diff options
-rw-r--r-- | src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp index 2872683d58e..a41db1336df 100644 --- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp @@ -141,9 +141,10 @@ void RandomMovementGenerator<Creature>::SetRandomLocation(Creature* owner) } bool result = _path->CalculatePath(position.GetPositionX(), position.GetPositionY(), position.GetPositionZ()); + // PATHFIND_FARFROMPOLY shouldn't be checked as creatures in water are most likely far from poly if (!result || (_path->GetPathType() & PATHFIND_NOPATH) || (_path->GetPathType() & PATHFIND_SHORTCUT) - || (_path->GetPathType() & PATHFIND_FARFROMPOLY)) + /*|| (_path->GetPathType() & PATHFIND_FARFROMPOLY)*/) { _timer.Reset(100); return; |