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-rw-r--r--sql/updates/195_world_serpent_shrine.sql (renamed from sql/updates/190_world_scripts.sql)8
-rw-r--r--src/bindings/scripts/Makefile.am1
-rw-r--r--src/bindings/scripts/ScriptMgr.cpp2
-rw-r--r--src/bindings/scripts/VC71/71ScriptDev2.vcproj4
-rw-r--r--src/bindings/scripts/VC80/80ScriptDev2.vcproj4
-rw-r--r--src/bindings/scripts/VC90/90ScriptDev2.vcproj4
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp34
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp182
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/def_serpent_shrine.h11
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp4
10 files changed, 231 insertions, 23 deletions
diff --git a/sql/updates/190_world_scripts.sql b/sql/updates/195_world_serpent_shrine.sql
index 4e130d8cb41..0d805778a4a 100644
--- a/sql/updates/190_world_scripts.sql
+++ b/sql/updates/195_world_serpent_shrine.sql
@@ -4,4 +4,10 @@ UPDATE creature_template SET ScriptName = 'mob_greyheart_spellbinder' WHERE entr
UPDATE creature_template SET ScriptName = 'mob_inner_demon' WHERE entry = '21857';
UPDATE creature_template SET ScriptName = 'mob_toxic_sporebat', speed = '1' WHERE entry = '22140';
-UPDATE creature_template SET modelid_A = '11686', modelid_H = '11686', flags_extra = '128' WHERE entry = '22207'; \ No newline at end of file
+UPDATE creature_template SET modelid_A = '11686', modelid_H = '11686', flags_extra = '128' WHERE entry = '22207';
+
+-- lurker
+UPDATE creature_model_info SET bounding_radius = '13', combat_reach = '20' WHERE modelid = '20216';
+UPDATE creature_template SET InhabitType = '3', ScriptName = 'boss_the_lurker_below' WHERE entry = '21865';
+UPDATE creature_template SET ScriptName = 'mob_coilfang_ambusher' WHERE entry = '21865';
+UPDATE creature_template SET ScriptName = 'mob_coilfang_guardian' WHERE entry = '21873';
diff --git a/src/bindings/scripts/Makefile.am b/src/bindings/scripts/Makefile.am
index 7888227e9f3..c09eed02d66 100644
--- a/src/bindings/scripts/Makefile.am
+++ b/src/bindings/scripts/Makefile.am
@@ -159,6 +159,7 @@ scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp \
scripts/zone/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp \
scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp \
scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp \
+scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp \
scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp \
scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp \
scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp \
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp
index e20c07354cc..bec1d21036c 100644
--- a/src/bindings/scripts/ScriptMgr.cpp
+++ b/src/bindings/scripts/ScriptMgr.cpp
@@ -237,6 +237,7 @@ extern void AddSC_boss_lady_vashj();
extern void AddSC_boss_leotheras_the_blind();
extern void AddSC_boss_morogrim_tidewalker();
extern void AddSC_instance_serpentshrine_cavern();
+extern void AddSC_boss_the_lurker_below();
//--Slave Pens
@@ -1420,6 +1421,7 @@ void ScriptsInit()
AddSC_boss_leotheras_the_blind();
AddSC_boss_morogrim_tidewalker();
AddSC_instance_serpentshrine_cavern();
+ AddSC_boss_the_lurker_below();
//--Slave Pens
//--Steam Vault
diff --git a/src/bindings/scripts/VC71/71ScriptDev2.vcproj b/src/bindings/scripts/VC71/71ScriptDev2.vcproj
index 9219696fc18..8608945014e 100644
--- a/src/bindings/scripts/VC71/71ScriptDev2.vcproj
+++ b/src/bindings/scripts/VC71/71ScriptDev2.vcproj
@@ -1661,6 +1661,10 @@
>
</File>
<File
+ RelativePath="..\scripts\zone\coilfang_resevoir\serpent_shrine\boss_lurker_below.cpp"
+ >
+ </File>
+ <File
