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-rw-r--r--sql/base/characters_database.sql6
-rw-r--r--sql/updates/characters/2015_09_10_00_characters.sql7
-rw-r--r--src/server/database/Database/Implementation/CharacterDatabase.cpp8
-rw-r--r--src/server/game/DataStores/DBCStores.cpp11
-rw-r--r--src/server/game/DataStores/DBCStores.h1
-rw-r--r--src/server/game/DataStores/DBCStructure.h3
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp2
-rw-r--r--src/server/game/Spells/Spell.cpp2
-rw-r--r--src/server/game/Spells/SpellHistory.cpp174
-rw-r--r--src/server/game/Spells/SpellHistory.h30
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp2
12 files changed, 137 insertions, 111 deletions
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql
index 50195e9bda7..43bfd1baa65 100644
--- a/sql/base/characters_database.sql
+++ b/sql/base/characters_database.sql
@@ -1397,6 +1397,8 @@ CREATE TABLE `character_spell_cooldown` (
`spell` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell Identifier',
`item` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Item Identifier',
`time` int(10) unsigned NOT NULL DEFAULT '0',
+ `categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell category Id',
+ `categoryEnd` int(10) unsigned NOT NULL DEFAULT '0';
PRIMARY KEY (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
@@ -2849,6 +2851,8 @@ CREATE TABLE `pet_spell_cooldown` (
`guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier, Low part',
`spell` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell Identifier',
`time` int(10) unsigned NOT NULL DEFAULT '0',
+ `categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell category Id',
+ `categoryEnd` int(10) unsigned NOT NULL DEFAULT '0';
PRIMARY KEY (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
@@ -3071,7 +3075,7 @@ CREATE TABLE `updates` (
LOCK TABLES `updates` WRITE;
/*!40000 ALTER TABLE `updates` DISABLE KEYS */;
-INSERT INTO `updates` VALUES ('2014_10_20_00_characters.sql','A5882DA0979CF4DAE33DA011EBAA006C24BE7230','ARCHIVED','2015-03-21 15:55:55',0),('2014_10_23_00_characters.sql','E2AC4758133EE19B7F08464A445802154D1261C8','ARCHIVED','2015-03-21 15:55:55',0),('2014_10_23_01_characters.sql','20029E6323D9773B32C34D84FFED1711CC60F09F','ARCHIVED','2015-03-21 15:55:55',0),('2014_10_23_02_characters.sql','8A7A16886EE71E7ACDDB3DDA6D0ECAC2FD2FDCA8','ARCHIVED','2015-03-21 15:55:55',0),('2014_10_24_00_characters.sql','D008FE81AE844FCA686439D6ECC5108FB0DD1EB9','ARCHIVED','2015-03-21 15:55:55',0),('2014_10_25_00_characters.sql','A39C7BE46686B54776BDAB9D7A882D91EDEC51A4','ARCHIVED','2015-03-21 15:55:55',0),('2014_10_26_00_characters.sql','C787954CC35FE34B4101FDE6527F14C027F4947C','ARCHIVED','2015-03-21 15:55:55',0),('2014_11_12_00_characters.sql','B160BB2313F1BD5F3B076A5A9279DC10D4796E34','ARCHIVED','2015-03-21 15:55:55',0),('2014_12_23_00_characters.sql','3D9D648B2387B357F4BD090B33F80682F7924882','ARCHIVED','2015-03-21 15:55:55',0),('2014_12_28_00_characters.sql','5362922FF4483A336311D73082A5727309CD9219','ARCHIVED','2015-03-21 15:55:55',0),('2014_12_31_00_characters.sql','498DDF2DD936CF156D74A8208DC93DCE9FCAB5AA','ARCHIVED','2015-03-21 15:55:55',0),('2015_01_02_00_characters.sql','E5940BE836F253982E07930120422E598D08BDE1','ARCHIVED','2015-03-21 15:55:55',0),('2015_01_10_00_characters.sql','30796056C8623699B2FE1BF626A19D38262E9284','ARCHIVED','2015-03-21 15:55:55',0),('2015_01_16_00_characters.sql','96642760A54C8D799AAFE438049A63AA521656F2','ARCHIVED','2015-03-21 15:55:55',0),('2015_01_27_00_characters.sql','EB710E3EB9F2CAFD84AB62CDC84E898403A80A4F','ARCHIVED','2015-03-21 15:55:55',0),('2015_02_13_00_characters.sql','405BEB4ED207DC6076442A37EE2AFB1F21E274A0','ARCHIVED','2015-03-21 15:55:55',0),('2015_02_13_01_characters.sql','35F582D4F33BF55D1685A1BA89273ED895FD09C5','ARCHIVED','2015-03-21 15:55:55',0),('2015_02_17_00_characters.sql','8D21FC5A55BF8B55D6DCDCE5F02CF2B640230E94','ARCHIVED','2015-03-21 15:55:55',0),('2015_03_10_00_characters.sql','E565B89B145C340067742DFF2DEF1B74F5F1BD4E','ARCHIVED','2015-03-21 15:55:55',0),('2015_03_20_00_characters.sql','B761760804EA73BD297F296C5C1919687DF7191C','ARCHIVED','2015-03-21 15:55:55',0),('2015_03_20_01_characters.sql','20BD68468C57FCF7E665B4DA185DCD52FACE8B3F','ARCHIVED','2015-03-21 15:55:55',0),('2015_03_20_02_characters.sql','0296995DCD3676BA9AE6024CA7C91C5F39D927A3','ARCHIVED','2015-03-21 15:56:46',0),('2015_03_29_00_characters.sql','95D6A46BB746A8BD3EE3FE2086DF1A07F7C33B92','ARCHIVED','2015-05-02 