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-rw-r--r--sql/updates/7037_world_creature_template.sql7
-rw-r--r--src/game/Level2.cpp1
-rw-r--r--src/game/Unit.cpp31
3 files changed, 31 insertions, 8 deletions
diff --git a/sql/updates/7037_world_creature_template.sql b/sql/updates/7037_world_creature_template.sql
new file mode 100644
index 00000000000..f8867532584
--- /dev/null
+++ b/sql/updates/7037_world_creature_template.sql
@@ -0,0 +1,7 @@
+-- Usually creature_template changes MUST GO to TDB
+-- However, this is the one exception ... the GM waypoint
+-- DO NOT REMOVE THIS FROM CORE REPO this is part of the core :)
+-- Set Waypoint (Only GM can see it) so health is 1 from levels 1 - 80
+UPDATE `creature_template` SET `maxlevel`=80,`Health_mod`=0.0125 WHERE `entry`=1;
+-- Set Waypoint (Only GM can see it) so it can also show altitude
+UPDATE `creature_template` SET InhabitType=7 WHERE `entry`=1;
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index f93b7fc326a..28179568a28 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -3058,6 +3058,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
{
wpCreature->SetDisplayId(target->GetDisplayId());
wpCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
+ wpCreature->SetLevel(point);
}
}
while( result->NextRow() );
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 3e918396c0e..f1e799ea43d 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -9847,9 +9847,29 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
if (pVictim->GetDiseasesByCaster(owner->GetGUID()) > 0)
DoneTotalMod *= (100.0f + aurEff->GetAmount()) / 100.0f;
- // This is not a typo - Impurity has SPELLFAMILY_DRUID
- if (AuraEffect * aurEff = GetDummyAuraEffect(SPELLFAMILY_DRUID, 1986, 0))
- ApCoeffMod *= (100.0f + aurEff->GetAmount()) / 100.0f;
+ // Impurity (dummy effect)
+ if (GetTypeId() == TYPEID_PLAYER)
+ {
+ PlayerSpellMap playerSpells = ((Player*)this)->GetSpellMap();
+ for (PlayerSpellMap::const_iterator itr = playerSpells.begin(); itr != playerSpells.end(); ++itr)
+ {
+ if (itr->second->state == PLAYERSPELL_REMOVED || itr->second->disabled)
+ continue;
+ switch (itr->first)
+ {
+ case 49220:
+ case 49633:
+ case 49635:
+ case 49636:
+ case 49638:
+ {
+ if (const SpellEntry *proto=sSpellStore.LookupEntry(itr->first))
+ ApCoeffMod *= (100.0f + proto->CalculateSimpleValue(0)) / 100.0f;
+ }
+ break;
+ }
+ }
+ }
break;
}
@@ -10815,11 +10835,6 @@ void Unit::MeleeDamageBonus(Unit *pVictim, uint32 *pdamage, WeaponAttackType att
normalized = true;
break;
}
-
- // This is not a typo - Impurity has SPELLFAMILY_DRUID
- if (AuraEffect const * aurEff = GetDummyAuraEffect(SPELLFAMILY_DRUID, 1986, 0))
- APbonus *= (100.0f + aurEff->GetAmount()) / 100.0f;
-
DoneFlatBenefit += int32(APbonus/14.0f * GetAPMultiplier(attType,normalized));
}