RelativePath="..\scripts\zone\coilfang_resevoir\serpent_shrine\boss_lady_vashj.cpp"
>
</File>
diff --git a/src/bindings/scripts/VC80/80ScriptDev2.vcproj b/src/bindings/scripts/VC80/80ScriptDev2.vcproj
index 3d3d9e425de..dfd8dd44e7b 100644
--- a/src/bindings/scripts/VC80/80ScriptDev2.vcproj
+++ b/src/bindings/scripts/VC80/80ScriptDev2.vcproj
@@ -1906,6 +1906,10 @@
>
</File>
<File
+ RelativePath="..\scripts\zone\coilfang_resevoir\serpent_shrine\boss_lurker_below.cpp"
+ >
+ </File>
+ <File
RelativePath="..\scripts\zone\coilfang_resevoir\serpent_shrine\boss_lady_vashj.cpp"
>
</File>
diff --git a/src/bindings/scripts/VC90/90ScriptDev2.vcproj b/src/bindings/scripts/VC90/90ScriptDev2.vcproj
index ac0b9414118..80e5cb2481f 100644
--- a/src/bindings/scripts/VC90/90ScriptDev2.vcproj
+++ b/src/bindings/scripts/VC90/90ScriptDev2.vcproj
@@ -1892,6 +1892,10 @@
>
</File>
<File
+ RelativePath="..\scripts\zone\coilfang_resevoir\serpent_shrine\boss_lurker_below.cpp"
+ >
+ </File>
+ <File
RelativePath="..\scripts\zone\coilfang_resevoir\serpent_shrine\boss_lady_vashj.cpp"
>
</File>
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
index 27265e3d464..993007d441c 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
@@ -198,7 +198,7 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI
ShieldGeneratorChannel[1] = 0;
ShieldGeneratorChannel[2] = 0;
ShieldGeneratorChannel[3] = 0;
-
+
m_creature->SetCorpseDelay(1000*60*60);
}
@@ -597,23 +597,11 @@ struct TRINITY_DLL_DECL mob_enchanted_elementalAI : public ScriptedAI
void Reset()
{
- m_creature->SetSpeed(MOVE_WALK,0.6,true);//walk
- m_creature->SetSpeed(MOVE_RUN,0.6,true);//run
+ m_creature->SetSpeed(MOVE_WALK,0.6);//walk
+ m_creature->SetSpeed(MOVE_RUN,0.6);//run
move = 0;
phase = 1;
Vashj = NULL;
- }
-
- void Aggro(Unit *who) { return; }
-
- void MoveInLineOfSight(Unit *who){return;}
-
- void UpdateAI(const uint32 diff)
- {
- if(!pInstance)
- return;
-
- if (!Vashj){ Vashj = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_LADYVASHJ)); }
for (int i = 0;i<8;i++)//search for nearest waypoint (up on stairs)
{
@@ -633,15 +621,27 @@ struct TRINITY_DLL_DECL mob_enchanted_elementalAI : public ScriptedAI
}
}
}
+ if (pInstance)
+ Vashj = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_LADYVASHJ));
+ }
+
+ void Aggro(Unit *who) { return; }
+
+ void MoveInLineOfSight(Unit *who){return;}
+
+ void UpdateAI(const uint32 diff)
+ {
+ if(!pInstance)
+ return;
if (!Vashj)
{
- m_creature->Say("Error Vashj not found!", LANG_UNIVERSAL, NULL);
return;
}
-
+
if(move < diff)
{
+ m_creature->SetUnitMovementFlags(MOVEMENTFLAG_WALK_MODE);
if (phase == 1)
{
m_creature->GetMotionMaster()->MovePoint(0, x, y, z);
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
new file mode 100644
index 00000000000..d3c628f6897
--- /dev/null
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
@@ -0,0 +1,182 @@
+/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: boss_the_lurker_below
+SD%Complete: 10
+SDComment:
+SDCategory: The Lurker Below
+EndScriptData */
+
+#include "precompiled.h"
+#include "def_serpent_shrine.h"
+#include "../../../creature/simple_ai.h"
+#include "Spell.h"
+
+#define SPELL_SPOUT 37433
+#define SPELL_SPOUT_2 42835
+#define SPELL_KNOCKBACK 19813
+#define SPELL_GEYSER 37478
+#define SPELL_WHIRL 37660
+#define SPELL_WATERBOLT 37138
+#define SPELL_SUBMERGE 37550
+#define SPELL_EMERGE 20568
+
+#define EMOTE_SPOUT "takes a deep breath."
+
+#define MOB_COILFANG_GUARDIAN 21873
+#define MOB_COILFANG_AMBUSHER 21865
+
+//Ambusher spells
+#define SPELL_SPREAD_SHOT 37790
+#define SPELL_SHOOT 37770
+
+//Guardian spells
+#define SPELL_ARCINGSMASH 38761 // Wrong SpellId. Can't find the right one.