15:43:06',0),('2015_04_21_00_characters.sql','F2032B9BF4EDA7EDE5065554724ED392FD91657D','ARCHIVED','2015-05-02 15:43:06',0),('2015_04_28_00_characters.sql','949F62DB3A3461D420A1230ECF7A6A3ED6435703','ARCHIVED','2015-05-02 15:43:06',0),('2015_05_08_00_characters.sql','0F14B7821618D1C872625B6EDDAA9A667B211167','ARCHIVED','2015-07-10 19:32:17',0),('2015_05_22_00_characters.sql','65B82152413FAB23BE413656E59A486A74447FF7','ARCHIVED','2015-07-10 19:32:17',0),('2015_07_08_00_characters.sql','DAB25360ACB5244C8F8E6214CF6BD97160588A5B','ARCHIVED','2015-07-10 19:32:17',0),('2015_07_11_00_characters.sql','B421B6C0E57BD0FD587071358863D9DABF4BA849','ARCHIVED','2015-07-13 21:50:02',0),('2015_07_12_00_characters.sql','E98E7FD61EF6426E7EDE8ED9AD8C15D8D7132589','ARCHIVED','2015-07-13 21:50:02',0),('2015_07_28_00_characters.sql','0711BC3A658D189EF71B0CB68DCFF2E9B781C4A0','RELEASED','2015-07-29 16:23:56',0),('2015_08_08_00_characters.sql','EA12BB2DC24FAF2300A96D0888A45BBEA158D5DC','RELEASED','2015-08-08 16:34:07',0),('2015_08_12_00_characters.sql','4FD7F89FE5DA51D4E0C33E520719986AA3EBD31B','RELEASED','2015-08-12 12:35:20',0);
+INSERT INTO `updates` VALUES ('2014_10_20_00_characters.sql','A5882DA0979CF4DAE33DA011EBAA006C24BE7230','ARCHIVED','2015-03-21 15:55:55',0),('2014_10_23_00_characters.sql','E2AC4758133EE19B7F08464A445802154D1261C8','ARCHIVED','2015-03-21 15:55:55',0),('2014_10_23_01_characters.sql','20029E6323D9773B32C34D84FFED1711CC60F09F','ARCHIVED','2015-03-21 15:55:55',0),('2014_10_23_02_characters.sql','8A7A16886EE71E7ACDDB3DDA6D0ECAC2FD2FDCA8','ARCHIVED','2015-03-21 15:55:55',0),('2014_10_24_00_characters.sql','D008FE81AE844FCA686439D6ECC5108FB0DD1EB9','ARCHIVED','2015-03-21 15:55:55',0),('2014_10_25_00_characters.sql','A39C7BE46686B54776BDAB9D7A882D91EDEC51A4','ARCHIVED','2015-03-21 15:55:55',0),('2014_10_26_00_characters.sql','C787954CC35FE34B4101FDE6527F14C027F4947C','ARCHIVED','2015-03-21 15:55:55',0),('2014_11_12_00_characters.sql','B160BB2313F1BD5F3B076A5A9279DC10D4796E34','ARCHIVED','2015-03-21 15:55:55',0),('2014_12_23_00_characters.sql','3D9D648B2387B357F4BD090B33F80682F7924882','ARCHIVED','2015-03-21 15:55:55',0),('2014_12_28_00_characters.sql','5362922FF4483A336311D73082A5727309CD9219','ARCHIVED','2015-03-21 15:55:55',0),('2014_12_31_00_characters.sql','498DDF2DD936CF156D74A8208DC93DCE9FCAB5AA','ARCHIVED','2015-03-21 15:55:55',0),('2015_01_02_00_characters.sql','E5940BE836F253982E07930120422E598D08BDE1','ARCHIVED','2015-03-21 15:55:55',0),('2015_01_10_00_characters.sql','30796056C8623699B2FE1BF626A19D38262E9284','ARCHIVED','2015-03-21 15:55:55',0),('2015_01_16_00_characters.sql','96642760A54C8D799AAFE438049A63AA521656F2','ARCHIVED','2015-03-21 15:55:55',0),('2015_01_27_00_characters.sql','EB710E3EB9F2CAFD84AB62CDC84E898403A80A4F','ARCHIVED','2015-03-21 15:55:55',0),('2015_02_13_00_characters.sql','405BEB4ED207DC6076442A37EE2AFB1F21E274A0','ARCHIVED','2015-03-21 15:55:55',0),('2015_02_13_01_characters.sql','35F582D4F33BF55D1685A1BA89273ED895FD09C5','ARCHIVED','2015-03-21 15:55:55',0),('2015_02_17_00_characters.sql','8D21FC5A55BF8B55D6DCDCE5F02CF2B640230E94','ARCHIVED','2015-03-21 15:55:55',0),('2015_03_10_00_characters.sql','E565B89B145C340067742DFF2DEF1B74F5F1BD4E','ARCHIVED','2015-03-21 15:55:55',0),('2015_03_20_00_characters.sql','B761760804EA73BD297F296C5C1919687DF7191C','ARCHIVED','2015-03-21 15:55:55',0),('2015_03_20_01_characters.sql','20BD68468C57FCF7E665B4DA185DCD52FACE8B3F','ARCHIVED','2015-03-21 15:55:55',0),('2015_03_20_02_characters.sql','0296995DCD3676BA9AE6024CA7C91C5F39D927A3','ARCHIVED','2015-03-21 15:56:46',0),('2015_03_29_00_characters.sql','95D6A46BB746A8BD3EE3FE2086DF1A07F7C33B92','ARCHIVED','2015-05-02 15:43:06',0),('2015_04_21_00_characters.sql','F2032B9BF4EDA7EDE5065554724ED392FD91657D','ARCHIVED','2015-05-02 15:43:06',0),('2015_04_28_00_characters.sql','949F62DB3A3461D420A1230ECF7A6A3ED6435703','ARCHIVED','2015-05-02 15:43:06',0),('2015_05_08_00_characters.sql','0F14B7821618D1C872625B6EDDAA9A667B211167','ARCHIVED','2015-07-10 19:32:17',0),('2015_05_22_00_characters.sql','65B82152413FAB23BE413656E59A486A74447FF7','ARCHIVED','2015-07-10 19:32:17',0),('2015_07_08_00_characters.sql','DAB25360ACB5244C8F8E6214CF6BD97160588A5B','ARCHIVED','2015-07-10 19:32:17',0),('2015_07_11_00_characters.sql','B421B6C0E57BD0FD587071358863D9DABF4BA849','ARCHIVED','2015-07-13 21:50:02',0),('2015_07_12_00_characters.sql','E98E7FD61EF6426E7EDE8ED9AD8C15D8D7132589','ARCHIVED','2015-07-13 21:50:02',0),('2015_07_28_00_characters.sql','0711BC3A658D189EF71B0CB68DCFF2E9B781C4A0','RELEASED','2015-07-29 16:23:56',0),('2015_08_08_00_characters.sql','EA12BB2DC24FAF2300A96D0888A45BBEA158D5DC','RELEASED','2015-08-08 16:34:07',0),('2015_08_12_00_characters.sql','4FD7F89FE5DA51D4E0C33E520719986AA3EBD31B','RELEASED','2015-08-12 12:35:20',0),('2015_09_05_00_characters.sql','4C22BB29365BE4B6B95E64DAD84B63CA002304EA','RELEASED','2015-09-05 12:35:20',0),('2015_09_09_00_characters.sql','AFC32E693BC17CFD9A17919FE5317B8FE337ACAD','RELEASED','2015-09-09 12:35:20',0),('2015_09_10_00_characters.sql','4555A7F35C107E54C13D74D20F141039ED42943E','RELEASED','2015-09-10 22:50:42',0);
