT_TARGET = 398,
RBAC_PERM_COMMAND_GOBJECT_TURN = 399,
+ // 400 - reuse
RBAC_PERM_COMMAND_GUILD = 401,
RBAC_PERM_COMMAND_GUILD_CREATE = 402,
RBAC_PERM_COMMAND_GUILD_DELETE = 403,
@@ -370,6 +371,13 @@ enum RBACPermissions RBAC_PERM_COMMAND_NAMEANNOUNCE = 469,
RBAC_PERM_COMMAND_NOTIFY = 470,
RBAC_PERM_COMMAND_WHISPERS = 471,
+ RBAC_PERM_COMMAND_GROUP = 472,
+ RBAC_PERM_COMMAND_GROUP_LEADER = 473,
+ RBAC_PERM_COMMAND_GROUP_DISBAND = 474,
+ RBAC_PERM_COMMAND_GROUP_REMOVE = 475,
+ RBAC_PERM_COMMAND_GROUP_JOIN = 476,
+ RBAC_PERM_COMMAND_GROUP_LIST = 477,
+ RBAC_PERM_COMMAND_GROUP_SUMMON = 478,
// custom permissions 1000+
RBAC_PERM_MAX
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 3456041ddb2..c3b2b2038a3 100644 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -59,6 +59,7 @@ void AddSC_event_commandscript(); void AddSC_gm_commandscript(); void AddSC_go_commandscript(); void AddSC_gobject_commandscript(); +void AddSC_group_commandscript(); void AddSC_guild_commandscript(); void AddSC_honor_commandscript(); void AddSC_instance_commandscript(); @@ -740,6 +741,7 @@ void AddCommandScripts() AddSC_gm_commandscript(); AddSC_go_commandscript(); AddSC_gobject_commandscript(); + AddSC_group_commandscript(); AddSC_guild_commandscript(); AddSC_honor_commandscript(); AddSC_instance_commandscript(); diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt index ce31fa1f4d3..c38789ed90a 100644 --- a/src/server/scripts/Commands/CMakeLists.txt +++ b/src/server/scripts/Commands/CMakeLists.txt @@ -8,109 +8,11 @@ # WITHOUT ANY WARRANTY, to the extent permitted by law; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +file(GLOB_RECURSE sources_Commands Commands/*.cpp Commands/*.h) + set(scripts_STAT_SRCS ${scripts_STAT_SRCS} - Commands/cs_account.cpp - Commands/cs_achievement.cpp - Commands/cs_arena.cpp - Commands/cs_ban.cpp - Commands/cs_bf.cpp - Commands/cs_cast.cpp - Commands/cs_character.cpp - Commands/cs_cheat.cpp - Commands/cs_debug.cpp - Commands/cs_deserter.cpp - Commands/cs_disable.cpp - Commands/cs_event.cpp - Commands/cs_gm.cpp - Commands/cs_go.cpp - Commands/cs_gobject.cpp - Commands/cs_guild.cpp - Commands/cs_honor.cpp - Commands/cs_instance.cpp - Commands/cs_learn.cpp - Commands/cs_lfg.cpp - Commands/cs_list.cpp - Commands/cs_lookup.cpp - Commands/cs_message.cpp - Commands/cs_misc.cpp - Commands/cs_modify.cpp - Commands/cs_npc.cpp - Commands/cs_quest.cpp - Commands/cs_rbac.cpp - Commands/cs_reload.cpp - Commands/cs_reset.cpp - Commands/cs_tele.cpp - Commands/cs_ticket.cpp - Commands/cs_server.cpp - Commands/cs_titles.cpp - Commands/cs_wp.cpp - Commands/cs_mmaps.cpp -# Commands/cs_pdump.cpp -# Commands/cs_channel.cpp -# Commands/cs_pet.cpp -# Commands/cs_aura.cpp -# Commands/cs_unaura.cpp -# Commands/cs_nameannounce.cpp -# Commands/cs_gmnameannounce.cpp -# Commands/cs_announce.cpp -# Commands/cs_gmannounce.cpp -# Commands/cs_notify.cpp -# Commands/cs_gmnotify.cpp -# Commands/cs_appear.cpp -# Commands/cs_summon.cpp -# Commands/cs_groupsummon.cpp -# Commands/cs_commands.cpp -# Commands/cs_demorph.cpp -# Commands/cs_die.cpp -# Commands/cs_revive.cpp -# Commands/cs_dismount.cpp -# Commands/cs_guid.cpp -# Commands/cs_help.cpp -# Commands/cs_itemmove.cpp -# Commands/cs_cooldown.cpp -# Commands/cs_unlearn.cpp -# Commands/cs_distance.cpp -# Commands/cs_recall.cpp -# Commands/cs_save.cpp -# Commands/cs_saveall.cpp -# Commands/cs_kick.cpp -# Commands/cs_start.cpp -# Commands/cs_taxicheat.cpp -# Commands/cs_linkgrave.cpp -# Commands/cs_neargrave.cpp -# Commands/cs_explorecheat.cpp -# Commands/cs_hover.cpp -# Commands/cs_levelup.cpp -# Commands/cs_showarea.cpp -# Commands/cs_hidearea.cpp -# Commands/cs_additem.cpp -# Commands/cs_additemset.cpp -# Commands/cs_bank.cpp -# Commands/cs_wchange.cpp -# Commands/cs_maxskill.cpp -# Commands/cs_setskill.cpp -# Commands/cs_whispers.cpp -# Commands/cs_pinfo.cpp -# Commands/cs_respawn.cpp -# Commands/cs_send.cpp -# Commands/cs_mute.cpp -# Commands/cs_unmute.cpp -# Commands/cs_movegens.cpp -# Commands/cs_cometome.cpp -# Commands/cs_damage.cpp -# Commands/cs_combatstop.cpp -# Commands/cs_flusharenapoints.cpp -# Commands/cs_repairitems.cpp -# Commands/cs_waterwalk.cpp -# Commands/cs_freeze.cpp -# Commands/cs_unfreeze.cpp -# Commands/cs_listfreeze.cpp -# Commands/cs_possess.cpp -# Commands/cs_unpossess.cpp -# Commands/cs_bindsight.cpp -# Commands/cs_unbindsight.cpp -# Commands/cs_playall.cpp + ${sources_Commands} ) message(" -> Prepared: Commands") diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp new file mode 100644 index 00000000000..784ff216c41 --- /dev/null +++ b/src/server/scripts/Commands/cs_group.cpp @@ -0,0 +1,338 @@ +/* + * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "Chat.h" +#include "Language.h" +#include "LFG.h" +#include "Player.h" +#include "ObjectMgr.h" +#include "GroupMgr.h" +#include "ScriptMgr.h" + +class group_commandscript : public CommandScript +{ +public: + group_commandscript() : CommandScript("group_commandscript") { } + + ChatCommand* GetCommands() const OVERRIDE + { + static ChatCommand groupCommandTable[] = + { + { "leader", RBAC_PERM_COMMAND_GROUP_LEADER, false, &HandleGroupLeaderCommand, "", NULL }, + { "disband", RBAC_PERM_COMMAND_GROUP_DISBAND, false, &HandleGroupDisbandCommand, "", NULL }, + { "remove", RBAC_PERM_COMMAND_GROUP_REMOVE, false, &HandleGroupRemoveCommand, "", NULL }, + { "join", RBAC_PERM_COMMAND_GROUP_JOIN, false, &HandleGroupJoinCommand, "", NULL }, + { "list", RBAC_PERM_COMMAND_GROUP_LIST, false, &HandleGroupListCommand, "", NULL }, + { "summon", RBAC_PERM_COMMAND_GROUP_SUMMON, false, &HandleGroupSummonCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand commandTable[] = + { + { "group", RBAC_PERM_COMMAND_GROUP, false, NULL, "", groupCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + return commandTable; + } + + // Summon group of player + static bool HandleGroupSummonCommand(ChatHandler* handler, char const* args) + { + Player* target; + if (!handler->extractPlayerTarget((char*)args, &target)) + return false; + + // check online security + if (handler->HasLowerSecurity(target, 0)) + return false; + + Group* group = target->GetGroup(); + + std::string nameLink = handler->GetNameLink(target); + + if (!group) + { + handler->PSendSysMessage(LANG_NOT_IN_GROUP, nameLink.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + Player* gmPlayer = handler->GetSession()->GetPlayer(); + Group* gmGroup = gmPlayer->GetGroup(); + Map* gmMap = gmPlayer->GetMap(); + bool toInstance = gmMap->Instanceable(); + + // we are in instance, and can summon only player in our group with us as lead + if (toInstance && ( + !gmGroup || group->GetLeaderGUID() != gmPlayer->GetGUID() || + gmGroup->GetLeaderGUID() != gmPlayer->GetGUID())) + // the last check is a bit excessive, but let it be, just in case + { + handler->SendSysMessage(LANG_CANNOT_SUMMON_TO_INST); + handler->SetSentErrorMessage(true); + return false; + } + + for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) + { + Player* player = itr->GetSource(); + + if (!player || player == gmPlayer || !player->GetSession()) + continue; + + // check online security + if (handler->HasLowerSecurity(player, 0)) + return false; + + std::string plNameLink = handler->GetNameLink(player); + + if (player->IsBeingTeleported()) + { + handler->PSendSysMessage(LANG_IS_TELEPORTED, plNameLink.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + if (toInstance) + { + Map* playerMap = player->GetMap(); + + if (playerMap->Instanceable() && playerMap->GetInstanceId() != gmMap->GetInstanceId()) + { + // cannot summon from instance to instance + handler->PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST, plNameLink.