+#define SPELL_HAMSTRING 26211
+
+struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public ScriptedAI
+{
+ boss_the_lurker_belowAI(Creature *c) : ScriptedAI(c) {Reset();}
+
+ void Reset()
+ {
+
+ }
+
+ void MoveInLineOfSight(Unit *who)
+ {
+
+ }
+
+ void Aggro(Unit *who)
+ {
+
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+
+ }
+};
+
+CreatureAI* GetAI_mob_coilfang_guardian(Creature *_Creature)
+{
+ SimpleAI* ai = new SimpleAI (_Creature);
+
+ ai->Spell[0].Enabled = true;
+ ai->Spell[0].Spell_Id = SPELL_ARCINGSMASH;
+ ai->Spell[0].Cooldown = 15000;
+ ai->Spell[0].First_Cast = 5000;
+ ai->Spell[0].Cast_Target_Type = CAST_HOSTILE_TARGET;
+
+ ai->Spell[1].Enabled = true;
+ ai->Spell[1].Spell_Id = SPELL_HAMSTRING;
+ ai->Spell[1].Cooldown = 10000;
+ ai->Spell[1].First_Cast = 2000;
+ ai->Spell[1].Cast_Target_Type = CAST_HOSTILE_TARGET;
+
+ return ai;
+}
+
+struct TRINITY_DLL_DECL mob_coilfang_ambusherAI : public Scripted_NoMovementAI
+{
+ mob_coilfang_ambusherAI(Creature *c) : Scripted_NoMovementAI(c)
+ {
+ Reset();
+ SpellEntry *TempSpell = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_SHOOT);
+ if(TempSpell)
+ TempSpell->Effect[0] = 2;//change spell effect from weapon % dmg to simple phisical dmg
+ }
+
+ uint32 MultiShotTimer;
+ uint32 ShootBowTimer;
+
+ void Reset()
+ {
+ MultiShotTimer = 10000;
+ ShootBowTimer = 4000;
+
+ }
+
+ void Aggro(Unit *who)
+ {
+
+ }
+
+ void MoveInLineOfSight(Unit *who)
+ {
+ if (!who || m_creature->getVictim()) return;
+
+ if (who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
+ {
+ AttackStart(who);
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if(MultiShotTimer < diff)
+ {
+ if(m_creature->getVictim())
+ DoCast(m_creature->getVictim(), SPELL_SPREAD_SHOT, true);
+
+ MultiShotTimer = 10000;
+ ShootBowTimer += 1500;//add global cooldown
+ }else MultiShotTimer -= diff;
+
+ if(ShootBowTimer < diff)
+ {
+ Unit* target = NULL;
+ target = SelectUnit(SELECT_TARGET_RANDOM, 0);
+ int bp0 = 1100;
+ if(target)
+ m_creature->CastCustomSpell(target,SPELL_SHOOT,&bp0,NULL,NULL,true);
+ ShootBowTimer = 4000;
+ MultiShotTimer += 1500;//add global cooldown
+ }else ShootBowTimer -= diff;
+ }
+};
+
+CreatureAI* GetAI_mob_coilfang_ambusher(Creature *_Creature)
+{
+ return new mob_coilfang_ambusherAI (_Creature);
+}
+
+CreatureAI* GetAI_boss_the_lurker_below(Creature *_Creature)
+{
+ return new boss_the_lurker_belowAI (_Creature);
+}
+
+void AddSC_boss_the_lurker_below()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name="boss_the_lurker_below";
+ newscript->GetAI = GetAI_boss_the_lurker_below;
+ m_scripts[nrscripts++] = newscript;
+
+ newscript = new Script;
+ newscript->Name="mob_coilfang_guardian";
+ newscript->GetAI = GetAI_mob_coilfang_guardian;
+ m_scripts[nrscripts++] = newscript;
+
+ newscript = new Script;
+ newscript->Name="mob_coilfang_ambusher";
+ newscript->GetAI = GetAI_mob_coilfang_ambusher;
+ m_scripts[nrscripts++] = newscript;
+}
+
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/def_serpent_shrine.h b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/def_serpent_shrine.h
index 9d8cdad6849..04daa79ffac 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/def_serpent_shrine.h
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/def_serpent_shrine.h
@@ -20,9 +20,10 @@
#define DATA_SHIELDGENERATOR2 13
#define DATA_SHIELDGENERATOR3 14
#define DATA_SHIELDGENERATOR4 15
-#define DATA_THELURKERBELOWEVENT 16
-#define DATA_TIDALVESS 17
-#define DATA_FATHOMLORDKARATHRESSEVENT 18
-#define DATA_LEOTHERAS 19
-#define DATA_LEOTHERAS_EVENT_STARTER 20
+#define DATA_THELURKERBELOW 16
+#define DATA_THELURKERBELOWEVENT 17
+#define DATA_TIDALVESS 18
+#define DATA_FATHOMLORDKARATHRESSEVENT 19
+#define DATA_LEOTHERAS 20
+#define DATA_LEOTHERAS_EVENT_STARTER 21
#endif
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
index d34c8910c2f..de0f829c3d1 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
@@ -39,6 +39,7 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance
{
instance_serpentshrine_cavern(Map *Map) : ScriptedInstance(Map) {Initialize();};
+ uint64 LurkerBelow;
uint64 Sharkkis;
uint64 Tidalvess;
uint64 Caribdis;
@@ -55,6 +56,7 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance
void Initialize()
{
+ LurkerBelow = 0;
Sharkkis = 0;
Tidalvess = 0;
Caribdis = 0;
@@ -89,6 +91,7 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance
case 21212: LadyVashj = creature->GetGUID(); break;
case 21214: Karathress = creature->GetGUID(); break;
case 21966: Sharkkis = creature->GetGUID(); break;
+ case 21217: LurkerBelow = creature->GetGUID(); break;
case 21965: Tidalvess = creature->GetGUID(); break;
case 21964: Caribdis = creature->GetGUID(); break;
case 21215: LeotherasTheBlind = creature->GetGUID(); break;}
@@ -106,6 +109,7 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance
{
switch(identifier)
{
+ case DATA_THELURKERBELOW: return LurkerBelow;
case DATA_SHARKKIS: return Sharkkis;
case DATA_TIDALVESS: return Tidalvess;
case DATA_CARIBDIS: return Caribdis;