/*!40000 ALTER TABLE `updates` ENABLE KEYS */;
UNLOCK TABLES;
diff --git a/sql/updates/characters/2015_09_10_00_characters.sql b/sql/updates/characters/2015_09_10_00_characters.sql
new file mode 100644
index 00000000000..94c9066c6ae
--- /dev/null
+++ b/sql/updates/characters/2015_09_10_00_characters.sql
@@ -0,0 +1,7 @@
+ALTER TABLE `character_spell_cooldown`
+ ADD `categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell category Id' AFTER `time`,
+ ADD `categoryEnd` int(10) unsigned NOT NULL DEFAULT '0' AFTER `categoryId`;
+
+ALTER TABLE `pet_spell_cooldown`
+ ADD `categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell category Id' AFTER `time`,
+ ADD `categoryEnd` int(10) unsigned NOT NULL DEFAULT '0' AFTER `categoryId`;
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp
index 2de1dc0645b..940bee4e3a2 100644
--- a/src/server/database/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp
@@ -115,7 +115,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_SEL_MAIL_COUNT, "SELECT COUNT(*) FROM mail WHERE receiver = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHARACTER_SOCIALLIST, "SELECT friend, flags, note FROM character_social JOIN characters ON characters.guid = character_social.friend WHERE character_social.guid = ? AND deleteinfos_name IS NULL LIMIT 255", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_HOMEBIND, "SELECT mapId, zoneId, posX, posY, posZ FROM character_homebind WHERE guid = ?", CONNECTION_ASYNC);
- PrepareStatement(CHAR_SEL_CHARACTER_SPELLCOOLDOWNS, "SELECT spell, item, time FROM character_spell_cooldown WHERE guid = ? AND time > UNIX_TIMESTAMP()", CONNECTION_ASYNC);
+ PrepareStatement(CHAR_SEL_CHARACTER_SPELLCOOLDOWNS, "SELECT spell, item, time, categoryId, categoryEnd FROM character_spell_cooldown WHERE guid = ? AND time > UNIX_TIMESTAMP()", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_SPELL_CHARGES, "SELECT categoryId, rechargeStart, rechargeEnd FROM character_spell_charges WHERE guid = ? AND rechargeEnd > UNIX_TIMESTAMP() ORDER BY rechargeEnd", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_DECLINEDNAMES, "SELECT genitive, dative, accusative, instrumental, prepositional FROM character_declinedname WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_GUILD_MEMBER, "SELECT guildid, rank FROM guild_member WHERE guid = ?", CONNECTION_BOTH);
@@ -530,7 +530,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_UPD_CHAR_TITLES_FACTION_CHANGE, "UPDATE characters SET knownTitles = ? WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_RES_CHAR_TITLES_FACTION_CHANGE, "UPDATE characters SET chosenTitle = 0 WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_SPELL_COOLDOWNS, "DELETE FROM character_spell_cooldown WHERE guid = ?", CONNECTION_ASYNC);
- PrepareStatement(CHAR_INS_CHAR_SPELL_COOLDOWN, "INSERT INTO character_spell_cooldown (guid, spell, item, time) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
+ PrepareStatement(CHAR_INS_CHAR_SPELL_COOLDOWN, "INSERT INTO character_spell_cooldown (guid, spell, item, time, categoryId, categoryEnd) VALUES (?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_SPELL_CHARGES, "DELETE FROM character_spell_charges WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_CHAR_SPELL_CHARGES, "INSERT INTO character_spell_charges (guid, categoryId, rechargeStart, rechargeEnd) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHARACTER, "DELETE FROM characters WHERE guid = ?", CONNECTION_ASYNC);
@@ -631,13 +631,13 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_SEL_PET_AURA, "SELECT casterGuid, spell, effectMask, recalculateMask, stackCount, maxDuration, remainTime, remainCharges FROM pet_aura WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_PET_AURA_EFFECT, "SELECT casterGuid, spell, effectMask, effectIndex, amount, baseAmount FROM pet_aura_effect WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_PET_SPELL, "SELECT spell, active FROM pet_spell WHERE guid = ?", CONNECTION_SYNCH);