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + } + + handler->PSendSysMessage(LANG_SUMMONING, plNameLink.c_str(), ""); + if (handler->needReportToTarget(player)) + ChatHandler(player->GetSession()).PSendSysMessage(LANG_SUMMONED_BY, handler->GetNameLink().c_str()); + + // stop flight if need + if (player->IsInFlight()) + { + player->GetMotionMaster()->MovementExpired(); + player->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + player->SaveRecallPosition(); + + // before GM + float x, y, z; + gmPlayer->GetClosePoint(x, y, z, player->GetObjectSize()); + player->TeleportTo(gmPlayer->GetMapId(), x, y, z, player->GetOrientation()); + } + + return true; + } + + static bool HandleGroupLeaderCommand(ChatHandler* handler, char const* args) + { + Player* player = NULL; + Group* group = NULL; + uint64 guid = 0; + char* nameStr = strtok((char*)args, " "); + + if (!handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid)) + return false; + + if (!group) + { + handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, player->GetName().c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + if (group->GetLeaderGUID() != guid) + { + group->ChangeLeader(guid); + group->SendUpdate(); + } + + return true; + } + + static bool HandleGroupDisbandCommand(ChatHandler* handler, char const* args) + { + Player* player = NULL; + Group* group = NULL; + uint64 guid = 0; + char* nameStr = strtok((char*)args, " "); + + if (!handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid)) + return false; + + if (!group) + { + handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, player->GetName().c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + group->Disband(); + return true; + } + + static bool HandleGroupRemoveCommand(ChatHandler* handler, char const* args) + { + Player* player = NULL; + Group* group = NULL; + uint64 guid = 0; + char* nameStr = strtok((char*)args, " "); + + if (!handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid)) + return false; + + if (!group) + { + handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, player->GetName().c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + group->RemoveMember(guid); + return true; + } + + static bool HandleGroupJoinCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Player* playerSource = NULL; + Player* playerTarget = NULL; + Group* groupSource = NULL; + Group* groupTarget = NULL; + uint64 guidSource = 0; + uint64 guidTarget = 0; + char* nameplgrStr = strtok((char*)args, " "); + char* nameplStr = strtok(NULL, " "); + + if (!handler->GetPlayerGroupAndGUIDByName(nameplgrStr, playerSource, groupSource, guidSource, true)) + return false; + + if (!groupSource) + { + handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, playerSource->GetName().c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + if (!handler->GetPlayerGroupAndGUIDByName(nameplStr, playerTarget, groupTarget, guidTarget, true)) + return false; + + if (groupTarget || playerTarget->GetGroup() == groupSource) + { + handler->PSendSysMessage(LANG_GROUP_ALREADY_IN_GROUP, playerTarget->GetName().c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + if (!groupSource->IsFull()) + { + handler->PSendSysMessage(LANG_GROUP_FULL); + handler->SetSentErrorMessage(true); + return false; + } + + groupSource->AddMember(playerTarget); + groupSource->BroadcastGroupUpdate(); + handler->PSendSysMessage(LANG_GROUP_PLAYER_JOINED, playerTarget->GetName().c_str(), playerSource->GetName().c_str()); + return true; + } + + static bool HandleGroupListCommand(ChatHandler* handler, char const* args) + { + Player* playerTarget; + uint64 guidTarget; + std::string nameTarget; + + uint32 parseGUID = MAKE_NEW_GUID(atol((char*)args), 0, HIGHGUID_PLAYER); + + if (sObjectMgr->GetPlayerNameByGUID(parseGUID, nameTarget)) + { + playerTarget = sObjectMgr->GetPlayerByLowGUID(parseGUID); + guidTarget = parseGUID; + } + else if (!handler->extractPlayerTarget((char*)args, &playerTarget, &guidTarget, &nameTarget)) + return false; + + Group* groupTarget = NULL; + if (playerTarget) + groupTarget = playerTarget->GetGroup(); + + if (!groupTarget) + { + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GROUP_MEMBER); + stmt->setUInt32(0, guidTarget); + PreparedQueryResult resultGroup = CharacterDatabase.Query(stmt); + if (resultGroup) + groupTarget = sGroupMgr->GetGroupByDbStoreId((*resultGroup)[0].GetUInt32()); + } + + if (!groupTarget) + { + handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, nameTarget.c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + handler->PSendSysMessage(LANG_GROUP_TYPE, (groupTarget->isRaidGroup() ? "raid" : "party")); + Group::MemberSlotList const& members = groupTarget->GetMemberSlots(); + for (Group::MemberSlotList::const_iterator itr = members.begin(); itr != members.end(); ++itr) + { + Group::MemberSlot const& slot = *itr; + + std::string flags; + if (slot.flags & MEMBER_FLAG_ASSISTANT) + flags = "Assistant"; + + if (slot.flags & MEMBER_FLAG_MAINTANK) + { + if (!flags.empty()) + flags.append(", "); + flags.append("MainTank"); + } + + if (slot.flags & MEMBER_FLAG_MAINASSIST) + { + if (!flags.empty()) + flags.append(", "); + flags.append("MainAssist"); + } + + if (flags.empty()) + flags = "None"; + + Player* p = ObjectAccessor::FindPlayer((*itr).guid); + const char* onlineState = (p && p->IsInWorld()) ? "online" : "offline"; + + handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, slot.name.c_str(), onlineState, + GUID_LOPART(slot.guid), flags.c_str(), lfg::GetRolesString(slot.roles).c_str()); + } + + return true; + } +}; + +void AddSC_group_commandscript() +{ + new group_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 9c29e31af96..ce7c3e0f3a1 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -44,15 +44,6 @@ public: ChatCommand* GetCommands() const OVERRIDE { - static ChatCommand groupCommandTable[] = - { - { "leader", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleGroupLeaderCommand, "", NULL }, - { "disband", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleGroupDisbandCommand, "", NULL }, - { "remove", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleGroupRemoveCommand, "", NULL }, - { "join", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleGroupJoinCommand, "", NULL }, - { "list", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleGroupListCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; static ChatCommand petCommandTable[] = { { "create", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleCreatePetCommand, "", NULL }, @@ -76,7 +67,6 @@ public: { "unaura", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleUnAuraCommand, "", NULL }, { "appear", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleAppearCommand, "", NULL }, { "summon", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleSummonCommand, "", NULL }, - { "groupsummon", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleGroupSummonCommand, "", NULL }, { "commands", RBAC_PERM_PLAYER_COMMANDS, true, &HandleCommandsCommand, "", NULL }, { "die", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleDieCommand, "", NULL }, { "revive", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReviveCommand, "", NULL }, @@ -116,7 +106,6 @@ public: { "freeze", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleFreezeCommand, "", NULL }, { "unfreeze", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleUnFreezeCommand, "", NULL }, { "listfreeze", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleListFreezeCommand, "", NULL }, - { "group", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, NULL, "", groupCommandTable }, { "possess", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, HandlePossessCommand, "", NULL }, { "unpossess", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, HandleUnPossessCommand, "", NULL }, { "bindsight", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, HandleBindSightCommand, "", NULL }, @@ -546,97 +535,6 @@ public: return true; } - // Summon group of player - static bool HandleGroupSummonCommand(ChatHandler* handler, char const* args) - { - Player* target; - if (!handler->extractPlayerTarget((char*)args, &target)) - return false; - - // check online security - if (handler->HasLowerSecurity(target, 0)) - return false; - - Group* group = target->GetGroup(); - - std::string nameLink = handler->GetNameLink(target); - - if (!group) - { - handler->PSendSysMessage(LANG_NOT_IN_GROUP, nameLink.c_str()); - handler->SetSentErrorMessage(true); - return false; - } - - Map* gmMap = handler->GetSession()->GetPlayer()->GetMap(); - bool toInstance = gmMap->Instanceable(); - - // we are in instance, and can summon only player in our group with us as lead - if (toInstance && ( - !handler->GetSession()->GetPlayer()->GetGroup() || (group->GetLeaderGUID() != handler->GetSession()->GetPlayer()->GetGUID()) || - (handler->GetSession()->GetPlayer()->GetGroup()->GetLeaderGUID() != handler->GetSession()->GetPlayer()->GetGUID()))) - // the last check is a bit excessive, but let it be, just in case - { - handler->SendSysMessage(LANG_CANNOT_SUMMON_TO_INST); - handler->SetSentErrorMessage(true); - return false; - } - - for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) - { - Player* player = itr->GetSource(); - - if (!player || player == handler->GetSession()->GetPlayer() || !player->GetSession()) - continue; - - // check online security - if (handler->HasLowerSecurity(player, 0)) - return false; - - std::string plNameLink = handler->GetNameLink(player); - - if (player->IsBeingTeleported() == true) - { - handler->PSendSysMessage(LANG_IS_TELEPORTED, plNameLink.c_str()); - handler->SetSentErrorMessage(true); - return false; - } - - if (toInstance) - { - Map* playerMap = player->GetMap(); - - if (playerMap->Instanceable() && playerMap->GetInstanceId() != gmMap->GetInstanceId()) - { - // cannot summon from instance to instance - handler->PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST, plNameLink.c_str()); - handler->SetSentErrorMessage(true); - return false; - } - } - - handler->PSendSysMessage(LANG_SUMMONING, plNameLink.c_str(), ""); - if (handler->needReportToTarget(player)) - ChatHandler(player->GetSession()).PSendSysMessage(LANG_SUMMONED_BY, handler->GetNameLink().c_str()); - - // stop flight if need - if (player->IsInFlight()) - { - player->GetMotionMaster()->MovementExpired(); - player->CleanupAfterTaxiFlight(); - } - // save only in non-flight case - else - player->SaveRecallPosition(); - - // before GM - float x, y, z; - handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, player->GetObjectSize()); - player->TeleportTo(handler->GetSession()->GetPlayer()->GetMapId(), x, y, z, player->GetOrientation()); - } - - return true; - } static bool HandleCommandsCommand(ChatHandler* handler, char const* /*args*/) { @@ -2894,177 +2792,6 @@ public: return true; } - static bool HandleGroupLeaderCommand(ChatHandler* handler, char const* args) - { - Player* player = NULL; - Group* group = NULL; - uint64 guid = 0; - char* nameStr = strtok((char*)args, " "); - - if (handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid)) - if (group && group->GetLeaderGUID() != guid) - { - group->ChangeLeader(guid); - group->SendUpdate(); - } - - return true; - } - - static bool HandleGroupDisbandCommand(ChatHandler* handler, char const* args) - { - Player* player = NULL; - Group* group = NULL; - uint64 guid = 0; - char* nameStr = strtok((char*)args, " "); - - if (handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid)) - if (group) - group->Disband(); - - return