diff options
-rw-r--r-- | src/server/game/Entities/Unit/StatSystem.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index 237f963be2b..d9d6cd9d2e5 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -394,7 +394,7 @@ void Player::CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bo float attackSpeedMod = GetAPMultiplier(attType, normalized); - float baseValue = GetModifierValue(unitMod, BASE_VALUE) + GetTotalAttackPowerValue(attType) / 14.0f * attackSpeedMod; + float baseValue = GetModifierValue(unitMod, BASE_VALUE) + GetTotalAttackPowerValue(attType) / 3.5f * attackSpeedMod; float basePct = GetModifierValue(unitMod, BASE_PCT); float totalValue = GetModifierValue(unitMod, TOTAL_VALUE); float totalPct = addTotalPct ? GetModifierValue(unitMod, TOTAL_PCT) : 1.0f; @@ -938,7 +938,7 @@ void Creature::CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, float attackPower = GetTotalAttackPowerValue(attType); float attackSpeedMulti = GetAPMultiplier(attType, normalized); - float baseValue = GetModifierValue(unitMod, BASE_VALUE) + (attackPower / 14.0f) * variance; + float baseValue = GetModifierValue(unitMod, BASE_VALUE) + (attackPower / 3.5f) * variance; float basePct = GetModifierValue(unitMod, BASE_PCT) * attackSpeedMulti; float totalValue = GetModifierValue(unitMod, TOTAL_VALUE); float totalPct = addTotalPct ? GetModifierValue(unitMod, TOTAL_PCT) : 1.0f; @@ -1239,7 +1239,7 @@ void Guardian::UpdateDamagePhysical(WeaponAttackType attType) float att_speed = float(GetAttackTime(BASE_ATTACK))/1000.0f; - float base_value = GetModifierValue(unitMod, BASE_VALUE) + GetTotalAttackPowerValue(attType)/ 14.0f * att_speed + bonusDamage; + float base_value = GetModifierValue(unitMod, BASE_VALUE) + GetTotalAttackPowerValue(attType)/ 3.5f * att_speed + bonusDamage; float base_pct = GetModifierValue(unitMod, BASE_PCT); float total_value = GetModifierValue(unitMod, TOTAL_VALUE); float total_pct = GetModifierValue(unitMod, TOTAL_PCT); |