- PrepareStatement(CHAR_SEL_PET_SPELL_COOLDOWN, "SELECT spell, time FROM pet_spell_cooldown WHERE guid = ? AND time > UNIX_TIMESTAMP()", CONNECTION_SYNCH);
+ PrepareStatement(CHAR_SEL_PET_SPELL_COOLDOWN, "SELECT spell, time, categoryId, categoryEnd FROM pet_spell_cooldown WHERE guid = ? AND time > UNIX_TIMESTAMP()", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_PET_DECLINED_NAME, "SELECT genitive, dative, accusative, instrumental, prepositional FROM character_pet_declinedname WHERE owner = ? AND id = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_DEL_PET_AURAS, "DELETE FROM pet_aura WHERE guid = ?", CONNECTION_BOTH);
PrepareStatement(CHAR_DEL_PET_AURA_EFFECTS, "DELETE FROM pet_aura_effect WHERE guid = ?", CONNECTION_BOTH);
PrepareStatement(CHAR_DEL_PET_SPELLS, "DELETE FROM pet_spell WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_PET_SPELL_COOLDOWNS, "DELETE FROM pet_spell_cooldown WHERE guid = ?", CONNECTION_BOTH);
- PrepareStatement(CHAR_INS_PET_SPELL_COOLDOWN, "INSERT INTO pet_spell_cooldown (guid, spell, time) VALUES (?, ?, ?)", CONNECTION_BOTH);
+ PrepareStatement(CHAR_INS_PET_SPELL_COOLDOWN, "INSERT INTO pet_spell_cooldown (guid, spell, time, categoryId, categoryEnd) VALUES (?, ?, ?, ?, ?)", CONNECTION_BOTH);
PrepareStatement(CHAR_SEL_PET_SPELL_CHARGES, "SELECT categoryId, rechargeStart, rechargeEnd FROM pet_spell_charges WHERE guid = ? AND rechargeEnd > UNIX_TIMESTAMP() ORDER BY rechargeEnd", CONNECTION_SYNCH);
PrepareStatement(CHAR_DEL_PET_SPELL_CHARGES, "DELETE FROM pet_spell_charges WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_PET_SPELL_CHARGES, "INSERT INTO pet_spell_charges (guid, categoryId, rechargeStart, rechargeEnd) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp
index 15174cc7f7a..8402c3989b3 100644
--- a/src/server/game/DataStores/DBCStores.cpp
+++ b/src/server/game/DataStores/DBCStores.cpp
@@ -130,7 +130,6 @@ DBCStorage<SkillRaceClassInfoEntry> sSkillRaceClassInfoStore(SkillRaceCl
SkillRaceClassInfoMap SkillRaceClassInfoBySkill;
DBCStorage<SpellAuraOptionsEntry> sSpellAuraOptionsStore(SpellAuraOptionsfmt);
DBCStorage<SpellCategoriesEntry> sSpellCategoriesStore(SpellCategoriesfmt);
-SpellCategoryStore sSpellsByCategoryStore;
DBCStorage<SpellCategoryEntry> sSpellCategoryStore(SpellCategoryfmt);
DBCStorage<SpellCooldownsEntry> sSpellCooldownsStore(SpellCooldownsfmt);
DBCStorage<SpellEffectEntry> sSpellEffectStore(SpellEffectfmt);
@@ -447,16 +446,6 @@ void LoadDBCStores(const std::string& dataPath, uint32 defaultLocale)
if (sSkillLineStore.LookupEntry(entry->SkillID))
SkillRaceClassInfoBySkill.emplace(entry->SkillID, entry);
- for (uint32 i = 1; i < sSpellStore.GetNumRows(); ++i)
- {
- SpellEntry const* spell = sSpellStore.LookupEntry(i);
- if (!spell)
- continue;
-
- if (SpellCategoriesEntry const* category = sSpellCategoriesStore.LookupEntry(spell->CategoriesID))
- sSpellsByCategoryStore[category->Category].insert(i);
- }
-
for (uint32 j = 0; j < sSpellEffectScalingStore.GetNumRows(); j++)
{
SpellEffectScalingEntry const* spellEffectScaling = sSpellEffectScalingStore.LookupEntry(j);
diff --git a/src/server/game/DataStores/DBCStores.h b/src/server/game/DataStores/DBCStores.h
index bb4151979f4..c8e03ee95e7 100644
--- a/src/server/game/DataStores/DBCStores.h
+++ b/src/server/game/DataStores/DBCStores.h
@@ -185,7 +185,6 @@ extern DBCStorage<SkillLineEntry> sSkillLineStore;
extern DBCStorage<SkillRaceClassInfoEntry> sSkillRaceClassInfoStore;
extern DBCStorage<SpellAuraOptionsEntry> sSpellAuraOptionsStore;
extern DBCStorage<SpellCategoriesEntry> sSpellCategoriesStore;
-extern SpellCategoryStore sSpellsByCategoryStore;
extern DBCStorage<SpellCategoryEntry> sSpellCategoryStore;
extern DBCStorage<SpellCooldownsEntry> sSpellCooldownsStore;
extern DBCStorage<SpellEffectEntry> sSpellEffectStore;
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index 6d192b247fb..dc53a316ee7 100644
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -1093,9 +1093,6 @@ struct SpellCategoriesEntry
uint32 ChargeCategory; // 9
};
-typedef std::set<uint32> SpellCategorySet;
-typedef std::map<uint32, SpellCategorySet > SpellCategoryStore;
-
struct SpellCategoryEntry
{
uint32 ID; // 0
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 901bd81ecba..b00b18f2f4f 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -22779,7 +22779,7 @@ void Player::ApplyEquipCooldown(Item* pItem)
continue;
// Don't replace longer cooldowns by equip cooldown if we have any.