true; - } - - static bool HandleGroupRemoveCommand(ChatHandler* handler, char const* args) - { - Player* player = NULL; - Group* group = NULL; - uint64 guid = 0; - char* nameStr = strtok((char*)args, " "); - - if (handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid, true)) - if (group) - group->RemoveMember(guid); - - return true; - } - - static bool HandleGroupJoinCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - Player* playerSource = NULL; - Player* playerTarget = NULL; - Group* groupSource = NULL; - Group* groupTarget = NULL; - uint64 guidSource = 0; - uint64 guidTarget = 0; - char* nameplgrStr = strtok((char*)args, " "); - char* nameplStr = strtok(NULL, " "); - - if (handler->GetPlayerGroupAndGUIDByName(nameplgrStr, playerSource, groupSource, guidSource, true)) - { - if (groupSource) - { - if (handler->GetPlayerGroupAndGUIDByName(nameplStr, playerTarget, groupTarget, guidTarget, true)) - { - if (!groupTarget && playerTarget->GetGroup() != groupSource) - { - if (!groupSource->IsFull()) - { - groupSource->AddMember(playerTarget); - groupSource->BroadcastGroupUpdate(); - handler->PSendSysMessage(LANG_GROUP_PLAYER_JOINED, playerTarget->GetName().c_str(), playerSource->GetName().c_str()); - return true; - } - else - { - // group is full - handler->PSendSysMessage(LANG_GROUP_FULL); - return true; - } - } - else - { - // group is full or target player already in a group - handler->PSendSysMessage(LANG_GROUP_ALREADY_IN_GROUP, playerTarget->GetName().c_str()); - return true; - } - } - } - else - { - // specified source player is not in a group - handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, playerSource->GetName().c_str()); - return true; - } - } - - return true; - } - - static bool HandleGroupListCommand(ChatHandler* handler, char const* args) - { - Player* playerTarget; - uint64 guidTarget; - std::string nameTarget; - - uint32 parseGUID = MAKE_NEW_GUID(atol((char*)args), 0, HIGHGUID_PLAYER); - - if (sObjectMgr->GetPlayerNameByGUID(parseGUID, nameTarget)) - { - playerTarget = sObjectMgr->GetPlayerByLowGUID(parseGUID); - guidTarget = parseGUID; - } - else if (!handler->extractPlayerTarget((char*)args, &playerTarget, &guidTarget, &nameTarget)) - return false; - - Group* groupTarget = NULL; - if (playerTarget) - groupTarget = playerTarget->GetGroup(); - - if (!groupTarget) - { - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GROUP_MEMBER); - stmt->setUInt32(0, guidTarget); - PreparedQueryResult resultGroup = CharacterDatabase.Query(stmt); - if (resultGroup) - groupTarget = sGroupMgr->GetGroupByDbStoreId((*resultGroup)[0].GetUInt32()); - } - - if (groupTarget) - { - handler->PSendSysMessage(LANG_GROUP_TYPE, (groupTarget->isRaidGroup() ? "raid" : "party")); - Group::MemberSlotList const& members = groupTarget->GetMemberSlots(); - for (Group::MemberSlotList::const_iterator itr = members.begin(); itr != members.end(); ++itr) - { - Group::MemberSlot const& slot = *itr; - - std::string flags; - if (slot.flags & MEMBER_FLAG_ASSISTANT) - flags = "Assistant"; - - if (slot.flags & MEMBER_FLAG_MAINTANK) - { - if (!flags.empty()) - flags.append(", "); - flags.append("MainTank"); - } - - if (slot.flags & MEMBER_FLAG_MAINASSIST) - { - if (!flags.empty()) - flags.append(", "); - flags.append("MainAssist"); - } - - if (flags.empty()) - flags = "None"; - - Player* p = ObjectAccessor::FindPlayer((*itr).guid); - const char* onlineState = (p && p->IsInWorld()) ? "online" : "offline"; - - handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, slot.name.c_str(), onlineState, - GUID_LOPART(slot.guid), flags.c_str(), lfg::GetRolesString(slot.roles).c_str()); - } - } - else - handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, nameTarget.c_str()); - - return true; - } - static bool HandlePlayAllCommand(ChatHandler* handler, char const* args) { if (!*args) |