diff options
-rw-r--r-- | sql/updates/world/master/2022_03_10_06_world.sql | 3 | ||||
-rw-r--r-- | src/server/game/Globals/AreaTriggerDataStore.cpp | 14 |
2 files changed, 10 insertions, 7 deletions
diff --git a/sql/updates/world/master/2022_03_10_06_world.sql b/sql/updates/world/master/2022_03_10_06_world.sql new file mode 100644 index 00000000000..b5f0cd6f13a --- /dev/null +++ b/sql/updates/world/master/2022_03_10_06_world.sql @@ -0,0 +1,3 @@ +ALTER TABLE `areatrigger` + ADD `ShapeData6` float NOT NULL DEFAULT 0 AFTER `ShapeData5`, + ADD `ShapeData7` float NOT NULL DEFAULT 0 AFTER `ShapeData6`; diff --git a/src/server/game/Globals/AreaTriggerDataStore.cpp b/src/server/game/Globals/AreaTriggerDataStore.cpp index 5cfee1028b9..d601db8728a 100644 --- a/src/server/game/Globals/AreaTriggerDataStore.cpp +++ b/src/server/game/Globals/AreaTriggerDataStore.cpp @@ -50,7 +50,7 @@ namespace std namespace { std::unordered_map<std::pair<uint32/*mapId*/, uint32/*cell_id*/>, std::set<ObjectGuid::LowType>> _areaTriggerSpawnsByLocation; - std::unordered_map<uint32, AreaTriggerSpawn> _areaTriggerSpawnsBySpawnId; + std::unordered_map<ObjectGuid::LowType, AreaTriggerSpawn> _areaTriggerSpawnsBySpawnId; std::unordered_map<AreaTriggerId, AreaTriggerTemplate> _areaTriggerTemplateStore; std::unordered_map<uint32, AreaTriggerCreateProperties> _areaTriggerCreateProperties; } @@ -178,8 +178,8 @@ void AreaTriggerDataStore::LoadAreaTriggerTemplates() // 0 1 2 3 4 5 6 7 8 9 10 if (QueryResult areatriggerCreateProperties = WorldDatabase.Query("SELECT Id, AreaTriggerId, MoveCurveId, ScaleCurveId, MorphCurveId, FacingCurveId, AnimId, AnimKitId, DecalPropertiesId, TimeToTarget, TimeToTargetScale, " - // 11 12 13 14 15 16 17 18 - "Shape, ShapeData0, ShapeData1, ShapeData2, ShapeData3, ShapeData4, ShapeData5, ScriptName FROM `areatrigger_create_properties`")) + // 11 12 13 14 15 16 17 18 19 20 + "Shape, ShapeData0, ShapeData1, ShapeData2, ShapeData3, ShapeData4, ShapeData5, ShapeData6, ShapeData7, ScriptName FROM `areatrigger_create_properties`")) { do { @@ -234,7 +234,7 @@ void AreaTriggerDataStore::LoadAreaTriggerTemplates() for (uint8 i = 0; i < MAX_AREATRIGGER_ENTITY_DATA; ++i) createProperties.Shape.DefaultDatas.Data[i] = fields[12 + i].GetFloat(); - createProperties.ScriptId = sObjectMgr->GetScriptId(fields[18].GetString()); + createProperties.ScriptId = sObjectMgr->GetScriptId(fields[20].GetString()); if (shape == AREATRIGGER_TYPE_POLYGON) if (createProperties.Shape.PolygonDatas.Height <= 0.0f) @@ -307,8 +307,8 @@ void AreaTriggerDataStore::LoadAreaTriggerSpawns() // Load area trigger positions (to put them on the server) // 0 1 2 3 4 5 6 7 8 9 10 if (QueryResult templates = WorldDatabase.Query("SELECT SpawnId, AreaTriggerId, IsServerSide, MapId, PosX, PosY, PosZ, Orientation, PhaseUseFlags, PhaseId, PhaseGroup, " - // 11 12 13 14 15 16 17 18 - "Shape, ShapeData0, ShapeData1, ShapeData2, ShapeData3, ShapeData4, ShapeData5, ScriptName FROM `areatrigger`")) + // 11 12 13 14 15 16 17 18 19 20 + "Shape, ShapeData0, ShapeData1, ShapeData2, ShapeData3, ShapeData4, ShapeData5, ShapeData6, ShapeData7, ScriptName FROM `areatrigger`")) { do { @@ -354,7 +354,7 @@ void AreaTriggerDataStore::LoadAreaTriggerSpawns() for (uint8 i = 0; i < MAX_AREATRIGGER_ENTITY_DATA; ++i) spawn.Shape.DefaultDatas.Data[i] = fields[12 + i].GetFloat(); - spawn.scriptId = sObjectMgr->GetScriptId(fields[18].GetString()); + spawn.scriptId = sObjectMgr->GetScriptId(fields[20].GetString()); spawn.spawnGroupData = sObjectMgr->GetLegacySpawnGroup(); // Add the trigger to a map::cell map, which is later used by GridLoader to query |