- if (GetSpellHistory()->GetRemainingCooldown(effectData->SpellID) > 30 * IN_MILLISECONDS)
+ if (GetSpellHistory()->GetRemainingCooldown(sSpellMgr->AssertSpellInfo(effectData->SpellID)) > 30 * IN_MILLISECONDS)
continue;
GetSpellHistory()->AddCooldown(effectData->SpellID, pItem->GetEntry(), std::chrono::seconds(30));
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 8098c8db3d5..1cad126e116 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -1485,7 +1485,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
{
// This additional check is needed to add a minimal delay before cooldown in in effect
// to allow all bubbles broken by a single damage source proc mana return
- if (caster->GetSpellHistory()->GetRemainingCooldown(aura->GetId()) <= 11)
+ if (caster->GetSpellHistory()->GetRemainingCooldown(aura->GetSpellInfo()) <= 11)
break;
}
else // and add if needed
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 632392ada32..80d90bfa543 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -4698,7 +4698,7 @@ SpellCastResult Spell::CheckCast(bool strict)
return SPELL_FAILED_NOT_READY;
}
- if (!m_caster->GetSpellHistory()->IsReady(m_spellInfo))
+ if (!m_caster->GetSpellHistory()->IsReady(m_spellInfo, m_castItemEntry))
{
if (m_triggeredByAuraSpell)
return SPELL_FAILED_DONT_REPORT;
diff --git a/src/server/game/Spells/SpellHistory.cpp b/src/server/game/Spells/SpellHistory.cpp
index 13aa7b39b03..3b86e3d594b 100644
--- a/src/server/game/Spells/SpellHistory.cpp
+++ b/src/server/game/Spells/SpellHistory.cpp
@@ -42,6 +42,8 @@ struct SpellHistory::PersistenceHelper<Player>
cooldownEntry->CooldownEnd = Clock::from_time_t(time_t(fields[2].GetUInt32()));
cooldownEntry->ItemId = fields[1].GetUInt32();
+ cooldownEntry->CategoryId = fields[3].GetUInt32();
+ cooldownEntry->CategoryEnd = Clock::from_time_t(time_t(fields[4].GetUInt32()));
return true;
}
@@ -61,6 +63,8 @@ struct SpellHistory::PersistenceHelper<Player>
stmt->setUInt32(index++, cooldown.first);
stmt->setUInt32(index++, cooldown.second.ItemId);
stmt->setUInt32(index++, uint32(Clock::to_time_t(cooldown.second.CooldownEnd)));
+ stmt->setUInt32(index++, cooldown.second.CategoryId);
+ stmt->setUInt32(index++, uint32(Clock::to_time_t(cooldown.second.CategoryEnd)));
}
static void WriteCharge(PreparedStatement* stmt, uint8& index, uint32 chargeCategory, ChargeEntry const& charge)
@@ -89,6 +93,8 @@ struct SpellHistory::PersistenceHelper<Pet>
cooldownEntry->CooldownEnd = Clock::from_time_t(time_t(fields[1].GetUInt32()));
cooldownEntry->ItemId = 0;
+ cooldownEntry->CategoryId = fields[2].GetUInt32();
+ cooldownEntry->CategoryEnd = Clock::from_time_t(time_t(fields[3].GetUInt32()));
return true;
}
@@ -107,6 +113,8 @@ struct SpellHistory::PersistenceHelper<Pet>
{
stmt->setUInt32(index++, cooldown.first);
stmt->setUInt32(index++, uint32(Clock::to_time_t(cooldown.second.CooldownEnd)));
+ stmt->setUInt32(index++, cooldown.second.CategoryId);
+ stmt->setUInt32(index++, uint32(Clock::to_time_t(cooldown.second.CategoryEnd)));
}
static void WriteCharge(PreparedStatement* stmt, uint8& index, uint32 chargeCategory, ChargeEntry const& charge)
@@ -129,7 +137,11 @@ void SpellHistory::LoadFromDB(PreparedQueryResult cooldownsResult, PreparedQuery
uint32 spellId;
CooldownEntry cooldown;
if (StatementInfo::ReadCooldown(cooldownsResult->Fetch(), &spellId, &cooldown))
+ {
_spellCooldowns[spellId] = cooldown;
+ if (cooldown.CategoryId)
+ _categoryCooldowns[cooldown.CategoryId] = &_spellCooldowns[spellId];
+ }
} while (cooldownsResult->NextRow());
}
@@ -191,10 +203,18 @@ void SpellHistory::Update()
{
SQLTransaction t;
Clock::time_point now = Clock::now();
+ for (auto itr = _categoryCooldowns.begin(); itr != _categoryCooldowns.end();)
+ {
+ if (itr->second->CategoryEnd < now)
+ itr = _categoryCooldowns.erase(itr);
+ else
+ ++itr;
+ }
+
for (auto itr = _spellCooldowns.begin(); itr != _spellCooldowns.end();)
{
if (itr->second.CooldownEnd < now)
- itr = _spellCooldowns.erase(itr);
+ itr = EraseCooldown(itr);
else
++itr;
}
@@ -212,7 +232,7 @@ void SpellHistory::HandleCooldowns(SpellInfo const* spellInfo, Item const* item,
HandleCooldowns(spellInfo, item ? item->GetEntry() : 0, spell);
}
-void SpellHistory::HandleCooldowns(SpellInfo const* spellInfo, uint32 ItemID, Spell* spell /*= nullptr*/)
+void SpellHistory::HandleCooldowns(SpellInfo const* spellInfo, uint32 itemID, Spell* spell /*= nullptr*/)
{
if (ConsumeCharge(spellInfo->ChargeCategoryEntry))
return;
@@ -220,11 +240,11 @@ void SpellHistory::HandleCooldowns(SpellInfo const* spellInfo, uint32 ItemID, Sp
if (Player* player = _owner->ToPlayer())
{
// potions start cooldown until exiting combat
- if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(ItemID))
+ if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemID))
{
if (itemTemplate->IsPotion() || spellInfo->IsCooldownStartedOnEvent())
{
- player->SetLastPotionId(ItemID);
+ player->SetLastPotionId(itemID);
return;
}
}
@@ -233,16 +253,16 @@ void SpellHistory::HandleCooldowns(SpellInfo const* spellInfo, uint32 ItemID, Sp
if (spellInfo->IsCooldownStartedOnEvent() || spellInfo->IsPassive() || (spell && spell->IsIgnoringCooldowns()))
return;
- StartCooldown(spellInfo, ItemID, spell);
+ StartCooldown(spellInfo, itemID, spell);
}
-bool SpellHistory::IsReady(SpellInfo const* spellInfo) const
+bool SpellHistory::IsReady(SpellInfo const* spellInfo, uint32 itemId /*= 0*/) const
{
if (spellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE)
if (IsSchoolLocked(spellInfo->GetSchoolMask()))
return false;
- if (HasCooldown(spellInfo->Id))
+ if (HasCooldown(spellInfo->Id, itemId))
return false;
if (!HasCharge(spellInfo->ChargeCategoryEntry))
@@ -265,11 +285,9 @@ void SpellHistory::WritePacket(WorldPackets::Spells::SendSpellHistory* sendSpell
Clock::time_point now = Clock::now();
for (auto const& p : _spellCooldowns)
{
- SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(p.first);
WorldPackets::Spells::SpellHistoryEntry historyEntry;
historyEntry.SpellID = p.first;
historyEntry.ItemID = p.second.ItemId;
- historyEntry.Category = spellInfo->GetCategory();
if (p.second.OnHold)
historyEntry.OnHold = true;
@@ -279,10 +297,13 @@ void SpellHistory::WritePacket(WorldPackets::Spells::SendSpellHistory* sendSpell
if (cooldownDuration.count() <= 0)
continue;
- if (spellInfo->GetCategory())
- historyEntry.CategoryRecoveryTime = uint32(cooldownDuration.count());
- else
- historyEntry.RecoveryTime = uint32(cooldownDuration.count());
+ historyEntry.RecoveryTime = uint32(cooldownDuration.count());
+ std::chrono::milliseconds categoryDuration = std::chrono::duration_cast<std::chrono::milliseconds>(p.second.CategoryEnd - now);
+ if (categoryDuration.count() > 0)
+ {
+ historyEntry.Category = p.second.CategoryId;
+ historyEntry.CategoryRecoveryTime = uint32(categoryDuration.count());
+ }
}
sendSpellHistory->Entries.push_back(historyEntry);
@@ -324,7 +345,7 @@ void SpellHistory::WritePacket(WorldPackets::Pet::PetSpells* petSpells)
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(p.first);
WorldPackets::Pet::PetSpellCooldown petSpellCooldown;
petSpellCooldown.SpellID = p.first;
- petSpellCooldown.Category = spellInfo->GetCategory();
+ petSpellCooldown.Category = p.second.CategoryId;
if (!p.second.OnHold)
{
@@ -332,10 +353,10 @@ void SpellHistory::WritePacket(WorldPackets::Pet::PetSpells* petSpells)
if (cooldownDuration.count() <= 0)
continue;
- if (spellInfo->GetCategory())
- petSpellCooldown.CategoryDuration = uint32(cooldownDuration.count());
- else
- petSpellCooldown.Duration = uint32(cooldownDuration.count());
+ petSpellCooldown.Duration = uint32(cooldownDuration.count());
+ std::chrono::milliseconds categoryDuration = std::chrono::duration_cast<std::chrono::milliseconds>(p.second.CategoryEnd - now);
+ if (categoryDuration.count() > 0)
+ petSpellCooldown.CategoryDuration = uint32(categoryDuration.count());
}
petSpells->Cooldowns.push_back(historyEntry);
@@ -471,7 +492,7 @@ void SpellHistory::StartCooldown(SpellInfo const* spellInfo, uint32 itemId, Spel
// self spell cooldown
if (recTime != curTime)
{
- AddCooldown(spellInfo->Id, itemId, recTime, onHold);
+ AddCooldown(spellInfo->Id, itemId, recTime, categoryId, catrecTime, onHold);
if (needsCooldownPacket)
{
@@ -485,22 +506,6 @@ void SpellHistory::StartCooldown(SpellInfo const* spellInfo, uint32 itemId, Spel
}
}
}
-
- // category spells
- if (categoryId && catrecTime != curTime)
- {
- SpellCategoryStore::const_iterator i_scstore = sSpellsByCategoryStore.find(categoryId);
- if (i_scstore != sSpellsByCategoryStore.end())
- {
- for (SpellCategorySet::const_iterator i_scset = i_scstore->second.begin(); i_scset != i_scstore->second.end(); ++i_scset)
- {
- if (*i_scset == spellInfo->Id) // skip main spell, already handled above
- continue;
-
- AddCooldown(*i_scset, itemId, catrecTime, onHold);
- }
- }
- }
}
void SpellHistory::SendCooldownEvent(SpellInfo const* spellInfo, uint32 itemId /*= 0*/, Spell* spell /*= nullptr*/, bool startCooldown /*= true*/)
@@ -509,43 +514,22 @@ void SpellHistory::SendCooldownEvent(SpellInfo const* spellInfo, uint32 itemId /
if (startCooldown)
StartCooldown(spellInfo, itemId, spell);
+ // Send activate cooldown timer (possible 0) at client side
if (Player* player = GetPlayerOwner())
- {
- // Send activate cooldown timer (possible 0) at client side
player->SendDirectMessage(WorldPackets::Spells::CooldownEvent(player != _owner, spellInfo->Id).Write());
-
- uint32 category = spellInfo->GetCategory();
- if (category && spellInfo->CategoryRecoveryTime)
- {
- SpellCategoryStore::const_iterator ct = sSpellsByCategoryStore.find(category);
- if (ct != sSpellsByCategoryStore.end())
- {
- for (auto const& cooldownPair : _spellCooldowns)
- {
- uint32 categorySpell = cooldownPair.first;
- if (!ct->second.count(categorySpell))
- continue;
-
- if (categorySpell == spellInfo->Id) // skip main spell, already handled above
- continue;
-
- SpellInfo const* spellInfo2 = sSpellMgr->AssertSpellInfo(categorySpell);
- if (!spellInfo2->IsCooldownStartedOnEvent())
- continue;
-
- player->SendDirectMessage(WorldPackets::Spells::CooldownEvent(player != _owner, categorySpell).Write());
- }
- }
- }
- }
}
-void SpellHistory::AddCooldown(uint32 spellId, uint32 itemId, Clock::time_point cooldownEnd, bool onHold /*= false*/)
+void SpellHistory::AddCooldown(uint32 spellId, uint32 itemId, Clock::time_point cooldownEnd, uint32 categoryId, Clock::time_point categoryEnd, bool onHold /*= false*/)
{
CooldownEntry& cooldownEntry = _spellCooldowns[spellId];
cooldownEntry.CooldownEnd = cooldownEnd;
cooldownEntry.ItemId = itemId;
+ cooldownEntry.CategoryId = categoryId;
+ cooldownEntry.CategoryEnd = categoryEnd;
cooldownEntry.OnHold = onHold;
+
+ if (categoryId)
+ _categoryCooldowns[categoryId] = &cooldownEntry;
}
void SpellHistory::ModifyCooldown(uint32 spellId, int32 cooldownModMs)
@@ -559,7 +543,7 @@ void SpellHistory::ModifyCooldown(uint32 spellId, int32 cooldownModMs)
if (itr->second.CooldownEnd + offset > now)
itr->second.CooldownEnd += offset;
else
- _spellCooldowns.erase(itr);
+ EraseCooldown(itr);
if (Player* playerOwner = GetPlayerOwner())
{
@@ -594,7 +578,7 @@ void SpellHistory::ResetCooldown(CooldownStorageType::iterator& itr, bool update
}
}
- itr = _spellCooldowns.erase(itr);
+ itr = EraseCooldown(itr);
}
void SpellHistory::ResetAllCooldowns()
@@ -609,31 +593,69 @@ void SpellHistory::ResetAllCooldowns()
SendClearCooldowns(cooldowns);
}
+ _categoryCooldowns.clear();
_spellCooldowns.clear();
}
-bool SpellHistory::HasCooldown(uint32 spellId) const
+bool SpellHistory::HasCooldown(SpellInfo const* spellInfo, uint32 itemId /*= 0*/) const
{
- return _spellCooldowns.count(spellId) != 0;
+ if (_spellCooldowns.count(spellInfo->Id) != 0)
+ return true;
+
+ uint32 category = 0;
+ if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemId))
+ {
+ for (ItemEffectEntry const* itemEffect : itemTemplate->Effects)
+ {
+ if (itemEffect->SpellID == spellInfo->Id)
+ {
+ category = itemEffect->Category;
+ break;
+ }
+ }
+ }
+
+ if (!category)
+ category = spellInfo->GetCategory();
+
+ if (!category)
+ return false;
+
+ return _categoryCooldowns.count(category) != 0;
}
-uint32 SpellHistory::GetRemainingCooldown(uint32 spellId) const
+bool SpellHistory::HasCooldown(uint32 spellId, uint32 itemId /*= 0*/) const
{
- auto itr = _spellCooldowns.find(spellId);
- if (itr == _spellCooldowns.end())
- return 0;
+ return HasCooldown(sSpellMgr->AssertSpellInfo(spellId), itemId);
+}
+
+uint32 SpellHistory::GetRemainingCooldown(SpellInfo const* spellInfo) const
+{
+ Clock::time_point end;
+ auto itr = _spellCooldowns.find(spellInfo->Id);
+ if (itr != _spellCooldowns.end())
+ end = itr->second.CooldownEnd;
+ else
+ {
+ auto catItr = _categoryCooldowns.find(spellInfo->GetCategory());
+ if (catItr == _categoryCooldowns.end())
+ return 0;
+
+ end = catItr->second->CategoryEnd;
+ }
Clock::time_point now = Clock::now();
- if (itr->second.CooldownEnd < now)
+ if (end < now)
return 0;
- Clock::duration remaining = itr->second.CooldownEnd - now;
+ Clock::duration remaining = end - now;
return uint32(std::chrono::duration_cast<std::chrono::milliseconds>(remaining).count());
}
void SpellHistory::LockSpellSchool(SpellSchoolMask schoolMask, uint32 lockoutTime)
{
- Clock::time_point lockoutEnd = Clock::now() + std::chrono::duration_cast<Clock::duration>(std::chrono::milliseconds(lockoutTime));
+ Clock::time_point now = Clock::now();
+ Clock::time_point lockoutEnd = now + std::chrono::duration_cast<Clock::duration>(std::chrono::milliseconds(lockoutTime));
for (uint32 i = 0; i < MAX_SPELL_SCHOOL; ++i)
if (SpellSchoolMask(1 << i) & schoolMask)
_schoolLockouts[i] = lockoutEnd;
@@ -671,10 +693,10 @@ void SpellHistory::LockSpellSchool(SpellSchoolMask schoolMask, uint32 lockoutTim
if (spellInfo->PreventionType != SPELL_PREVENTION_TYPE_SILENCE)
continue;
- if ((schoolMask & spellInfo->GetSchoolMask()) && GetRemainingCooldown(spellId) < lockoutTime)
+ if ((schoolMask & spellInfo->GetSchoolMask()) && GetRemainingCooldown(spellInfo) < lockoutTime)
{
spellCooldown.SpellCooldowns.emplace_back(spellId, lockoutTime);
- AddCooldown(spellId, 0, lockoutEnd);
+ AddCooldown(spellId, 0, lockoutEnd, 0, now);
}
}
diff --git a/src/server/game/Spells/SpellHistory.h b/src/server/game/Spells/SpellHistory.h
index 9f269dfee73..0a504668997 100644
--- a/src/server/game/Spells/SpellHistory.h
+++ b/src/server/game/Spells/SpellHistory.h
@@ -46,12 +46,11 @@ public:
struct CooldownEntry
{
- CooldownEntry() : ItemId(0), OnHold(false) { }
- CooldownEntry(Clock::time_point endTime, uint32 itemId) : CooldownEnd(endTime), ItemId(itemId), OnHold(false) { }
-
Clock::time_point CooldownEnd;
- uint32 ItemId;
- bool OnHold;
+ uint32 ItemId = 0;
+ uint32 CategoryId = 0;
+ Clock::time_point CategoryEnd;
+ bool OnHold = false;
};
struct ChargeEntry
@@ -65,6 +64,7 @@ public:
};
typedef std::unordered_map<uint32 /*spellId*/, CooldownEntry> CooldownStorageType;
+ typedef std::unordered_map<uint32 /*categoryId*/, CooldownEntry*> CategoryCooldownStorageType;
typedef std::unordered_map<uint32 /*categoryId*/, std::deque<ChargeEntry>> ChargeStorageType;
typedef std::unordered_map<uint32 /*categoryId*/, Clock::time_point> GlobalCooldownStorageType;
@@ -79,8 +79,8 @@ public:
void Update();
void HandleCooldowns(SpellInfo const* spellInfo, Item const* item, Spell* spell = nullptr);
- void HandleCooldowns(SpellInfo const* spellInfo, uint32 ItemID, Spell* spell = nullptr);
- bool IsReady(SpellInfo const* spellInfo) const;
+ void HandleCooldowns(SpellInfo const* spellInfo, uint32 itemID, Spell* spell = nullptr);
+ bool IsReady(SpellInfo const* spellInfo, uint32 itemId = 0) const;
template<class PacketType>
void WritePacket(PacketType* packet) const;
@@ -93,10 +93,11 @@ public:
template<class Type, class Period>
void AddCooldown(uint32 spellId, uint32 itemId, std::chrono::duration<Type, Period> cooldownDuration)
{
- AddCooldown(spellId, itemId, Clock::now() + std::chrono::duration_cast<Clock::duration>(cooldownDuration));
+ Clock::time_point now = Clock::now();
+ AddCooldown(spellId, itemId, now + std::chrono::duration_cast<Clock::duration>(cooldownDuration), 0, now);
}
- void AddCooldown(uint32 spellId, uint32 itemId, Clock::time_point cooldownEnd, bool onHold = false);
+ void AddCooldown(uint32 spellId, uint32 itemId, Clock::time_point cooldownEnd, uint32 categoryId, Clock::time_point categoryEnd, bool onHold = false);
void ModifyCooldown(uint32 spellId, int32 cooldownModMs);
void ResetCooldown(uint32 spellId, bool update = false);
void ResetCooldown(CooldownStorageType::iterator& itr, bool update = false);
@@ -121,8 +122,9 @@ public:
}
void ResetAllCooldowns();
- bool HasCooldown(uint32 spellId) const;
- uint32 GetRemainingCooldown(uint32 spellId) const;
+ bool HasCooldown(SpellInfo const* spellInfo, uint32 itemId = 0) const;
+ bool HasCooldown(uint32 spellId, uint32 itemId = 0) const;
+ uint32 GetRemainingCooldown(SpellInfo const* spellInfo) const;
// School lockouts
void LockSpellSchool(SpellSchoolMask schoolMask, uint32 lockoutTime);
@@ -145,9 +147,15 @@ public:
private:
Player* GetPlayerOwner() const;
void SendClearCooldowns(std::vector<int32> const& cooldowns) const;
+ CooldownStorageType::iterator EraseCooldown(CooldownStorageType::iterator itr)
+ {
+ _categoryCooldowns.erase(itr->second.CategoryId);
+ return _spellCooldowns.erase(itr);
+ }
Unit* _owner;
CooldownStorageType _spellCooldowns;
+ CategoryCooldownStorageType _categoryCooldowns;
Clock::time_point _schoolLockouts[MAX_SPELL_SCHOOL];
ChargeStorageType _categoryCharges;
GlobalCooldownStorageType _globalCooldowns;
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 98c6781e866..c1aecf6ed4d 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -149,7 +149,7 @@ class spell_dk_anti_magic_shell : public SpellScriptLoader
{
// Cannot reduce cooldown by more than 50%
int32 val = std::min(glyph->GetAmount(), int32(absorbedAmount) * 100 / maxHealth);
- player->GetSpellHistory()->ModifyCooldown(GetId(), -int32(player->GetSpellHistory()->GetRemainingCooldown(GetId()) * val / 100));
+ player->GetSpellHistory()->ModifyCooldown(GetId(), -int32(player->GetSpellHistory()->GetRemainingCooldown(GetSpellInfo()) * val / 100));
}
}